diff --git a/pslogin/src/main/scala/WorldSessionActor.scala b/pslogin/src/main/scala/WorldSessionActor.scala index debd872b..889dac28 100644 --- a/pslogin/src/main/scala/WorldSessionActor.scala +++ b/pslogin/src/main/scala/WorldSessionActor.scala @@ -5183,7 +5183,7 @@ class WorldSessionActor extends Actor CancelZoningProcessWithDescriptiveReason("cancel_use") terminal.Actor ! CommonMessages.Use(player, Some(item)) - case None if terminal.Faction == player.Faction || terminal.HackedBy.nonEmpty => + case None if terminal.Owner == Building.NoBuilding || terminal.Faction == player.Faction || terminal.HackedBy.nonEmpty => val tdef = terminal.Definition if(tdef.isInstanceOf[MatrixTerminalDefinition]) { //TODO matrix spawn point; for now, just blindly bind to show work (and hope nothing breaks) diff --git a/pslogin/src/main/scala/zonemaps/Map11.scala b/pslogin/src/main/scala/zonemaps/Map11.scala index 806fdb65..fc04933f 100644 --- a/pslogin/src/main/scala/zonemaps/Map11.scala +++ b/pslogin/src/main/scala/zonemaps/Map11.scala @@ -1451,6 +1451,23 @@ object Map11 { // HOME1 (NEW CONGLOMORATE SANCTUARY) LocalBuilding("WG_NCSanc_to_Esamir", 94, 3, FoundationBuilder(WarpGate.Structure(Vector3(5174f, 3174f, 56.06128f)))) } + ZoneOwnedObjects() + + def ZoneOwnedObjects(): Unit = { + LocalObject(4, ProximityTerminal.Constructor(Vector3(2215.26f, 5474.73f, 65.38f), repair_silo), owning_building_guid = 0) + LocalObject(5, Terminal.Constructor(Vector3(2215.26f, 5474.73f, 65.38f), ground_rearm_terminal), owning_building_guid = 0) + LocalObject(8, ProximityTerminal.Constructor(Vector3(2300.3f, 5585.29f, 65.29f), repair_silo), owning_building_guid = 0) + LocalObject(9, Terminal.Constructor(Vector3(2300.3f, 5585.29f, 65.29f), ground_rearm_terminal), owning_building_guid = 0) + LocalObject(12, ProximityTerminal.Constructor(Vector3(4109.72f, 6006.86f, 44.07f), repair_silo), owning_building_guid = 0) + LocalObject(13, Terminal.Constructor(Vector3(4109.72f, 6006.86f, 44.07f), ground_rearm_terminal), owning_building_guid = 0) + LocalObject(16, ProximityTerminal.Constructor(Vector3(4194.53f, 6116.86f, 44.19f), repair_silo), owning_building_guid = 0) + LocalObject(17, Terminal.Constructor(Vector3(4194.53f, 6116.86f, 44.19f), ground_rearm_terminal), owning_building_guid = 0) + LocalObject(20, ProximityTerminal.Constructor(Vector3(4800.67f, 3580.72f, 68.85f), repair_silo), owning_building_guid = 0) + LocalObject(21, Terminal.Constructor(Vector3(4800.67f, 3580.72f, 68.85f), ground_rearm_terminal), owning_building_guid = 0) + LocalObject(24, ProximityTerminal.Constructor(Vector3(4820.75f, 3442.89f, 68.87f), repair_silo), owning_building_guid = 0) + LocalObject(25, Terminal.Constructor(Vector3(4820.75f, 3442.89f, 68.87f), ground_rearm_terminal), owning_building_guid = 0) + } + def Lattice(): Unit = { } diff --git a/pslogin/src/main/scala/zonemaps/Map12.scala b/pslogin/src/main/scala/zonemaps/Map12.scala index 66d9c52b..2ac18891 100644 --- a/pslogin/src/main/scala/zonemaps/Map12.scala +++ b/pslogin/src/main/scala/zonemaps/Map12.scala @@ -1340,6 +1340,35 @@ object Map12 { // HOME2 (TERRAN REPUBLIC SANCTUARY) LocalBuilding("WG_TRSanc_to_Forseral", 115, 2, FoundationBuilder(WarpGate.Structure(Vector3(5300f, 4504f, 40.2132f)))) } + ZoneOwnedObjects() + + def ZoneOwnedObjects(): Unit = { + LocalObject(4, ProximityTerminal.Constructor(Vector3(2880.28f, 5166.25f, 36.19f), repair_silo), owning_building_guid = 0) + LocalObject(5, Terminal.Constructor(Vector3(2880.28f, 5166.25f, 36.19f), ground_rearm_terminal), owning_building_guid = 0) + LocalObject(8, ProximityTerminal.Constructor(Vector3(2880.72f, 5277.02f, 36.17f), repair_silo), owning_building_guid = 0) + LocalObject(9, Terminal.Constructor(Vector3(2880.72f, 5277.02f, 36.17f), ground_rearm_terminal), owning_building_guid = 0) + LocalObject(12, ProximityTerminal.Constructor(Vector3(2963.38f, 5277.73f, 36.19f), repair_silo), owning_building_guid = 0) + LocalObject(13, Terminal.Constructor(Vector3(2963.38f, 5277.73f, 36.19f), ground_rearm_terminal), owning_building_guid = 0) + LocalObject(16, ProximityTerminal.Constructor(Vector3(2963.61f, 5166.41f, 36.09f), repair_silo), owning_building_guid = 0) + LocalObject(17, Terminal.Constructor(Vector3(2963.61f, 5166.41f, 36.09f), ground_rearm_terminal), owning_building_guid = 0) + LocalObject(20, ProximityTerminal.Constructor(Vector3(2964.83f, 2920.37f, 35.08f), repair_silo), owning_building_guid = 0) + LocalObject(21, Terminal.Constructor(Vector3(2964.83f, 2920.37f, 35.08f), ground_rearm_terminal), owning_building_guid = 0) + LocalObject(24, ProximityTerminal.Constructor(Vector3(2964.89f, 3031.69f, 35.04f), repair_silo), owning_building_guid = 0) + LocalObject(25, Terminal.Constructor(Vector3(2964.89f, 3031.69f, 35.04f), ground_rearm_terminal), owning_building_guid = 0) + LocalObject(28, ProximityTerminal.Constructor(Vector3(3047.44f, 3031.66f, 35.03f), repair_silo), owning_building_guid = 0) + LocalObject(29, Terminal.Constructor(Vector3(3047.44f, 3031.66f, 35.03f), ground_rearm_terminal), owning_building_guid = 0) + LocalObject(32, ProximityTerminal.Constructor(Vector3(3048.11f, 2920.91f, 35.08f), repair_silo), owning_building_guid = 0) + LocalObject(33, Terminal.Constructor(Vector3(3048.11f, 2920.91f, 35.08f), ground_rearm_terminal), owning_building_guid = 0) + LocalObject(36, ProximityTerminal.Constructor(Vector3(5190.58f, 3955.38f, 36.01f), repair_silo), owning_building_guid = 0) + LocalObject(37, Terminal.Constructor(Vector3(5190.58f, 3955.38f, 36.01f), ground_rearm_terminal), owning_building_guid = 0) + LocalObject(40, ProximityTerminal.Constructor(Vector3(5190.87f, 3843.73f, 36.08f), repair_silo), owning_building_guid = 0) + LocalObject(41, Terminal.Constructor(Vector3(5190.87f, 3843.73f, 36.08f), ground_rearm_terminal), owning_building_guid = 0) + LocalObject(44, ProximityTerminal.Constructor(Vector3(5273.65f, 3955.55f, 36.09f), repair_silo), owning_building_guid = 0) + LocalObject(45, Terminal.Constructor(Vector3(5273.65f, 3955.55f, 36.09f), ground_rearm_terminal), owning_building_guid = 0) + LocalObject(48, ProximityTerminal.Constructor(Vector3(5273.88f, 3844.68f, 36.02f), repair_silo), owning_building_guid = 0) + LocalObject(49, Terminal.Constructor(Vector3(5273.88f, 3844.68f, 36.02f), ground_rearm_terminal), owning_building_guid = 0) + } + def Lattice(): Unit = { } diff --git a/pslogin/src/main/scala/zonemaps/Map13.scala b/pslogin/src/main/scala/zonemaps/Map13.scala index 81230ced..36d0fd4a 100644 --- a/pslogin/src/main/scala/zonemaps/Map13.scala +++ b/pslogin/src/main/scala/zonemaps/Map13.scala @@ -1340,6 +1340,23 @@ object Map13 { // HOME3 (VANU SOVREIGNTY SANCTUARY) LocalBuilding("WG_VSSanc_to_Hossin", 91, 2, FoundationBuilder(WarpGate.Structure(Vector3(5656f, 4868f, 97.27775f)))) } + ZoneOwnedObjects() + + def ZoneOwnedObjects(): Unit = { + LocalObject(4, ProximityTerminal.Constructor(Vector3(2936.77f, 4897.82f, 56.28f), repair_silo), owning_building_guid = 0) + LocalObject(5, Terminal.Constructor(Vector3(2936.77f, 4897.82f, 56.28f), ground_rearm_terminal), owning_building_guid = 0) + LocalObject(8, ProximityTerminal.Constructor(Vector3(3019.16f, 4897.24f, 56.23f), repair_silo), owning_building_guid = 0) + LocalObject(9, Terminal.Constructor(Vector3(3019.16f, 4897.24f, 56.23f), ground_rearm_terminal), owning_building_guid = 0) + LocalObject(12, ProximityTerminal.Constructor(Vector3(3646.24f, 2871.09f, 91.04f), repair_silo), owning_building_guid = 0) + LocalObject(13, Terminal.Constructor(Vector3(3646.24f, 2871.09f, 91.04f), ground_rearm_terminal), owning_building_guid = 0) + LocalObject(16, ProximityTerminal.Constructor(Vector3(3729.31f, 2871.99f, 91.01f), repair_silo), owning_building_guid = 0) + LocalObject(17, Terminal.Constructor(Vector3(3729.31f, 2871.99f, 91.01f), ground_rearm_terminal), owning_building_guid = 0) + LocalObject(20, ProximityTerminal.Constructor(Vector3(5568.43f, 4301.41f, 103.4f), repair_silo), owning_building_guid = 0) + LocalObject(21, Terminal.Constructor(Vector3(5568.43f, 4301.41f, 103.4f), ground_rearm_terminal), owning_building_guid = 0) + LocalObject(24, ProximityTerminal.Constructor(Vector3(5651.46f, 4301.03f, 103.41f), repair_silo), owning_building_guid = 0) + LocalObject(25, Terminal.Constructor(Vector3(5651.46f, 4301.03f, 103.41f), ground_rearm_terminal), owning_building_guid = 0) + } + def Lattice(): Unit = { } diff --git a/pslogin/src/main/scala/zonemaps/Ugd03.scala b/pslogin/src/main/scala/zonemaps/Ugd03.scala index e0ae83ba..1edacfa6 100644 --- a/pslogin/src/main/scala/zonemaps/Ugd03.scala +++ b/pslogin/src/main/scala/zonemaps/Ugd03.scala @@ -21,551 +21,551 @@ object Ugd03 { // Adlivun def Building10020(): Unit = { // Name: ceiling_bldg_a_10020 Type: ceiling_bldg_a GUID: 1, MapID: 10020 LocalBuilding("ceiling_bldg_a_10020", 1, 10020, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(845.85f, 782.72f, 106.07f), Vector3(0f, 0f, 304f), ceiling_bldg_a))) - LocalObject(807, Door.Constructor(Vector3(844.4113f, 798.6173f, 107.849f)), owning_building_guid = 1) - LocalObject(808, Door.Constructor(Vector3(845.2345f, 763.904f, 113.355f)), owning_building_guid = 1) - LocalObject(809, Door.Constructor(Vector3(858.5089f, 771.0483f, 107.849f)), owning_building_guid = 1) - LocalObject(810, Door.Constructor(Vector3(865.1314f, 777.3246f, 113.355f)), owning_building_guid = 1) + LocalObject(809, Door.Constructor(Vector3(844.4113f, 798.6173f, 107.849f)), owning_building_guid = 1) + LocalObject(810, Door.Constructor(Vector3(845.2345f, 763.904f, 113.355f)), owning_building_guid = 1) + LocalObject(811, Door.Constructor(Vector3(858.5089f, 771.0483f, 107.849f)), owning_building_guid = 1) + LocalObject(812, Door.Constructor(Vector3(865.1314f, 777.3246f, 113.355f)), owning_building_guid = 1) } Building10028() def Building10028(): Unit = { // Name: ceiling_bldg_a_10028 Type: ceiling_bldg_a GUID: 2, MapID: 10028 LocalBuilding("ceiling_bldg_a_10028", 2, 10028, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1089.56f, 1080.75f, 112.69f), Vector3(0f, 0f, 328f), ceiling_bldg_a))) - LocalObject(845, Door.Constructor(Vector3(1081.78f, 1094.688f, 114.469f)), owning_building_guid = 2) - LocalObject(846, Door.Constructor(Vector3(1096.651f, 1063.31f, 119.975f)), owning_building_guid = 2) - LocalObject(847, Door.Constructor(Vector3(1105.872f, 1075.236f, 114.469f)), owning_building_guid = 2) - LocalObject(848, Door.Constructor(Vector3(1109.369f, 1083.664f, 119.975f)), owning_building_guid = 2) + LocalObject(847, Door.Constructor(Vector3(1081.78f, 1094.688f, 114.469f)), owning_building_guid = 2) + LocalObject(848, Door.Constructor(Vector3(1096.651f, 1063.31f, 119.975f)), owning_building_guid = 2) + LocalObject(849, Door.Constructor(Vector3(1105.872f, 1075.236f, 114.469f)), owning_building_guid = 2) + LocalObject(850, Door.Constructor(Vector3(1109.369f, 1083.664f, 119.975f)), owning_building_guid = 2) } Building10019() def Building10019(): Unit = { // Name: ceiling_bldg_b_10019 Type: ceiling_bldg_b GUID: 3, MapID: 10019 LocalBuilding("ceiling_bldg_b_10019", 3, 10019, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(677.51f, 874.3f, 101.68f), Vector3(0f, 0f, 263f), ceiling_bldg_b))) - LocalObject(769, Door.Constructor(Vector3(675.7744f, 868.4519f, 103.459f)), owning_building_guid = 3) - LocalObject(770, Door.Constructor(Vector3(693.6315f, 870.2904f, 103.459f)), owning_building_guid = 3) + LocalObject(771, Door.Constructor(Vector3(675.7744f, 868.4519f, 103.459f)), owning_building_guid = 3) + LocalObject(772, Door.Constructor(Vector3(693.6315f, 870.2904f, 103.459f)), owning_building_guid = 3) } Building10029() def Building10029(): Unit = { // Name: ceiling_bldg_b_10029 Type: ceiling_bldg_b GUID: 4, MapID: 10029 LocalBuilding("ceiling_bldg_b_10029", 4, 10029, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1006.55f, 1224.66f, 101.59f), Vector3(0f, 0f, 17f), ceiling_bldg_b))) - LocalObject(827, Door.Constructor(Vector3(1003.656f, 1241.019f, 103.369f)), owning_building_guid = 4) - LocalObject(829, Door.Constructor(Vector3(1012.598f, 1225.453f, 103.369f)), owning_building_guid = 4) + LocalObject(829, Door.Constructor(Vector3(1003.656f, 