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Test Fixes (#344)
* building guid fixes for zone tests; spawn pad control allocates messaging targets more carefully; additional check for building registration in ZoneActor * the nature of the amenity/zone interaction changed
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8 changed files with 77 additions and 71 deletions
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@ -2074,7 +2074,7 @@ class WorldSessionActor extends Actor
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case Mountable.CanMount(obj : FacilityTurret, seat_num) =>
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if(!obj.isUpgrading) {
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if(obj.Definition == vanu_sentry_turret) {
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if(obj.Definition == GlobalDefinitions.vanu_sentry_turret) {
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obj.Zone.LocalEvents ! LocalServiceMessage(obj.Zone.Id, LocalAction.SetEmpire(obj.GUID, player.Faction))
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}
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sendResponse(PlanetsideAttributeMessage(obj.GUID, 0, obj.Health))
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