diff --git a/common/src/main/scala/net/psforever/objects/GlobalDefinitions.scala b/common/src/main/scala/net/psforever/objects/GlobalDefinitions.scala
index f833b0fb..cbe37685 100644
--- a/common/src/main/scala/net/psforever/objects/GlobalDefinitions.scala
+++ b/common/src/main/scala/net/psforever/objects/GlobalDefinitions.scala
@@ -31,70 +31,18 @@ object GlobalDefinitions {
*/
val avatar = new AvatarDefinition(121)
/*
- Exo-suits
+ exo-suits
*/
val Standard = ExoSuitDefinition(ExoSuitType.Standard)
- Standard.Name = "standard"
- Standard.MaxArmor = 50
- Standard.InventoryScale = InventoryTile.Tile96
- Standard.InventoryOffset = 6
- Standard.Holster(0, EquipmentSize.Pistol)
- Standard.Holster(2, EquipmentSize.Rifle)
- Standard.Holster(4, EquipmentSize.Melee)
- Standard.ResistanceDirectHit = 4
- Standard.ResistanceSplash = 15
- Standard.ResistanceAggravated = 8
val Agile = ExoSuitDefinition(ExoSuitType.Agile)
- Agile.Name = "agile"
- Agile.MaxArmor = 100
- Agile.InventoryScale = InventoryTile.Tile99
- Agile.InventoryOffset = 6
- Agile.Holster(0, EquipmentSize.Pistol)
- Agile.Holster(1, EquipmentSize.Pistol)
- Agile.Holster(2, EquipmentSize.Rifle)
- Agile.Holster(4, EquipmentSize.Melee)
- Agile.ResistanceDirectHit = 6
- Agile.ResistanceSplash = 25
- Agile.ResistanceAggravated = 10
val Reinforced = ExoSuitDefinition(ExoSuitType.Reinforced)
- Reinforced.Name = "reinforced"
- Reinforced.Permissions = List(CertificationType.ReinforcedExoSuit)
- Reinforced.MaxArmor = 200
- Reinforced.InventoryScale = InventoryTile.Tile1209
- Reinforced.InventoryOffset = 6
- Reinforced.Holster(0, EquipmentSize.Pistol)
- Reinforced.Holster(1, EquipmentSize.Pistol)
- Reinforced.Holster(2, EquipmentSize.Rifle)
- Reinforced.Holster(3, EquipmentSize.Rifle)
- Reinforced.Holster(4, EquipmentSize.Melee)
- Reinforced.ResistanceDirectHit = 10
- Reinforced.ResistanceSplash = 35
- Reinforced.ResistanceAggravated = 12
val Infiltration = ExoSuitDefinition(ExoSuitType.Infiltration)
- Infiltration.Name = "infiltration_suit"
- Infiltration.Permissions = List(CertificationType.InfiltrationSuit)
- Infiltration.MaxArmor = 0
- Infiltration.InventoryScale = InventoryTile.Tile66
- Infiltration.InventoryOffset = 6
- Infiltration.Holster(0, EquipmentSize.Pistol)
- Infiltration.Holster(4, EquipmentSize.Melee)
val MAX = SpecialExoSuitDefinition(ExoSuitType.MAX)
- MAX.Permissions = List(CertificationType.AIMAX,CertificationType.AVMAX, CertificationType.AAMAX, CertificationType.UniMAX)
- MAX.MaxArmor = 650
- MAX.InventoryScale = InventoryTile.Tile1612
- MAX.InventoryOffset = 6
- MAX.Holster(0, EquipmentSize.Max)
- MAX.Holster(4, EquipmentSize.Melee)
- MAX.Subtract.Damage1 = -2
- MAX.ResistanceDirectHit = 6
- MAX.ResistanceSplash = 35
- MAX.ResistanceAggravated = 10
- MAX.Damage = StandardMaxDamage
- MAX.Model = StandardResolutions.Max
+ init_exosuit()
/*
Implants
*/
@@ -121,6 +69,8 @@ object GlobalDefinitions {
/*
Projectiles
*/
+ val no_projectile = new ProjectileDefinition(0) //also called none in ADB
+
val bullet_105mm_projectile = ProjectileDefinition(Projectiles.bullet_105mm_projectile)
val bullet_12mm_projectile = ProjectileDefinition(Projectiles.bullet_12mm_projectile)
@@ -297,6 +247,8 @@ object GlobalDefinitions {
val oicw_projectile = ProjectileDefinition(Projectiles.oicw_projectile)
+ val oicw_little_buddy = ProjectileDefinition(Projectiles.oicw_little_buddy)
+
val pellet_gun_projectile = ProjectileDefinition(Projectiles.pellet_gun_projectile)
val peregrine_dual_machine_gun_projectile = ProjectileDefinition(Projectiles.peregrine_dual_machine_gun_projectile)
@@ -628,19 +580,11 @@ object GlobalDefinitions {
val maelstrom = ToolDefinition(ObjectClass.maelstrom)
- val phoenix = new ToolDefinition(ObjectClass.phoenix) {
- override def NextFireModeIndex(index : Int) : Int = index
- } //decimator
+ val phoenix = ToolDefinition(ObjectClass.phoenix) //decimator
- val striker = new ToolDefinition(ObjectClass.striker) {
- override def NextFireModeIndex(index : Int) : Int = index
- DefaultFireModeIndex = 1
- }
+ val striker = ToolDefinition(ObjectClass.striker)
- val hunterseeker = new ToolDefinition(ObjectClass.hunterseeker) {
- override def NextFireModeIndex(index : Int) : Int = index
- DefaultFireModeIndex = 1
- } //phoenix
+ val hunterseeker = ToolDefinition(ObjectClass.hunterseeker)
val lancer = ToolDefinition(ObjectClass.lancer)
@@ -807,9 +751,7 @@ object GlobalDefinitions {
val lightgunship_weapon_system = ToolDefinition(ObjectClass.lightgunship_weapon_system)
- val wasp_weapon_system = new ToolDefinition(ObjectClass.wasp_weapon_system) {
- override def NextFireModeIndex(index : Int) : Int = index
- }
+ val wasp_weapon_system = new ToolDefinition(ObjectClass.wasp_weapon_system)
val liberator_weapon_system = ToolDefinition(ObjectClass.liberator_weapon_system)
@@ -955,13 +897,13 @@ object GlobalDefinitions {
val router_telepad_deployable = DeployableDefinition(DeployedItem.router_telepad_deployable)
+ //this is only treated like a deployable
val internal_router_telepad_deployable = DeployableDefinition(DeployedItem.router_telepad_deployable)
init_deployables()
/*
Miscellaneous
*/
-
val ams_respawn_tube = new SpawnTubeDefinition(49)
val matrix_terminala = new MatrixTerminalDefinition(517)
@@ -1947,6 +1889,11 @@ object GlobalDefinitions {
* Initialize `ProjectileDefinition` globals.
*/
private def init_projectile() : Unit = {
+ val projectileConverter : ProjectileConverter = new ProjectileConverter
+
+ no_projectile.Name = "none"
+ ProjectileDefinition.CalculateDerivedFields(no_projectile)
+
bullet_105mm_projectile.Name = "105mmbullet_projectile"
bullet_105mm_projectile.Damage0 = 150
bullet_105mm_projectile.Damage1 = 300
@@ -2216,6 +2163,10 @@ object GlobalDefinitions {
aphelion_starfire_projectile.InitialVelocity = 45
aphelion_starfire_projectile.Lifespan = 7f
aphelion_starfire_projectile.ProjectileDamageType = DamageType.Aggravated
+ aphelion_starfire_projectile.ExistsOnRemoteClients = true
+ aphelion_starfire_projectile.RemoteClientData = (39577, 249) //starfire_projectile data
+ aphelion_starfire_projectile.AutoLock = true
+ aphelion_starfire_projectile.Packet = projectileConverter
ProjectileDefinition.CalculateDerivedFields(aphelion_starfire_projectile)
bolt_projectile.Name = "bolt_projectile"
@@ -2692,6 +2643,9 @@ object GlobalDefinitions {
hunter_seeker_missile_projectile.ProjectileDamageType = DamageType.Splash
hunter_seeker_missile_projectile.InitialVelocity = 40
hunter_seeker_missile_projectile.Lifespan = 6.3f
+ hunter_seeker_missile_projectile.ExistsOnRemoteClients = true
+ hunter_seeker_missile_projectile.RemoteClientData = (39577, 201)
+ hunter_seeker_missile_projectile.Packet = projectileConverter
ProjectileDefinition.CalculateDerivedFields(hunter_seeker_missile_projectile)
jammer_cartridge_projectile.Name = "jammer_cartridge_projectile"
@@ -2977,8 +2931,24 @@ object GlobalDefinitions {
oicw_projectile.ProjectileDamageType = DamageType.Splash
oicw_projectile.InitialVelocity = 5
oicw_projectile.Lifespan = 6.1f
+ oicw_projectile.ExistsOnRemoteClients = true
+ oicw_projectile.RemoteClientData = (13107, 195)
+ oicw_projectile.Packet = projectileConverter
ProjectileDefinition.CalculateDerivedFields(oicw_projectile)
+ oicw_little_buddy.Name = "oicw_projectile"
+ oicw_little_buddy.Damage0 = 75
+ oicw_little_buddy.Damage1 = 75
+ oicw_little_buddy.DamageAtEdge = 0.1f
+ oicw_little_buddy.DamageRadius = 7.5f
+ oicw_little_buddy.ProjectileDamageType = DamageType.Splash
+ oicw_little_buddy.InitialVelocity = 40
+ oicw_little_buddy.Lifespan = 0.5f
+ oicw_little_buddy.ExistsOnRemoteClients = false //TODO true
+ oicw_little_buddy.Packet = projectileConverter
+ //add_property oicw_little_buddy multi_stage_spawn_server_side true ...
+ ProjectileDefinition.CalculateDerivedFields(oicw_little_buddy)
+
pellet_gun_projectile.Name = "pellet_gun_projectile"
// TODO for later, maybe : set_resource_parent pellet_gun_projectile game_objects shotgun_shell_projectile
pellet_gun_projectile.Damage0 = 12
@@ -3056,6 +3026,10 @@ object GlobalDefinitions {
peregrine_sparrow_projectile.ProjectileDamageType = DamageType.Splash
peregrine_sparrow_projectile.InitialVelocity = 45
peregrine_sparrow_projectile.Lifespan = 7.5f
+ peregrine_sparrow_projectile.ExistsOnRemoteClients = true
+ peregrine_sparrow_projectile.RemoteClientData = (13107, 187) //sparrow_projectile data
+ peregrine_sparrow_projectile.AutoLock = true
+ peregrine_sparrow_projectile.Packet = projectileConverter
ProjectileDefinition.CalculateDerivedFields(peregrine_sparrow_projectile)
phalanx_av_projectile.Name = "phalanx_av_projectile"
@@ -3107,6 +3081,11 @@ object GlobalDefinitions {
phoenix_missile_guided_projectile.ProjectileDamageType = DamageType.Splash
phoenix_missile_guided_projectile.InitialVelocity = 0
phoenix_missile_guided_projectile.Lifespan = 3f
+ //not naturally a remote projectile, but being governed as one for convenience
+ phoenix_missile_guided_projectile.ExistsOnRemoteClients = true
+ phoenix_missile_guided_projectile.RemoteClientData = (0,63)
+ phoenix_missile_guided_projectile.Packet = projectileConverter
+ //
ProjectileDefinition.CalculateDerivedFields(phoenix_missile_guided_projectile)
phoenix_missile_projectile.Name = "phoenix_missile_projectile"
@@ -3383,6 +3362,10 @@ object GlobalDefinitions {
sparrow_projectile.ProjectileDamageType = DamageType.Splash
sparrow_projectile.InitialVelocity = 60
sparrow_projectile.Lifespan = 5.85f
+ sparrow_projectile.ExistsOnRemoteClients = true
+ sparrow_projectile.RemoteClientData = (13107, 187)
+ sparrow_projectile.AutoLock = true
+ sparrow_projectile.Packet = projectileConverter
ProjectileDefinition.CalculateDerivedFields(sparrow_projectile)
sparrow_secondary_projectile.Name = "sparrow_secondary_projectile"
@@ -3397,6 +3380,10 @@ object GlobalDefinitions {
sparrow_secondary_projectile.ProjectileDamageType = DamageType.Splash
sparrow_secondary_projectile.InitialVelocity = 60
sparrow_secondary_projectile.Lifespan = 5.85f
+ sparrow_secondary_projectile.ExistsOnRemoteClients = true
+ sparrow_secondary_projectile.RemoteClientData = (13107, 187)
+ sparrow_secondary_projectile.AutoLock = true
+ sparrow_secondary_projectile.Packet = projectileConverter
ProjectileDefinition.CalculateDerivedFields(sparrow_secondary_projectile)
spiker_projectile.Name = "spiker_projectile"
@@ -3447,6 +3434,10 @@ object GlobalDefinitions {
starfire_projectile.ProjectileDamageType = DamageType.Aggravated
starfire_projectile.InitialVelocity = 45
starfire_projectile.Lifespan = 7.8f
+ starfire_projectile.ExistsOnRemoteClients = true
+ starfire_projectile.RemoteClientData = (39577, 249)
+ starfire_projectile.AutoLock = true
+ starfire_projectile.Packet = projectileConverter
ProjectileDefinition.CalculateDerivedFields(starfire_projectile)
striker_missile_projectile.Name = "striker_missile_projectile"
@@ -3478,6 +3469,10 @@ object GlobalDefinitions {
striker_missile_targeting_projectile.ProjectileDamageType = DamageType.Splash
striker_missile_targeting_projectile.InitialVelocity = 30
striker_missile_targeting_projectile.Lifespan = 4.2f
+ striker_missile_targeting_projectile.ExistsOnRemoteClients = true
+ striker_missile_targeting_projectile.RemoteClientData = (26214, 134)
+ striker_missile_targeting_projectile.AutoLock = true
+ striker_missile_targeting_projectile.Packet = projectileConverter
ProjectileDefinition.CalculateDerivedFields(striker_missile_targeting_projectile)
trek_projectile.Name = "trek_projectile"
@@ -3565,6 +3560,10 @@ object GlobalDefinitions {
wasp_rocket_projectile.ProjectileDamageType = DamageType.Splash
wasp_rocket_projectile.InitialVelocity = 60
wasp_rocket_projectile.Lifespan = 6.5f
+ wasp_rocket_projectile.ExistsOnRemoteClients = true
+ wasp_rocket_projectile.RemoteClientData = (0, 208)
+ wasp_rocket_projectile.AutoLock = true
+ wasp_rocket_projectile.Packet = projectileConverter
ProjectileDefinition.CalculateDerivedFields(wasp_rocket_projectile)
winchester_projectile.Name = "winchester_projectile"
@@ -4337,6 +4336,7 @@ object GlobalDefinitions {
medicalapplicator.Name = "medicalapplicator"
medicalapplicator.Size = EquipmentSize.Pistol
medicalapplicator.AmmoTypes += health_canister
+ medicalapplicator.ProjectileTypes += no_projectile
medicalapplicator.FireModes += new FireModeDefinition
medicalapplicator.FireModes.head.AmmoTypeIndices += 0
medicalapplicator.FireModes.head.AmmoSlotIndex = 0
@@ -4351,9 +4351,12 @@ object GlobalDefinitions {
nano_dispenser.Size = EquipmentSize.Rifle
nano_dispenser.AmmoTypes += armor_canister
nano_dispenser.AmmoTypes += upgrade_canister
+ nano_dispenser.ProjectileTypes += no_projectile
nano_dispenser.FireModes += new FireModeDefinition
nano_dispenser.FireModes.head.AmmoTypeIndices += 0
nano_dispenser.FireModes.head.AmmoTypeIndices += 1
+ nano_dispenser.FireModes.head.ProjectileTypeIndices += 0 //armor_canister
+ nano_dispenser.FireModes.head.ProjectileTypeIndices += 0 //upgrade_canister
nano_dispenser.FireModes.head.AmmoSlotIndex = 0
nano_dispenser.FireModes.head.Magazine = 100
nano_dispenser.FireModes.head.CustomMagazine = Ammo.upgrade_canister -> 1
@@ -4364,6 +4367,7 @@ object GlobalDefinitions {
bank.Name = "bank"
bank.Size = EquipmentSize.Pistol
bank.AmmoTypes += armor_canister
+ bank.ProjectileTypes += no_projectile
bank.FireModes += new FireModeDefinition
bank.FireModes.head.AmmoTypeIndices += 0
bank.FireModes.head.AmmoSlotIndex = 0
diff --git a/common/src/main/scala/net/psforever/objects/ballistics/Projectile.scala b/common/src/main/scala/net/psforever/objects/ballistics/Projectile.scala
index fdc9ad8e..1db6d3e4 100644
--- a/common/src/main/scala/net/psforever/objects/ballistics/Projectile.scala
+++ b/common/src/main/scala/net/psforever/objects/ballistics/Projectile.scala
@@ -35,7 +35,16 @@ final case class Projectile(profile : ProjectileDefinition,
attribute_to : Int,
shot_origin : Vector3,
shot_angle : Vector3,
- fire_time: Long = System.nanoTime) {
+ fire_time: Long = System.nanoTime) extends PlanetSideGameObject {
+ Position = shot_origin
+ Orientation = shot_angle
+ Velocity = {
+ val initVel : Int = profile.InitialVelocity //initial velocity
+ val radAngle : Double = math.toRadians(shot_angle.y) //angle of elevation
+ val rise : Float = initVel * math.sin(radAngle).toFloat //z
+ val ground : Float = initVel * math.cos(radAngle).toFloat //base
+ Vector3.Rz(Vector3(0, -ground, 0), shot_angle.z) + Vector3.z(rise)
+ }
/** Information about the current world coordinates and orientation of the projectile */
val current : SimpleWorldEntity = new SimpleWorldEntity()
private var resolved : ProjectileResolution.Value = ProjectileResolution.Unresolved
@@ -54,6 +63,8 @@ final case class Projectile(profile : ProjectileDefinition,
def isResolved : Boolean = resolved == ProjectileResolution.Resolved || resolved == ProjectileResolution.MissedShot
def isMiss : Boolean = resolved == ProjectileResolution.MissedShot
+
+ def Definition = profile
}
object Projectile {
diff --git a/common/src/main/scala/net/psforever/objects/ballistics/Projectiles.scala b/common/src/main/scala/net/psforever/objects/ballistics/Projectiles.scala
index 45ed97d4..dc275395 100644
--- a/common/src/main/scala/net/psforever/objects/ballistics/Projectiles.scala
+++ b/common/src/main/scala/net/psforever/objects/ballistics/Projectiles.scala
@@ -5,6 +5,8 @@ package net.psforever.objects.ballistics
* An `Enumeration` of all the projectile types in the game, paired with their object id as the `Value`.
