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Maxes and Turrets Fixes (#237)
* modified DCData to account for Max suit encoding; modified converters for the avatar that would make use of DCData changes; corrections to enforce that Max/ex-Max always has correct hand showing * separating initialization-time random GUID assignments from initialization-time fixed GUID assignments by performing them all later
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5a67fcd88d
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9 changed files with 452 additions and 28 deletions
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@ -1460,17 +1460,17 @@ class WorldSessionActor extends Actor with MDCContextAware {
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}
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else {
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//remove potential MAX weapon
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tplayer.DrawnSlot = Player.HandsDownSlot
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sendResponse(ObjectHeldMessage(tplayer.GUID, Player.HandsDownSlot, true))
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val normalWeapons = if(originalSuit == ExoSuitType.MAX) {
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val (maxWeapons, normalWeapons) = beforeHolsters.partition(elem => elem.obj.Size == EquipmentSize.Max)
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maxWeapons.foreach(entry => {
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taskResolver ! GUIDTask.UnregisterEquipment(entry.obj)(continent.GUID)
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})
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avatarService ! AvatarServiceMessage(player.Continent, AvatarAction.ObjectHeld(player.GUID, player.LastDrawnSlot))
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normalWeapons
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}
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else {
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tplayer.DrawnSlot = Player.HandsDownSlot
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sendResponse(ObjectHeldMessage(tplayer.GUID, Player.HandsDownSlot, true))
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avatarService ! AvatarServiceMessage(tplayer.Continent, AvatarAction.ObjectHeld(tplayer.GUID, Player.HandsDownSlot))
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beforeHolsters
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}
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//fill holsters
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@ -2879,7 +2879,7 @@ class WorldSessionActor extends Actor with MDCContextAware {
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//we're driving the vehicle
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player.Position = pos //convenient
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if(seat.ControlledWeapon.isEmpty) {
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player.Orientation = Vector3(0f, 0f, ang.z) //convenient
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player.Orientation = Vector3.z(ang.z) //convenient
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}
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obj.Position = pos
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obj.Orientation = ang
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@ -476,6 +476,7 @@ class PacketCodingActorITest extends ActorTest {
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100, 100,
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50,
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100, 100,
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None,
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List(CertificationType.StandardAssault, CertificationType.MediumAssault, CertificationType.ATV, CertificationType.Harasser, CertificationType.StandardExoSuit, CertificationType.AgileExoSuit, CertificationType.ReinforcedExoSuit),
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List(),
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List(),
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@ -601,6 +602,7 @@ class PacketCodingActorKTest extends ActorTest {
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50,
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32831L,
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100, 100,
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None,
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0, 0, 0L,
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List(0, 0, 0, 0, 0, 0),
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List(
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