1241.019f, 103.369f)), owning_building_guid = 4) + LocalObject(831, Door.Constructor(Vector3(1012.598f, 1225.453f, 103.369f)), owning_building_guid = 4) } Building10011() def Building10011(): Unit = { // Name: ceiling_bldg_b_10011 Type: ceiling_bldg_b GUID: 5, MapID: 10011 LocalBuilding("ceiling_bldg_b_10011", 5, 10011, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1328.95f, 1247.9f, 111.73f), Vector3(0f, 0f, 0f), ceiling_bldg_b))) - LocalObject(890, Door.Constructor(Vector3(1330.965f, 1264.39f, 113.509f)), owning_building_guid = 5) - LocalObject(892, Door.Constructor(Vector3(1334.966f, 1246.89f, 113.509f)), owning_building_guid = 5) + LocalObject(892, Door.Constructor(Vector3(1330.965f, 1264.39f, 113.509f)), owning_building_guid = 5) + LocalObject(894, Door.Constructor(Vector3(1334.966f, 1246.89f, 113.509f)), owning_building_guid = 5) } Building10301() def Building10301(): Unit = { // Name: ceiling_bldg_c_10301 Type: ceiling_bldg_c GUID: 6, MapID: 10301 LocalBuilding("ceiling_bldg_c_10301", 6, 10301, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(763.93f, 652.46f, 123.63f), Vector3(0f, 0f, 39f), ceiling_bldg_c))) - LocalObject(792, Door.Constructor(Vector3(760.2493f, 654.6059f, 125.409f)), owning_building_guid = 6) - LocalObject(799, Door.Constructor(Vector3(787.3882f, 696.5608f, 125.409f)), owning_building_guid = 6) - LocalObject(801, Door.Constructor(Vector3(806.8972f, 672.4693f, 125.409f)), owning_building_guid = 6) + LocalObject(794, Door.Constructor(Vector3(760.2493f, 654.6059f, 125.409f)), owning_building_guid = 6) + LocalObject(801, Door.Constructor(Vector3(787.3882f, 696.5608f, 125.409f)), owning_building_guid = 6) + LocalObject(803, Door.Constructor(Vector3(806.8972f, 672.4693f, 125.409f)), owning_building_guid = 6) } Building10085() def Building10085(): Unit = { // Name: ceiling_bldg_d_10085 Type: ceiling_bldg_d GUID: 7, MapID: 10085 LocalBuilding("ceiling_bldg_d_10085", 7, 10085, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1186.2f, 1198.95f, 111.11f), Vector3(0f, 0f, 0f), ceiling_bldg_d))) - LocalObject(852, Door.Constructor(Vector3(1168.71f, 1198.966f, 112.845f)), owning_building_guid = 7) - LocalObject(853, Door.Constructor(Vector3(1186.216f, 1181.44f, 112.845f)), owning_building_guid = 7) - LocalObject(854, Door.Constructor(Vector3(1186.216f, 1216.44f, 112.845f)), owning_building_guid = 7) - LocalObject(855, Door.Constructor(Vector3(1203.71f, 1198.966f, 112.845f)), owning_building_guid = 7) - LocalObject(971, Painbox.Constructor(Vector3(1186.107f, 1198.747f, 119.418f), painbox_continuous), owning_building_guid = 7) + LocalObject(854, Door.Constructor(Vector3(1168.71f, 1198.966f, 112.845f)), owning_building_guid = 7) + LocalObject(855, Door.Constructor(Vector3(1186.216f, 1181.44f, 112.845f)), owning_building_guid = 7) + LocalObject(856, Door.Constructor(Vector3(1186.216f, 1216.44f, 112.845f)), owning_building_guid = 7) + LocalObject(857, Door.Constructor(Vector3(1203.71f, 1198.966f, 112.845f)), owning_building_guid = 7) + LocalObject(973, Painbox.Constructor(Vector3(1186.107f, 1198.747f, 119.418f), painbox_continuous), owning_building_guid = 7) } Building10024() def Building10024(): Unit = { // Name: ceiling_bldg_g_10024 Type: ceiling_bldg_g GUID: 8, MapID: 10024 LocalBuilding("ceiling_bldg_g_10024", 8, 10024, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(705.96f, 1266.02f, 88.19f), Vector3(0f, 0f, 219f), ceiling_bldg_g))) - LocalObject(775, Door.Constructor(Vector3(701.7747f, 1283.875f, 89.969f)), owning_building_guid = 8) - LocalObject(780, Door.Constructor(Vector3(716.9544f, 1252.418f, 89.969f)), owning_building_guid = 8) + LocalObject(777, Door.Constructor(Vector3(701.7747f, 1283.875f, 89.969f)), owning_building_guid = 8) + LocalObject(782, Door.Constructor(Vector3(716.9544f, 1252.418f, 89.969f)), owning_building_guid = 8) } Building10026() def Building10026(): Unit = { // Name: ceiling_bldg_g_10026 Type: ceiling_bldg_g GUID: 9, MapID: 10026 LocalBuilding("ceiling_bldg_g_10026", 9, 10026, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(780.44f, 1084.53f, 99.81f), Vector3(0f, 0f, 0f), ceiling_bldg_g))) - LocalObject(795, Door.Constructor(Vector3(772.456f, 1068.02f, 101.589f)), owning_building_guid = 9) - LocalObject(798, Door.Constructor(Vector3(780.456f, 1102.02f, 101.589f)), owning_building_guid = 9) + LocalObject(797, Door.Constructor(Vector3(772.456f, 1068.02f, 101.589f)), owning_building_guid = 9) + LocalObject(800, Door.Constructor(Vector3(780.456f, 1102.02f, 101.589f)), owning_building_guid = 9) } Building10016() def Building10016(): Unit = { // Name: ceiling_bldg_g_10016 Type: ceiling_bldg_g GUID: 10, MapID: 10016 LocalBuilding("ceiling_bldg_g_10016", 10, 10016, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1249.74f, 1307.4f, 94.99f), Vector3(0f, 0f, 317f), ceiling_bldg_g))) - LocalObject(862, Door.Constructor(Vector3(1232.641f, 1300.771f, 96.769f)), owning_building_guid = 10) - LocalObject(870, Door.Constructor(Vector3(1261.68f, 1320.181f, 96.769f)), owning_building_guid = 10) + LocalObject(864, Door.Constructor(Vector3(1232.641f, 1300.771f, 96.769f)), owning_building_guid = 10) + LocalObject(872, Door.Constructor(Vector3(1261.68f, 1320.181f, 96.769f)), owning_building_guid = 10) } Building10021() def Building10021(): Unit = { // Name: ceiling_bldg_g_10021 Type: ceiling_bldg_g GUID: 11, MapID: 10021 LocalBuilding("ceiling_bldg_g_10021", 11, 10021, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1349.23f, 652.87f, 88.19f), Vector3(0f, 0f, 0f), ceiling_bldg_g))) - LocalObject(895, Door.Constructor(Vector3(1341.246f, 636.36f, 89.969f)), owning_building_guid = 11) - LocalObject(897, Door.Constructor(Vector3(1349.246f, 670.36f, 89.969f)), owning_building_guid = 11) + LocalObject(897, Door.Constructor(Vector3(1341.246f, 636.36f, 89.969f)), owning_building_guid = 11) + LocalObject(899, Door.Constructor(Vector3(1349.246f, 670.36f, 89.969f)), owning_building_guid = 11) } Building10023() def Building10023(): Unit = { // Name: ceiling_bldg_h_10023 Type: ceiling_bldg_h GUID: 12, MapID: 10023 LocalBuilding("ceiling_bldg_h_10023", 12, 10023, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(899.77f, 1249.92f, 103.44f), Vector3(0f, 0f, 58f), ceiling_bldg_h))) - LocalObject(812, Door.Constructor(Vector3(887.8799f, 1262.048f, 105.219f)), owning_building_guid = 12) - LocalObject(814, Door.Constructor(Vector3(894.4103f, 1233.825f, 105.219f)), owning_building_guid = 12) - LocalObject(817, Door.Constructor(Vector3(915.1321f, 1253.392f, 107.719f)), owning_building_guid = 12) + LocalObject(814, Door.Constructor(Vector3(887.8799f, 1262.048f, 105.219f)), owning_building_guid = 12) + LocalObject(816, Door.Constructor(Vector3(894.4103f, 1233.825f, 105.219f)), owning_building_guid = 12) + LocalObject(819, Door.Constructor(Vector3(915.1321f, 1253.392f, 107.719f)), owning_building_guid = 12) } Building10030() def Building10030(): Unit = { // Name: ceiling_bldg_h_10030 Type: ceiling_bldg_h GUID: 13, MapID: 10030 LocalBuilding("ceiling_bldg_h_10030", 13, 10030, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1133.55f, 738.99f, 104.66f), Vector3(0f, 0f, 0f), ceiling_bldg_h))) - LocalObject(849, Door.Constructor(Vector3(1117.06f, 735.006f, 106.439f)), owning_building_guid = 13) - LocalObject(850, Door.Constructor(Vector3(1137.534f, 755.5f, 106.439f)), owning_building_guid = 13) - LocalObject(851, Door.Constructor(Vector3(1144.635f, 727.802f, 108.939f)), owning_building_guid = 13) + LocalObject(851, Door.Constructor(Vector3(1117.06f, 735.006f, 106.439f)), owning_building_guid = 13) + LocalObject(852, Door.Constructor(Vector3(1137.534f, 755.5f, 106.439f)), owning_building_guid = 13) + LocalObject(853, Door.Constructor(Vector3(1144.635f, 727.802f, 108.939f)), owning_building_guid = 13) } Building10017() def Building10017(): Unit = { // Name: ceiling_bldg_h_10017 Type: ceiling_bldg_h GUID: 14, MapID: 10017 LocalBuilding("ceiling_bldg_h_10017", 14, 10017, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1246.32f, 775.32f, 92.82f), Vector3(0f, 0f, 199f), ceiling_bldg_h))) - LocalObject(861, Door.Constructor(Vector3(1232.196f, 782.2896f, 97.099f)), owning_building_guid = 14) - LocalObject(865, Door.Constructor(Vector3(1247.928f, 758.4124f, 94.599f)), owning_building_guid = 14) - LocalObject(869, Door.Constructor(Vector3(1260.615f, 784.4556f, 94.599f)), owning_building_guid = 14) + LocalObject(863, Door.Constructor(Vector3(1232.196f, 782.2896f, 97.099f)), owning_building_guid = 14) + LocalObject(867, Door.Constructor(Vector3(1247.928f, 758.4124f, 94.599f)), owning_building_guid = 14) + LocalObject(871, Door.Constructor(Vector3(1260.615f, 784.4556f, 94.599f)), owning_building_guid = 14) } Building10015() def Building10015(): Unit = { // Name: ceiling_bldg_h_10015 Type: ceiling_bldg_h GUID: 15, MapID: 10015 LocalBuilding("ceiling_bldg_h_10015", 15, 10015, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1385.18f, 1124.38f, 120.28f), Vector3(0f, 0f, 0f), ceiling_bldg_h))) - LocalObject(901, Door.Constructor(Vector3(1368.69f, 1120.396f, 122.059f)), owning_building_guid = 15) - LocalObject(904, Door.Constructor(Vector3(1389.164f, 1140.89f, 122.059f)), owning_building_guid = 15) - LocalObject(908, Door.Constructor(Vector3(1396.265f, 1113.192f, 124.559f)), owning_building_guid = 15) + LocalObject(903, Door.Constructor(Vector3(1368.69f, 1120.396f, 122.059f)), owning_building_guid = 15) + LocalObject(906, Door.Constructor(Vector3(1389.164f, 1140.89f, 122.059f)), owning_building_guid = 15) + LocalObject(910, Door.Constructor(Vector3(1396.265f, 1113.192f, 124.559f)), owning_building_guid = 15) } Building10025() def Building10025(): Unit = { // Name: ceiling_bldg_j_10025 Type: ceiling_bldg_j GUID: 16, MapID: 10025 LocalBuilding("ceiling_bldg_j_10025", 16, 10025, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(744.75f, 1147.08f, 98.87f), Vector3(0f, 0f, 219f), ceiling_bldg_j))) - LocalObject(787, Door.Constructor(Vector3(736.8647f, 1156.792f, 100.649f)), owning_building_guid = 16) - LocalObject(790, Door.Constructor(Vector3(752.5978f, 1137.363f, 100.649f)), owning_building_guid = 16) + LocalObject(789, Door.Constructor(Vector3(736.8647f, 1156.792f, 100.649f)), owning_building_guid = 16) + LocalObject(792, Door.Constructor(Vector3(752.5978f, 1137.363f, 100.649f)), owning_building_guid = 16) } Building10014() def Building10014(): Unit = { // Name: ceiling_bldg_j_10014 Type: ceiling_bldg_j GUID: 17, MapID: 10014 LocalBuilding("ceiling_bldg_j_10014", 17, 10014, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1255.3f, 1091.51f, 109.62f), Vector3(0f, 0f, 0f), ceiling_bldg_j))) - LocalObject(867, Door.Constructor(Vector3(1255.316f, 1079f, 111.399f)), owning_building_guid = 17) - LocalObject(868, Door.Constructor(Vector3(1255.316f, 1104f, 111.399f)), owning_building_guid = 17) + LocalObject(869, Door.Constructor(Vector3(1255.316f, 1079f, 111.399f)), owning_building_guid = 17) + LocalObject(870, Door.Constructor(Vector3(1255.316f, 1104f, 111.399f)), owning_building_guid = 17) } Building10238() def Building10238(): Unit = { // Name: ceiling_bldg_j_10238 Type: ceiling_bldg_j GUID: 18, MapID: 10238 LocalBuilding("ceiling_bldg_j_10238", 18, 10238, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1393.65f, 837.81f, 98.87f), Vector3(0f, 0f, 0f), ceiling_bldg_j))) - LocalObject(906, Door.Constructor(Vector3(1393.666f, 825.3f, 100.649f)), owning_building_guid = 18) - LocalObject(907, Door.Constructor(Vector3(1393.666f, 850.3f, 100.649f)), owning_building_guid = 18) + LocalObject(908, Door.Constructor(Vector3(1393.666f, 825.3f, 100.649f)), owning_building_guid = 18) + LocalObject(909, Door.Constructor(Vector3(1393.666f, 850.3f, 100.649f)), owning_building_guid = 18) } Building10027() def Building10027(): Unit = { // Name: ceiling_bldg_z_10027 Type: ceiling_bldg_z GUID: 19, MapID: 10027 LocalBuilding("ceiling_bldg_z_10027", 19, 10027, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(916.61f, 913.02f, 110.84f), Vector3(0f, 0f, 0f), ceiling_bldg_z))) - LocalObject(813, Door.Constructor(Vector3(892.12f, 917.036f, 112.619f)), owning_building_guid = 