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Merge branch 'battle-experience'
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commit
5552a22d26
3 changed files with 73 additions and 1 deletions
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@ -532,7 +532,7 @@ object GamePacketOpcode extends Enumeration {
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case 0xb1 => game.VoiceHostKill.decode
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case 0xb2 => game.VoiceHostInfo.decode
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case 0xb3 => noDecoder(BattleplanMessage)
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case 0xb4 => noDecoder(BattleExperienceMessage)
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case 0xb4 => game.BattleExperienceMessage.decode
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case 0xb5 => noDecoder(TargetingImplantRequest)
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case 0xb6 => game.ZonePopulationUpdateMessage.decode
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case 0xb7 => noDecoder(DisconnectMessage)
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@ -0,0 +1,50 @@
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// Copyright (c) 2016 PSForever.net to present
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package net.psforever.packet.game
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import net.psforever.packet.{GamePacketOpcode, Marshallable, PlanetSideGamePacket}
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import scodec.Codec
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import scodec.codecs._
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/**
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* Inform the client how many battle experience points (BEP) the player currently has earned.<br>
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* <br>
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* The amount of `experience` earned is an accumulating value.
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* Whenever the server sends this packet, the value of this field is equal to the player's current total BEP.
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* Each packet updates to a higher BEP score and the client occasionally reports of the difference as an event message.
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* "You have been awarded `x` battle experience points."
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* Milestone notifications that occur due to BEP gain, e.g., rank progression, will trigger naturally as the client is updated.<br>
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* <br>
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* It is possible to award more battle experience than is necessary to progress one's character to the highest battle rank.
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* (This must be accomplished in a single event packet.)
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* Only the most significant notifications will be displayed in that case.
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* If the BEP has been modified, there will be an extra three bits to indicate which message to display.<br>
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* <br>
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* Messages:<br>
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* 0 - Normal<br>
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* 1 - Normal (repeat?)<br>
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* 2 - Support bonus ("due to support activity")<br>
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* 4 - Rabbit bonus ("+25% rabbit Bonus")<br>
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* (Support message has priority over Rabbit message.)<br>
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* <br>
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* Exploration:<br>
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* `msg = 1` probably does not do the same thing as `mod = 0`.
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* @param player_guid the player
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* @param experience the current total experience
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* @param msg modifies the awarded experience message
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*/
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final case class BattleExperienceMessage(player_guid : PlanetSideGUID,
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experience : Long,
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msg : Int)
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extends PlanetSideGamePacket {
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type Packet = BattleExperienceMessage
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def opcode = GamePacketOpcode.BattleExperienceMessage
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def encode = BattleExperienceMessage.encode(this)
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}
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object BattleExperienceMessage extends Marshallable[BattleExperienceMessage] {
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implicit val codec : Codec[BattleExperienceMessage] = (
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("player_guid" | PlanetSideGUID.codec) ::
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("experience" | uint32L) ::
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("msg" | uintL(3))
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).as[BattleExperienceMessage]
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}
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