added a LockerContainer global definition; adjusted how the lockers inhabit the fifthtSlot on players and how they are accessed; fixed converter tests to account for contents and added a quick content test; Live players will now register and unregister the contents of their fifthslot

This commit is contained in:
FateJH 2017-08-30 20:20:33 -04:00
parent 48e3f77d48
commit 85a6eb00fd
6 changed files with 79 additions and 25 deletions

View file

@ -2,7 +2,7 @@
package net.psforever.objects
import net.psforever.objects.definition._
import net.psforever.objects.definition.converter.{CommandDetonaterConverter, REKConverter}
import net.psforever.objects.definition.converter.{CommandDetonaterConverter, LockerContainerConverter, REKConverter}
import net.psforever.objects.equipment.CItem.DeployedItem
import net.psforever.objects.equipment._
import net.psforever.objects.inventory.InventoryTile
@ -241,6 +241,13 @@ object GlobalDefinitions {
}
}
val
locker_container = new EquipmentDefinition(456) {
Name = "locker container"
Size = EquipmentSize.Inventory
Packet = new LockerContainerConverter()
}
val
medkit = KitDefinition(Kits.medkit)

View file

@ -7,17 +7,13 @@ import net.psforever.objects.equipment.{Equipment, EquipmentSize}
import net.psforever.objects.inventory.GridInventory
class LockerContainer extends Equipment {
private val inventory = GridInventory() //?
private val inventory = GridInventory(30, 20)
def Inventory : GridInventory = inventory
def Fit(obj : Equipment) : Option[Int] = inventory.Fit(obj.Definition.Tile)
def Definition : EquipmentDefinition = new EquipmentDefinition(456) {
Name = "locker container"
Size = EquipmentSize.Inventory
Packet = new LockerContainerConverter()
}
def Definition : EquipmentDefinition = GlobalDefinitions.locker_container
}
object LockerContainer {

View file

@ -70,6 +70,7 @@ class Player(private val name : String,
var PlanetsideAttribute : Array[Long] = Array.ofDim(120)
Player.SuitSetup(this, ExoSuit)
fifthSlot.Equipment = new LockerContainer() //the fifth slot is the player's "locker"
def Name : String = name
@ -158,7 +159,9 @@ class Player(private val name : String,
holsters(slot)
}
else if(slot == 5) {
fifthSlot
new OffhandEquipmentSlot(EquipmentSize.Inventory) {
Equipment = fifthSlot.Equipment
}
}
else if(slot == Player.FreeHandSlot) {
freeHand

View file

@ -4,7 +4,6 @@ package net.psforever.objects.definition.converter
import net.psforever.objects.LockerContainer
import net.psforever.objects.equipment.Equipment
import net.psforever.objects.inventory.GridInventory
import net.psforever.packet.game.PlanetSideGUID
import net.psforever.packet.game.objectcreate._
import scala.util.{Success, Try}
@ -16,7 +15,7 @@ class LockerContainerConverter extends ObjectCreateConverter[LockerContainer]()
override def DetailedConstructorData(obj : LockerContainer) : Try[DetailedLockerContainerData] = {
if(obj.Inventory.Size > 0) {
Success(DetailedLockerContainerData(8, Some(InventoryData(MakeInventory(obj.Inventory)))))
Success(DetailedLockerContainerData(8, Some(InventoryData(MakeDetailedInventory(obj.Inventory)))))
}
else {
Success(DetailedLockerContainerData(8, None))
@ -32,9 +31,24 @@ class LockerContainerConverter extends ObjectCreateConverter[LockerContainer]()
private def MakeInventory(inv : GridInventory) : List[InternalSlot] = {
inv.Items
.map({
case(guid, item) =>
case(_, item) =>
val equip : Equipment = item.obj
InternalSlot(equip.Definition.ObjectId, PlanetSideGUID(guid), item.start, equip.Definition.Packet.ConstructorData(equip).get)
InternalSlot(equip.Definition.ObjectId, equip.GUID, item.start, equip.Definition.Packet.ConstructorData(equip).get)
}).toList
}
/**
* Transform a list of contained items into a list of contained `InternalSlot` objects.
* All objects will take the form of data as if found in an `0x18` packet.
* @param inv the inventory container
* @return a list of all items that were in the inventory in decoded packet form
*/
private def MakeDetailedInventory(inv : GridInventory) : List[InternalSlot] = {
inv.Items
.map({
case(_, item) =>
val equip : Equipment = item.obj
InternalSlot(equip.Definition.ObjectId, equip.GUID, item.start, equip.Definition.Packet.DetailedConstructorData(equip).get)
}).toList
}
}

View file

@ -155,6 +155,7 @@ class ConverterTest extends Specification {
tool.AmmoSlots.head.Box = box1
val obj = Player(PlanetSideGUID(93), "Chord", PlanetSideEmpire.TR, CharacterGender.Male, 0, 5)
obj.Slot(2).Equipment = tool
obj.Slot(5).Equipment.get.GUID = PlanetSideGUID(94)
obj.Inventory += 8 -> box2
obj.Definition.Packet.DetailedConstructorData(obj).isSuccess mustEqual true
@ -163,11 +164,11 @@ class ConverterTest extends Specification {
}
"LockerContainer" should {
"convert to packet" in {
"convert to packet (empty)" in {
val obj = LockerContainer()
obj.Definition.Packet.DetailedConstructorData(obj) match {
case Success(pkt) =>
pkt mustEqual DetailedLockerContainerData(8)
pkt mustEqual DetailedLockerContainerData(8, None)
case _ =>
ko
}
@ -178,6 +179,27 @@ class ConverterTest extends Specification {
ko
}
}
"convert to packet (occupied)" in {
import GlobalDefinitions._
val obj = LockerContainer()
val rek = SimpleItem(remote_electronics_kit)
rek.GUID = PlanetSideGUID(1)
obj.Inventory += 0 -> rek
obj.Definition.Packet.DetailedConstructorData(obj) match {
case Success(pkt) =>
pkt mustEqual DetailedLockerContainerData(8, InternalSlot(remote_electronics_kit.ObjectId, PlanetSideGUID(1), 0, DetailedREKData(8)) :: Nil)
case _ =>
ko
}
obj.Definition.Packet.ConstructorData(obj) match {
case Success(pkt) =>
pkt mustEqual LockerContainerData(InventoryData(InternalSlot(remote_electronics_kit.ObjectId, PlanetSideGUID(1), 0, REKData(8,0)) :: Nil))
case _ =>
ko
}
}
}
"Vehicle" should {