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was going to try blocking characters who have been refused from squad from getting squad updates but forgot it wouldn't be safe to do this here
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@ -2710,7 +2710,6 @@ class SquadService extends Actor {
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//remove squad from listing
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factionListings.remove(index)
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//Publish(faction, SquadResponse.RemoveFromList(Seq(index)))
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squadFeatures(squad.GUID).Refuse
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Publish(faction, SquadResponse.InitList(PublishedLists(factionListings)))
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}
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case None =>
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