19) - LocalObject(822, Door.Constructor(Vector3(949.12f, 917.036f, 112.619f)), owning_building_guid = 19) + LocalObject(815, Door.Constructor(Vector3(892.12f, 917.036f, 112.619f)), owning_building_guid = 19) + LocalObject(824, Door.Constructor(Vector3(949.12f, 917.036f, 112.619f)), owning_building_guid = 19) } Building10013() def Building10013(): Unit = { // Name: ground_bldg_a_10013 Type: ground_bldg_a GUID: 84, MapID: 10013 LocalBuilding("ground_bldg_a_10013", 84, 10013, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(933.13f, 698.34f, 81.85f), Vector3(0f, 0f, 313f), ground_bldg_a))) - LocalObject(819, Door.Constructor(Vector3(929.3392f, 714.15f, 83.629f)), owning_building_guid = 84) - LocalObject(821, Door.Constructor(Vector3(947.2369f, 689.1008f, 83.629f)), owning_building_guid = 84) + LocalObject(821, Door.Constructor(Vector3(929.3392f, 714.15f, 83.629f)), owning_building_guid = 84) + LocalObject(823, Door.Constructor(Vector3(947.2369f, 689.1008f, 83.629f)), owning_building_guid = 84) } Building10003() def Building10003(): Unit = { // Name: ground_bldg_c_10003 Type: ground_bldg_c GUID: 85, MapID: 10003 LocalBuilding("ground_bldg_c_10003", 85, 10003, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(750.69f, 808.58f, 91.29f), Vector3(0f, 0f, 152f), ground_bldg_c))) - LocalObject(773, Door.Constructor(Vector3(700.9291f, 812.9419f, 93.069f)), owning_building_guid = 85) - LocalObject(779, Door.Constructor(Vector3(715.4828f, 840.3133f, 93.069f)), owning_building_guid = 85) - LocalObject(789, Door.Constructor(Vector3(750.1529f, 804.3535f, 93.069f)), owning_building_guid = 85) + LocalObject(775, Door.Constructor(Vector3(700.9291f, 812.9419f, 93.069f)), owning_building_guid = 85) + LocalObject(781, Door.Constructor(Vector3(715.4828f, 840.3133f, 93.069f)), owning_building_guid = 85) + LocalObject(791, Door.Constructor(Vector3(750.1529f, 804.3535f, 93.069f)), owning_building_guid = 85) } Building10295() def Building10295(): Unit = { // Name: ground_bldg_c_10295 Type: ground_bldg_c GUID: 86, MapID: 10295 LocalBuilding("ground_bldg_c_10295", 86, 10295, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(942.14f, 752.71f, 85.39f), Vector3(0f, 0f, 0f), ground_bldg_c))) - LocalObject(820, Door.Constructor(Vector3(940.63f, 756.694f, 87.169f)), owning_building_guid = 86) - LocalObject(824, Door.Constructor(Vector3(988.124f, 741.22f, 87.169f)), owning_building_guid = 86) - LocalObject(825, Door.Constructor(Vector3(988.124f, 772.22f, 87.169f)), owning_building_guid = 86) + LocalObject(822, Door.Constructor(Vector3(940.63f, 756.694f, 87.169f)), owning_building_guid = 86) + LocalObject(826, Door.Constructor(Vector3(988.124f, 741.22f, 87.169f)), owning_building_guid = 86) + LocalObject(827, Door.Constructor(Vector3(988.124f, 772.22f, 87.169f)), owning_building_guid = 86) } Building10170() def Building10170(): Unit = { // Name: ground_bldg_c_10170 Type: ground_bldg_c GUID: 87, MapID: 10170 LocalBuilding("ground_bldg_c_10170", 87, 10170, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1209.14f, 1162.92f, 80.39f), Vector3(0f, 0f, 312f), ground_bldg_c))) - LocalObject(857, Door.Constructor(Vector3(1211.09f, 1166.708f, 82.169f)), owning_building_guid = 87) - LocalObject(860, Door.Constructor(Vector3(1231.371f, 1121.059f, 82.169f)), owning_building_guid = 87) - LocalObject(866, Door.Constructor(Vector3(1254.408f, 1141.802f, 82.169f)), owning_building_guid = 87) + LocalObject(859, Door.Constructor(Vector3(1211.09f, 1166.708f, 82.169f)), owning_building_guid = 87) + LocalObject(862, Door.Constructor(Vector3(1231.371f, 1121.059f, 82.169f)), owning_building_guid = 87) + LocalObject(868, Door.Constructor(Vector3(1254.408f, 1141.802f, 82.169f)), owning_building_guid = 87) } Building10302() def Building10302(): Unit = { // Name: ground_bldg_c_10302 Type: ground_bldg_c GUID: 88, MapID: 10302 LocalBuilding("ground_bldg_c_10302", 88, 10302, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1236.42f, 689.57f, 84.46f), Vector3(0f, 0f, 0f), ground_bldg_c))) - LocalObject(863, Door.Constructor(Vector3(1234.91f, 693.554f, 86.239f)), owning_building_guid = 88) - LocalObject(871, Door.Constructor(Vector3(1282.404f, 678.08f, 86.239f)), owning_building_guid = 88) - LocalObject(872, Door.Constructor(Vector3(1282.404f, 709.08f, 86.239f)), owning_building_guid = 88) + LocalObject(865, Door.Constructor(Vector3(1234.91f, 693.554f, 86.239f)), owning_building_guid = 88) + LocalObject(873, Door.Constructor(Vector3(1282.404f, 678.08f, 86.239f)), owning_building_guid = 88) + LocalObject(874, Door.Constructor(Vector3(1282.404f, 709.08f, 86.239f)), owning_building_guid = 88) } Building10237() def Building10237(): Unit = { // Name: ground_bldg_d_10237 Type: ground_bldg_d GUID: 89, MapID: 10237 LocalBuilding("ground_bldg_d_10237", 89, 10237, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(713.63f, 978.09f, 54.81f), Vector3(0f, 0f, 27f), ground_bldg_d))) - LocalObject(771, Door.Constructor(Vector3(698.0391f, 970.164f, 56.545f)), owning_building_guid = 89) - LocalObject(776, Door.Constructor(Vector3(705.704f, 993.681f, 56.545f)), owning_building_guid = 89) - LocalObject(782, Door.Constructor(Vector3(721.5936f, 962.4958f, 56.545f)), owning_building_guid = 89) - LocalObject(784, Door.Constructor(Vector3(729.2242f, 986.0536f, 56.545f)), owning_building_guid = 89) + LocalObject(773, Door.Constructor(Vector3(698.0391f, 970.164f, 56.545f)), owning_building_guid = 89) + LocalObject(778, Door.Constructor(Vector3(705.704f, 993.681f, 56.545f)), owning_building_guid = 89) + LocalObject(784, Door.Constructor(Vector3(721.5936f, 962.4958f, 56.545f)), owning_building_guid = 89) + LocalObject(786, Door.Constructor(Vector3(729.2242f, 986.0536f, 56.545f)), owning_building_guid = 89) } Building10234() def Building10234(): Unit = { // Name: ground_bldg_d_10234 Type: ground_bldg_d GUID: 90, MapID: 10234 LocalBuilding("ground_bldg_d_10234", 90, 10234, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(763.49f, 732.12f, 94.62f), Vector3(0f, 0f, 200f), ground_bldg_d))) - LocalObject(788, Door.Constructor(Vector3(747.0414f, 726.1162f, 96.355f)), owning_building_guid = 90) - LocalObject(791, Door.Constructor(Vector3(757.4862f, 748.5685f, 96.355f)), owning_building_guid = 90) - LocalObject(794, Door.Constructor(Vector3(769.4569f, 715.6793f, 96.355f)), owning_building_guid = 90) - LocalObject(797, Door.Constructor(Vector3(779.9307f, 738.0869f, 96.355f)), owning_building_guid = 90) + LocalObject(790, Door.Constructor(Vector3(747.0414f, 726.1162f, 96.355f)), owning_building_guid = 90) + LocalObject(793, Door.Constructor(Vector3(757.4862f, 748.5685f, 96.355f)), owning_building_guid = 90) + LocalObject(796, Door.Constructor(Vector3(769.4569f, 715.6793f, 96.355f)), owning_building_guid = 90) + LocalObject(799, Door.Constructor(Vector3(779.9307f, 738.0869f, 96.355f)), owning_building_guid = 90) } Building10357() def Building10357(): Unit = { // Name: ground_bldg_d_10357 Type: ground_bldg_d GUID: 91, MapID: 10357 LocalBuilding("ground_bldg_d_10357", 91, 10357, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(902.88f, 1372.77f, 43.35f), Vector3(0f, 0f, 0f), ground_bldg_d))) - LocalObject(811, Door.Constructor(Vector3(885.39f, 1372.786f, 45.085f)), owning_building_guid = 91) - LocalObject(815, Door.Constructor(Vector3(902.896f, 1355.26f, 45.085f)), owning_building_guid = 91) - LocalObject(816, Door.Constructor(Vector3(902.896f, 1390.26f, 45.085f)), owning_building_guid = 91) - LocalObject(818, Door.Constructor(Vector3(920.39f, 1372.786f, 45.085f)), owning_building_guid = 91) + LocalObject(813, Door.Constructor(Vector3(885.39f, 1372.786f, 45.085f)), owning_building_guid = 91) + LocalObject(817, Door.Constructor(Vector3(902.896f, 1355.26f, 45.085f)), owning_building_guid = 91) + LocalObject(818, Door.Constructor(Vector3(902.896f, 1390.26f, 45.085f)), owning_building_guid = 91) + LocalObject(820, Door.Constructor(Vector3(920.39f, 1372.786f, 45.085f)), owning_building_guid = 91) } Building10074() def Building10074(): Unit = { // Name: ground_bldg_d_10074 Type: ground_bldg_d GUID: 92, MapID: 10074 LocalBuilding("ground_bldg_d_10074", 92, 10074, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1054.39f, 1246.85f, 72.94f), Vector3(0f, 0f, 0f), ground_bldg_d))) - LocalObject(835, Door.Constructor(Vector3(1036.9f, 1246.866f, 74.675f)), owning_building_guid = 92) - LocalObject(838, Door.Constructor(Vector3(1054.406f, 1229.34f, 74.675f)), owning_building_guid = 92) - LocalObject(839, Door.Constructor(Vector3(1054.406f, 1264.34f, 74.675f)), owning_building_guid = 92) - LocalObject(844, Door.Constructor(Vector3(1071.9f, 1246.866f, 74.675f)), owning_building_guid = 92) + LocalObject(837, Door.Constructor(Vector3(1036.9f, 1246.866f, 74.675f)), owning_building_guid = 92) + LocalObject(840, Door.Constructor(Vector3(1054.406f, 1229.34f, 74.675f)), owning_building_guid = 92) + LocalObject(841, Door.Constructor(Vector3(1054.406f, 1264.34f, 74.675f)), owning_building_guid = 92) + LocalObject(846, Door.Constructor(Vector3(1071.9f, 1246.866f, 74.675f)), owning_building_guid = 92) } Building10291() def Building10291(): Unit = { // Name: ground_bldg_d_10291 Type: ground_bldg_d GUID: 93, MapID: 10291 LocalBuilding("ground_bldg_d_10291", 93, 10291, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1226.43f, 1243.3f, 94.69f), Vector3(0f, 0f, 0f), ground_bldg_d))) - LocalObject(856, Door.Constructor(Vector3(1208.94f, 1243.316f, 96.425f)), owning_building_guid = 93) - LocalObject(858, Door.Constructor(Vector3(1226.446f, 1225.79f, 96.425f)), owning_building_guid = 93) - LocalObject(859, Door.Constructor(Vector3(1226.446f, 1260.79f, 96.425f)), owning_building_guid = 93) - LocalObject(864, Door.Constructor(Vector3(1243.94f, 1243.316f, 96.425f)), owning_building_guid = 93) + LocalObject(858, Door.Constructor(Vector3(1208.94f, 1243.316f, 96.425f)), owning_building_guid = 93) + LocalObject(860, Door.Constructor(Vector3(1226.446f, 1225.79f, 96.425f)), owning_building_guid = 93) + LocalObject(861, Door.Constructor(Vector3(1226.446f, 1260.79f, 96.425f)), owning_building_guid = 93) + LocalObject(866, Door.Constructor(Vector3(1243.94f, 1243.316f, 96.425f)), owning_building_guid = 93) } Building10135() def Building10135(): Unit = { // Name: ground_bldg_e_10135 Type: ground_bldg_e GUID: 94, MapID: 10135 LocalBuilding("ground_bldg_e_10135", 94, 10135, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1056.2f, 739.36f, 68.24f), Vector3(0f, 0f, 191f), ground_bldg_e))) - LocalObject(834, Door.Constructor(Vector3(1033.179f, 726.7191f, 75.519f)), owning_building_guid = 94) - LocalObject(836, Door.Constructor(Vector3(1042.885f, 708.2314f, 70.019f)), owning_building_guid = 94) - LocalObject(841, Door.Constructor(Vector3(1058.492f, 706.6871f, 75.519f)), owning_building_guid = 94) - LocalObject(843, Door.Constructor(Vector3(1067.806f, 742.6246f, 70.019f)), owning_building_guid = 94) + LocalObject(836, Door.Constructor(Vector3(1033.179f, 726.7191f, 75.519f)), owning_building_guid = 94) + LocalObject(838, Door.Constructor(Vector3(1042.885f, 708.2314f, 70.019f)), owning_building_guid = 94) + LocalObject(843, Door.Constructor(Vector3(1058.492f, 706.6871f, 75.519f)), owning_building_guid = 94) + LocalObject(845, Door.Constructor(Vector3(1067.806f, 742.6246f, 70.019f)), owning_building_guid = 94) } Building10002() def Building10002(): Unit = { // Name: ground_bldg_f_10002 Type: ground_bldg_f GUID: 95, MapID: 10002 LocalBuilding("ground_bldg_f_10002", 95, 10002, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(689.69f, 665.37f, 76.67f), Vector3(0f, 0f, 333f), ground_bldg_f))) - LocalObject(759, Door.Constructor(Vector3(662.3607f, 656.8664f, 78.449f)), owning_building_guid = 95) - LocalObject(778, Door.Constructor(Vector3(713.3111f, 685.332f, 78.449f)), owning_building_guid = 95) + LocalObject(761, Door.Constructor(Vector3(662.3607f, 656.8664f, 78.449f)), owning_building_guid = 95) + LocalObject(780, Door.Constructor(Vector3(713.3111f, 685.332f, 78.449f)), owning_building_guid = 95) } Building10061() def Building10061(): Unit = { // Name: ground_bldg_f_10061 Type: ground_bldg_f GUID: 96, MapID: 10061 LocalBuilding("ground_bldg_f_10061", 