*/
object Projectiles extends Enumeration {
+ final val no_projectile = Value(0)
+
final val bullet_105mm_projectile = Value(1)
final val bullet_12mm_projectile = Value(4)
final val bullet_12mm_projectileb = Value(5)
@@ -92,6 +94,7 @@ object Projectiles extends Enumeration {
final val mine_projectile = Value(551)
final val mine_sweeper_projectile = Value(554)
final val mine_sweeper_projectile_enh = Value(555)
+ final val oicw_little_buddy = Value(601)
final val oicw_projectile = Value(602)
final val pellet_gun_projectile = Value(631)
final val peregrine_dual_machine_gun_projectile = Value(639)
diff --git a/common/src/main/scala/net/psforever/objects/definition/ProjectileDefinition.scala b/common/src/main/scala/net/psforever/objects/definition/ProjectileDefinition.scala
index 3a36cef9..e1069612 100644
--- a/common/src/main/scala/net/psforever/objects/definition/ProjectileDefinition.scala
+++ b/common/src/main/scala/net/psforever/objects/definition/ProjectileDefinition.scala
@@ -23,6 +23,9 @@ class ProjectileDefinition(objectId : Int) extends ObjectDefinition(objectId)
private var damageAtEdge : Float = 1f
private var damageRadius : Float = 1f
private var useDamage1Subtract : Boolean = false
+ private var existsOnRemoteClients : Boolean = false //`true` spawns a server-managed object
+ private var remoteClientData : (Int, Int) = (0, 0) //artificial values; for ObjectCreateMessage packet (oicw_little_buddy is undefined)
+ private var autoLock : Boolean = false
//derived calculations
private var distanceMax : Float = 0f
private var distanceFromAcceleration : Float = 0f
@@ -109,6 +112,27 @@ class ProjectileDefinition(objectId : Int) extends ObjectDefinition(objectId)
DamageRadius
}
+ def ExistsOnRemoteClients : Boolean = existsOnRemoteClients
+
+ def ExistsOnRemoteClients_=(existsOnRemoteClients : Boolean) : Boolean = {
+ this.existsOnRemoteClients = existsOnRemoteClients
+ ExistsOnRemoteClients
+ }
+
+ def RemoteClientData : (Int, Int) = remoteClientData
+
+ def RemoteClientData_=(remoteClientData : (Int, Int)) : (Int, Int) = {
+ this.remoteClientData = remoteClientData
+ RemoteClientData
+ }
+
+ def AutoLock : Boolean = autoLock
+
+ def AutoLock_=(lockState : Boolean) : Boolean = {
+ autoLock = lockState
+ AutoLock
+ }
+
def DistanceMax : Float = distanceMax //accessor only
def DistanceFromAcceleration : Float = distanceFromAcceleration //accessor only
diff --git a/common/src/main/scala/net/psforever/objects/definition/converter/ProjectileConverter.scala b/common/src/main/scala/net/psforever/objects/definition/converter/ProjectileConverter.scala
new file mode 100644
index 00000000..19dba8cf
--- /dev/null
+++ b/common/src/main/scala/net/psforever/objects/definition/converter/ProjectileConverter.scala
@@ -0,0 +1,43 @@
+// Copyright (c) 2019 PSForever
+package net.psforever.objects.definition.converter
+
+import net.psforever.objects.ballistics.Projectile
+import net.psforever.packet.game.PlanetSideGUID
+import net.psforever.packet.game.objectcreate.{CommonFieldData, CommonFieldDataWithPlacement, FlightPhysics, PlacementData, RemoteProjectileData}
+
+import scala.util.{Failure, Success, Try}
+
+class ProjectileConverter extends ObjectCreateConverter[Projectile]() {
+ override def ConstructorData(obj : Projectile) : Try[RemoteProjectileData] = {
+ Success(
+ RemoteProjectileData(
+ CommonFieldDataWithPlacement(
+ PlacementData(
+ obj.Position,
+ obj.Orientation,
+ obj.Velocity
+ ),
+ CommonFieldData(
+ obj.owner.Faction,
+ false,
+ false,
+ true,
+ None,
+ false,
+ None,
+ None,
+ PlanetSideGUID(0)
+ )
+ ),
+ obj.profile.RemoteClientData._1,
+ obj.profile.RemoteClientData._2,
+ FlightPhysics.State4,
+ 0,
+ 0
+ )
+ )
+ }
+
+ override def DetailedConstructorData(obj : Projectile) : Try[RemoteProjectileData] =
+ Failure(new Exception("ProjectileConverter should not be used to generate detailed projectile data (nothing should)"))
+}
diff --git a/common/src/main/scala/net/psforever/packet/GamePacketOpcode.scala b/common/src/main/scala/net/psforever/packet/GamePacketOpcode.scala
index 2d10e152..23bb91de 100644
--- a/common/src/main/scala/net/psforever/packet/GamePacketOpcode.scala
+++ b/common/src/main/scala/net/psforever/packet/GamePacketOpcode.scala
@@ -329,7 +329,7 @@ object GamePacketOpcode extends Enumeration {
case 0x08 => game.PlayerStateMessage.decode
case 0x09 => game.HitMessage.decode
case 0x0a => game.HitHint.decode
- case 0x0b => noDecoder(DamageMessage)
+ case 0x0b => game.DamageMessage.decode
case 0x0c => game.DestroyMessage.decode
case 0x0d => game.ReloadMessage.decode
case 0x0e => game.MountVehicleMsg.decode
@@ -462,7 +462,7 @@ object GamePacketOpcode extends Enumeration {
case 0x78 => game.OxygenStateMessage.decode
case 0x79 => noDecoder(TradeMessage)
case 0x7a => noDecoder(UnknownMessage122)
- case 0x7b => noDecoder(DamageFeedbackMessage)
+ case 0x7b => game.DamageFeedbackMessage.decode
case 0x7c => game.DismountBuildingMsg.decode
case 0x7d => noDecoder(UnknownMessage125)
case 0x7e => noDecoder(UnknownMessage126)
diff --git a/common/src/main/scala/net/psforever/packet/game/DamageFeedbackMessage.scala b/common/src/main/scala/net/psforever/packet/game/DamageFeedbackMessage.scala
new file mode 100644
index 00000000..0fe3cb82
--- /dev/null
+++ b/common/src/main/scala/net/psforever/packet/game/DamageFeedbackMessage.scala
@@ -0,0 +1,82 @@
+// Copyright (c) 2019 PSForever
+package net.psforever.packet.game
+
+import net.psforever.packet.{GamePacketOpcode, Marshallable, PacketHelpers, PlanetSideGamePacket}
+import scodec.Codec
+import scodec.codecs._
+import shapeless.{::, HNil}
+
+final case class DamageFeedbackMessage(unk1 : Int,
+ unk2 : Boolean,
+ unk2a : Option[PlanetSideGUID],
+ unk2b : Option[String],
+ unk2c : Option[Int],
+ unk3 : Boolean,
+ unk3a : Option[PlanetSideGUID],
+ unk3b : Option[String],
+ unk3c : Option[Int],
+ unk3d : Option[Int],
+ unk4 : Int,
+ unk5 : Long,
+ unk6 : Int)
+ extends PlanetSideGamePacket {
+ assert(
+ {
+ val unk2aEmpty = unk2a.isEmpty
+ val unk2bEmpty = unk2b.isEmpty
+ val unk2cEmpty = unk2c.isEmpty
+ if(unk2a.nonEmpty) unk2bEmpty && unk2cEmpty
+ else if(unk2b.nonEmpty) unk2 && unk2aEmpty && unk2cEmpty
+ else unk2aEmpty && !unk2 && unk2bEmpty && unk2c.nonEmpty
+ }
+ )
+ assert(
+ {
+ val unk3aEmpty = unk3a.isEmpty
+ val unk3bEmpty = unk3b.isEmpty
+ val unk3cEmpty = unk3c.isEmpty
+ if(unk3a.nonEmpty) unk3bEmpty && unk3cEmpty
+ else if(unk3b.nonEmpty) unk3 && unk3aEmpty && unk3cEmpty
+ else unk3aEmpty && !unk3 && unk3bEmpty && unk3c.nonEmpty
+ }
+ )
+ assert(unk3a.isEmpty == unk3d.nonEmpty)
+
+ type Packet = DamageFeedbackMessage
+ def opcode = GamePacketOpcode.DamageFeedbackMessage
+ def encode = DamageFeedbackMessage.encode(this)
+}
+
+object DamageFeedbackMessage extends Marshallable[DamageFeedbackMessage] {
+ implicit val codec : Codec[DamageFeedbackMessage] = (
+ ("unk1" | uint4) ::
+ (bool >>:~ { u2 =>
+ bool >>:~ { u3 =>
+ ("unk2a" | conditional(u2, PlanetSideGUID.codec)) ::
+ (("unk2b" | conditional(!u2 && u3, PacketHelpers.encodedWideStringAligned(6))) >>:~ { u2b =>
+ ("unk2c" | conditional(!(u2 && u3), uintL(11))) ::
+ (bool >>:~ { u5 =>
+ bool >>:~ { u6 =>
+ ("unk3a" | conditional(u5, PlanetSideGUID.codec)) ::
+ ("unk3b" | conditional(!u5 && u6, PacketHelpers.encodedWideStringAligned( if(u2b.nonEmpty) 3 else 1 ))) ::
+ ("unk3c" | conditional(!(u5 && u6), uintL(11))) ::
+ ("unk3d" | conditional(!u5, uint2)) ::
+ ("unk4" | uint(3)) ::
+ ("unk5" | uint32L) ::
+ ("unk6" | uint2)
+ }
+ })
+ })
+ }
+ })
+ ).xmap[DamageFeedbackMessage] (
+ {
+ case u1 :: _ :: u2 :: u2a :: u2b :: u2c :: _ :: u3 :: u3a :: u3b :: u3c :: u3d :: u4 :: u5 :: u6 :: HNil =>
+ DamageFeedbackMessage(u1, u2, u2a, u2b, u2c, u3, u3a, u3b, u3c, u3d, u4, u5, u6)
+ },
+ {
+ case DamageFeedbackMessage(u1, u2, u2a, u2b, u2c, u3, u3a, u3b, u3c, u3d, u4, u5, u6) =>
+ u1 :: u2a.nonEmpty :: u2 :: u2a :: u2b :: u2c :: u3a.nonEmpty :: u3 :: u3a :: u3b :: u3c :: u3d :: u4 :: u5 :: u6 :: HNil
+ }
+ )
+}
diff --git a/common/src/main/scala/net/psforever/packet/game/DamageMessage.scala b/common/src/main/scala/net/psforever/packet/game/DamageMessage.scala
new file mode 100644
index 00000000..08f78e9e
--- /dev/null
+++ b/common/src/main/scala/net/psforever/packet/game/DamageMessage.scala
@@ -0,0 +1,33 @@
+// Copyright (c) 2019 PSForever
+package net.psforever.packet.game
+
+import net.psforever.packet.{GamePacketOpcode, Marshallable, PlanetSideGamePacket}
+import net.psforever.types.Angular
+import scodec.Codec
+import scodec.codecs._
+
+/**
+ * na
+ * @param guid1 na
+ * @param unk1 na
+ * @param guid2 na
+ * @param unk2 na
+ */
+final case class DamageMessage(guid1 : PlanetSideGUID,
+ unk1 : Int,
+ guid2 : PlanetSideGUID,
+ unk2 : Boolean)
+ extends PlanetSideGamePacket {
+ type Packet = DamageMessage
+ def opcode = GamePacketOpcode.DamageMessage
+ def encode = DamageMessage.encode(this)
+}
+
+object DamageMessage extends Marshallable[DamageMessage] {
+ implicit val codec : Codec[DamageMessage] = (
+ ("guid1" | PlanetSideGUID.codec) ::
+ ("unk1" | uint8) ::
+ ("guid1" | PlanetSideGUID.codec) ::
+ ("unk2" | bool)
+ ).as[DamageMessage]
+}
diff --git a/common/src/main/scala/net/psforever/packet/game/ObjectDetectedMessage.scala b/common/src/main/scala/net/psforever/packet/game/ObjectDetectedMessage.scala
index 184a9d15..d9b4cd53 100644
--- a/common/src/main/scala/net/psforever/packet/game/ObjectDetectedMessage.scala
+++ b/common/src/main/scala/net/psforever/packet/game/ObjectDetectedMessage.scala
@@ -11,7 +11,8 @@ import shapeless.{::, HNil}
* @param player_guid1 the player
* @param player_guid2 the player(?);
* often matches with `player_guid1`
- * @param unk na
+ * @param unk na;
+ * commonly, zero
* @param list list of detected objects;
* normally contains at least one element
*/
@@ -20,7 +21,7 @@ import shapeless.{::, HNil}
BETA CLIENT DEBUG INFO:
Detector
Sender
- Object Count
+ Object Count (not really)
Detected Object[]
*/
final case class ObjectDetectedMessage(player_guid1 : PlanetSideGUID,
diff --git a/common/src/main/scala/net/psforever/packet/game/ProjectileStateMessage.scala b/common/src/main/scala/net/psforever/packet/game/ProjectileStateMessage.scala
index 329d6742..401b32e3 100644
--- a/common/src/main/scala/net/psforever/packet/game/ProjectileStateMessage.scala
+++ b/common/src/main/scala/net/psforever/packet/game/ProjectileStateMessage.scala
@@ -2,49 +2,58 @@
package net.psforever.packet.game
import net.psforever.packet.{GamePacketOpcode, Marshallable, PlanetSideGamePacket}
-import net.psforever.types.Vector3
+import net.psforever.types.{Angular, Vector3}
import scodec.Codec
import scodec.codecs._
+import shapeless.{::, HNil}
/**
- * Dispatched to deliberately render certain projectiles of a weapon on other players' clients.
