mirror of
https://github.com/2revoemag/PSF-BotServer.git
synced 2026-03-06 13:40:21 +00:00
Packet: Rename unk3 to seq_time in PlayerStateUpstream (#38)
This commit is contained in:
parent
49e7ab2c53
commit
7b444ac6aa
3 changed files with 21 additions and 16 deletions
|
|
@ -145,7 +145,7 @@ class WorldSessionActor extends Actor with MDCContextAware {
|
|||
case KeepAliveMessage(code) =>
|
||||
sendResponse(PacketCoding.CreateGamePacket(0, KeepAliveMessage(0)))
|
||||
|
||||
case msg @ PlayerStateMessageUpstream(avatar_guid, pos, vel, unk1, aim_pitch, unk2, unk3, unk4, is_crouching, unk5, unk6, unk7, unk8, unk9) =>
|
||||
case msg @ PlayerStateMessageUpstream(avatar_guid, pos, vel, unk1, aim_pitch, unk2, seq_time, unk3, is_crouching, unk4, unk5, unk6, unk7, unk8) =>
|
||||
//log.info("PlayerState: " + msg)
|
||||
|
||||
case msg @ ChatMsg(messagetype, unk1, recipient, contents) =>
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue