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Test Fixes (#344)
* building guid fixes for zone tests; spawn pad control allocates messaging targets more carefully; additional check for building registration in ZoneActor * the nature of the amenity/zone interaction changed
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53ecee566a
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8 changed files with 77 additions and 71 deletions
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@ -143,7 +143,7 @@ class UtilityTerminalATest extends ActorTest {
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assert(obj().Actor == ActorRef.noSender)
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system.actorOf(Props(classOf[UtilityTest.SetupControl], obj), "test") ! ""
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receiveOne(Duration.create(100, "ms")) //consume and discard
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receiveOne(Duration.create(500, "ms")) //consume and discard
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assert(obj().Actor != ActorRef.noSender)
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}
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}
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@ -157,7 +157,7 @@ class UtilityTerminalBTest extends ActorTest {
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assert(obj().Actor == ActorRef.noSender)
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system.actorOf(Props(classOf[UtilityTest.SetupControl], obj), "test") ! ""
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receiveOne(Duration.create(100, "ms")) //consume and discard
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receiveOne(Duration.create(500, "ms")) //consume and discard
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assert(obj().Actor != ActorRef.noSender)
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}
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}
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@ -171,7 +171,7 @@ class UtilityTerminalCTest extends ActorTest {
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assert(obj().Actor == ActorRef.noSender)
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system.actorOf(Props(classOf[UtilityTest.SetupControl], obj), "test") ! ""
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receiveOne(Duration.create(100, "ms")) //consume and discard
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receiveOne(Duration.create(500, "ms")) //consume and discard
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assert(obj().Actor != ActorRef.noSender)
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}
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}
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@ -185,7 +185,7 @@ class UtilityRespawnTubeTest extends ActorTest {
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assert(obj().Actor == ActorRef.noSender)
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system.actorOf(Props(classOf[UtilityTest.SetupControl], obj), "test") ! ""
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receiveOne(Duration.create(100, "ms")) //consume and discard
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receiveOne(Duration.create(500, "ms")) //consume and discard
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assert(obj().Actor != ActorRef.noSender)
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}
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}
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@ -199,7 +199,7 @@ class UtilityTelepadTerminalTest extends ActorTest {
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assert(obj().Actor == ActorRef.noSender)
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system.actorOf(Props(classOf[UtilityTest.SetupControl], obj), "test") ! ""
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receiveOne(Duration.create(100, "ms")) //consume and discard
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receiveOne(Duration.create(500, "ms")) //consume and discard
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assert(obj().Actor != ActorRef.noSender)
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}
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}
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@ -216,7 +216,7 @@ class UtilityInternalTelepadTest extends ActorTest {
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assert(obj().asInstanceOf[Utility.InternalTelepad].Router.contains(veh.GUID))
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system.actorOf(Props(classOf[UtilityTest.SetupControl], obj), "test") ! ""
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receiveOne(Duration.create(100, "ms")) //consume and discard
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receiveOne(Duration.create(500, "ms")) //consume and discard
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assert(obj().Actor != ActorRef.noSender)
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assert(obj().asInstanceOf[Utility.InternalTelepad].Router.contains(veh.GUID))
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}
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@ -111,7 +111,7 @@ class ZoneTest extends Specification {
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val obj = new TestObject()
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guid1.register(obj, "pool2").isSuccess mustEqual true
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guid1.WhichPool(obj) mustEqual Some("pool2")
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guid1.WhichPool(obj).contains("pool2") mustEqual true
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zone.GUID(new NumberPoolHub(new LimitedNumberSource(150))) mustEqual false
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}
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@ -172,29 +172,29 @@ class ZoneActorTest extends ActorTest {
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"set up spawn groups based on buildings" in {
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val map6 = new ZoneMap("map6") {
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LocalBuilding("Building", building_guid = 1, map_id = 1, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1,1,1))))
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LocalObject(1, SpawnTube.Constructor(Vector3.Zero, Vector3.Zero))
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LocalObject(2, Terminal.Constructor(Vector3.Zero, GlobalDefinitions.dropship_vehicle_terminal))
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LocalObject(3, SpawnTube.Constructor(Vector3.Zero, Vector3.Zero))
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ObjectToBuilding(1, 1)
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LocalObject(2, SpawnTube.Constructor(Vector3(1,0,0), Vector3.Zero))
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LocalObject(3, Terminal.Constructor(Vector3.Zero, GlobalDefinitions.dropship_vehicle_terminal))
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LocalObject(4, SpawnTube.Constructor(Vector3(1,0,0), Vector3.Zero))
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ObjectToBuilding(2, 1)
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ObjectToBuilding(3, 1)
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ObjectToBuilding(4, 1)
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LocalBuilding("Building", building_guid = 2, map_id = 2, FoundationBuilder(Building.Structure(StructureType.Building)))
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LocalObject(7, SpawnTube.Constructor(Vector3.Zero, Vector3.Zero))