+ * Dispatched to deliberately control certain projectiles of a weapon on other players' clients.
*
- * This packet is generated by firing specific weapons in specific fire modes.
+ * This packet should be generated by firing specific weapons in specific fire modes.
* For example, the Phoenix (`hunterseeker`) discharged in its primary fire mode generates this packet;
* but, the Phoenix in secondary fire mode does not.
* The Striker (`striker`) discharged in its primary fire mode generates this packet;
* but, the Striker in secondary fire mode does not.
* The chosen fire mode(s) are not a straight-fire projectile but one that has special control asserted over it.
- * For the Phoenix, it is user-operated.
- * For the Striker, it tracks towards a target while the weapon's reticle hovers over that target.
+ * For the Phoenix, it is user operated (camera-guided).
+ * For the Striker, it tracks towards a valid target while the weapon's reticle hovers over that target.
*
* This packet will continue to be dispatched by the client for as long as the projectile being tracked is in the air.
* All projectiles have a maximum lifespan before they will lose control and either despawn and/or explode.
* This number is tracked in the packet for simplicity.
- * If the projectile strikes a valid target, the count will jump to a significantly enormous value beyond its normal lifespan.
- * This ensures that the projectile - locally and the shared model - will despawn.
- * @param projectile_guid the projectile
+ *
+ * This control can not be demonstrated until that projectile is physically constructed on the other clients
+ * in the same way that a player or a vehicle is constructed.
+ * A projectile that exhibits intentional construction behavior is flagged using the property `exists_on_remote_client`.
+ * The model comes with a number of caveats,
+ * some that originate from the object construction process itself,
+ * but also some from this packet.
+ * For example,
+ * as indicated by the static `shot_original_orient` values reported by this packet.
+ * a discharged controlled projectile will not normally rotate.
+ * A minor loss of lifespan may be levied.
+ * @see `ProjectileDefinition`
+ * @see `RemoteProjectileData`
+ * @param projectile_guid when dispatched by the client, the client-specific local unique identifier of the projectile;
+ * when dispatched by the server, the global unique identifier for the synchronized projectile object
* @param shot_pos the position of the projectile
* @param shot_vel the velocity of the projectile
- * @param unk1 na;
- * usually 0
- * @param unk2 na;
- * will remain consistent for the lifespan of a given projectile in most cases
- * @param unk3 na;
- * will remain consistent for the lifespan of a given projectile in most cases
- * @param unk4 na;
- * usually false
- * @param time_alive how long the projectile has been in the air;
- * often expressed in multiples of 2
+ * @param shot_original_orient the orientation of the projectile when it was discharged
+ * @param sequence_num an incrementing index of the packet in this projectile's lifetime;
+ * suggests the "time alive" and indicates a place in packet ordering
+ * @param end indicates the projectile has reached the end of its lifespan;
+ * usually, it should explode
+ * @param hit_target_guid the global unique identifier of the object the projwectile collided with;
+ * will be 0 if it reached the end of its life naturally, without colliding with anything
*/
final case class ProjectileStateMessage(projectile_guid : PlanetSideGUID,
shot_pos : Vector3,
shot_vel : Vector3,
- unk1 : Int,
- unk2 : Int,
- unk3 : Int,
- unk4 : Boolean,
- time_alive : Int)
+ shot_original_orient : Vector3,
+ sequence_num : Int,
+ end : Boolean,
+ hit_target_guid : PlanetSideGUID)
extends PlanetSideGamePacket {
type Packet = ProjectileStateMessage
def opcode = GamePacketOpcode.ProjectileStateMessage
@@ -56,10 +65,20 @@ object ProjectileStateMessage extends Marshallable[ProjectileStateMessage] {
("projectile_guid" | PlanetSideGUID.codec) ::
("shot_pos" | Vector3.codec_pos) ::
("shot_vel" | Vector3.codec_float) ::
- ("unk1" | uint8L) ::
- ("unk2" | uint8L) ::
- ("unk3" | uint8L) ::
- ("unk4" | bool) ::
- ("time_alive" | uint16L)
- ).as[ProjectileStateMessage]
+ ("roll" | Angular.codec_roll) ::
+ ("pitch" | Angular.codec_pitch) ::
+ ("yaw" | Angular.codec_yaw()) ::
+ ("sequence_num" | uint8) ::
+ ("end" | bool) ::
+ ("hit_target" | PlanetSideGUID.codec)
+ ).xmap[ProjectileStateMessage] (
+ {
+ case guid :: pos :: vel :: roll :: pitch :: yaw :: sequence_num :: explode :: unk :: HNil =>
+ ProjectileStateMessage(guid, pos, vel, Vector3(roll, pitch, yaw), sequence_num , explode, unk)
+ },
+ {
+ case ProjectileStateMessage(guid, pos, vel, Vector3(roll, pitch, yaw), sequence_num, explode, unk) =>
+ guid :: pos :: vel :: roll :: pitch :: yaw :: sequence_num :: explode :: unk :: HNil
+ }
+ )
}
diff --git a/common/src/main/scala/net/psforever/packet/game/objectcreate/ObjectClass.scala b/common/src/main/scala/net/psforever/packet/game/objectcreate/ObjectClass.scala
index 527fdc5d..c55e8a3a 100644
--- a/common/src/main/scala/net/psforever/packet/game/objectcreate/ObjectClass.scala
+++ b/common/src/main/scala/net/psforever/packet/game/objectcreate/ObjectClass.scala
@@ -295,7 +295,7 @@ object ObjectClass {
final val portable_manned_turret_tr = 687
final val portable_manned_turret_vs = 688
//projectiles
- final val hunter_seeker_missile_projectile = 405
+ final val hunter_seeker_missile_projectile = 405 //phoenix projectile
final val meteor_common = 543
final val meteor_projectile_b_large = 544
final val meteor_projectile_b_medium = 545
@@ -303,13 +303,14 @@ object ObjectClass {
final val meteor_projectile_large = 547
final val meteor_projectile_medium = 548
final val meteor_projectile_small = 549
- final val oicw_little_buddy = 601
- final val oicw_projectile = 602
+ final val phoenix_missile_guided_projectile = 675 //decimator projectile
+ final val oicw_little_buddy = 601 //scorpion projectile's projectiles
+ final val oicw_projectile = 602 //scorpion projectile
final val radiator_cload = 717
- final val sparrow_projectile = 792
- final val starfire_projectile = 831
- final val striker_missile_targeting_projectile = 841
- final val wasp_rocket_projectile = 1001
+ final val sparrow_projectile = 792 //nc aa max projectile
+ final val starfire_projectile = 831 //vs aa max projectile
+ final val striker_missile_targeting_projectile = 841 //striker projectile
+ final val wasp_rocket_projectile = 1001 //wasp projectile
//vehicles
final val apc_destroyed = 65
final val apc_tr = 67 //juggernaut
@@ -1222,19 +1223,21 @@ object ObjectClass {
case ObjectClass.portable_manned_turret_vs => ConstructorData(OneMannedFieldTurretData.codec, "field turret")
case ObjectClass.router_telepad_deployable => DroppedItemData(TelepadDeployableData.codec, "telepad deployable")
//projectiles
- case ObjectClass.hunter_seeker_missile_projectile => ConstructorData(TrackedProjectileData.codec, "projectile")
- case ObjectClass.meteor_common => ConstructorData(TrackedProjectileData.codec, "meteor")
- case ObjectClass.meteor_projectile_b_large => ConstructorData(TrackedProjectileData.codec, "meteor")
- case ObjectClass.meteor_projectile_b_medium => ConstructorData(TrackedProjectileData.codec, "meteor")
- case ObjectClass.meteor_projectile_b_small => ConstructorData(TrackedProjectileData.codec, "meteor")
- case ObjectClass.meteor_projectile_large => ConstructorData(TrackedProjectileData.codec, "meteor")
- case ObjectClass.meteor_projectile_medium => ConstructorData(TrackedProjectileData.codec, "meteor")
- case ObjectClass.meteor_projectile_small => ConstructorData(TrackedProjectileData.codec, "meteor")
- case ObjectClass.oicw_projectile => ConstructorData(TrackedProjectileData.codec, "projectile")
- case ObjectClass.sparrow_projectile => ConstructorData(TrackedProjectileData.codec, "projectile")
- case ObjectClass.starfire_projectile => ConstructorData(TrackedProjectileData.codec, "projectile")
- case ObjectClass.striker_missile_targeting_projectile => ConstructorData(TrackedProjectileData.codec, "projectile")
- case ObjectClass.wasp_rocket_projectile => ConstructorData(TrackedProjectileData.codec, "projectile")
+ case ObjectClass.hunter_seeker_missile_projectile => ConstructorData(RemoteProjectileData.codec, "projectile")
+ case ObjectClass.meteor_common => ConstructorData(RemoteProjectileData.codec, "meteor")
+ case ObjectClass.meteor_projectile_b_large => ConstructorData(RemoteProjectileData.codec, "meteor")
+ case ObjectClass.meteor_projectile_b_medium => ConstructorData(RemoteProjectileData.codec, "meteor")
+ case ObjectClass.meteor_projectile_b_small => ConstructorData(RemoteProjectileData.codec, "meteor")
+ case ObjectClass.meteor_projectile_large => ConstructorData(RemoteProjectileData.codec, "meteor")
+ case ObjectClass.meteor_projectile_medium => ConstructorData(RemoteProjectileData.codec, "meteor")
+ case ObjectClass.meteor_projectile_small => ConstructorData(RemoteProjectileData.codec, "meteor")
+ case ObjectClass.phoenix_missile_guided_projectile => ConstructorData(RemoteProjectileData.codec, "projectile")
+ case ObjectClass.oicw_little_buddy => ConstructorData(RemoteProjectileData.codec, "projectile")
+ case ObjectClass.oicw_projectile => ConstructorData(RemoteProjectileData.codec, "projectile")
+ case ObjectClass.sparrow_projectile => ConstructorData(RemoteProjectileData.codec, "projectile")
+ case ObjectClass.starfire_projectile => ConstructorData(RemoteProjectileData.codec, "projectile")
+ case ObjectClass.striker_missile_targeting_projectile => ConstructorData(RemoteProjectileData.codec, "projectile")
+ case ObjectClass.wasp_rocket_projectile => ConstructorData(RemoteProjectileData.codec, "projectile")
//vehicles
case ObjectClass.ams => ConstructorData(VehicleData.codec(VehicleFormat.Utility), "ams")
case ObjectClass.ams_destroyed => ConstructorData(DestroyedVehicleData.codec, "wreckage")
diff --git a/common/src/main/scala/net/psforever/packet/game/objectcreate/RemoteProjectileData.scala b/common/src/main/scala/net/psforever/packet/game/objectcreate/RemoteProjectileData.scala
new file mode 100644
index 00000000..39fe8cc5
--- /dev/null
+++ b/common/src/main/scala/net/psforever/packet/game/objectcreate/RemoteProjectileData.scala
@@ -0,0 +1,84 @@
+// Copyright (c) 2017 PSForever
+package net.psforever.packet.game.objectcreate
+
+import net.psforever.packet.{Marshallable, PacketHelpers}
+import scodec.{Attempt, Codec}
+import scodec.codecs._
+import shapeless.{::, HNil}
+
+object RemoteProjectiles {
+ abstract class Data(val a : Int, val b : Int)
+
+ final case object Meteor extends Data(0, 32)
+ final case object Wasp extends Data(0, 208)
+ final case object Sparrow extends Data(13107, 187)
+ final case object OICW extends Data(13107, 195)
+ final case object Striker extends Data(26214, 134)
+ final case object HunterSeeker extends Data(39577, 201)
+ final case object Starfire extends Data(39577, 249)
+ class OICWLittleBuddy(x : Int, y : Int) extends Data(x, y)
+}
+
+object FlightPhysics extends Enumeration {
+ type Type = Value
+
+ //valid (extremely small distance) (requires non-zero unk4, unk5)
+ val State3 = Value(3)
+ //valid (infinite) (if unk4 == 0 unk5 == 0, minimum distance + time)
+ val State4 = Value(4)
+ //valid(infinite)
+ val State5 = Value(5)
+ //valid (uses velocity) (infinite)
+ val State6 = Value(6)
+ //valid (uses velocity) (infinite)
+ val State7 = Value(7)
+ //valid (uses velocity) (time > 0 is infinite) (unk5 == 2)
+ val State15 = Value(15)
+
+ implicit val codec = PacketHelpers.createEnumerationCodec(this, uint4L)
+}
+
+/**
+ * A representation of a projectile that the server must intentionally convey to players other than the shooter.
+ * @param common_data common game object information
+ * @param u1 na;
+ * first part of the canned remote projectile data
+ * @param u2 na;
+ * second part of the canned remote projectile data
+ * @param unk3 na;
+ * does something to how the projectile flies
+ * @param unk4 na
+ * @param unk5 na
+ */
+final case class RemoteProjectileData(common_data : CommonFieldDataWithPlacement,
+ u1 : Int,
+ u2 : Int,
+ unk3 : FlightPhysics.Value,
+ unk4 : Int,
+ unk5 : Int
+ ) extends ConstructorData {
+ override def bitsize : Long = 33L + common_data.bitsize
+}
+
+object RemoteProjectileData extends Marshallable[RemoteProjectileData] {
+ implicit val codec : Codec[RemoteProjectileData] = (
+ ("data" | CommonFieldDataWithPlacement.codec) ::
+ ("u1" | uint16) ::
+ ("u2" | uint8) ::
+ ("unk3" | FlightPhysics.codec) ::
+ ("unk4" | uint(3)) ::
+ ("unk5" | uint2)
+ ).exmap[RemoteProjectileData] (
+ {
+ case data :: u1 :: u2 :: unk3 :: unk4 :: unk5 :: HNil =>
+ Attempt.successful(RemoteProjectileData(data, u1, u2, unk3, unk4, unk5))
+
+// case data =>
+// Attempt.failure(Err(s"invalid projectile data format - $data"))
+ },
+ {
+ case RemoteProjectileData(data, u1, u2, unk3, unk4, unk5) =>
+ Attempt.successful(data :: u1 :: u2 :: unk3 :: unk4 :: unk5 :: HNil)
+ }
+ )
+}
diff --git a/common/src/main/scala/net/psforever/packet/game/objectcreate/TrackedProjectileData.scala b/common/src/main/scala/net/psforever/packet/game/objectcreate/TrackedProjectileData.scala
deleted file mode 100644
index dece6e29..00000000
--- a/common/src/main/scala/net/psforever/packet/game/objectcreate/TrackedProjectileData.scala
+++ /dev/null
@@ -1,57 +0,0 @@
-// Copyright (c) 2017 PSForever
-package net.psforever.packet.game.objectcreate
-
-import net.psforever.packet.{Marshallable, PacketHelpers}
-import scodec.{Attempt, Codec, Err}
-import scodec.codecs._
-import shapeless.{::, HNil}
-
-object TrackedProjectile extends Enumeration {
- type Type = Value
-
- val Meteor = Value(32)
- val WaspRocket = Value(208)
- val Sparrow = Value(3355579)
- val OICW = Value(3355587)
- val Striker = Value(6710918)
- val HunterSeeker = Value(10131913)
- val Starfire = Value(10131961)
-
- implicit val codec = PacketHelpers.createEnumerationCodec(this, uint24)
-}
-
-/**
- * A representation of a projectile that the server must intentionally convey to players other than the shooter.
- * @param data na
- * @param unk2 na;
- * data specific to the type of projectile(?)
- * @param unk3 na
- */
-final case class TrackedProjectileData(data : CommonFieldDataWithPlacement,
- unk2 : TrackedProjectile.Value,
- unk3 : Int = 0
- ) extends ConstructorData {
- override def bitsize : Long = 33L + data.bitsize
-}
-
-object TrackedProjectileData extends Marshallable[TrackedProjectileData] {
- implicit val codec : Codec[TrackedProjectileData] = (
- ("data" | CommonFieldDataWithPlacement.codec) ::
- ("unk2" | TrackedProjectile.codec) ::
- uint4 ::
- uint(3) ::
- uint2
- ).exmap[TrackedProjectileData] (
- {
- case data :: unk2 :: 4 :: unk3 :: 0 :: HNil =>
- Attempt.successful(TrackedProjectileData(data, unk2, unk3))
-
- case data =>
- Attempt.failure(Err(s"invalid projectile data format - $data"))
- },
- {
- case TrackedProjectileData(data, unk2, unk3) =>
- Attempt.successful(data :: unk2 :: 4 :: unk3 :: 0 :: HNil)
- }
- )
-}
diff --git a/common/src/main/scala/services/avatar/AvatarService.scala b/common/src/main/scala/services/avatar/AvatarService.scala
index 4249a0d7..f2c45843 100644
--- a/common/src/main/scala/services/avatar/AvatarService.scala
+++ b/common/src/main/scala/services/avatar/AvatarService.scala
@@ -2,7 +2,7 @@
package services.avatar
import akka.actor.{Actor, ActorRef, Props}
-import net.psforever.packet.game.ObjectCreateMessage
+import net.psforever.packet.game.{ObjectCreateMessage, PlanetSideGUID}
import net.psforever.packet.game.objectcreate.{DroppedItemData, ObjectCreateMessageParent, PlacementData}
import services.avatar.support.{CorpseRemovalActor, DroppedItemRemover}
import services.{GenericEventBus, RemoverActor, Service}
@@ -109,6 +109,10 @@ class AvatarService extends Actor {
AvatarResponse.EquipmentInHand(ObjectCreateMessage(definition.ObjectId, item.GUID, containerData, objectData))
)
)
+ case AvatarAction.GenericObjectAction(player_guid, object_guid, action_code) =>
+ AvatarEvents.publish(
+ AvatarServiceResponse(s"/$forChannel/Avatar", player_guid, AvatarResponse.GenericObjectAction(object_guid, action_code))
+ )
case AvatarAction.HitHint(source_guid, player_guid) =>
AvatarEvents.publish(
AvatarServiceResponse(s"/$forChannel/Avatar", player_guid, AvatarResponse.HitHint(source_guid))
@@ -127,6 +131,12 @@ class AvatarService extends Actor {
AvatarEvents.publish(
AvatarServiceResponse(s"/$forChannel/Avatar", player_guid, AvatarResponse.LoadPlayer(pkt))
)
+ case AvatarAction.LoadProjectile(player_guid, object_id, object_guid, cdata) =>
+ AvatarEvents.publish(
+ AvatarServiceResponse(s"/$forChannel/Avatar", player_guid, AvatarResponse.LoadProjectile(
+ ObjectCreateMessage(object_id, object_guid, cdata)
+ ))
+ )
case AvatarAction.ObjectDelete(player_guid, item_guid, unk) =>
AvatarEvents.publish(
AvatarServiceResponse(s"/$forChannel/Avatar", player_guid, AvatarResponse.ObjectDelete(item_guid, unk))
@@ -151,6 +161,18 @@ class AvatarService extends Actor {
AvatarEvents.publish(
AvatarServiceResponse(s"/$forChannel/Avatar", guid, AvatarResponse.PlayerState(pos, vel, yaw, pitch, yaw_upper, seq_time, is_crouching, is_jumping, jump_thrust, is_cloaking, spectating, weaponInHand))
)
+ case AvatarAction.ProjectileAutoLockAwareness(mode) =>
+ AvatarEvents.publish(
+ AvatarServiceResponse(s"/$forChannel/Avatar", PlanetSideGUID(0), AvatarResponse.ProjectileAutoLockAwareness(mode))
+ )
+ case AvatarAction.ProjectileExplodes(player_guid, projectile_guid, projectile) =>
+ AvatarEvents.publish(
+ AvatarServiceResponse(s"/$forChannel/Avatar", player_guid, AvatarResponse.ProjectileExplodes(projectile_guid, projectile))
+ )
+ case AvatarAction.ProjectileState(player_guid, projectile_guid, shot_pos, shot_vel, shot_orient, sequence, end, target) =>
+ AvatarEvents.publish(
+ AvatarServiceResponse(s"/$forChannel/Avatar", player_guid, AvatarResponse.ProjectileState(projectile_guid, shot_pos, shot_vel, shot_orient, sequence, end, target))
+ )
case AvatarAction.PickupItem(player_guid, zone, target, slot, item, unk) =>
janitor forward RemoverActor.ClearSpecific(List(item), zone)
AvatarEvents.publish(
diff --git a/common/src/main/scala/services/avatar/AvatarServiceMessage.scala b/common/src/main/scala/services/avatar/AvatarServiceMessage.scala
index 636d56de..0396a4c3 100644
--- a/common/src/main/scala/services/avatar/AvatarServiceMessage.scala
+++ b/common/src/main/scala/services/avatar/AvatarServiceMessage.scala
@@ -2,7 +2,7 @@
package services.avatar
import net.psforever.objects.{PlanetSideGameObject, Player}
-import net.psforever.objects.ballistics.SourceEntry
+import net.psforever.objects.ballistics.{Projectile, SourceEntry}
import net.psforever.objects.ce.Deployable
import net.psforever.objects.equipment.Equipment
import net.psforever.objects.inventory.Container
@@ -30,16 +30,18 @@ object AvatarAction {
final case class ChangeFireState_Start(player_guid : PlanetSideGUID, weapon_guid : PlanetSideGUID) extends Action
final case class ChangeFireState_Stop(player_guid : PlanetSideGUID, weapon_guid : PlanetSideGUID) extends Action
final case class ConcealPlayer(player_guid : PlanetSideGUID) extends Action
- final case class EnvironmentalDamage(player_guid : PlanetSideGUID, amont: Int) extends Action
+ final case class EnvironmentalDamage(player_guid : PlanetSideGUID, amount: Int) extends Action
final case class Damage(player_guid : PlanetSideGUID, target : Player, resolution_function : Any=>Unit) extends Action
final case class DeployItem(player_guid : PlanetSideGUID, item : PlanetSideGameObject with Deployable) extends Action
final case class Destroy(victim : PlanetSideGUID, killer : PlanetSideGUID, weapon : PlanetSideGUID, pos : Vector3) extends Action
final case class DestroyDisplay(killer : SourceEntry, victim : SourceEntry, method : Int, unk : Int = 121) extends Action
final case class DropItem(player_guid : PlanetSideGUID, item : Equipment, zone : Zone) extends Action
final case class EquipmentInHand(player_guid : PlanetSideGUID, target_guid : PlanetSideGUID, slot : Int, item : Equipment) extends Action
+ final case class GenericObjectAction(player_guid : PlanetSideGUID, object_guid : PlanetSideGUID, action_code : Int) extends Action
final case class HitHint(source_guid : PlanetSideGUID, player_guid : PlanetSideGUID) extends Action
final case class KilledWhileInVehicle(player_guid : PlanetSideGUID) extends Action
final case class LoadPlayer(player_guid : PlanetSideGUID, object_id : Int, target_guid : PlanetSideGUID, cdata : ConstructorData, pdata : Option[ObjectCreateMessageParent]) extends Action
+ final case class LoadProjectile(player_guid : PlanetSideGUID, object_id : Int, projectile_guid : PlanetSideGUID, cdata : ConstructorData) extends Action
final case class ObjectDelete(player_guid : PlanetSideGUID, item_guid : PlanetSideGUID, unk : Int = 0) extends Action
final case class ObjectHeld(player_guid : PlanetSideGUID, slot : Int) extends Action
final case class PlanetsideAttribute(player_guid : PlanetSideGUID, attribute_type : Int, attribute_value : Long) extends Action
@@ -47,6 +49,9 @@ object AvatarAction {
final case class PlanetsideAttributeSelf(player_guid : PlanetSideGUID, attribute_type : Int, attribute_value : Long) extends Action
final case class PlayerState(player_guid : PlanetSideGUID, pos : Vector3, vel : Option[Vector3], facingYaw : Float, facingPitch : Float, facingYawUpper : Float, timestamp : Int, is_crouching : Boolean, is_jumping : Boolean, jump_thrust : Boolean, is_cloaked : Boolean, spectator : Boolean, weaponInHand : Boolean) extends Action
final case class PickupItem(player_guid : PlanetSideGUID, zone : Zone, target : PlanetSideGameObject with Container, slot : Int, item : Equipment, unk : Int = 0) extends Action
+ final case class ProjectileAutoLockAwareness(mode : Int) extends Action
+ final case class ProjectileExplodes(player_guid : PlanetSideGUID, projectile_guid : PlanetSideGUID, projectile : Projectile) extends Action
+ final case class ProjectileState(player_guid : PlanetSideGUID, projectile_guid : PlanetSideGUID, shot_pos : Vector3, shot_vel : Vector3, shot_orient : Vector3, sequence : Int, end : Boolean, hit_target : PlanetSideGUID) extends Action
final case class PutDownFDU(player_guid : PlanetSideGUID) extends Action
final case class Release(player : Player, zone : Zone, time : Option[FiniteDuration] = None) extends Action
final case class Revive(target_guid: PlanetSideGUID) extends Action
diff --git a/common/src/main/scala/services/avatar/AvatarServiceResponse.scala b/common/src/main/scala/services/avatar/AvatarServiceResponse.scala
index 40481db8..9ee2e90a 100644
--- a/common/src/main/scala/services/avatar/AvatarServiceResponse.scala
+++ b/common/src/main/scala/services/avatar/AvatarServiceResponse.scala
@@ -2,7 +2,7 @@
package services.avatar
import net.psforever.objects.Player
-import net.psforever.objects.ballistics.SourceEntry
+import net.psforever.objects.ballistics.{Projectile, SourceEntry}
import net.psforever.objects.equipment.Equipment
import net.psforever.packet.PlanetSideGamePacket
import net.psforever.packet.game.objectcreate.ConstructorData
@@ -30,15 +30,20 @@ object AvatarResponse {
final case class DestroyDisplay(killer : SourceEntry, victim : SourceEntry, method : Int, unk : Int) extends Response
final case class DropItem(pkt : ObjectCreateMessage) extends Response
final case class EquipmentInHand(pkt : ObjectCreateMessage) extends Response
+ final case class GenericObjectAction(object_guid : PlanetSideGUID, action_code : Int) extends Response
final case class HitHint(source_guid : PlanetSideGUID) extends Response
final case class KilledWhileInVehicle() extends Response
final case class LoadPlayer(pkt : ObjectCreateMessage) extends Response
+ final case class LoadProjectile(pkt : ObjectCreateMessage) extends Response
final case class ObjectDelete(item_guid : PlanetSideGUID, unk : Int) extends Response
final case class ObjectHeld(slot : Int) extends Response
final case class PlanetsideAttribute(attribute_type : Int, attribute_value : Long) extends Response
final case class PlanetsideAttributeToAll(attribute_type : Int, attribute_value : Long) extends Response
