Config: add developer.Netsim.* (#285)

Break out configuration of the UDPNetworkSimulator to worldserver.ini
This commit is contained in:
pschord 2019-10-30 22:40:00 -04:00 committed by Fate-JH
parent ad29bfe16a
commit 53d677dc5d
4 changed files with 123 additions and 14 deletions

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@ -1,9 +1,104 @@
####################################### #######################################
# PSForever Server configuration file # # PSForever Server configuration file #
####################################### #######################################
###################################################################################################
# EXAMPLE CONFIG
#
# Variable (type)
# Description: Brief description what the variable is doing.
# Important: Annotation for important things about this variable.
# Example: "Example, i.e. if the value is a string"
# Range: [0, 10] - (Disabled, Enabled)
# Default: 10 - (Enabled|Comment|Variable name in case of grouped config options)
# 0 - (Disabled|Comment|Variable name in case of grouped config options)
#
# Note to developers:
# - Copy this example to keep the formatting.
# - Line breaks should be at column 100.
###################################################################################################
###################################################################################################
# WORLDSERVER SETTINGS
###################################################################################################
[worldserver] [worldserver]
# ListeningPort (int)
# Description: The UDP listening port for the worldserver.
# Important: Must be different from the loginserver.ListeningPort. Ports below 1024 are
# privileged on Linux and may require root.
# Range: [1, 65535] - (UDP port 1, UDP port 65535)
# Default: 51001 - (Listen on UDP port 51001)
ListeningPort = 51001 ListeningPort = 51001
###################################################################################################
# LOGINSERVER SETTINGS
###################################################################################################
[loginserver] [loginserver]
# ListeningPort (int)
# Description: The UDP listening port for the loginserver.
# Important: Must be different from the worldserver.ListeningPort. Ports below 1024 are
# privileged on Linux and may require root.
# Range: [1, 65535] - (UDP port 1, UDP port 65535)
# Default: 51000 - (Listen on UDP port 5100)
ListeningPort = 51000 ListeningPort = 51000
###################################################################################################
# DEVELOPER SETTINGS
# - NETWORK SIMULATOR
###################################################################################################
[developer]
###################################################################################################
# NETWORK SIMULATOR
#
# NetSim.Active (boolean)
# Description: Enable artificial packet unreliability. Used for development testing.
# Active equally on upstream and downstream packets.
# Important: DO NOT enable on servers with a high packet rate as buffering increases
# the memory load of the server and it will (by design) affect performance.
# Default: no - (Disabled)
# yes - (Enabled)
NetSim.Active = no
# NetSim.Loss (float)
# Description: The percentage of outgoing and incoming packets that are dropped.
# Range: [0.0, 1.0] - (0% loss, 100% packet loss)
# Default: 0.02 - (2% packet loss)
NetSim.Loss = 0.02
# NetSim.Delay (time)
# Description: The time a packet is buffered before being delivered to simulate delay.
# The artificial delay is in addition to any real network latency.
# Important: Longer delays will lead to larger packet buffering, which may cause
# out-of-memory errors depending on packet rate.
# Range: [0, 2 seconds] - (No delay, 2 seconds delay)
# Default: 150 milliseconds - (Packets lag for 150 milliseconds)
NetSim.Delay = 150 milliseconds
# NetSim.ReorderChance (float)
# Description: The percentage chance that a packet will be ordered randomly in the delay
# buffer. If the NetSim.Delay is too small then packets won't be reordered.
# Range: [0.0, 1.0] - (No packet reordering, reorder every packet)
# Default: 0.005 - (0.5% chance of a packet being reordered)
NetSim.ReorderChance = 0.005
# NetSim.ReorderTime (time)
# Description: If a packet is reordered, the maximum time in the future or the past where
# it will randomly appear.
# Range: [0, 2 seconds] - (No packet reordering, randomly shift +/- 2 seconds)
# Default: 150 milliseconds - (+/- 150 milliseconds)
NetSim.ReorderTime = 150 milliseconds
#
###################################################################################################