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ObjectToBuilding(7, 2)
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LocalBuilding("Building", building_guid = 5, map_id = 2, FoundationBuilder(Building.Structure(StructureType.Building)))
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LocalObject(6, SpawnTube.Constructor(Vector3.Zero, Vector3.Zero))
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ObjectToBuilding(6, 5)
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LocalBuilding("Building", building_guid = 3, map_id = 3, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1,1,1))))
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LocalObject(4, Terminal.Constructor(Vector3.Zero, GlobalDefinitions.dropship_vehicle_terminal))
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LocalObject(5, SpawnTube.Constructor(Vector3.Zero, Vector3.Zero))
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LocalObject(6, Terminal.Constructor(Vector3.Zero, GlobalDefinitions.dropship_vehicle_terminal))
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ObjectToBuilding(4, 3)
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ObjectToBuilding(5, 3)
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ObjectToBuilding(6, 3)
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LocalBuilding("Building", building_guid = 7, map_id = 3, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1,1,1))))
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LocalObject(8, Terminal.Constructor(Vector3.Zero, GlobalDefinitions.dropship_vehicle_terminal))
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LocalObject(9, SpawnTube.Constructor(Vector3(1,0,0), Vector3.Zero))
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LocalObject(10, Terminal.Constructor(Vector3.Zero, GlobalDefinitions.dropship_vehicle_terminal))
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ObjectToBuilding(8, 7)
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ObjectToBuilding(9, 7)
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ObjectToBuilding(10, 7)
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}
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val zone = new Zone("test", map6, 1) { override def SetupNumberPools() = { } }
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zone.Actor = system.actorOf(Props(classOf[ZoneActor], zone), "test-init")
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zone.Actor ! Zone.Init()
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expectNoMsg(Duration.create(300, "ms"))
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expectNoMsg(Duration.create(1, "seconds"))
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val groups = zone.SpawnGroups()
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assert(groups.size == 2)
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@ -203,15 +203,15 @@ class ZoneActorTest extends ActorTest {
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val building1 = zone.SpawnGroups(building)
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assert(tubes.length == 2)
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assert(tubes.head == building1.head)
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assert(tubes.head.GUID == PlanetSideGUID(1))
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assert(tubes.head.GUID == PlanetSideGUID(2))
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assert(tubes(1) == building1(1))
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assert(tubes(1).GUID == PlanetSideGUID(3))
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assert(tubes(1).GUID == PlanetSideGUID(4))
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}
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else if(building.MapId == 3) {
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val building2 = zone.SpawnGroups(building)
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assert(tubes.length == 1)
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assert(tubes.head == building2.head)
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assert(tubes.head.GUID == PlanetSideGUID(5))
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assert(tubes.head.GUID == PlanetSideGUID(9))
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}
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else {
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assert(false)
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@ -222,17 +222,17 @@ class ZoneActorTest extends ActorTest {
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"select spawn points based on the position of the player in reference to buildings" in {
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val map6 = new ZoneMap("map6") {
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LocalBuilding("Building", building_guid = 1, map_id = 1, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1,1,1))))
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LocalObject(1, SpawnTube.Constructor(Vector3.Zero, Vector3.Zero))
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ObjectToBuilding(1, 1)
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LocalObject(2, SpawnTube.Constructor(Vector3(1,0,0), Vector3.Zero))
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ObjectToBuilding(2, 1)
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LocalBuilding("Building", building_guid = 3, map_id = 3, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4,4,4))))
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LocalObject(5, SpawnTube.Constructor(Vector3.Zero, Vector3.Zero))
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ObjectToBuilding(5, 3)
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LocalObject(4, SpawnTube.Constructor(Vector3(1,0,0), Vector3.Zero))
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ObjectToBuilding(4, 3)
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}
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val zone = new Zone("test", map6, 1) { override def SetupNumberPools() = { } }
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zone.Actor = system.actorOf(Props(classOf[ZoneActor], zone), "test-spawn")
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zone.Actor ! Zone.Init()
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expectNoMsg(Duration.create(300, "ms"))
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expectNoMsg(Duration.create(1, "seconds"))
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val player = Player(Avatar("Chord", PlanetSideEmpire.NEUTRAL, CharacterGender.Male, 0, CharacterVoice.Voice5))
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val bldg1 = zone.Building(1).get
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@ -371,7 +371,7 @@ class ZonePopulationTest extends ActorTest {
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assert(zone.LivePlayers.size == 1)
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assert(zone.LivePlayers.head == player)
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zone.Population ! Zone.Population.Leave(avatar)
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val reply = receiveOne(Duration.create(100, "ms"))
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val reply = receiveOne(Duration.create(500, "ms"))
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assert(zone.Players.isEmpty)
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assert(zone.LivePlayers.isEmpty)
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assert(reply.isInstanceOf[Zone.Population.PlayerHasLeft])
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