96, 10061, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(991.58f, 1312.88f, 67.64f), Vector3(0f, 0f, 196f), ground_bldg_f))) - LocalObject(823, Door.Constructor(Vector3(987.9187f, 1282.171f, 69.419f)), owning_building_guid = 96) - LocalObject(828, Door.Constructor(Vector3(1005.768f, 1337.738f, 69.419f)), owning_building_guid = 96) + LocalObject(825, Door.Constructor(Vector3(987.9187f, 1282.171f, 69.419f)), owning_building_guid = 96) + LocalObject(830, Door.Constructor(Vector3(1005.768f, 1337.738f, 69.419f)), owning_building_guid = 96) } Building10001() def Building10001(): Unit = { // Name: ground_bldg_f_10001 Type: ground_bldg_f GUID: 97, MapID: 10001 LocalBuilding("ground_bldg_f_10001", 97, 10001, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1315.3f, 1276.75f, 76.67f), Vector3(0f, 0f, 133f), ground_bldg_f))) - LocalObject(875, Door.Constructor(Vector3(1286.276f, 1266.071f, 78.449f)), owning_building_guid = 97) - LocalObject(896, Door.Constructor(Vector3(1343.89f, 1275.394f, 78.449f)), owning_building_guid = 97) + LocalObject(877, Door.Constructor(Vector3(1286.276f, 1266.071f, 78.449f)), owning_building_guid = 97) + LocalObject(898, Door.Constructor(Vector3(1343.89f, 1275.394f, 78.449f)), owning_building_guid = 97) } Building10147() def Building10147(): Unit = { // Name: ground_bldg_g_10147 Type: ground_bldg_g GUID: 98, MapID: 10147 LocalBuilding("ground_bldg_g_10147", 98, 10147, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(624.24f, 967.02f, 72.09f), Vector3(0f, 0f, 0f), ground_bldg_g))) - LocalObject(751, Door.Constructor(Vector3(616.256f, 950.51f, 73.869f)), owning_building_guid = 98) - LocalObject(753, Door.Constructor(Vector3(624.256f, 984.51f, 73.869f)), owning_building_guid = 98) + LocalObject(753, Door.Constructor(Vector3(616.256f, 950.51f, 73.869f)), owning_building_guid = 98) + LocalObject(755, Door.Constructor(Vector3(624.256f, 984.51f, 73.869f)), owning_building_guid = 98) } Building10154() def Building10154(): Unit = { // Name: ground_bldg_h_10154 Type: ground_bldg_h GUID: 99, MapID: 10154 LocalBuilding("ground_bldg_h_10154", 99, 10154, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(654.94f, 1129.19f, 68.99f), Vector3(0f, 0f, 0f), ground_bldg_h))) - LocalObject(754, Door.Constructor(Vector3(638.45f, 1125.206f, 70.769f)), owning_building_guid = 99) - LocalObject(758, Door.Constructor(Vector3(658.924f, 1145.7f, 70.769f)), owning_building_guid = 99) - LocalObject(763, Door.Constructor(Vector3(666.025f, 1118.002f, 73.269f)), owning_building_guid = 99) + LocalObject(756, Door.Constructor(Vector3(638.45f, 1125.206f, 70.769f)), owning_building_guid = 99) + LocalObject(760, Door.Constructor(Vector3(658.924f, 1145.7f, 70.769f)), owning_building_guid = 99) + LocalObject(765, Door.Constructor(Vector3(666.025f, 1118.002f, 73.269f)), owning_building_guid = 99) } Building10004() def Building10004(): Unit = { // Name: ground_bldg_i_10004 Type: ground_bldg_i GUID: 100, MapID: 10004 LocalBuilding("ground_bldg_i_10004", 100, 10004, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(641.6f, 811.71f, 80.39f), Vector3(0f, 0f, 19f), ground_bldg_i))) - LocalObject(752, Door.Constructor(Vector3(617.2995f, 807.0613f, 82.169f)), owning_building_guid = 100) - LocalObject(762, Door.Constructor(Vector3(664.5754f, 823.3397f, 82.169f)), owning_building_guid = 100) + LocalObject(754, Door.Constructor(Vector3(617.2995f, 807.0613f, 82.169f)), owning_building_guid = 100) + LocalObject(764, Door.Constructor(Vector3(664.5754f, 823.3397f, 82.169f)), owning_building_guid = 100) } Building10306() def Building10306(): Unit = { // Name: ground_bldg_i_10306 Type: ground_bldg_i GUID: 101, MapID: 10306 LocalBuilding("ground_bldg_i_10306", 101, 10306, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1310.62f, 1122.78f, 80.99f), Vector3(0f, 0f, 179f), ground_bldg_i))) - LocalObject(874, Door.Constructor(Vector3(1285.052f, 1119.71f, 82.769f)), owning_building_guid = 101) - LocalObject(893, Door.Constructor(Vector3(1335.045f, 1118.837f, 82.769f)), owning_building_guid = 101) + LocalObject(876, Door.Constructor(Vector3(1285.052f, 1119.71f, 82.769f)), owning_building_guid = 101) + LocalObject(895, Door.Constructor(Vector3(1335.045f, 1118.837f, 82.769f)), owning_building_guid = 101) } Building10075() def Building10075(): Unit = { // Name: ground_bldg_j_10075 Type: ground_bldg_j GUID: 102, MapID: 10075 LocalBuilding("ground_bldg_j_10075", 102, 10075, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1060.18f, 1311.97f, 73.4f), Vector3(0f, 0f, 343f), ground_bldg_j))) - LocalObject(840, Door.Constructor(Vector3(1056.538f, 1300.002f, 75.179f)), owning_building_guid = 102) - LocalObject(842, Door.Constructor(Vector3(1063.847f, 1323.91f, 75.179f)), owning_building_guid = 102) + LocalObject(842, Door.Constructor(Vector3(1056.538f, 1300.002f, 75.179f)), owning_building_guid = 102) + LocalObject(844, Door.Constructor(Vector3(1063.847f, 1323.91f, 75.179f)), owning_building_guid = 102) } Building10322() def Building10322(): Unit = { // Name: NW_Redoubt Type: redoubt GUID: 103, MapID: 10322 LocalBuilding("NW_Redoubt", 103, 10322, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(718.55f, 1209.17f, 43.36f), Vector3(0f, 0f, 346f), redoubt))) - LocalObject(1023, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 103) - LocalObject(774, Door.Constructor(Vector3(701.5834f, 1213.417f, 45.095f)), owning_building_guid = 103) - LocalObject(777, Door.Constructor(Vector3(709.5589f, 1223.861f, 55.139f)), owning_building_guid = 103) - LocalObject(781, Door.Constructor(Vector3(717.5706f, 1221.859f, 55.119f)), owning_building_guid = 103) - LocalObject(783, Door.Constructor(Vector3(725.3601f, 1219.95f, 55.119f)), owning_building_guid = 103) - LocalObject(785, Door.Constructor(Vector3(733.3605f, 1217.96f, 55.139f)), owning_building_guid = 103) - LocalObject(786, Door.Constructor(Vector3(735.5438f, 1204.949f, 45.095f)), owning_building_guid = 103) - LocalObject(1045, Terminal.Constructor(Vector3(713.951f, 1191.242f, 43.3158f), vanu_equipment_term), owning_building_guid = 103) - LocalObject(1047, Terminal.Constructor(Vector3(723.0927f, 1227.324f, 43.3135f), vanu_equipment_term), owning_building_guid = 103) - LocalObject(982, SpawnTube.Constructor(Vector3(718.55f, 1209.17f, 43.36f), Vector3(0, 0, 194)), owning_building_guid = 103) - LocalObject(970, Painbox.Constructor(Vector3(718.6603f, 1209.442f, 51.149f), painbox_continuous), owning_building_guid = 103) + LocalObject(1025, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 103) + LocalObject(776, Door.Constructor(Vector3(701.5834f, 1213.417f, 45.095f)), owning_building_guid = 103) + LocalObject(779, Door.Constructor(Vector3(709.5589f, 1223.861f, 55.139f)), owning_building_guid = 103) + LocalObject(783, Door.Constructor(Vector3(717.5706f, 1221.859f, 55.119f)), owning_building_guid = 103) + LocalObject(785, Door.Constructor(Vector3(725.3601f, 1219.95f, 55.119f)), owning_building_guid = 103) + LocalObject(787, Door.Constructor(Vector3(733.3605f, 1217.96f, 55.139f)), owning_building_guid = 103) + LocalObject(788, Door.Constructor(Vector3(735.5438f, 1204.949f, 45.095f)), owning_building_guid = 103) + LocalObject(1047, Terminal.Constructor(Vector3(713.951f, 1191.242f, 43.3158f), vanu_equipment_term), owning_building_guid = 103) + LocalObject(1049, Terminal.Constructor(Vector3(723.0927f, 1227.324f, 43.3135f), vanu_equipment_term), owning_building_guid = 103) + LocalObject(984, SpawnTube.Constructor(Vector3(718.55f, 1209.17f, 43.36f), Vector3(0, 0, 194)), owning_building_guid = 103) + LocalObject(972, Painbox.Constructor(Vector3(718.6603f, 1209.442f, 51.149f), painbox_continuous), owning_building_guid = 103) } Building10359() def Building10359(): Unit = { // Name: SE_Redoubt Type: redoubt GUID: 104, MapID: 10359 LocalBuilding("SE_Redoubt", 104, 10359, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1397.63f, 773.07f, 43.36f), Vector3(0f, 0f, 0f), redoubt))) - LocalObject(1027, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 104) - LocalObject(902, Door.Constructor(Vector3(1380.14f, 773.086f, 45.095f)), owning_building_guid = 104) - LocalObject(903, Door.Constructor(Vector3(1385.352f, 785.149f, 55.139f)), owning_building_guid = 104) - LocalObject(905, Door.Constructor(Vector3(1393.61f, 785.145f, 55.119f)), owning_building_guid = 104) - LocalObject(909, Door.Constructor(Vector3(1401.63f, 785.177f, 55.119f)), owning_building_guid = 104) - LocalObject(910, Door.Constructor(Vector3(1409.874f, 785.182f, 55.139f)), owning_building_guid = 104) - LocalObject(911, Door.Constructor(Vector3(1415.14f, 773.086f, 45.095f)), owning_building_guid = 104) + LocalObject(1029, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 104) + LocalObject(904, Door.Constructor(Vector3(1380.14f, 773.086f, 45.095f)), owning_building_guid = 104) + LocalObject(905, Door.Constructor(Vector3(1385.352f, 785.149f, 55.139f)), owning_building_guid = 104) + LocalObject(907, Door.Constructor(Vector3(1393.61f, 785.145f, 55.119f)), owning_building_guid = 104) + LocalObject(911, Door.Constructor(Vector3(1401.63f, 785.177f, 55.119f)), owning_building_guid = 104) + LocalObject(912, Door.Constructor(Vector3(1409.874f, 785.182f, 55.139f)), owning_building_guid = 104) + LocalObject(913, Door.Constructor(Vector3(1415.14f, 773.086f, 45.095f)), owning_building_guid = 104) LocalObject(1082, Terminal.Constructor(Vector3(1397.505f, 754.5616f, 43.3158f), vanu_equipment_term), owning_building_guid = 104) LocalObject(1083, Terminal.Constructor(Vector3(1397.646f, 791.784f, 43.3135f), vanu_equipment_term), owning_building_guid = 104) - LocalObject(983, SpawnTube.Constructor(Vector3(1397.63f, 773.07f, 43.36f), Vector3(0, 0, 180)), owning_building_guid = 104) - LocalObject(973, Painbox.Constructor(Vector3(1397.671f, 773.3606f, 51.149f), painbox_continuous), owning_building_guid = 104) + LocalObject(985, SpawnTube.Constructor(Vector3(1397.63f, 773.07f, 43.36f), Vector3(0, 0, 180)), owning_building_guid = 104) + LocalObject(975, Painbox.Constructor(Vector3(1397.671f, 773.3606f, 51.149f), painbox_continuous), owning_building_guid = 104) } Building10005() def Building10005(): Unit = { // Name: SW_Stasis Type: vanu_control_point GUID: 210, MapID: 10005 LocalBuilding("SW_Stasis", 210, 10005, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(662.53f, 731.92f, 71.25f), Vector3(0f, 0f, 200f), vanu_control_point))) - LocalObject(1022, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 210) - LocalObject(750, Door.Constructor(Vector3(610.1769f, 740.5507f, 73.029f)), owning_building_guid = 210) - LocalObject(755, Door.Constructor(Vector3(642.492f, 688.1669f, 73.029f)), owning_building_guid = 210) - LocalObject(756, Door.Constructor(Vector3(648.6942f, 729.0295f, 77.97f)), owning_building_guid = 210) - LocalObject(757, Door.Constructor(Vector3(655.8808f, 744.3877f, 77.97f)), owning_building_guid = 210) - LocalObject(760, Door.Constructor(Vector3(663.4542f, 747.4326f, 103.029f)), owning_building_guid = 210) - LocalObject(761, Door.Constructor(Vector3(664.0893f, 721.8351f, 77.97f)), owning_building_guid = 210) - LocalObject(764, Door.Constructor(Vector3(666.1021f, 739.6136f, 103.009f)), owning_building_guid = 210) - LocalObject(765, Door.Constructor(Vector3(668.8757f, 732.0895f, 103.009f)), owning_building_guid = 210) - LocalObject(766, Door.Constructor(Vector3(671.239f, 737.2011f, 77.97f)), owning_building_guid = 210) - LocalObject(767, Door.Constructor(Vector3(671.8712f, 724.4004f, 103.029f)), owning_building_guid = 210) - LocalObject(768, Door.Constructor(Vector3(673.0169f, 767.94f, 73.029f)), owning_building_guid = 210) - LocalObject(772, Door.Constructor(Vector3(699.4913f, 730.4573f, 73.029f)), owning_building_guid = 210) - LocalObject(1032, Terminal.Constructor(Vector3(649.8383f, 735.5905f, 76.263f), vanu_equipment_term), owning_building_guid = 210) - LocalObject(1033, Terminal.Constructor(Vector3(651.4671f, 739.1439f, 76.267f), vanu_equipment_term), owning_building_guid = 210) - LocalObject(1034, Terminal.Constructor(Vector3(653.808f, 724.6984f, 76.267f), vanu_equipment_term), owning_building_guid = 210) - LocalObject(1035, Terminal.Constructor(Vector3(657.4075f, 