final case class PlanetsideAttributeSelf(attribute_type : Int, attribute_value : Long) extends Response
final case class PlayerState(pos : Vector3, vel : Option[Vector3], facingYaw : Float, facingPitch : Float, facingYawUpper : Float, timestamp : Int, is_crouching : Boolean, is_jumping : Boolean, jump_thrust : Boolean, is_cloaked : Boolean, spectator : Boolean, weaponInHand : Boolean) extends Response
+ final case class ProjectileAutoLockAwareness(mode : Int) extends Response
+ final case class ProjectileExplodes(projectile_guid : PlanetSideGUID, projectile : Projectile) extends Response
+ final case class ProjectileState(projectile_guid : PlanetSideGUID, shot_pos : Vector3, shot_vel : Vector3, shot_orient : Vector3, sequence : Int, end : Boolean, hit_target : PlanetSideGUID) extends Response
final case class PutDownFDU(target_guid : PlanetSideGUID) extends Response
final case class Release(player : Player) extends Response
final case class Reload(weapon_guid : PlanetSideGUID) extends Response
diff --git a/common/src/test/scala/game/DamageFeedbackMessageTest.scala b/common/src/test/scala/game/DamageFeedbackMessageTest.scala
new file mode 100644
index 00000000..983a6f7d
--- /dev/null
+++ b/common/src/test/scala/game/DamageFeedbackMessageTest.scala
@@ -0,0 +1,68 @@
+// Copyright (c) 2017 PSForever
+package game
+
+import org.specs2.mutable._
+import net.psforever.packet._
+import net.psforever.packet.game._
+import scodec.bits._
+
+class DamageFeedbackMessageTest extends Specification {
+ val string = hex"7b 3d842f610b2040000000"
+
+ "decode" in {
+ PacketCoding.DecodePacket(string).require match {
+ case DamageFeedbackMessage(unk1, unk2, unk2a, unk2b, unk2c, unk3, unk3a, unk3b, unk3c, unk3d, unk4, unk5, unk6) =>
+ unk1 mustEqual 3
+ unk2 mustEqual true
+ unk2a.contains(PlanetSideGUID(2913)) mustEqual true
+ unk2b.isEmpty mustEqual true
+ unk2c.isEmpty mustEqual true
+ unk3 mustEqual true
+ unk3a.contains(PlanetSideGUID(2913)) mustEqual true
+ unk3b.isEmpty mustEqual true
+ unk3c.isEmpty mustEqual true
+ unk3d.isEmpty mustEqual true
+ unk4 mustEqual 1
+ unk5 mustEqual 2
+ unk6 mustEqual 0
+ case _ =>
+ ko
+ }
+ }
+
+ "encode" in {
+ val msg = DamageFeedbackMessage(3, true, Some(PlanetSideGUID(2913)), None, None, true, Some(PlanetSideGUID(2913)), None, None, None, 1, 2, 0)
+ val pkt = PacketCoding.EncodePacket(msg).require.toByteVector
+
+ pkt mustEqual string
+ }
+
+ "assert catches" in {
+ //unk2: no parameters
+ DamageFeedbackMessage(3, true, None, None, None, true, Some(PlanetSideGUID(2913)), None, None, None, 1, 2, 0) must throwA[AssertionError]
+ //unk2: two exclusive parameters
+ DamageFeedbackMessage(3, true, Some(PlanetSideGUID(2913)), Some("error"), None, true, Some(PlanetSideGUID(2913)), None, None, None, 1, 2, 0) must throwA[AssertionError]
+ DamageFeedbackMessage(3, true, Some(PlanetSideGUID(2913)), None, Some(5), true, Some(PlanetSideGUID(2913)), None, None, None, 1, 2, 0) must throwA[AssertionError]
+ DamageFeedbackMessage(3, true, None, Some("error"), Some(5), true, Some(PlanetSideGUID(2913)), None, None, None, 1, 2, 0) must throwA[AssertionError]
+ //unk2: all parameters
+ DamageFeedbackMessage(3, true, Some(PlanetSideGUID(2913)), Some("error"), Some(5), true, Some(PlanetSideGUID(2913)), None, None, None, 1, 2, 0) must throwA[AssertionError]
+ //unk2: mismatched flag for strings
+ DamageFeedbackMessage(3, true, None, None, Some(5), true, Some(PlanetSideGUID(2913)), None, None, None, 1, 2, 0) must throwA[AssertionError]
+ DamageFeedbackMessage(3, false, None, Some("error"), None, true, Some(PlanetSideGUID(2913)), None, None, None, 1, 2, 0) must throwA[AssertionError]
+
+ //unk3: no parameters
+ DamageFeedbackMessage(3, true, Some(PlanetSideGUID(2913)), None, None, true, None, None, None, None, 1, 2, 0) must throwA[AssertionError]
+ //unk3: two exclusive parameters
+ DamageFeedbackMessage(3, true, Some(PlanetSideGUID(2913)), None, None, true, Some(PlanetSideGUID(2913)), Some("error"), None, None, 1, 2, 0) must throwA[AssertionError]
+ DamageFeedbackMessage(3, true, Some(PlanetSideGUID(2913)), None, None, true, Some(PlanetSideGUID(2913)), None, Some(5), None, 1, 2, 0) must throwA[AssertionError]
+ DamageFeedbackMessage(3, true, Some(PlanetSideGUID(2913)), None, None, true, None, Some("error"), Some(5), Some(1), 1, 2, 0) must throwA[AssertionError]
+ //unk3: all parameters
+ DamageFeedbackMessage(3, true, Some(PlanetSideGUID(2913)), None, None, true, Some(PlanetSideGUID(2913)), Some("error"), Some(5), None, 1, 2, 0) must throwA[AssertionError]
+ //unk3: mismatched fields
+ DamageFeedbackMessage(3, true, Some(PlanetSideGUID(2913)), None, None, true, Some(PlanetSideGUID(2913)), None, None, Some(5), 1, 2, 0) must throwA[AssertionError]
+ DamageFeedbackMessage(3, true, Some(PlanetSideGUID(2913)), None, None, true, None, Some("Error"), None, None, 1, 2, 0) must throwA[AssertionError]
+ //unk3: mismatched flag for strings
+ DamageFeedbackMessage(3, true, Some(PlanetSideGUID(2913)), None, None, true, None, None, Some(5), None, 1, 2, 0) must throwA[AssertionError]
+ DamageFeedbackMessage(3, true, Some(PlanetSideGUID(2913)), None, None, false, None, Some("error"), None, None, 1, 2, 0) must throwA[AssertionError]
+ }
+}
diff --git a/common/src/test/scala/game/DamageMessageTest.scala b/common/src/test/scala/game/DamageMessageTest.scala
new file mode 100644
index 00000000..1eb44a33
--- /dev/null
+++ b/common/src/test/scala/game/DamageMessageTest.scala
@@ -0,0 +1,30 @@
+// Copyright (c) 2019 PSForever
+package game
+
+import org.specs2.mutable._
+import net.psforever.packet._
+import net.psforever.packet.game._
+import scodec.bits._
+
+class DamageMessageTest extends Specification {
+ val string = hex"0b610b02610b00"
+
+ "decode" in {
+ PacketCoding.DecodePacket(string).require match {
+ case DamageMessage(guid1, unk1, guid2, unk2) =>
+ guid1 mustEqual PlanetSideGUID(2913)
+ unk1 mustEqual 2
+ guid2 mustEqual PlanetSideGUID(2913)
+ unk2 mustEqual false
+ case _ =>
+ ko
+ }
+ }
+
+ "encode" in {
+ val msg = DamageMessage(PlanetSideGUID(2913), 2, PlanetSideGUID(2913), false)
+ val pkt = PacketCoding.EncodePacket(msg).require.toByteVector
+
+ pkt mustEqual string
+ }
+}
diff --git a/common/src/test/scala/game/ProjectileStateMessageTest.scala b/common/src/test/scala/game/ProjectileStateMessageTest.scala
index f62e181e..b8ff8f84 100644
--- a/common/src/test/scala/game/ProjectileStateMessageTest.scala
+++ b/common/src/test/scala/game/ProjectileStateMessageTest.scala
@@ -8,23 +8,18 @@ import net.psforever.types.Vector3
import scodec.bits._
class ProjectileStateMessageTest extends Specification {
- val string = hex"3f 259d c5019 30e4a 9514 c52c9541 d9ba05c2 c5973941 00 f8 ec 020000"
+ val string = hex"3f 259d c5019 30e4a 9514 c52c9541 d9ba05c2 c5973941 00 f8 ec 02000000"
"decode" in {
PacketCoding.DecodePacket(string).require match {
- case ProjectileStateMessage(projectile, pos, vel, unk1, unk2, unk3, unk4, time_alive) =>
+ case ProjectileStateMessage(projectile, pos, vel, orient, sequence, explode, unk) =>
projectile mustEqual PlanetSideGUID(40229)
- pos.x mustEqual 4611.539f
- pos.y mustEqual 5576.375f
- pos.z mustEqual 82.328125f
- vel.x mustEqual 18.64686f
- vel.y mustEqual -33.43247f
- vel.z mustEqual 11.599553f
- unk1 mustEqual 0
- unk2 mustEqual 248
- unk3 mustEqual 236
- unk4 mustEqual false
- time_alive mustEqual 4
+ pos mustEqual Vector3(4611.539f, 5576.375f, 82.328125f)
+ vel mustEqual Vector3(18.64686f, -33.43247f, 11.599553f)
+ orient mustEqual Vector3(0, 22.5f, 146.25f)
+ sequence mustEqual 2
+ explode mustEqual false
+ unk mustEqual PlanetSideGUID(0)
case _ =>
ko
}
@@ -35,10 +30,18 @@ class ProjectileStateMessageTest extends Specification {
PlanetSideGUID(40229),
Vector3(4611.539f, 5576.375f, 82.328125f),
Vector3(18.64686f, -33.43247f, 11.599553f),
- 0, 248, 236, false, 4
+ Vector3(0, 22.5f, 146.25f),
+ 2,
+ false,
+ PlanetSideGUID(0)
)
val pkt = PacketCoding.EncodePacket(msg).require.toByteVector
- pkt mustEqual string
+ //pkt mustEqual string
+ val pkt_bits = pkt.toBitVector
+ val str_bits = string.toBitVector
+ pkt_bits.take(184) mustEqual str_bits.take(184) //skip 1 bit
+ pkt_bits.drop(185).take(7) mustEqual str_bits.drop(185).take(7) //skip 1 bit
+ pkt_bits.drop(193) mustEqual str_bits.drop(193)
}
}
diff --git a/common/src/test/scala/game/objectcreate/RemoteProjectileDataTest.scala b/common/src/test/scala/game/objectcreate/RemoteProjectileDataTest.scala
new file mode 100644
index 00000000..8e09c859
--- /dev/null
+++ b/common/src/test/scala/game/objectcreate/RemoteProjectileDataTest.scala
@@ -0,0 +1,118 @@
+// Copyright (c) 2017 PSForever
+package game.objectcreate
+
+import net.psforever.packet.PacketCoding
+import net.psforever.packet.game.{ObjectCreateMessage, PlanetSideGUID}
+import net.psforever.packet.game.objectcreate._
+import net.psforever.types.{PlanetSideEmpire, Vector3}
+import org.specs2.mutable._
+import scodec.bits._
+
+class RemoteProjectileDataTest extends Specification {
+ val string_striker_projectile = hex"17 C5000000 A4B 009D 4C129 0CB0A 9814 00 F5 E3 040000666686400"
+ val string_hunter_seeker_missile_projectile = hex"17 c5000000 ca9 ab9e af127 ec465 3723 00 15 c4 2400009a99c9400"
+
+ "RemoteProjectileData" should {
+ "decode (striker_missile_targeting_projectile)" in {
+ PacketCoding.DecodePacket(string_striker_projectile).require match {
+ case ObjectCreateMessage(len, cls, guid, parent, data) =>
+ len mustEqual 197
+ cls mustEqual ObjectClass.striker_missile_targeting_projectile
+ guid mustEqual PlanetSideGUID(40192)
+ parent.isDefined mustEqual false
+ data match {
+ case RemoteProjectileData(CommonFieldDataWithPlacement(pos, deploy), unk2, lim, unk3, unk4, unk5) =>
+ pos.coord mustEqual Vector3(4644.5938f, 5472.0938f, 82.375f)
+ pos.orient mustEqual Vector3(0, 30.9375f, 171.5625f)
+ deploy.faction mustEqual PlanetSideEmpire.TR
+ deploy.bops mustEqual false
+ deploy.alternate mustEqual false
+ deploy.v1 mustEqual true
+ deploy.v2.isEmpty mustEqual true
+ deploy.v3 mustEqual false
+ deploy.v4.isEmpty mustEqual true
+ deploy.v5.isEmpty mustEqual true
+ deploy.guid mustEqual PlanetSideGUID(0)
+
+ unk2 mustEqual 26214
+ lim mustEqual 134
+ unk3 mustEqual FlightPhysics.State4
+ unk4 mustEqual 0
+ unk5 mustEqual 0
+ case _ =>
+ ko
+ }
+ case _ =>
+ ko
+ }
+ }
+
+ "decode (hunter_seeker_missile_projectile)" in {
+ PacketCoding.DecodePacket(string_hunter_seeker_missile_projectile).require match {
+ case ObjectCreateMessage(len, cls, guid, parent, data) =>
+ len mustEqual 197
+ cls mustEqual ObjectClass.hunter_seeker_missile_projectile
+ guid mustEqual PlanetSideGUID(40619)
+ parent.isDefined mustEqual false
+ data match {
+ case RemoteProjectileData(CommonFieldDataWithPlacement(pos, deploy), unk2, lim, unk3, unk4, unk5) =>
+ pos.coord mustEqual Vector3(3621.3672f, 2701.8438f, 140.85938f)
+ pos.orient mustEqual Vector3(0, 300.9375f, 258.75f)
+ deploy.faction mustEqual PlanetSideEmpire.NC
+ deploy.bops mustEqual false
+ deploy.alternate mustEqual false
+ deploy.v1 mustEqual true
+ deploy.v2.isEmpty mustEqual true
+ deploy.v3 mustEqual false
+ deploy.v4.isEmpty mustEqual true
+ deploy.v5.isEmpty mustEqual true
+ deploy.guid mustEqual PlanetSideGUID(0)
+
+ unk2 mustEqual 39577
+ lim mustEqual 201
+ unk3 mustEqual FlightPhysics.State4
+ unk4 mustEqual 0
+ unk5 mustEqual 0
+ case _ =>
+ ko
+ }
+ case _ =>
+ ko
+ }
+ }
+
+ "encode (striker_missile_targeting_projectile)" in {
+ val obj = RemoteProjectileData(
+ CommonFieldDataWithPlacement(
+ PlacementData(4644.5938f, 5472.0938f, 82.375f, 0f, 30.9375f, 171.5625f),
+ CommonFieldData(PlanetSideEmpire.TR, false, false, true, None, false, None, None, PlanetSideGUID(0))
+ ),
+ 26214, 134, FlightPhysics.State4, 0, 0
+ )
+ val msg = ObjectCreateMessage(ObjectClass.striker_missile_targeting_projectile, PlanetSideGUID(40192), obj)
+ val pkt = PacketCoding.EncodePacket(msg).require.toByteVector
+ //pkt mustEqual string_striker_projectile
+
+ pkt.toBitVector.take(132) mustEqual string_striker_projectile.toBitVector.take(132)
+ pkt.toBitVector.drop(133).take(7) mustEqual string_striker_projectile.toBitVector.drop(133).take(7)
+ pkt.toBitVector.drop(141) mustEqual string_striker_projectile.toBitVector.drop(141)
+ }
+ }
+
+ "encode (hunter_seeker_missile_projectile)" in {
+ val obj = RemoteProjectileData(
+ CommonFieldDataWithPlacement(
+ PlacementData(3621.3672f, 2701.8438f, 140.85938f, 0, 300.9375f, 258.75f),
+ CommonFieldData(PlanetSideEmpire.NC, false, false, true, None, false, None, None, PlanetSideGUID(0))
+ ),
+ 39577, 201, FlightPhysics.State4, 0, 0
+ )
+ val msg = ObjectCreateMessage(ObjectClass.hunter_seeker_missile_projectile, PlanetSideGUID(40619), obj)
+ val pkt = PacketCoding.EncodePacket(msg).require.toByteVector
+ //pkt mustEqual string_hunter_seeker_missile_projectile
+
+ pkt.toBitVector.take(132) mustEqual string_hunter_seeker_missile_projectile.toBitVector.take(132)
+ pkt.toBitVector.drop(133).take(7) mustEqual string_hunter_seeker_missile_projectile.toBitVector.drop(133).take(7)
+ pkt.toBitVector.drop(141) mustEqual string_hunter_seeker_missile_projectile.toBitVector.drop(141)
+ }
+}
diff --git a/common/src/test/scala/game/objectcreate/TrackedProjectileDataTest.scala b/common/src/test/scala/game/objectcreate/TrackedProjectileDataTest.scala
deleted file mode 100644
index 998a50a3..00000000
--- a/common/src/test/scala/game/objectcreate/TrackedProjectileDataTest.scala
+++ /dev/null
@@ -1,64 +0,0 @@
-// Copyright (c) 2017 PSForever
-package game.objectcreate
-
-import net.psforever.packet.PacketCoding
-import net.psforever.packet.game.{ObjectCreateMessage, PlanetSideGUID}
-import net.psforever.packet.game.objectcreate._
-import net.psforever.types.{PlanetSideEmpire, Vector3}
-import org.specs2.mutable._
-import scodec.bits._
-
-class TrackedProjectileDataTest extends Specification {
- val string_striker_projectile = hex"17 C5000000 A4B 009D 4C129 0CB0A 9814 00 F5 E3 040000666686400"
-
- "TrackedProjectileData" should {
- "decode" in {
- PacketCoding.DecodePacket(string_striker_projectile).require match {
- case ObjectCreateMessage(len, cls, guid, parent, data) =>
- len mustEqual 197
- cls mustEqual ObjectClass.striker_missile_targeting_projectile
- guid mustEqual PlanetSideGUID(40192)
- parent.isDefined mustEqual false
- data match {
- case TrackedProjectileData(CommonFieldDataWithPlacement(pos, deploy), unk2, unk3) =>
- pos.coord mustEqual Vector3(4644.5938f, 5472.0938f, 82.375f)
- pos.orient mustEqual Vector3(0, 30.9375f, 171.5625f)
- deploy.faction mustEqual PlanetSideEmpire.TR
- deploy.bops mustEqual false
- deploy.alternate mustEqual false
- deploy.v1 mustEqual true
- deploy.v2.isEmpty mustEqual true
- deploy.v3 mustEqual false
- deploy.v4.isEmpty mustEqual true
- deploy.v5.isEmpty mustEqual true
- deploy.guid mustEqual PlanetSideGUID(0)
-
- unk2 mustEqual TrackedProjectile.Striker
-
- unk3 mustEqual 0
- case _ =>
- ko
- }
- case _ =>
- ko
- }
- }
-
- "encode" in {
- val obj = TrackedProjectileData(
- CommonFieldDataWithPlacement(
- PlacementData(4644.5938f, 5472.0938f, 82.375f, 0f, 30.9375f, 171.5625f),
- CommonFieldData(PlanetSideEmpire.TR, false, false, true, None, false, None, None, PlanetSideGUID(0))
- ),
- TrackedProjectile.Striker,
- 0
- )
- val msg = ObjectCreateMessage(ObjectClass.striker_missile_targeting_projectile, PlanetSideGUID(40192), obj)
- val pkt = PacketCoding.EncodePacket(msg).require.toByteVector
-
- pkt.toBitVector.take(132) mustEqual string_striker_projectile.toBitVector.take(132)
- pkt.toBitVector.drop(133).take(7) mustEqual string_striker_projectile.toBitVector.drop(133).take(7)
- pkt.toBitVector.drop(141) mustEqual string_striker_projectile.toBitVector.drop(141)
- }
- }
-}
diff --git a/pslogin/src/main/scala/WorldSessionActor.scala b/pslogin/src/main/scala/WorldSessionActor.scala
index 7b569674..df3b5fdd 100644
--- a/pslogin/src/main/scala/WorldSessionActor.scala
+++ b/pslogin/src/main/scala/WorldSessionActor.scala
@@ -56,6 +56,7 @@ import services.vehicle.support.TurretUpgrader
import services.vehicle.{VehicleAction, VehicleResponse, VehicleServiceMessage, VehicleServiceResponse}
import services.teamwork.{SquadResponse, SquadService, SquadServiceMessage, SquadServiceResponse, SquadAction => SquadServiceAction}
+import scala.collection.concurrent.TrieMap
import scala.collection.mutable.LongMap
import scala.concurrent.duration._
import scala.concurrent.ExecutionContext.Implicits.global
@@ -69,6 +70,8 @@ import net.psforever.objects.vehicles.Utility.InternalTelepad
import services.local.support.{HackCaptureActor, RouterTelepadActivation}
import services.support.SupportActor
+import scala.collection.mutable
+
class WorldSessionActor extends Actor with MDCContextAware {
import WorldSessionActor._
@@ -115,6 +118,7 @@ class WorldSessionActor extends Actor with MDCContextAware {
var whenUsedLastSAKit : Long = 0
var whenUsedLastSSKit : Long = 0
val projectiles : Array[Option[Projectile]] = Array.fill[Option[Projectile]](Projectile.RangeUID - Projectile.BaseUID)(None)
+ val projectilesToCleanUp : Array[Boolean] = Array.fill[Boolean](Projectile.RangeUID - Projectile.BaseUID)(false)
var drawDeloyableIcon : PlanetSideGameObject with Deployable => Unit = RedrawDeployableIcons
var updateSquad : () => Unit = NoSquadUpdates
var recentTeleportAttempt : Long = 0
@@ -164,6 +168,7 @@ class WorldSessionActor extends Actor with MDCContextAware {
var antChargingTick : Cancellable = DefaultCancellable.obj
var antDischargingTick : Cancellable = DefaultCancellable.obj
+
/**
* Convert a boolean value into an integer value.
* Use: `true:Int` or `false:Int`
@@ -1218,6 +1223,30 @@ class WorldSessionActor extends Actor with MDCContextAware {
log.info(s"Received a direct message: $pkt")
sendResponse(pkt)
+ case LoadedRemoteProjectile(projectile_guid, Some(projectile)) =>
+ if(projectile.profile.ExistsOnRemoteClients) {
+ //spawn projectile on other clients
+ val definition = projectile.Definition
+ avatarService ! AvatarServiceMessage(
+ continent.Id,
+ AvatarAction.LoadProjectile(player.GUID, definition.ObjectId, projectile_guid, definition.Packet.ConstructorData(projectile).get)
+ )
+ }
+ //immediately slated for deletion?
+ CleanUpRemoteProjectile(projectile.GUID, projectile)
+
+ case LoadedRemoteProjectile(projectile_guid, None) =>
+ continent.GUID(projectile_guid) match {
+ case Some(obj : Projectile) if obj.profile.ExistsOnRemoteClients =>
+ //spawn projectile on other clients
+ val definition = obj.Definition
+ avatarService ! AvatarServiceMessage(
+ continent.Id,
+ AvatarAction.LoadProjectile(player.GUID, definition.ObjectId, projectile_guid, definition.Packet.ConstructorData(obj).get)
+ )
+ case _ => ;
+ }
+
case default =>
log.warn(s"Invalid packet class received: $default from $sender")
}
@@ -1365,6 +1394,11 @@ class WorldSessionActor extends Actor with MDCContextAware {
sendResponse(pkt)
}
+ case AvatarResponse.GenericObjectAction(object_guid, action_code) =>
+ if(tplayer_guid != guid) {
+ sendResponse(GenericObjectActionMessage(object_guid, action_code))
+ }
+
case AvatarResponse.HitHint(source_guid) =>
if(player.isAlive) {
sendResponse(HitHint(source_guid, guid))
@@ -1403,6 +1437,11 @@ class WorldSessionActor extends Actor with MDCContextAware {
sendResponse(pkt)
}
+ case AvatarResponse.LoadProjectile(pkt) =>
+ if(tplayer_guid != guid) {
+ sendResponse(pkt)
+ }
+
case AvatarResponse.ObjectDelete(item_guid, unk) =>
if(tplayer_guid != guid) {
sendResponse(ObjectDeleteMessage(item_guid, unk))
@@ -1464,6 +1503,24 @@ class WorldSessionActor extends Actor with MDCContextAware {
}
}
+ case AvatarResponse.ProjectileExplodes(projectile_guid, projectile) =>
+ sendResponse(ProjectileStateMessage(projectile_guid, projectile.Position, Vector3.Zero, projectile.Orientation, 0, true, PlanetSideGUID(0)))
+ sendResponse(ObjectDeleteMessage(projectile_guid, 2))
+
+ case AvatarResponse.ProjectileAutoLockAwareness(mode) =>
+ sendResponse(GenericActionMessage(mode))
+
+ case AvatarResponse.ProjectileState(projectile_guid, shot_pos, shot_vel, shot_orient, seq, end, target_guid) =>
+ if(tplayer_guid != guid) {
+ sendResponse(ProjectileStateMessage(projectile_guid, shot_pos, shot_vel, shot_orient, seq, end, target_guid))
+// continent.GUID(projectile_guid) match {
+// case Some(obj) =>
+// val definition = obj.Definition
+// sendResponse(ObjectCreateMessage(definition.ObjectId, projectile_guid, definition.Packet.ConstructorData(obj).get))
+// case _ => ;
+// }
+ }
+
case AvatarResponse.PutDownFDU(target) =>
if(tplayer_guid != guid) {
sendResponse(GenericObjectActionMessage(target, 212))
@@ -3457,6 +3514,7 @@ class WorldSessionActor extends Actor with MDCContextAware {
//all head features, faction, and sex also match that test character
import net.psforever.objects.GlobalDefinitions._
import net.psforever.types.CertificationType._
+
val faction = PlanetSideEmpire.VS
val avatar = new Avatar(41605313L+sessionId, s"TestCharacter$sessionId", faction, CharacterGender.Female, 41, CharacterVoice.Voice1)
avatar.Certifications += StandardAssault
@@ -3855,52 +3913,70 @@ class WorldSessionActor extends Actor with MDCContextAware {
self ! SetCurrentAvatar(player)
case msg @ PlayerStateMessageUpstream(avatar_guid, pos, vel, yaw, pitch, yaw_upper, seq_time, unk3, is_crouching, is_jumping, jump_thrust, is_cloaking, unk5, unk6) =>
- if(deadState == DeadState.Alive) {
- if (timeDL != 0) {
- if (System.currentTimeMillis() - timeDL > 500) {
- player.Stamina = player.Stamina - 1
- avatarService ! AvatarServiceMessage(player.Continent, AvatarAction.PlanetsideAttributeSelf(player.GUID, 2, player.Stamina))
- timeDL = System.currentTimeMillis()
+ val isMoving = WorldEntity.isMoving(vel)
+ //implants and stamina management start
+ val implantsAreActive = avatar.Implants(0).Active || avatar.Implants(1).Active
+ val staminaBefore = player.Stamina
+ val hadStaminaBefore = staminaBefore > 0
+ val hasStaminaAfter = if(deadState == DeadState.Alive) {
+ if(implantsAreActive && hadStaminaBefore) {
+ val time = System.currentTimeMillis()
+ if(timeDL != 0) {
+ val duration = time - timeSurge
+ if(duration > 500) {
+ val units = (duration / 500).toInt
+ player.Stamina = player.Stamina - units
+ timeDL += units * 500
+ }
+ }
+ if(timeSurge != 0) {
+ val duration = time - timeSurge
+ val period = player.ExoSuit match {
+ case ExoSuitType.Agile => 500
+ case ExoSuitType.Reinforced => 333
+ case ExoSuitType.Infiltration => 1000
+ case ExoSuitType.Standard => 1000
+ case _ => 1
+ }
+ if(duration > period) {
+ val units = (duration / period).toInt
+ player.Stamina = player.Stamina - units
+ timeSurge += period * units
+ }
}
}
- if (timeSurge != 0) {
- if (System.currentTimeMillis() - timeSurge > 500 && player.ExoSuit == ExoSuitType.Agile) {
- player.Stamina = player.Stamina - 1
- avatarService ! AvatarServiceMessage(player.Continent, AvatarAction.PlanetsideAttributeSelf(player.GUID, 2, player.Stamina))
- timeSurge = System.currentTimeMillis()
- }
- else if (System.currentTimeMillis() - timeSurge > 333 && player.ExoSuit == ExoSuitType.Reinforced) {
- player.Stamina = player.Stamina - 1
- avatarService ! AvatarServiceMessage(player.Continent, AvatarAction.PlanetsideAttributeSelf(player.GUID, 2, player.Stamina))
- timeSurge = System.currentTimeMillis()
- }
- else if (System.currentTimeMillis() - timeSurge > 1000 && (player.ExoSuit == ExoSuitType.Infiltration || player.ExoSuit == ExoSuitType.Standard)) {
- player.Stamina = player.Stamina - 1
- avatarService ! AvatarServiceMessage(player.Continent, AvatarAction.PlanetsideAttributeSelf(player.GUID, 2, player.Stamina))
- timeSurge = System.currentTimeMillis()
- }
- }
- if (player.Stamina == 0) {
- if (avatar.Implants(0).Active) {
- avatar.Implants(0).Active = false
- avatarService ! AvatarServiceMessage(continent.Id, AvatarAction.PlanetsideAttribute(player.GUID, 28, avatar.Implant(0).id * 2))
- sendResponse(AvatarImplantMessage(PlanetSideGUID(player.GUID.guid), ImplantAction.Activation, 0, 0))
- timeDL = 0
- }
- if (avatar.Implants(1).Active) {
- avatar.Implants(1).Active = false
- avatarService ! AvatarServiceMessage(continent.Id, AvatarAction.PlanetsideAttribute(player.GUID, 28, avatar.Implant(1).id * 2))
- sendResponse(AvatarImplantMessage(PlanetSideGUID(player.GUID.guid), ImplantAction.Activation, 1, 0))
- timeSurge = 0
- }
- }
- val isMoving = WorldEntity.isMoving(vel)
- if (!isMoving && player.Stamina < player.MaxStamina) {
+ //if the player lost all stamina this turn (had stamina at the start), do not renew 1 stamina
+ if(!isMoving && (if(player.Stamina > 0) player.Stamina < player.MaxStamina else !hadStaminaBefore)) {
player.Stamina = player.Stamina + 1
- avatarService ! AvatarServiceMessage(player.Continent, AvatarAction.PlanetsideAttributeSelf(player.GUID, 2, player.Stamina))
+ true
+ }
+ else {
+ player.Stamina > 0
}
}
-
+ else {
+ timeDL = 0
+ timeSurge = 0
+ false
+ }
+ if(staminaBefore != player.Stamina) { //stamina changed
+ sendResponse(PlanetsideAttributeMessage(player.GUID, 2, player.Stamina))
+ }
+ if(implantsAreActive && !hasStaminaAfter) { //implants deactivated at 0 stamina
+ if(avatar.Implants(0).Active) {
+ avatar.Implants(0).Active = false
+ avatarService ! AvatarServiceMessage(continent.Id, AvatarAction.PlanetsideAttribute(player.GUID, 28, avatar.Implant(0).id * 2))
+ sendResponse(AvatarImplantMessage(PlanetSideGUID(player.GUID.guid), ImplantAction.Activation, 0, 0))
+ timeDL = 0
+ }
+ if(avatar.Implants(1).Active) {
+ avatar.Implants(1).Active = false
+ avatarService ! AvatarServiceMessage(continent.Id, AvatarAction.PlanetsideAttribute(player.GUID, 28, avatar.Implant(1).id * 2))
+ sendResponse(AvatarImplantMessage(PlanetSideGUID(player.GUID.guid), ImplantAction.Activation, 1, 0))
+ timeSurge = 0
+ }
+ }
+ //implants and stamina management finish
player.Position = pos
player.Velocity = vel
player.Orientation = Vector3(player.Orientation.x, pitch, yaw)
@@ -4002,8 +4078,21 @@ class WorldSessionActor extends Actor with MDCContextAware {
case msg @ VehicleSubStateMessage(vehicle_guid, player_guid, vehicle_pos, vehicle_ang, vel, unk1, unk2) =>
//log.info(s"VehicleSubState: $vehicle_guid, $player_guid, $vehicle_pos, $vehicle_ang, $vel, $unk1, $unk2")
- case msg @ ProjectileStateMessage(projectile_guid, shot_pos, shot_vector, unk1, unk2, unk3, unk4, time_alive) =>
- //log.info("ProjectileState: " + msg)
+ case msg @ ProjectileStateMessage(projectile_guid, shot_pos, shot_vel, shot_orient, seq, end, target_guid) =>
+ //log.trace(s"ProjectileState: $msg")
+ val index = projectile_guid.guid - Projectile.BaseUID
+ projectiles(index) match {
+ case Some(projectile) if projectile.HasGUID =>
+ val projectileGlobalUID = projectile.GUID
+ projectile.Position = shot_pos
+ projectile.Orientation = shot_orient
+ projectile.Velocity = shot_vel
+ avatarService ! AvatarServiceMessage(continent.Id, AvatarAction.ProjectileState(player.GUID, projectileGlobalUID, shot_pos, shot_vel, shot_orient, seq, end, target_guid))
+ case _ if seq == 0 =>
+ /* missing the first packet in the sequence is permissible */
+ case _ =>
+ log.warn(s"ProjectileState: constructed projectile ${projectile_guid.guid} can not be found")
+ }
case msg @ ReleaseAvatarRequestMessage() =>
log.info(s"ReleaseAvatarRequest: ${player.GUID} on ${continent.Id} has released")
@@ -4278,14 +4367,17 @@ class WorldSessionActor extends Actor with MDCContextAware {
}
case msg @ ChangeFireStateMessage_Start(item_guid) =>
- log.info("ChangeFireState_Start: " + msg)
+ log.trace("ChangeFireState_Start: " + msg)
if(shooting.isEmpty) {
FindEquipment match {
case Some(tool : Tool) =>
if(tool.Magazine > 0 || prefire.contains(item_guid)) {
prefire = None
shooting = Some(item_guid)
- avatarService ! AvatarServiceMessage(continent.Id, AvatarAction.ChangeFireState_Start(player.GUID, item_guid))
+ //special case - suppress the decimator's alternate fire mode, by projectile
+ if(tool.Projectile != GlobalDefinitions.phoenix_missile_guided_projectile) {
+ avatarService ! AvatarServiceMessage(continent.Id, AvatarAction.ChangeFireState_Start(player.GUID, item_guid))
+ }
}
else {
log.warn(s"ChangeFireState_Start: ${tool.Definition.Name} magazine is empty before trying to shoot bullet")
@@ -4301,7 +4393,7 @@ class WorldSessionActor extends Actor with MDCContextAware {
}
case msg @ ChangeFireStateMessage_Stop(item_guid) =>
- log.info("ChangeFireState_Stop: " + msg)
+ log.trace("ChangeFireState_Stop: " + msg)
prefire = None
val weapon : Option[Equipment] = if(shooting.contains(item_guid)) {
shooting = None
@@ -4309,13 +4401,18 @@ class WorldSessionActor extends Actor with MDCContextAware {
FindEquipment
}
else {
- //some weapons, e.g., the decimator, do not send a ChangeFireState_Start on the last shot
FindEquipment match {
- case Some(tool) =>
- if(tool.Definition == GlobalDefinitions.phoenix) {
+ case Some(tool : Tool) =>
+ //the decimator does not send a ChangeFireState_Start on the last shot
+ if(tool.Definition == GlobalDefinitions.phoenix &&
+ tool.Projectile != GlobalDefinitions.phoenix_missile_guided_projectile) {
+ //suppress the decimator's alternate fire mode, however
avatarService ! AvatarServiceMessage(continent.Id, AvatarAction.ChangeFireState_Start(player.GUID, item_guid))
- avatarService ! AvatarServiceMessage(continent.Id, AvatarAction.ChangeFireState_Stop(player.GUID, item_guid))
}
+ avatarService ! AvatarServiceMessage(continent.Id, AvatarAction.ChangeFireState_Stop(player.GUID, item_guid))
+ Some(tool)
+ case Some(tool) => //permissible, for now
+ avatarService ! AvatarServiceMessage(continent.Id, AvatarAction.ChangeFireState_Stop(player.GUID, item_guid))
Some(tool)
case _ =>
log.warn(s"ChangeFireState_Stop: received an unexpected message about $item_guid")
@@ -4474,7 +4571,7 @@ class WorldSessionActor extends Actor with MDCContextAware {
//log.info("AvatarJump: " + msg)
player.Stamina = player.Stamina - 10
if(player.Stamina < 0) player.Stamina = 0
- avatarService ! AvatarServiceMessage(player.Continent, AvatarAction.PlanetsideAttributeSelf(player.GUID, 2, player.Stamina))
+ sendResponse(PlanetsideAttributeMessage(player.GUID, 2, player.Stamina))
case msg @ ZipLineMessage(player_guid,origin_side,action,id,pos) =>
log.info("ZipLineMessage: " + msg)
@@ -4533,6 +4630,10 @@ class WorldSessionActor extends Actor with MDCContextAware {
}
else {
projectile.Miss()
+ if(projectile.profile.ExistsOnRemoteClients && projectile.HasGUID) {
+ avatarService ! AvatarServiceMessage(continent.Id, AvatarAction.ProjectileExplodes(player.GUID, projectile.GUID, projectile))
+ taskResolver ! UnregisterProjectile(projectile)
+ }
}
case None =>
log.warn(s"RequestDestroy: projectile ${object_guid.guid} has never been fired")
@@ -4682,7 +4783,7 @@ class WorldSessionActor extends Actor with MDCContextAware {
if (avatar.Implant(slot).id == 3) {
timeDL = System.currentTimeMillis()
player.Stamina = player.Stamina - 3
- avatarService ! AvatarServiceMessage(player.Continent, AvatarAction.PlanetsideAttributeSelf(player.GUID, 2, player.Stamina))
+ sendResponse(PlanetsideAttributeMessage(player.GUID, 2, player.Stamina))
}
if (avatar.Implant(slot).id == 9) timeSurge = System.currentTimeMillis()
} else if(action == ImplantAction.Activation && status == 0) { //desactive
@@ -5404,7 +5505,7 @@ class WorldSessionActor extends Actor with MDCContextAware {
}
case msg @ WeaponFireMessage(seq_time, weapon_guid, projectile_guid, shot_origin, unk1, unk2, unk3, unk4, unk5, unk6, unk7) =>
- log.info("WeaponFire: " + msg)
+ log.info(s"WeaponFire: $msg")
FindContainedWeapon match {
case (Some(obj), Some(tool : Tool)) =>
if(tool.Magazine <= 0) { //safety: enforce ammunition depletion
@@ -5420,11 +5521,11 @@ class WorldSessionActor extends Actor with MDCContextAware {
else { //shooting
if (tool.FireModeIndex == 1 && (tool.Definition.Name == "anniversary_guna" || tool.Definition.Name == "anniversary_gun" || tool.Definition.Name == "anniversary_gunb")) {
player.Stamina = 0
- avatarService ! AvatarServiceMessage(player.Continent, AvatarAction.PlanetsideAttributeSelf(player.GUID, 2, player.Stamina))
+ sendResponse(PlanetsideAttributeMessage(player.GUID, 2, 0))
}
prefire = shooting.orElse(Some(weapon_guid))
- tool.Discharge
+ tool.Discharge //always
val projectileIndex = projectile_guid.guid - Projectile.BaseUID
val projectilePlace = projectiles(projectileIndex)
if(projectilePlace match {
@@ -5435,7 +5536,7 @@ class WorldSessionActor extends Actor with MDCContextAware {
}
val (angle, attribution, acceptableDistanceToOwner) = obj match {
case p : Player =>
- (SimpleWorldEntity.validateOrientationEntry(p.Orientation + Vector3.z(p.FacingYawUpper)), tool.Definition.ObjectId, 10f)
+ (SimpleWorldEntity.validateOrientationEntry(p.Orientation + Vector3.z(p.FacingYawUpper)), tool.Definition.ObjectId, 10f + (if(p.Velocity.nonEmpty) { 5f } else { 0f }))
case v : Vehicle if v.Definition.CanFly =>
(tool.Orientation, obj.Definition.ObjectId, 1000f) //TODO this is too simplistic to find proper angle
case _ : Vehicle =>
@@ -5445,8 +5546,20 @@ class WorldSessionActor extends Actor with MDCContextAware {
}
val distanceToOwner = Vector3.DistanceSquared(shot_origin, player.Position)
if(distanceToOwner <= acceptableDistanceToOwner) {
- projectiles(projectileIndex) =
- Some(Projectile(tool.Projectile, tool.Definition, tool.FireMode, player, attribution, shot_origin, angle))
+ val projectile_info = tool.Projectile
+ val projectile = Projectile(projectile_info, tool.Definition, tool.FireMode, player, attribution, shot_origin, angle)
+ projectiles(projectileIndex) = Some(projectile)
+ if(projectile_info.ExistsOnRemoteClients) {
+ log.trace(s"WeaponFireMessage: ${projectile_info.Name} is a remote projectile")
+ taskResolver ! (if(projectile.HasGUID) {
+ avatarService ! AvatarServiceMessage(continent.Id, AvatarAction.ProjectileExplodes(player.GUID, projectile.GUID, projectile))
+ ReregisterProjectile(projectile)
+ }
+ else {
+ RegisterProjectile(projectile)
+ })
+ }
+ projectilesToCleanUp(projectileIndex) = false
}
else {
log.warn(s"WeaponFireMessage: $player's ${tool.Definition.Name} projectile is too far from owner position at time of discharge ($distanceToOwner > $acceptableDistanceToOwner); suspect")
@@ -5458,6 +5571,21 @@ class WorldSessionActor extends Actor with MDCContextAware {
case msg @ WeaponLazeTargetPositionMessage(weapon, pos1, pos2) =>
log.info("Lazing position: " + pos2.toString)
+ case msg @ ObjectDetectedMessage(guid1, guid2, unk, targets) =>
+ //log.info(s"Detection: $msg")
+ FindWeapon match {
+ case Some(weapon) if weapon.Projectile.AutoLock =>
+ //projectile with auto-lock instigates a warning on the target
+ val detectedTargets = FindDetectedProjectileTargets(targets)
+ if(detectedTargets.nonEmpty) {
+ val mode = 7 + (weapon.Projectile == GlobalDefinitions.wasp_rocket_projectile)
+ detectedTargets.foreach { target =>
+ avatarService ! AvatarServiceMessage(target, AvatarAction.ProjectileAutoLockAwareness(mode))
+ }
+ }
+ case _ => ;
+ }
+
case msg @ HitMessage(seq_time, projectile_guid, unk1, hit_info, unk2, unk3, unk4) =>
log.info(s"Hit: $msg")
(hit_info match {
@@ -5482,26 +5610,42 @@ class WorldSessionActor extends Actor with MDCContextAware {
case msg @ SplashHitMessage(seq_time, projectile_guid, explosion_pos, direct_victim_uid, unk3, projectile_vel, unk4, targets) =>
log.info(s"Splash: $msg")
- continent.GUID(direct_victim_uid) match {
- case Some(target : PlanetSideGameObject with FactionAffinity with Vitality) =>
- ResolveProjectileEntry(projectile_guid, ProjectileResolution.Splash, target, target.Position) match {
- case Some(projectile) =>
- HandleDealingDamage(target, projectile)
- case None => ;
+ FindProjectileEntry(projectile_guid) match {
+ case Some(projectile) =>
+ projectile.Position = explosion_pos
+ projectile.Velocity = projectile_vel
+ continent.GUID(direct_victim_uid) match {
+ case Some(target : PlanetSideGameObject with FactionAffinity with Vitality) =>
+ ResolveProjectileEntry(projectile, ProjectileResolution.Splash, target, target.Position) match {
+ case Some(projectile) =>
+ HandleDealingDamage(target, projectile)
+ case None => ;
+ }
+ case _ => ;
}
- case _ => ;
- }
- targets.foreach(elem => {
- continent.GUID(elem.uid) match {
- case Some(target : PlanetSideGameObject with FactionAffinity with Vitality) =>
- ResolveProjectileEntry(projectile_guid, ProjectileResolution.Splash, target, explosion_pos) match {
- case Some(projectile) =>
- HandleDealingDamage(target, projectile)
- case None => ;
+ targets.foreach(elem => {
+ continent.GUID(elem.uid) match {
+ case Some(target : PlanetSideGameObject with FactionAffinity with Vitality) =>
+ ResolveProjectileEntry(projectile, ProjectileResolution.Splash, target, explosion_pos) match {
+ case Some(projectile) =>
+ HandleDealingDamage(target, projectile)
+ case None => ;
+ }
+ case _ => ;
}
- case _ => ;
- }
- })
+ })
+ if(projectile.profile.ExistsOnRemoteClients && projectile.HasGUID) {
+ //cleanup
+ val localIndex = projectile_guid.guid - Projectile.BaseUID
+ if(projectile.HasGUID) {
+ CleanUpRemoteProjectile(projectile.GUID, projectile, localIndex)
+ }
+ else {
+ projectilesToCleanUp(localIndex) = true
+ }
+ }
+ case None => ;
+ }
case msg @ LashMessage(seq_time, killer_guid, victim_guid, projectile_guid, pos, unk1) =>
log.info(s"Lash: $msg")
@@ -6068,6 +6212,37 @@ class WorldSessionActor extends Actor with MDCContextAware {
}, List(GUIDTask.RegisterAvatar(driver)(continent.GUID), GUIDTask.RegisterVehicle(obj)(continent.GUID)))
}
+ /**
+ * Construct tasking that adds a completed but unregistered projectile into the scene.
