location of resolution is different

This commit is contained in:
Jason_DiDonato@yahoo.com 2021-04-18 23:06:29 -04:00
parent 2dc1b5736a
commit 69b8237d42

View file

@ -119,8 +119,8 @@ case object InfantryAggravatedSplashBurn extends ProjectileDamageModifiers.Mod {
case object FireballAggravatedBurn extends ProjectileDamageModifiers.Mod {
def calculate(damage: Int, data: DamageInteraction, cause: ProjectileReason): Int = {
if (damage > 0 &&
(cause.resolution == DamageResolution.AggravatedDirectBurn ||
cause.resolution == DamageResolution.AggravatedSplashBurn)) {
(data.resolution == DamageResolution.AggravatedDirectBurn ||
data.resolution == DamageResolution.AggravatedSplashBurn)) {
//add resist to offset resist subtraction later
1 + cause.damageModel.ResistUsing(data)(data)
} else {