723.016f, 76.263f), vanu_equipment_term), owning_building_guid = 210) - LocalObject(1036, Terminal.Constructor(Vector3(662.4866f, 743.2345f, 76.263f), vanu_equipment_term), owning_building_guid = 210) - LocalObject(1037, Terminal.Constructor(Vector3(666.0861f, 741.5521f, 76.267f), vanu_equipment_term), owning_building_guid = 210) - LocalObject(1038, Terminal.Constructor(Vector3(668.4279f, 727.1069f, 76.267f), vanu_equipment_term), owning_building_guid = 210) - LocalObject(1039, Terminal.Constructor(Vector3(670.1102f, 730.7064f, 76.263f), vanu_equipment_term), owning_building_guid = 210) + LocalObject(1024, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 210) + LocalObject(752, Door.Constructor(Vector3(610.1769f, 740.5507f, 73.029f)), owning_building_guid = 210) + LocalObject(757, Door.Constructor(Vector3(642.492f, 688.1669f, 73.029f)), owning_building_guid = 210) + LocalObject(758, Door.Constructor(Vector3(648.6942f, 729.0295f, 77.97f)), owning_building_guid = 210) + LocalObject(759, Door.Constructor(Vector3(655.8808f, 744.3877f, 77.97f)), owning_building_guid = 210) + LocalObject(762, Door.Constructor(Vector3(663.4542f, 747.4326f, 103.029f)), owning_building_guid = 210) + LocalObject(763, Door.Constructor(Vector3(664.0893f, 721.8351f, 77.97f)), owning_building_guid = 210) + LocalObject(766, Door.Constructor(Vector3(666.1021f, 739.6136f, 103.009f)), owning_building_guid = 210) + LocalObject(767, Door.Constructor(Vector3(668.8757f, 732.0895f, 103.009f)), owning_building_guid = 210) + LocalObject(768, Door.Constructor(Vector3(671.239f, 737.2011f, 77.97f)), owning_building_guid = 210) + LocalObject(769, Door.Constructor(Vector3(671.8712f, 724.4004f, 103.029f)), owning_building_guid = 210) + LocalObject(770, Door.Constructor(Vector3(673.0169f, 767.94f, 73.029f)), owning_building_guid = 210) + LocalObject(774, Door.Constructor(Vector3(699.4913f, 730.4573f, 73.029f)), owning_building_guid = 210) + LocalObject(1034, Terminal.Constructor(Vector3(649.8383f, 735.5905f, 76.263f), vanu_equipment_term), owning_building_guid = 210) + LocalObject(1035, Terminal.Constructor(Vector3(651.4671f, 739.1439f, 76.267f), vanu_equipment_term), owning_building_guid = 210) + LocalObject(1036, Terminal.Constructor(Vector3(653.808f, 724.6984f, 76.267f), vanu_equipment_term), owning_building_guid = 210) + LocalObject(1037, Terminal.Constructor(Vector3(657.4075f, 723.016f, 76.263f), vanu_equipment_term), owning_building_guid = 210) + LocalObject(1038, Terminal.Constructor(Vector3(662.4866f, 743.2345f, 76.263f), vanu_equipment_term), owning_building_guid = 210) + LocalObject(1039, Terminal.Constructor(Vector3(666.0861f, 741.5521f, 76.267f), vanu_equipment_term), owning_building_guid = 210) + LocalObject(1040, Terminal.Constructor(Vector3(668.4279f, 727.1069f, 76.267f), vanu_equipment_term), owning_building_guid = 210) + LocalObject(1041, Terminal.Constructor(Vector3(670.1102f, 730.7064f, 76.263f), vanu_equipment_term), owning_building_guid = 210) LocalObject(1097, SpawnTube.Constructor(Vector3(659.9666f, 733.1154f, 76.389f), Vector3(0, 0, 340)), owning_building_guid = 210) - LocalObject(969, Painbox.Constructor(Vector3(660.1337f, 733.4966f, 85.5918f), painbox_continuous), owning_building_guid = 210) - LocalObject(974, Painbox.Constructor(Vector3(646.2076f, 727.696f, 80.14f), painbox_door_radius_continuous), owning_building_guid = 210) - LocalObject(975, Painbox.Constructor(Vector3(655.5827f, 746.0699f, 80.14f), painbox_door_radius_continuous), owning_building_guid = 210) - LocalObject(976, Painbox.Constructor(Vector3(664.7043f, 719.9772f, 80.14f), painbox_door_radius_continuous), owning_building_guid = 210) - LocalObject(977, Painbox.Constructor(Vector3(673.4529f, 737.9102f, 79.54f), painbox_door_radius_continuous), owning_building_guid = 210) + LocalObject(971, Painbox.Constructor(Vector3(660.1337f, 733.4966f, 85.5918f), painbox_continuous), owning_building_guid = 210) + LocalObject(976, Painbox.Constructor(Vector3(646.2076f, 727.696f, 80.14f), painbox_door_radius_continuous), owning_building_guid = 210) + LocalObject(977, Painbox.Constructor(Vector3(655.5827f, 746.0699f, 80.14f), painbox_door_radius_continuous), owning_building_guid = 210) + LocalObject(978, Painbox.Constructor(Vector3(664.7043f, 719.9772f, 80.14f), painbox_door_radius_continuous), owning_building_guid = 210) + LocalObject(979, Painbox.Constructor(Vector3(673.4529f, 737.9102f, 79.54f), painbox_door_radius_continuous), owning_building_guid = 210) } Building10173() def Building10173(): Unit = { // Name: NE_Stasis Type: vanu_control_point GUID: 211, MapID: 10173 LocalBuilding("NE_Stasis", 211, 10173, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1318.15f, 1204.93f, 71.05f), Vector3(0f, 0f, 0f), vanu_control_point))) - LocalObject(1026, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 211) - LocalObject(873, Door.Constructor(Vector3(1283.918f, 1218.946f, 72.829f)), owning_building_guid = 211) - LocalObject(876, Door.Constructor(Vector3(1295.976f, 1174.669f, 72.829f)), owning_building_guid = 211) - LocalObject(879, Door.Constructor(Vector3(1308.16f, 1202.946f, 77.77f)), owning_building_guid = 211) - LocalObject(882, Door.Constructor(Vector3(1311.976f, 1190.669f, 102.829f)), owning_building_guid = 211) - LocalObject(883, Door.Constructor(Vector3(1311.944f, 1215.191f, 102.829f)), owning_building_guid = 211) - LocalObject(884, Door.Constructor(Vector3(1312.162f, 1198.922f, 102.809f)), owning_building_guid = 211) - LocalObject(885, Door.Constructor(Vector3(1312.129f, 1206.941f, 102.809f)), owning_building_guid = 211) - LocalObject(888, Door.Constructor(Vector3(1320.134f, 1190.94f, 77.77f)), owning_building_guid = 211) - LocalObject(889, Door.Constructor(Vector3(1320.134f, 1214.94f, 77.77f)), owning_building_guid = 211) - LocalObject(891, Door.Constructor(Vector3(1332.14f, 1202.914f, 77.77f)), owning_building_guid = 211) - LocalObject(898, Door.Constructor(Vector3(1351.944f, 1239.191f, 72.829f)), owning_building_guid = 211) - LocalObject(900, Door.Constructor(Vector3(1364.394f, 1178.914f, 72.829f)), owning_building_guid = 211) - LocalObject(1068, Terminal.Constructor(Vector3(1311.442f, 1208.663f, 76.063f), vanu_equipment_term), owning_building_guid = 211) - LocalObject(1069, Terminal.Constructor(Vector3(1311.514f, 1197.095f, 76.067f), vanu_equipment_term), owning_building_guid = 211) - LocalObject(1071, Terminal.Constructor(Vector3(1314.254f, 1211.47f, 76.067f), vanu_equipment_term), owning_building_guid = 211) - LocalObject(1072, Terminal.Constructor(Vector3(1314.321f, 1194.283f, 76.063f), vanu_equipment_term), owning_building_guid = 211) + LocalObject(1028, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 211) + LocalObject(875, Door.Constructor(Vector3(1283.918f, 1218.946f, 72.829f)), owning_building_guid = 211) + LocalObject(878, Door.Constructor(Vector3(1295.976f, 1174.669f, 72.829f)), owning_building_guid = 211) + LocalObject(881, Door.Constructor(Vector3(1308.16f, 1202.946f, 77.77f)), owning_building_guid = 211) + LocalObject(884, Door.Constructor(Vector3(1311.976f, 1190.669f, 102.829f)), owning_building_guid = 211) + LocalObject(885, Door.Constructor(Vector3(1311.944f, 1215.191f, 102.829f)), owning_building_guid = 211) + LocalObject(886, Door.Constructor(Vector3(1312.162f, 1198.922f, 102.809f)), owning_building_guid = 211) + LocalObject(887, Door.Constructor(Vector3(1312.129f, 1206.941f, 102.809f)), owning_building_guid = 211) + LocalObject(890, Door.Constructor(Vector3(1320.134f, 1190.94f, 77.77f)), owning_building_guid = 211) + LocalObject(891, Door.Constructor(Vector3(1320.134f, 1214.94f, 77.77f)), owning_building_guid = 211) + LocalObject(893, Door.Constructor(Vector3(1332.14f, 1202.914f, 77.77f)), owning_building_guid = 211) + LocalObject(900, Door.Constructor(Vector3(1351.944f, 1239.191f, 72.829f)), owning_building_guid = 211) + LocalObject(902, Door.Constructor(Vector3(1364.394f, 1178.914f, 72.829f)), owning_building_guid = 211) + LocalObject(1069, Terminal.Constructor(Vector3(1311.442f, 1208.663f, 76.063f), vanu_equipment_term), owning_building_guid = 211) + LocalObject(1070, Terminal.Constructor(Vector3(1311.514f, 1197.095f, 76.067f), vanu_equipment_term), owning_building_guid = 211) + LocalObject(1072, Terminal.Constructor(Vector3(1314.254f, 1211.47f, 76.067f), vanu_equipment_term), owning_building_guid = 211) + LocalObject(1073, Terminal.Constructor(Vector3(1314.321f, 1194.283f, 76.063f), vanu_equipment_term), owning_building_guid = 211) LocalObject(1074, Terminal.Constructor(Vector3(1326.075f, 1194.358f, 76.067f), vanu_equipment_term), owning_building_guid = 211) LocalObject(1075, Terminal.Constructor(Vector3(1326.009f, 1211.545f, 76.063f), vanu_equipment_term), owning_building_guid = 211) LocalObject(1076, Terminal.Constructor(Vector3(1328.821f, 1197.14f, 76.063f), vanu_equipment_term), owning_building_guid = 211) LocalObject(1077, Terminal.Constructor(Vector3(1328.816f, 1208.733f, 76.067f), vanu_equipment_term), owning_building_guid = 211) LocalObject(1098, SpawnTube.Constructor(Vector3(1320.15f, 1202.93f, 76.189f), Vector3(0, 0, 180)), owning_building_guid = 211) - LocalObject(972, Painbox.Constructor(Vector3(1319.863f, 1202.629f, 85.3918f), painbox_continuous), owning_building_guid = 211) - LocalObject(978, Painbox.Constructor(Vector3(1305.837f, 1203.037f, 79.34f), painbox_door_radius_continuous), owning_building_guid = 211) - LocalObject(979, Painbox.Constructor(Vector3(1319.839f, 1189.257f, 79.94f), painbox_door_radius_continuous), owning_building_guid = 211) - LocalObject(980, Painbox.Constructor(Vector3(1320.192f, 1216.896f, 79.94f), painbox_door_radius_continuous), owning_building_guid = 211) - LocalObject(981, Painbox.Constructor(Vector3(1334.933f, 1203.317f, 79.94f), painbox_door_radius_continuous), owning_building_guid = 211) + LocalObject(974, Painbox.Constructor(Vector3(1319.863f, 1202.629f, 85.3918f), painbox_continuous), owning_building_guid = 211) + LocalObject(980, Painbox.Constructor(Vector3(1305.837f, 1203.037f, 79.34f), painbox_door_radius_continuous), owning_building_guid = 211) + LocalObject(981, Painbox.Constructor(Vector3(1319.839f, 1189.257f, 79.94f), painbox_door_radius_continuous), owning_building_guid = 211) + LocalObject(982, Painbox.Constructor(Vector3(1320.192f, 1216.896f, 79.94f), painbox_door_radius_continuous), owning_building_guid = 211) + LocalObject(983, Painbox.Constructor(Vector3(1334.933f, 1203.317f, 79.94f), painbox_door_radius_continuous), owning_building_guid = 211) } Building10012() def Building10012(): Unit = { // Name: Core Type: vanu_core GUID: 212, MapID: 10012 LocalBuilding("Core", 212, 10012, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1026.95f, 1013.73f, 97.73f), Vector3(0f, 0f, 0f), vanu_core))) - LocalObject(826, Door.Constructor(Vector3(994.457f, 1001.752f, 104.518f)), owning_building_guid = 212) - LocalObject(830, Door.Constructor(Vector3(1022.928f, 973.237f, 104.518f)), owning_building_guid = 212) - LocalObject(831, Door.Constructor(Vector3(1022.928f, 973.237f, 109.518f)), owning_building_guid = 212) - LocalObject(832, Door.Constructor(Vector3(1022.972f, 1030.223f, 109.518f)), owning_building_guid = 212) - LocalObject(833, Door.Constructor(Vector3(1022.972f, 1030.223f, 114.518f)), owning_building_guid = 212) - LocalObject(837, Door.Constructor(Vector3(1051.443f, 1001.708f, 114.518f)), owning_building_guid = 212) + LocalObject(828, Door.Constructor(Vector3(994.457f, 1001.752f, 104.518f)), owning_building_guid = 212) + LocalObject(832, Door.Constructor(Vector3(1022.928f, 973.237f, 104.518f)), owning_building_guid = 212) + LocalObject(833, Door.Constructor(Vector3(1022.928f, 973.237f, 109.518f)), owning_building_guid = 212) + LocalObject(834, Door.Constructor(Vector3(1022.972f, 1030.223f, 109.518f)), owning_building_guid = 212) + LocalObject(835, Door.Constructor(Vector3(1022.972f, 1030.223f, 114.518f)), owning_building_guid = 212) + LocalObject(839, Door.Constructor(Vector3(1051.443f, 1001.708f, 114.518f)), owning_building_guid = 212) } Building10156() - def Building10156(): Unit = { // Name: NW_ATPlant Type: vanu_vehicle_station GUID: 255, MapID: 