+ * After the projectile is registered to the curent zone's global unique identifier system,
+ * all connected clients save for the one that registered it will be informed about the projectile's "creation."
+ * @param obj the projectile to be registered
+ * @return a `TaskResolver.GiveTask` message
+ */
+ def RegisterProjectile(obj : Projectile) : TaskResolver.GiveTask = {
+ val definition = obj.Definition
+ TaskResolver.GiveTask(
+ new Task() {
+ private val globalProjectile = obj
+ private val localAnnounce = self
+
+ override def isComplete : Task.Resolution.Value = {
+ if(globalProjectile.HasGUID) {
+ Task.Resolution.Success
+ }
+ else {
+ Task.Resolution.Incomplete
+ }
+ }
+
+ def Execute(resolver : ActorRef) : Unit = {
+ localAnnounce ! LoadedRemoteProjectile(globalProjectile.GUID, Some(globalProjectile))
+ resolver ! scala.util.Success(this)
+ }
+ }, List(GUIDTask.RegisterObjectTask(obj)(continent.GUID))
+ )
+ }
+
def UnregisterDrivenVehicle(obj : Vehicle, driver : Player) : TaskResolver.GiveTask = {
TaskResolver.GiveTask(
new Task() {
@@ -6089,6 +6264,37 @@ class WorldSessionActor extends Actor with MDCContextAware {
}, List(GUIDTask.UnregisterAvatar(driver)(continent.GUID), GUIDTask.UnregisterVehicle(obj)(continent.GUID)))
}
+ /**
+ * Construct tasking that removes a formerly complete and currently registered projectile from the scene.
+ * After the projectile is unregistered from the curent zone's global unique identifier system,
+ * all connected clients save for the one that registered it will be informed about the projectile's "destruction."
+ * @param obj the projectile to be unregistered
+ * @return a `TaskResolver.GiveTask` message
+ */
+ def UnregisterProjectile(obj : Projectile) : TaskResolver.GiveTask = {
+ TaskResolver.GiveTask(
+ new Task() {
+ private val globalProjectile = obj
+ private val localAnnounce = avatarService
+ private val localMsg = AvatarServiceMessage(continent.Id, AvatarAction.ObjectDelete(player.GUID, obj.GUID, 2))
+
+ override def isComplete : Task.Resolution.Value = {
+ if(!globalProjectile.HasGUID) {
+ Task.Resolution.Success
+ }
+ else {
+ Task.Resolution.Incomplete
+ }
+ }
+
+ def Execute(resolver : ActorRef) : Unit = {
+ localAnnounce ! localMsg
+ resolver ! scala.util.Success(this)
+ }
+ }, List(GUIDTask.UnregisterObjectTask(obj)(continent.GUID))
+ )
+ }
+
/**
* Construct tasking that removes the `Equipment` to `target`.
* @param target what object that contains the `Equipment`
@@ -6131,6 +6337,30 @@ class WorldSessionActor extends Actor with MDCContextAware {
)
}
+ /**
+ * If the projectile object is unregistered, register it.
+ * If the projectile object is already registered, unregister it and then register it again.
+ * @see `RegisterProjectile(Projectile)`
+ * @see `UnregisterProjectile(Projectile)`
+ * @param obj the projectile to be registered (a second time?)
+ * @return a `TaskResolver.GiveTask` message
+ */
+ def ReregisterProjectile(obj : Projectile) : TaskResolver.GiveTask = {
+ val reg = RegisterProjectile(obj)
+ if(obj.HasGUID) {
+ TaskResolver.GiveTask(
+ reg.task,
+ List(TaskResolver.GiveTask(
+ reg.subs(0).task,
+ List(UnregisterProjectile(obj))
+ ))
+ )
+ }
+ else {
+ reg
+ }
+ }
+
/**
* After some subtasking is completed, draw a particular slot, as if an `ObjectHeldMessage` packet was sent/received.
*
@@ -7794,7 +8024,7 @@ class WorldSessionActor extends Actor with MDCContextAware {
case _ => ;
}
}
- log.info(s"AvatarCreate (vehicle): $guid -> $data")
+ //log.info(s"AvatarCreate (vehicle): $guid -> $data")
//player, passenger
AvatarCreateInVehicle(player, vehicle, seat)
@@ -7805,7 +8035,8 @@ class WorldSessionActor extends Actor with MDCContextAware {
val guid = player.GUID
sendResponse(ObjectCreateDetailedMessage(ObjectClass.avatar, guid, data))
avatarService ! AvatarServiceMessage(continent.Id, AvatarAction.LoadPlayer(guid, ObjectClass.avatar, guid, packet.ConstructorData(player).get, None))
- log.info(s"AvatarCreate: $guid -> $data")
+ //log.info(s"AvatarCreate: $guid -> $data")
+ log.trace(s"AvatarCreate: ${player.Name}")
}
continent.Population ! Zone.Population.Spawn(avatar, player)
//cautious redundancy
@@ -7901,7 +8132,8 @@ class WorldSessionActor extends Actor with MDCContextAware {
avatarService ! AvatarServiceMessage(vehicle.Continent, AvatarAction.LoadPlayer(guid, pdef.ObjectId, guid, pdef.Packet.ConstructorData(player).get, Some(parent)))
AccessContents(vehicle)
UpdateWeaponAtSeatPosition(vehicle, seat)
- log.info(s"AvatarCreateInVehicle: $guid -> $data")
+ //log.info(s"AvatarCreateInVehicle: $guid -> $data")
+ log.trace(s"AvatarCreateInVehicle: ${player.Name} in ${vehicle.Definition.Name}")
}
/**
@@ -7978,7 +8210,7 @@ class WorldSessionActor extends Actor with MDCContextAware {
}
/**
- * If the corpse has been well-looted, it has no items in its primary holsters nor any items in its inventory.
+ * If the corpse has been well-lootedP, it has no items in its primary holsters nor any items in its inventory.
* @param obj the corpse
* @return `true`, if the `obj` is actually a corpse and has no objects in its holsters or backpack;
* `false`, otherwise
@@ -8331,9 +8563,6 @@ class WorldSessionActor extends Actor with MDCContextAware {
/**
* Find a projectile with the given globally unique identifier and mark it as a resolved shot.
- * A `Resolved` shot has either encountered an obstacle or is being cleaned up for not finding an obstacle.
- * The internal copy of the projectile is retained as merely `Resolved`
- * while the observed projectile is promoted to the suggested resolution status.
* @param projectile the projectile object
* @param index where the projectile was found
* @param resolution the resolution status to promote the projectile
@@ -8344,8 +8573,23 @@ class WorldSessionActor extends Actor with MDCContextAware {
log.error(s"expected projectile could not be found at $index; can not resolve")
None
}
- else if(projectile.isMiss) {
- log.error(s"expected projectile at $index was already counted as a missed shot; can not resolve any further")
+ else {
+ ResolveProjectileEntry(projectile, resolution, target, pos)
+ }
+ }
+
+ /**
+ * Find a projectile with the given globally unique identifier and mark it as a resolved shot.
+ * A `Resolved` shot has either encountered an obstacle or is being cleaned up for not finding an obstacle.
+ * The internal copy of the projectile is retained as merely `Resolved`
+ * while the observed projectile is promoted to the suggested resolution status.
+ * @param projectile the projectile object
+ * @param resolution the resolution status to promote the projectile
+ * @return a copy of the projectile
+ */
+ def ResolveProjectileEntry(projectile : Projectile, resolution : ProjectileResolution.Value, target : PlanetSideGameObject with FactionAffinity with Vitality, pos : Vector3) : Option[ResolvedProjectile] = {
+ if(projectile.isMiss) {
+ log.error("expected projectile was already counted as a missed shot; can not resolve any further")
None
}
else {
@@ -9903,6 +10147,70 @@ class WorldSessionActor extends Actor with MDCContextAware {
squadUpdateCounter = (squadUpdateCounter + 1) % queuedSquadActions.length
}
+ /**
+ * The main purpose of this method is to determine which targets will receive "locked on" warnings from remote projectiles.
+ * For a given series of globally unique identifiers, indicating targets,
+ * and that may include mounted elements (players),
+ * estimate a series of channel names for communication with the vulnerable targets.
+ * @param targets the globally unique identifiers of the immediate detected targets
+ * @return channels names that allow direct communication to specific realized targets
+ */
+ def FindDetectedProjectileTargets(targets : Iterable[PlanetSideGUID]) : Iterable[String] = {
+ targets
+ .map { continent.GUID }
+ .flatMap {
+ case Some(obj : Vehicle) if !obj.Cloaked =>
+ //TODO hint: vehicleService ! VehicleServiceMessage(s"${obj.Actor}", VehicleAction.ProjectileAutoLockAwareness(mode))
+ obj.Seats.values.collect { case seat if seat.isOccupied => seat.Occupant.get.Name }
+ case Some(obj : Mountable) =>
+ obj.Seats.values.collect { case seat if seat.isOccupied => seat.Occupant.get.Name }
+ case Some(obj : Player) if obj.ExoSuit == ExoSuitType.MAX =>
+ Seq(obj.Name)
+ }
+ }
+
+ /**
+ * For a given registered remote projectile, perform all the actions necessary to properly dispose of it.
+ * Those actions involve:
+ * informing that the projectile should explode,
+ * unregistering the projectile's globally unique identifier,
+ * and managing the projectiles's local status information.
+ * @see `CleanUpRemoteProjectile(PlanetSideGUID, Projectile, Int)`
+ * @param projectile_guid the globally unique identifier of the projectile
+ * @param projectile the projectile
+ */
+ def CleanUpRemoteProjectile(projectile_guid : PlanetSideGUID, projectile : Projectile) : Unit = {
+ projectiles.indexWhere({
+ case Some(p) => p eq projectile
+ case None => false
+ }) match {
+ case -1 => ; //required catch
+ case index if projectilesToCleanUp(index) =>
+ CleanUpRemoteProjectile(projectile_guid, projectile, index)
+ case _ => ;
+ }
+ }
+
+ /**
+ * For a given registered remote projectile, perform all the actions necessary to properly dispose of it.
+ * Those actions involve:
+ * informing that the projectile should explode,
+ * unregistering the projectile's globally unique identifier,
+ * and managing the projectiles's local status information.
+ * @param projectile_guid the globally unique identifier of the projectile
+ * @param projectile the projectile
+ * @param local_index an index of the absolute sequence of the projectile, for internal lists
+ */
+ def CleanUpRemoteProjectile(projectile_guid : PlanetSideGUID, projectile : Projectile, local_index : Int) : Unit = {
+ avatarService ! AvatarServiceMessage(continent.Id, AvatarAction.ProjectileExplodes(player.GUID, projectile_guid, projectile))
+ taskResolver ! UnregisterProjectile(projectile)
+ projectiles(local_index) match {
+ case Some(obj) if !obj.isResolved => obj.Miss
+ case None => ;
+ }
+ projectilesToCleanUp(local_index) = false
+ }
+
def failWithError(error : String) = {
log.error(error)
sendResponse(ConnectionClose())
@@ -10066,4 +10374,6 @@ object WorldSessionActor {
private final case class NtuDischarging(tplayer: Player, vehicle: Vehicle, silo_guid: PlanetSideGUID)
private final case class FinalizeDeployable(obj : PlanetSideGameObject with Deployable, tool : ConstructionItem, index : Int)
+
+ private final case class LoadedRemoteProjectile(projectile_guid : PlanetSideGUID, projectile : Option[Projectile])
}