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@ -242,16 +242,19 @@ object PsLogin {
val loginServerPort = WorldConfig.Get[Int]("loginserver.ListeningPort") val loginServerPort = WorldConfig.Get[Int]("loginserver.ListeningPort")
val worldServerPort = WorldConfig.Get[Int]("worldserver.ListeningPort") val worldServerPort = WorldConfig.Get[Int]("worldserver.ListeningPort")
// Uncomment for network simulation val netSim : Option[NetworkSimulatorParameters] = WorldConfig.Get[Boolean]("developer.NetSim.Active") match {
// TODO: make this config or command flag case true =>
/* val params = NetworkSimulatorParameters(
val netParams = NetworkSimulatorParameters( WorldConfig.Get[Float]("developer.NetSim.Loss"),
packetLoss = 0.02, WorldConfig.Get[Duration]("developer.NetSim.Delay").toMillis,
packetDelay = 500, WorldConfig.Get[Float]("developer.NetSim.ReorderChance"),
packetReorderingChance = 0.005, WorldConfig.Get[Duration]("developer.NetSim.ReorderTime").toMillis
packetReorderingTime = 400 )
) logger.warn("NetSim is active")
*/ logger.warn(params.toString)
Some(params)
case false => None
}
val continentList = createContinents() val continentList = createContinents()
val serviceManager = ServiceManager.boot val serviceManager = ServiceManager.boot
@ -283,8 +286,8 @@ object PsLogin {
/** Create two actors for handling the login and world server endpoints */ /** Create two actors for handling the login and world server endpoints */
loginRouter = Props(new SessionRouter("Login", loginTemplate)) loginRouter = Props(new SessionRouter("Login", loginTemplate))
worldRouter = Props(new SessionRouter("World", worldTemplate)) worldRouter = Props(new SessionRouter("World", worldTemplate))
loginListener = system.actorOf(Props(new UdpListener(loginRouter, "login-session-router", LoginConfig.serverIpAddress, loginServerPort, None)), "login-udp-endpoint") loginListener = system.actorOf(Props(new UdpListener(loginRouter, "login-session-router", LoginConfig.serverIpAddress, loginServerPort, netSim)), "login-udp-endpoint")
worldListener = system.actorOf(Props(new UdpListener(worldRouter, "world-session-router", LoginConfig.serverIpAddress, worldServerPort, None)), "world-udp-endpoint") worldListener = system.actorOf(Props(new UdpListener(worldRouter, "world-session-router", LoginConfig.serverIpAddress, worldServerPort, netSim)), "world-udp-endpoint")
logger.info(s"NOTE: Set client.ini to point to ${LoginConfig.serverIpAddress.getHostAddress}:$loginServerPort") logger.info(s"NOTE: Set client.ini to point to ${LoginConfig.serverIpAddress.getHostAddress}:$loginServerPort")

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@ -16,13 +16,16 @@ import scala.concurrent.duration._
* forward or backwards in time) * forward or backwards in time)
*/ */
case class NetworkSimulatorParameters(packetLoss : Double, case class NetworkSimulatorParameters(packetLoss : Double,
packetDelay : Int, packetDelay : Long,
packetReorderingChance : Double, packetReorderingChance : Double,
packetReorderingTime : Int) { packetReorderingTime : Long) {
assert(packetLoss >= 0.0 && packetLoss <= 1.0) assert(packetLoss >= 0.0 && packetLoss <= 1.0)
assert(packetDelay >= 0) assert(packetDelay >= 0)
assert(packetReorderingChance >= 0.0 && packetReorderingChance <= 1.0) assert(packetReorderingChance >= 0.0 && packetReorderingChance <= 1.0)
assert(packetReorderingTime >= 0) assert(packetReorderingTime >= 0)
override def toString = "NetSimParams: loss %.2f%% / delay %dms / reorder %.2f%% / reorder +/- %dms".format(
packetLoss*100, packetDelay, packetReorderingChance*100, packetReorderingTime);
} }

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@ -1,5 +1,6 @@
// Copyright (c) 2019 PSForever // Copyright (c) 2019 PSForever
import net.psforever.config._ import net.psforever.config._
import scala.concurrent.duration._
object WorldConfig extends ConfigParser { object WorldConfig extends ConfigParser {
protected var config_map : Map[String, Any] = Map() protected var config_map : Map[String, Any] = Map()
@ -10,6 +11,13 @@ object WorldConfig extends ConfigParser {
), ),
ConfigSection("worldserver", ConfigSection("worldserver",
ConfigEntryInt("ListeningPort", 51001, Constraints.min(1), Constraints.max(65535)) ConfigEntryInt("ListeningPort", 51001, Constraints.min(1), Constraints.max(65535))
),
ConfigSection("developer",
ConfigEntryBool ("NetSim.Active", false),
ConfigEntryFloat("NetSim.Loss", 0.02f, Constraints.min(0.0f), Constraints.max(1.0f)),
ConfigEntryTime ("NetSim.Delay", 150 milliseconds, Constraints.min(0 seconds), Constraints.max(2 seconds)),
ConfigEntryFloat("NetSim.ReorderChance", 0.005f, Constraints.min(0.0f), Constraints.max(1.0f)),
ConfigEntryTime ("NetSim.ReorderTime", 150 milliseconds, Constraints.min(0 seconds), Constraints.max(2 seconds))
) )
) )