10156 - LocalBuilding("NW_ATPlant", 255, 10156, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(772.18f, 1217.7f, 43.18f), Vector3(0f, 0f, 118f), vanu_vehicle_station))) - LocalObject(1024, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 255) - LocalObject(793, Door.Constructor(Vector3(761.205f, 1206.612f, 44.959f)), owning_building_guid = 255) - LocalObject(796, Door.Constructor(Vector3(779.6216f, 1189.222f, 64.871f)), owning_building_guid = 255) - LocalObject(800, Door.Constructor(Vector3(801.209f, 1182.579f, 74.959f)), owning_building_guid = 255) - LocalObject(802, Door.Constructor(Vector3(808.4747f, 1186.411f, 74.939f)), owning_building_guid = 255) - LocalObject(803, Door.Constructor(Vector3(811.1083f, 1233.146f, 64.883f)), owning_building_guid = 255) - LocalObject(804, Door.Constructor(Vector3(815.5405f, 1190.205f, 74.939f)), owning_building_guid = 255) - LocalObject(805, Door.Constructor(Vector3(818.1613f, 1236.896f, 44.959f)), owning_building_guid = 255) - LocalObject(806, Door.Constructor(Vector3(822.8236f, 1194.072f, 74.959f)), owning_building_guid = 255) - LocalObject(912, Door.Constructor(Vector3(817.9047f, 1168.759f, 49.813f)), owning_building_guid = 255) - LocalObject(1017, Terminal.Constructor(Vector3(780.8441f, 1200.851f, 63.097f), vanu_air_vehicle_term), owning_building_guid = 255) - LocalObject(1099, VehicleSpawnPad.Constructor(Vector3(785.5449f, 1208.388f, 63.096f), vanu_vehicle_creation_pad, Vector3(0, 0, -28)), owning_building_guid = 255, terminal_guid = 1017) - LocalObject(1018, Terminal.Constructor(Vector3(812.0989f, 1217.48f, 63.097f), vanu_air_vehicle_term), owning_building_guid = 255) - LocalObject(1100, VehicleSpawnPad.Constructor(Vector3(803.218f, 1217.785f, 63.096f), vanu_vehicle_creation_pad, Vector3(0, 0, -28)), owning_building_guid = 255, terminal_guid = 1018) - LocalObject(1052, Terminal.Constructor(Vector3(789.0759f, 1197.368f, 45.68f), vanu_equipment_term), owning_building_guid = 255) - LocalObject(1053, Terminal.Constructor(Vector3(810.2666f, 1208.635f, 45.68f), vanu_equipment_term), owning_building_guid = 255) - LocalObject(1105, Terminal.Constructor(Vector3(802.3574f, 1198.242f, 48.18f), vanu_vehicle_term), owning_building_guid = 255) - LocalObject(1101, VehicleSpawnPad.Constructor(Vector3(809.3684f, 1184.826f, 45.585f), vanu_vehicle_creation_pad, Vector3(0, 0, 152)), owning_building_guid = 255, terminal_guid = 1105) + def Building10156(): Unit = { // Name: NW_ATPlant Type: vanu_vehicle_station GUID: 257, MapID: 10156 + LocalBuilding("NW_ATPlant", 257, 10156, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(772.18f, 1217.7f, 43.18f), Vector3(0f, 0f, 118f), vanu_vehicle_station))) + LocalObject(1026, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 257) + LocalObject(795, Door.Constructor(Vector3(761.205f, 1206.612f, 44.959f)), owning_building_guid = 257) + LocalObject(798, Door.Constructor(Vector3(779.6216f, 1189.222f, 64.871f)), owning_building_guid = 257) + LocalObject(802, Door.Constructor(Vector3(801.209f, 1182.579f, 74.959f)), owning_building_guid = 257) + LocalObject(804, Door.Constructor(Vector3(808.4747f, 1186.411f, 74.939f)), owning_building_guid = 257) + LocalObject(805, Door.Constructor(Vector3(811.1083f, 1233.146f, 64.883f)), owning_building_guid = 257) + LocalObject(806, Door.Constructor(Vector3(815.5405f, 1190.205f, 74.939f)), owning_building_guid = 257) + LocalObject(807, Door.Constructor(Vector3(818.1613f, 1236.896f, 44.959f)), owning_building_guid = 257) + LocalObject(808, Door.Constructor(Vector3(822.8236f, 1194.072f, 74.959f)), owning_building_guid = 257) + LocalObject(914, Door.Constructor(Vector3(817.9047f, 1168.759f, 49.813f)), owning_building_guid = 257) + LocalObject(1019, Terminal.Constructor(Vector3(780.8441f, 1200.851f, 63.097f), vanu_air_vehicle_term), owning_building_guid = 257) + LocalObject(1099, VehicleSpawnPad.Constructor(Vector3(785.5449f, 1208.388f, 63.096f), vanu_vehicle_creation_pad, Vector3(0, 0, -28)), owning_building_guid = 257, terminal_guid = 1019) + LocalObject(1020, Terminal.Constructor(Vector3(812.0989f, 1217.48f, 63.097f), vanu_air_vehicle_term), owning_building_guid = 257) + LocalObject(1100, VehicleSpawnPad.Constructor(Vector3(803.218f, 1217.785f, 63.096f), vanu_vehicle_creation_pad, Vector3(0, 0, -28)), owning_building_guid = 257, terminal_guid = 1020) + LocalObject(1053, Terminal.Constructor(Vector3(789.0759f, 1197.368f, 45.68f), vanu_equipment_term), owning_building_guid = 257) + LocalObject(1054, Terminal.Constructor(Vector3(810.2666f, 1208.635f, 45.68f), vanu_equipment_term), owning_building_guid = 257) + LocalObject(1105, Terminal.Constructor(Vector3(802.3574f, 1198.242f, 48.18f), vanu_vehicle_term), owning_building_guid = 257) + LocalObject(1101, VehicleSpawnPad.Constructor(Vector3(809.3684f, 1184.826f, 45.585f), vanu_vehicle_creation_pad, Vector3(0, 0, 152)), owning_building_guid = 257, terminal_guid = 1105) } Building10007() - def Building10007(): Unit = { // Name: SE_ATPlant Type: vanu_vehicle_station GUID: 256, MapID: 10007 - LocalBuilding("SE_ATPlant", 256, 10007, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1352.53f, 780.12f, 43.78f), Vector3(0f, 0f, 307f), vanu_vehicle_station))) - LocalObject(1025, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 256) - LocalObject(877, Door.Constructor(Vector3(1298.814f, 795.5347f, 75.559f)), owning_building_guid = 256) - LocalObject(878, Door.Constructor(Vector3(1305.402f, 800.4932f, 75.539f)), owning_building_guid = 256) - LocalObject(880, Door.Constructor(Vector3(1310.118f, 753.9674f, 45.559f)), owning_building_guid = 256) - LocalObject(881, Door.Constructor(Vector3(1311.787f, 805.3461f, 75.539f)), owning_building_guid = 256) - LocalObject(886, Door.Constructor(Vector3(1316.497f, 758.7747f, 65.483f)), owning_building_guid = 256) - LocalObject(887, Door.Constructor(Vector3(1318.364f, 810.2671f, 75.559f)), owning_building_guid = 256) - LocalObject(894, Door.Constructor(Vector3(1340.725f, 807.0831f, 65.471f)), owning_building_guid = 256) - LocalObject(899, Door.Constructor(Vector3(1361.635f, 792.7887f, 45.559f)), owning_building_guid = 256) - LocalObject(913, Door.Constructor(Vector3(1299.712f, 821.3058f, 50.413f)), owning_building_guid = 256) - LocalObject(1019, Terminal.Constructor(Vector3(1313.068f, 774.0926f, 63.697f), vanu_air_vehicle_term), owning_building_guid = 256) - LocalObject(1103, VehicleSpawnPad.Constructor(Vector3(1321.888f, 775.1802f, 63.696f), vanu_vehicle_creation_pad, Vector3(0, 0, 143)), owning_building_guid = 256, terminal_guid = 1019) - LocalObject(1020, Terminal.Constructor(Vector3(1341.337f, 795.4058f, 63.697f), vanu_air_vehicle_term), owning_building_guid = 256) - LocalObject(1104, VehicleSpawnPad.Constructor(Vector3(1337.873f, 787.2261f, 63.696f), vanu_vehicle_creation_pad, Vector3(0, 0, 143)), owning_building_guid = 256, terminal_guid = 1020) - LocalObject(1070, Terminal.Constructor(Vector3(1313.494f, 783.1147f, 46.28f), vanu_equipment_term), owning_building_guid = 256) - LocalObject(1078, Terminal.Constructor(Vector3(1332.662f, 797.5583f, 46.28f), vanu_equipment_term), owning_building_guid = 256) - LocalObject(1106, Terminal.Constructor(Vector3(1319.68f, 794.6179f, 48.78f), vanu_vehicle_term), owning_building_guid = 256) - LocalObject(1102, VehicleSpawnPad.Constructor(Vector3(1310.657f, 806.7718f, 46.185f), vanu_vehicle_creation_pad, Vector3(0, 0, -37)), owning_building_guid = 256, terminal_guid = 1106) + def Building10007(): Unit = { // Name: SE_ATPlant Type: vanu_vehicle_station GUID: 258, MapID: 10007 + LocalBuilding("SE_ATPlant", 258, 10007, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1352.53f, 780.12f, 43.78f), Vector3(0f, 0f, 307f), vanu_vehicle_station))) + LocalObject(1027, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 258) + LocalObject(879, Door.Constructor(Vector3(1298.814f, 795.5347f, 75.559f)), owning_building_guid = 258) + LocalObject(880, Door.Constructor(Vector3(1305.402f, 800.4932f, 75.539f)), owning_building_guid = 258) + LocalObject(882, Door.Constructor(Vector3(1310.118f, 753.9674f, 45.559f)), owning_building_guid = 258) + LocalObject(883, Door.Constructor(Vector3(1311.787f, 805.3461f, 75.539f)), owning_building_guid = 258) + LocalObject(888, Door.Constructor(Vector3(1316.497f, 758.7747f, 65.483f)), owning_building_guid = 258) + LocalObject(889, Door.Constructor(Vector3(1318.364f, 810.2671f, 75.559f)), owning_building_guid = 258) + LocalObject(896, Door.Constructor(Vector3(1340.725f, 807.0831f, 65.471f)), owning_building_guid = 258) + LocalObject(901, Door.Constructor(Vector3(1361.635f, 792.7887f, 45.559f)), owning_building_guid = 258) + LocalObject(915, Door.Constructor(Vector3(1299.712f, 821.3058f, 50.413f)), owning_building_guid = 258) + LocalObject(1021, Terminal.Constructor(Vector3(1313.068f, 774.0926f, 63.697f), vanu_air_vehicle_term), owning_building_guid = 258) + LocalObject(1103, VehicleSpawnPad.Constructor(Vector3(1321.888f, 775.1802f, 63.696f), vanu_vehicle_creation_pad, Vector3(0, 0, 143)), owning_building_guid = 258, terminal_guid = 1021) + LocalObject(1022, Terminal.Constructor(Vector3(1341.337f, 795.4058f, 63.697f), vanu_air_vehicle_term), owning_building_guid = 258) + LocalObject(1104, VehicleSpawnPad.Constructor(Vector3(1337.873f, 787.2261f, 63.696f), vanu_vehicle_creation_pad, Vector3(0, 0, 143)), owning_building_guid = 258, terminal_guid = 1022) + LocalObject(1071, Terminal.Constructor(Vector3(1313.494f, 783.1147f, 46.28f), vanu_equipment_term), owning_building_guid = 258) + LocalObject(1078, Terminal.Constructor(Vector3(1332.662f, 797.5583f, 46.28f), vanu_equipment_term), owning_building_guid = 258) + LocalObject(1106, Terminal.Constructor(Vector3(1319.68f, 794.6179f, 48.78f), vanu_vehicle_term), owning_building_guid = 258) + LocalObject(1102, VehicleSpawnPad.Constructor(Vector3(1310.657f, 806.7718f, 46.185f), vanu_vehicle_creation_pad, Vector3(0, 0, -37)), owning_building_guid = 258, terminal_guid = 1106) } Building10212() - def Building10212(): Unit = { // Name: GW_Cavern3_W Type: warpgate_cavern GUID: 257, MapID: 10212 - LocalBuilding("GW_Cavern3_W", 257, 10212, FoundationBuilder(WarpGate.Structure(Vector3(154.12f, 833.73f, 32.98f)))) + def Building10212(): Unit = { // Name: GW_Cavern3_W Type: warpgate_cavern GUID: 259, MapID: 10212 + LocalBuilding("GW_Cavern3_W", 259, 10212, FoundationBuilder(WarpGate.Structure(Vector3(154.12f, 833.73f, 32.98f)))) } Building10405() - def Building10405(): Unit = { // Name: GW_Cavern3_S Type: warpgate_cavern GUID: 258, MapID: 10405 - LocalBuilding("GW_Cavern3_S", 258, 10405, FoundationBuilder(WarpGate.Structure(Vector3(949.84f, 285.73f, 29.82f)))) + def Building10405(): Unit = { // Name: GW_Cavern3_S Type: warpgate_cavern GUID: 260, MapID: 10405 + LocalBuilding("GW_Cavern3_S", 260, 10405, FoundationBuilder(WarpGate.Structure(Vector3(949.84f, 285.73f, 29.82f)))) } Building10214() - def Building10214(): Unit = { // Name: GW_Cavern3_N Type: warpgate_cavern GUID: 259, MapID: 10214 - LocalBuilding("GW_Cavern3_N", 259, 10214, FoundationBuilder(WarpGate.Structure(Vector3(1128.81f, 1755.28f, 14.5f)))) + def Building10214(): Unit = { // Name: GW_Cavern3_N Type: warpgate_cavern GUID: 261, MapID: 10214 + LocalBuilding("GW_Cavern3_N", 261, 10214, FoundationBuilder(WarpGate.Structure(Vector3(1128.81f, 1755.28f, 14.5f)))) } Building10215() - def Building10215(): Unit = { // Name: GW_Cavern3_E Type: warpgate_cavern GUID: 260, MapID: 10215 - LocalBuilding("GW_Cavern3_E", 260, 10215, FoundationBuilder(WarpGate.Structure(Vector3(1889.78f, 1018.32f, 33.14f)))) + def Building10215(): Unit = { // Name: GW_Cavern3_E Type: warpgate_cavern GUID: 262, MapID: 10215 + LocalBuilding("GW_Cavern3_E", 262, 10215, FoundationBuilder(WarpGate.Structure(Vector3(1889.78f, 1018.32f, 33.14f)))) } ZoneOwnedObjects() def ZoneOwnedObjects(): Unit = { - LocalObject(1028, Terminal.Constructor(Vector3(624.28f, 958.12f, 74.56f), vanu_equipment_term), owning_building_guid = 0) - LocalObject(1029, Terminal.Constructor(Vector3(624.38f, 975.77f, 74.56f), vanu_equipment_term), owning_building_guid = 0) - LocalObject(1030, Terminal.Constructor(Vector3(634.07f, 835.13f, 80.36f), vanu_equipment_term), owning_building_guid = 0) - LocalObject(1031, Terminal.Constructor(Vector3(647.92f, 794.89f, 80.36f), vanu_equipment_term), owning_building_guid = 0) - LocalObject(1040, Terminal.Constructor(Vector3(684.98f, 878.61f, 107.18f), vanu_equipment_term), owning_building_guid = 0) - LocalObject(1041, Terminal.Constructor(Vector3(689.91f, 646.49f, 76.69f), vanu_equipment_term), owning_building_guid = 0) - LocalObject(1042, Terminal.Constructor(Vector3(704.82f, 1254.2f, 88.18f), vanu_equipment_term), owning_building_guid = 0) - LocalObject(1043, Terminal.Constructor(Vector3(710.23f, 1277.36f, 88.11f), vanu_equipment_term), owning_building_guid = 0) - LocalObject(1044, Terminal.Constructor(Vector3(711.35f, 1221.54f, 43.33f), vanu_equipment_term), owning_building_guid = 0) - LocalObject(1046, Terminal.Constructor(Vector3(719.63f, 809.77f, 91.26f), vanu_equipment_term), owning_building_guid = 0) - LocalObject(1048, Terminal.Constructor(Vector3(725.86f, 1196.85f, 43.3f), vanu_equipment_term), owning_building_guid = 0) - LocalObject(1049, Terminal.Constructor(Vector3(769.95f, 1078.39f, 99.83f), vanu_equipment_term), owning_building_guid = 0) - LocalObject(1050, Terminal.Constructor(Vector3(780.02f, 670.64f, 112.67f), vanu_equipment_term), owning_building_guid = 0) - LocalObject(1051, Terminal.Constructor(Vector3(788.59f, 1093.02f, 99.81f), vanu_equipment_term), owning_building_guid = 0) - LocalObject(1054, Terminal.Constructor(Vector3(844.02f, 778.6f, 106.01f), vanu_equipment_term), owning_building_guid = 0) - LocalObject(1055, Terminal.Constructor(Vector3(846.68f, 782.07f, 111.52f), vanu_equipment_term), owning_building_guid = 0) - LocalObject(1056, Terminal.Constructor(Vector3(892.74f, 1362.69f, 43.29f), vanu_equipment_term), owning_building_guid = 0) - LocalObject(1057, Terminal.Constructor(Vector3(901.96f, 911.49f, 110.81f), vanu_equipment_term), owning_building_guid = 0) - LocalObject(1058, Terminal.Constructor(Vector3(913.09f, 1382.92f, 43.27f), vanu_equipment_term), owning_building_guid = 0) - LocalObject(1059, Terminal.Constructor(Vector3(931.79f, 694.1f, 81.75f), vanu_equipment_term), owning_building_guid = 0) - LocalObject(1060, Terminal.Constructor(Vector3(939.31f, 922.44f, 110.81f), vanu_equipment_term), owning_building_guid = 0) - LocalObject(1061, Terminal.Constructor(Vector3(965.76f, 756.59f, 85.54f), vanu_equipment_term), owning_building_guid = 0) - LocalObject(1062, Terminal.Constructor(Vector3(970.27f, 1330.25f, 72.43f), vanu_equipment_term), owning_building_guid = 0) - LocalObject(1063, Terminal.Constructor(Vector3(1044.21f, 1256.84f, 72.9f), vanu_equipment_term), owning_building_guid = 0) - LocalObject(1064, Terminal.Constructor(Vector3(1064.8f, 1236.89f, 72.91f), vanu_equipment_term), owning_building_guid = 0) - LocalObject(1065, Terminal.Constructor(Vector3(1134.99f, 739.94f, 107.09f), vanu_equipment_term), owning_building_guid = 0) - LocalObject(1066, Terminal.Constructor(Vector3(1226.99f, 1239f, 96.63f), vanu_equipment_term), owning_building_guid = 0) - LocalObject(1067, Terminal.Constructor(Vector3(1239.95f, 1091.6f, 109.43f), vanu_equipment_term), owning_building_guid = 0) - LocalObject(1073, Terminal.Constructor(Vector3(1318.38f, 909.65f, 59.3f), vanu_equipment_term), owning_building_guid = 0) + LocalObject(213, Terminal.Constructor(Vector3(780.02f, 670.64f, 112.67f), vanu_equipment_term), owning_building_guid = 0) + LocalObject(214, Terminal.Constructor(Vector3(1318.38f, 909.65f, 59.3f), vanu_equipment_term), owning_building_guid = 0) + LocalObject(1030, Terminal.Constructor(Vector3(624.28f, 958.12f, 74.56f), vanu_equipment_term), owning_building_guid = 0) + LocalObject(1031, Terminal.Constructor(Vector3(624.38f, 975.77f, 74.56f), vanu_equipment_term), owning_building_guid = 0) + LocalObject(1032, Terminal.Constructor(Vector3(634.07f, 835.13f, 80.36f), vanu_equipment_term), owning_building_guid = 0) + LocalObject(1033, Terminal.Constructor(Vector3(647.92f, 794.89f, 80.36f), vanu_equipment_term), owning_building_guid = 0) + LocalObject(1042, Terminal.Constructor(Vector3(684.98f, 878.61f, 107.18f), vanu_equipment_term), owning_building_guid = 0) + LocalObject(1043, Terminal.Constructor(Vector3(689.91f, 646.49f, 76.69f), vanu_equipment_term), owning_building_guid = 0) + LocalObject(1044, Terminal.Constructor(Vector3(704.82f, 1254.2f, 88.18f), vanu_equipment_term), owning_building_guid = 0) + LocalObject(1045, Terminal.Constructor(Vector3(710.23f, 1277.36f, 88.11f), vanu_equipment_term), owning_building_guid = 0) + LocalObject(1046, Terminal.Constructor(Vector3(711.35f, 1221.54f, 43.33f), vanu_equipment_term), owning_building_guid = 0) + LocalObject(1048, Terminal.Constructor(Vector3(719.63f, 809.77f, 91.26f), vanu_equipment_term), owning_building_guid = 0) + LocalObject(1050, Terminal.Constructor(Vector3(725.86f, 1196.85f, 43.3f), vanu_equipment_term), owning_building_guid = 0) + LocalObject(1051, Terminal.Constructor(Vector3(769.95f, 1078.39f, 99.83f), vanu_equipment_term), owning_building_guid = 0) + LocalObject(1052, Terminal.Constructor(Vector3(788.59f, 1093.02f, 99.81f), vanu_equipment_term), owning_building_guid = 0) + LocalObject(1055, Terminal.Constructor(Vector3(844.02f, 778.6f, 106.01f), vanu_equipment_term), owning_building_guid = 0) + LocalObject(1056, Terminal.Constructor(Vector3(846.68f, 782.07f, 111.52f), vanu_equipment_term), owning_building_guid = 0) + LocalObject(1057, Terminal.Constructor(Vector3(892.74f, 1362.69f, 43.29f), vanu_equipment_term), owning_building_guid = 0) + LocalObject(1058, Terminal.Constructor(Vector3(901.96f, 911.49f, 110.81f), vanu_equipment_term), owning_building_guid = 0) + LocalObject(1059, Terminal.Constructor(Vector3(913.09f, 1382.92f, 43.27f), vanu_equipment_term), owning_building_guid = 0) + LocalObject(1060, Terminal.Constructor(Vector3(931.79f, 694.1f, 81.75f), vanu_equipment_term), owning_building_guid = 0) + LocalObject(1061, Terminal.Constructor(Vector3(939.31f, 922.44f, 110.81f), vanu_equipment_term), owning_building_guid = 0) + LocalObject(1062, Terminal.Constructor(Vector3(965.76f, 756.59f, 85.54f), vanu_equipment_term), owning_building_guid = 0) + LocalObject(1063, Terminal.Constructor(Vector3(970.27f, 1330.25f, 72.43f), vanu_equipment_term), owning_building_guid = 0) + LocalObject(1064, Terminal.Constructor(Vector3(1044.21f, 1256.84f, 72.9f), vanu_equipment_term), owning_building_guid = 0) + LocalObject(1065, Terminal.Constructor(Vector3(1064.8f, 1236.89f, 72.91f), vanu_equipment_term), owning_building_guid = 0) + LocalObject(1066, Terminal.Constructor(Vector3(1134.99f, 739.94f, 107.09f), vanu_equipment_term), owning_building_guid = 0) + LocalObject(1067, Terminal.Constructor(Vector3(1226.99f, 1239f, 96.63f), vanu_equipment_term), owning_building_guid = 0) + LocalObject(1068, Terminal.Constructor(Vector3(1239.95f, 1091.6f, 109.43f), vanu_equipment_term), owning_building_guid = 0) LocalObject(1079, Terminal.Constructor(Vector3(1362.64f, 657.92f, 88.17f), vanu_equipment_term), owning_building_guid = 0) LocalObject(1080, Terminal.Constructor(Vector3(1387.46f, 783.22f, 43.32f), vanu_equipment_term), owning_building_guid = 0) LocalObject(1081, Terminal.Constructor(Vector3(1388.46f, 1124.9f, 122.73f), vanu_equipment_term), owning_building_guid = 0) @@ -586,107 +586,107 @@ object Ugd03 { // Adlivun LocalObject(55, ProximityTerminal.Constructor(Vector3(1286.46f, 1233.98f, 69.59f), crystals_health_b), owning_building_guid = 0) LocalObject(56, ProximityTerminal.Constructor(Vector3(1342.38f, 1104.26f, 67.85f), crystals_health_b), owning_building_guid = 0) LocalObject(57, ProximityTerminal.Constructor(Vector3(1436.35f, 841.23f, 68.56f), crystals_health_b), owning_building_guid = 0) - LocalObject(942, ProximityTerminal.Constructor(Vector3(930.26f, 904.42f, 105.99f), crystals_health_a), owning_building_guid = 0) - LocalObject(943, ProximityTerminal.Constructor(Vector3(930.97f, 903.87f, 106.04f), crystals_health_a), owning_building_guid = 0) - LocalObject(944, ProximityTerminal.Constructor(Vector3(946.33f, 474.23f, 47.38f), crystals_health_a), owning_building_guid = 0) - LocalObject(945, ProximityTerminal.Constructor(Vector3(991.84f, 757.6f, 85.29f), crystals_health_a), owning_building_guid = 0) - LocalObject(946, ProximityTerminal.Constructor(Vector3(992.69f, 757.95f, 85.39f), crystals_health_a), owning_building_guid = 0) - LocalObject(947, ProximityTerminal.Constructor(Vector3(993.29f, 755.79f, 85.34f), crystals_health_a), owning_building_guid = 0) - LocalObject(948, ProximityTerminal.Constructor(Vector3(998.74f, 1229.32f, 107.18f), crystals_health_a), owning_building_guid = 0) - LocalObject(949, ProximityTerminal.Constructor(Vector3(1144.18f, 1543.48f, 47.43f), crystals_health_a), owning_building_guid = 0) - LocalObject(950, ProximityTerminal.Constructor(Vector3(1287.42f, 693.51f, 84.73f), crystals_health_a), owning_building_guid = 0) - LocalObject(951, ProximityTerminal.Constructor(Vector3(1402.34f, 845.88f, 98.92f), crystals_health_a), owning_building_guid = 0) - LocalObject(952, ProximityTerminal.Constructor(Vector3(709.62f, 964.7f, 54.77f), crystals_health_b), owning_building_guid = 0) - LocalObject(953, ProximityTerminal.Constructor(Vector3(727.34f, 816.47f, 91.39f), crystals_health_b), owning_building_guid = 0) - LocalObject(954, ProximityTerminal.Constructor(Vector3(992.66f, 756.8f, 85.39f), crystals_health_b), owning_building_guid = 0) - LocalObject(955, ProximityTerminal.Constructor(Vector3(1074.65f, 1304.35f, 73.4f), crystals_health_b), owning_building_guid = 0) - LocalObject(956, ProximityTerminal.Constructor(Vector3(1076.72f, 1310.3f, 73.4f), crystals_health_b), owning_building_guid = 0) - LocalObject(957, ProximityTerminal.Constructor(Vector3(1238.29f, 1314.99f, 97.59f), crystals_health_b), owning_building_guid = 0) - LocalObject(958, ProximityTerminal.Constructor(Vector3(1246.89f, 776.94f, 95.32f), crystals_health_b), owning_building_guid = 0) - LocalObject(213, FacilityTurret.Constructor(Vector3(671.05f, 1022.46f, 62.98f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(213, 5000) - LocalObject(214, FacilityTurret.Constructor(Vector3(681.18f, 1080.93f, 59f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(214, 5001) - LocalObject(215, FacilityTurret.Constructor(Vector3(689.3f, 651.45f, 95f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(215, 5002) - LocalObject(216, FacilityTurret.Constructor(Vector3(701.81f, 793.95f, 69.9f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(216, 5003) - LocalObject(217, FacilityTurret.Constructor(Vector3(728.17f, 881.62f, 69.9f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(217, 5004) - LocalObject(218, FacilityTurret.Constructor(Vector3(736.87f, 700.59f, 87.5f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(218, 5005) - LocalObject(219, FacilityTurret.Constructor(Vector3(746.13f, 1229.55f, 41.36f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(219, 5006) - LocalObject(220, FacilityTurret.Constructor(Vector3(746.73f, 1093.17f, 59f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(220, 5007) - LocalObject(221, FacilityTurret.Constructor(Vector3(748.15f, 766.38f, 87.5f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(221, 5008) - LocalObject(222, FacilityTurret.Constructor(Vector3(854.55f, 1248.58f, 66.27f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(222, 5009) - LocalObject(223, FacilityTurret.Constructor(Vector3(864.98f, 1320.1f, 66.27f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(223, 5010) - LocalObject(224, FacilityTurret.Constructor(Vector3(877.91f, 1173.83f, 68.41f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(224, 5011) - LocalObject(225, FacilityTurret.Constructor(Vector3(883.97f, 1017.33f, 54.38f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(225, 5012) - LocalObject(226, FacilityTurret.Constructor(Vector3(901.31f, 983.05f, 61.74f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(226, 5013) - LocalObject(227, FacilityTurret.Constructor(Vector3(909.48f, 918.12f, 61.74f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(227, 5014) - LocalObject(228, FacilityTurret.Constructor(Vector3(917.26f, 787.24f, 63.97f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(228, 5015) - LocalObject(229, FacilityTurret.Constructor(Vector3(939.49f, 1060.28f, 61.64f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(229, 5016) - LocalObject(230, FacilityTurret.Constructor(Vector3(941.77f, 1113.86f, 54.38f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(230, 5017) - LocalObject(231, FacilityTurret.Constructor(Vector3(982.77f, 1110.81f, 61.84f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(231, 5018) - LocalObject(232, FacilityTurret.Constructor(Vector3(985.8f, 895.48f, 61.84f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(232, 5019) - LocalObject(233, FacilityTurret.Constructor(Vector3(996.73f, 784.5f, 63.97f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(233, 5020) - LocalObject(234, FacilityTurret.Constructor(Vector3(1002.9f, 1166.68f, 52.22f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(234, 5021) - LocalObject(235, FacilityTurret.Constructor(Vector3(1014.38f, 1226.21f, 64.92f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(235, 5022) - LocalObject(236, FacilityTurret.Constructor(Vector3(1028.06f, 669.31f, 62.98f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(236, 5023) - LocalObject(237, FacilityTurret.Constructor(Vector3(1056.63f, 874.36f, 61.84f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(237, 5024) - LocalObject(238, FacilityTurret.Constructor(Vector3(1069.55f, 1275.28f, 62.98f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(238, 5025) - LocalObject(239, FacilityTurret.Constructor(Vector3(1076.77f, 1068.19f, 62.04f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(239, 5026) - LocalObject(240, FacilityTurret.Constructor(Vector3(1082.69f, 1164.76f, 64.92f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(240, 5027) - LocalObject(241, FacilityTurret.Constructor(Vector3(1105.3f, 1003.03f, 62.24f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(241, 5028) - LocalObject(242, FacilityTurret.Constructor(Vector3(1119.23f, 1353.03f, 52.22f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(242, 5029) - LocalObject(243, FacilityTurret.Constructor(Vector3(1124.97f, 1310.46f, 62.98f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(243, 5030) - LocalObject(244, FacilityTurret.Constructor(Vector3(1157.82f, 955.18f, 61.94f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(244, 5031) - LocalObject(245, FacilityTurret.Constructor(Vector3(1178.75f, 1243.1f, 85.48f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(245, 5032) - LocalObject(246, FacilityTurret.Constructor(Vector3(1193.11f, 1291.49f, 69.59f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(246, 5033) - LocalObject(247, FacilityTurret.Constructor(Vector3(1262.41f, 1378.94f, 54.88f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(247, 5034) - LocalObject(248, FacilityTurret.Constructor(Vector3(1265.56f, 1152.95f, 69.59f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(248, 5035) - LocalObject(249, FacilityTurret.Constructor(Vector3(1267.66f, 912.72f, 59.3f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(249, 5036) - LocalObject(250, FacilityTurret.Constructor(Vector3(1270.57f, 730.4f, 66.27f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(250, 5037) - LocalObject(251, FacilityTurret.Constructor(Vector3(1271.14f, 1252.61f, 85.48f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(251, 5038) - LocalObject(252, FacilityTurret.Constructor(Vector3(1334.21f, 1161.61f, 69.59f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(252, 5039) - LocalObject(253, FacilityTurret.Constructor(Vector3(1353.22f, 911.37f, 59f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(253, 5040) - LocalObject(254, FacilityTurret.Constructor(Vector3(1364.71f, 1255.48f, 68.94f), vanu_sentry_turret), owning_building_guid = 0) - TurretToWeapon(254, 5041) + LocalObject(944, ProximityTerminal.Constructor(Vector3(930.26f, 904.42f, 105.99f), crystals_health_a), owning_building_guid = 0) + LocalObject(945, ProximityTerminal.Constructor(Vector3(930.97f, 903.87f, 106.04f), crystals_health_a), owning_building_guid = 0) + LocalObject(946, ProximityTerminal.Constructor(Vector3(946.33f, 474.23f, 47.38f), crystals_health_a), owning_building_guid = 0) + LocalObject(947, ProximityTerminal.Constructor(Vector3(991.84f, 757.6f, 85.29f), crystals_health_a), owning_building_guid = 0) + LocalObject(948, ProximityTerminal.Constructor(Vector3(992.69f, 757.95f, 85.39f), crystals_health_a), owning_building_guid = 0) + LocalObject(949, ProximityTerminal.Constructor(Vector3(993.29f, 755.79f, 85.34f), crystals_health_a), owning_building_guid = 0) + LocalObject(950, ProximityTerminal.Constructor(Vector3(998.74f, 1229.32f, 107.18f), crystals_health_a), owning_building_guid = 0) + LocalObject(951, ProximityTerminal.Constructor(Vector3(1144.18f, 1543.48f, 47.43f), crystals_health_a), owning_building_guid = 0) + LocalObject(952, ProximityTerminal.Constructor(Vector3(1287.42f, 693.51f, 84.73f), crystals_health_a), owning_building_guid = 0) + LocalObject(953, ProximityTerminal.Constructor(Vector3(1402.34f, 845.88f, 98.92f), crystals_health_a), owning_building_guid = 0) + LocalObject(954, ProximityTerminal.Constructor(Vector3(709.62f, 964.7f, 54.77f), crystals_health_b), owning_building_guid = 0) + LocalObject(955, ProximityTerminal.Constructor(Vector3(727.34f, 816.47f, 91.39f), crystals_health_b), owning_building_guid = 0) + LocalObject(956, ProximityTerminal.Constructor(Vector3(992.66f, 756.8f, 85.39f), crystals_health_b), owning_building_guid = 0) + LocalObject(957, ProximityTerminal.Constructor(Vector3(1074.65f, 1304.35f, 73.4f), crystals_health_b), owning_building_guid = 0) + LocalObject(958, ProximityTerminal.Constructor(Vector3(1076.72f, 1310.3f, 73.4f), crystals_health_b), owning_building_guid = 0) + LocalObject(959, ProximityTerminal.Constructor(Vector3(1238.29f, 1314.99f, 97.59f), crystals_health_b), owning_building_guid = 0) + LocalObject(960, ProximityTerminal.Constructor(Vector3(1246.89f, 776.94f, 95.32f), crystals_health_b), owning_building_guid = 0) + LocalObject(215, FacilityTurret.Constructor(Vector3(671.05f, 1022.46f, 62.98f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(215, 5000) + LocalObject(216, FacilityTurret.Constructor(Vector3(681.18f, 1080.93f, 59f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(216, 5001) + LocalObject(217, FacilityTurret.Constructor(Vector3(689.3f, 651.45f, 95f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(217, 5002) + LocalObject(218, FacilityTurret.Constructor(Vector3(701.81f, 793.95f, 69.9f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(218, 5003) + LocalObject(219, FacilityTurret.Constructor(Vector3(728.17f, 881.62f, 69.9f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(219, 5004) + LocalObject(220, FacilityTurret.Constructor(Vector3(736.87f, 700.59f, 87.5f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(220, 5005) + LocalObject(221, FacilityTurret.Constructor(Vector3(746.13f, 1229.55f, 41.36f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(221, 5006) + LocalObject(222, FacilityTurret.Constructor(Vector3(746.73f, 1093.17f, 59f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(222, 5007) + LocalObject(223, FacilityTurret.Constructor(Vector3(748.15f, 766.38f, 87.5f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(223, 5008) + LocalObject(224, FacilityTurret.Constructor(Vector3(854.55f, 1248.58f, 66.27f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(224, 5009) + LocalObject(225, FacilityTurret.Constructor(Vector3(864.98f, 1320.1f, 66.27f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(225, 5010) + LocalObject(226, FacilityTurret.Constructor(Vector3(877.91f, 1173.83f, 68.41f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(226, 5011) + LocalObject(227, FacilityTurret.Constructor(Vector3(883.97f, 1017.33f, 54.38f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(227, 5012) + LocalObject(228, FacilityTurret.Constructor(Vector3(901.31f, 983.05f, 61.74f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(228, 5013) + LocalObject(229, FacilityTurret.Constructor(Vector3(909.48f, 918.12f, 61.74f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(229, 5014) + LocalObject(230, FacilityTurret.Constructor(Vector3(917.26f, 787.24f, 63.97f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(230, 5015) + LocalObject(231, FacilityTurret.Constructor(Vector3(939.49f, 1060.28f, 61.64f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(231, 5016) + LocalObject(232, FacilityTurret.Constructor(Vector3(941.77f, 1113.86f, 54.38f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(232, 5017) + LocalObject(233, FacilityTurret.Constructor(Vector3(982.77f, 1110.81f, 61.84f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(233, 5018) + LocalObject(234, FacilityTurret.Constructor(Vector3(985.8f, 895.48f, 61.84f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(234, 5019) + LocalObject(235, FacilityTurret.Constructor(Vector3(996.73f, 784.5f, 63.97f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(235, 5020) + LocalObject(236, FacilityTurret.Constructor(Vector3(1002.9f, 1166.68f, 52.22f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(236, 5021) + LocalObject(237, FacilityTurret.Constructor(Vector3(1014.38f, 1226.21f, 64.92f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(237, 5022) + LocalObject(238, FacilityTurret.Constructor(Vector3(1028.06f, 669.31f, 62.98f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(238, 5023) + LocalObject(239, FacilityTurret.Constructor(Vector3(1056.63f, 874.36f, 61.84f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(239, 5024) + LocalObject(240, FacilityTurret.Constructor(Vector3(1069.55f, 1275.28f, 62.98f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(240, 5025) + LocalObject(241, FacilityTurret.Constructor(Vector3(1076.77f, 1068.19f, 62.04f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(241, 5026) + LocalObject(242, FacilityTurret.Constructor(Vector3(1082.69f, 1164.76f, 64.92f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(242, 5027) + LocalObject(243, FacilityTurret.Constructor(Vector3(1105.3f, 1003.03f, 62.24f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(243, 5028) + LocalObject(244, FacilityTurret.Constructor(Vector3(1119.23f, 1353.03f, 52.22f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(244, 5029) + LocalObject(245, FacilityTurret.Constructor(Vector3(1124.97f, 1310.46f, 62.98f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(245, 5030) + LocalObject(246, FacilityTurret.Constructor(Vector3(1157.82f, 955.18f, 61.94f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(246, 5031) + LocalObject(247, FacilityTurret.Constructor(Vector3(1178.75f, 1243.1f, 85.48f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(247, 5032) + LocalObject(248, FacilityTurret.Constructor(Vector3(1193.11f, 1291.49f, 69.59f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(248, 5033) + LocalObject(249, FacilityTurret.Constructor(Vector3(1262.41f, 1378.94f, 54.88f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(249, 5034) + LocalObject(250, FacilityTurret.Constructor(Vector3(1265.56f, 1152.95f, 69.59f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(250, 5035) + LocalObject(251, FacilityTurret.Constructor(Vector3(1267.66f, 912.72f, 59.3f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(251, 5036) + LocalObject(252, FacilityTurret.Constructor(Vector3(1270.57f, 730.4f, 66.27f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(252, 5037) + LocalObject(253, FacilityTurret.Constructor(Vector3(1271.14f, 1252.61f, 85.48f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(253, 5038) + LocalObject(254, FacilityTurret.Constructor(Vector3(1334.21f, 1161.61f, 69.59f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(254, 5039) + LocalObject(255, FacilityTurret.Constructor(Vector3(1353.22f, 911.37f, 59f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(255, 5040) + LocalObject(256, FacilityTurret.Constructor(Vector3(1364.71f, 1255.48f, 68.94f), vanu_sentry_turret), owning_building_guid = 0) + TurretToWeapon(256, 5041) } def Lattice(): Unit = {