added Infiltration Suit and Mechanized Exo-Suit to the spawnable exo-suit options for all factions; also works correctly with InfantryLoadouts; better support to dropped items; fixed an issue with Terminal.BuyVehicle from the last merge

This commit is contained in:
FateJH 2017-12-30 19:28:43 -05:00
parent abbd5c35ed
commit 524d6678e6
9 changed files with 316 additions and 89 deletions

View file

@ -104,7 +104,7 @@ object ExoSuitDefinition {
MAX.MaxArmor = 650
MAX.InventoryScale = InventoryTile.Tile1612
MAX.InventoryOffset = 6
MAX.Holster(2, EquipmentSize.Max)
MAX.Holster(0, EquipmentSize.Max)
MAX.Holster(4, EquipmentSize.Melee)
def apply(suitType : ExoSuitType.Value) : ExoSuitDefinition = {

View file

@ -101,6 +101,24 @@ object GlobalDefinitions {
val flamethrower_ammo = AmmoBoxDefinition(Ammo.flamethrower_ammo)
val dualcycler_ammo = AmmoBoxDefinition(Ammo.dualcycler_ammo)
val pounder_ammo = AmmoBoxDefinition(Ammo.pounder_ammo)
val burster_ammo = AmmoBoxDefinition(Ammo.burster_ammo)
val scattercannon_ammo = AmmoBoxDefinition(Ammo.scattercannon_ammo)
val falcon_ammo = AmmoBoxDefinition(Ammo.falcon_ammo)
val sparrow_ammo = AmmoBoxDefinition(Ammo.sparrow_ammo)
val quasar_ammo = AmmoBoxDefinition(Ammo.quasar_ammo)
val comet_ammo = AmmoBoxDefinition(Ammo.comet_ammo)
val starfire_ammo = AmmoBoxDefinition(Ammo.starfire_ammo)
val health_canister = AmmoBoxDefinition(Ammo.health_canister)
val armor_canister = AmmoBoxDefinition(Ammo.armor_canister)
@ -256,23 +274,23 @@ object GlobalDefinitions {
val flamethrower = ToolDefinition(ObjectClass.flamethrower)
val trhev_dualcycler = ToolDefinition(ObjectClass.trhev_dualcycler) //TODO
val trhev_dualcycler = ToolDefinition(ObjectClass.trhev_dualcycler)
val trhev_pounder = ToolDefinition(ObjectClass.trhev_pounder) //TODO
val trhev_pounder = ToolDefinition(ObjectClass.trhev_pounder)
val trhev_burster = ToolDefinition(ObjectClass.trhev_burster) //TODO
val trhev_burster = ToolDefinition(ObjectClass.trhev_burster)
val nchev_scattercannon = ToolDefinition(ObjectClass.nchev_scattercannon) //TODO
val nchev_scattercannon = ToolDefinition(ObjectClass.nchev_scattercannon)
val nchev_falcon = ToolDefinition(ObjectClass.nchev_falcon) //TODO
val nchev_falcon = ToolDefinition(ObjectClass.nchev_falcon)
val nchev_sparrow = ToolDefinition(ObjectClass.nchev_sparrow) //TODO
val nchev_sparrow = ToolDefinition(ObjectClass.nchev_sparrow)
val vshev_quasar = ToolDefinition(ObjectClass.vshev_quasar) //TODO
val vshev_quasar = ToolDefinition(ObjectClass.vshev_quasar)
val vshev_comet = ToolDefinition(ObjectClass.vshev_comet) //TODO
val vshev_comet = ToolDefinition(ObjectClass.vshev_comet)
val vshev_starfire = ToolDefinition(ObjectClass.vshev_starfire) //TODO
val vshev_starfire = ToolDefinition(ObjectClass.vshev_starfire)
val medicalapplicator = ToolDefinition(ObjectClass.medicalapplicator)
@ -637,6 +655,21 @@ object GlobalDefinitions {
}
}
def MAXArms(subtype : Int, faction : PlanetSideEmpire.Value) : ToolDefinition = {
if(subtype == 1) {
AIMAX(faction)
}
else if(subtype == 2) {
AVMAX(faction)
}
else if(subtype == 3) {
AAMAX(faction)
}
else {
suppressor //there are no common pool MAX arms
}
}
def AIMAX(faction : PlanetSideEmpire.Value) : ToolDefinition = {
faction match {
case PlanetSideEmpire.TR => trhev_dualcycler
@ -842,6 +875,33 @@ object GlobalDefinitions {
flamethrower_ammo.Capacity = 100
flamethrower_ammo.Tile = InventoryTile.Tile44
dualcycler_ammo.Capacity = 100
dualcycler_ammo.Tile = InventoryTile.Tile44
pounder_ammo.Capacity = 50
pounder_ammo.Tile = InventoryTile.Tile44
burster_ammo.Capacity = 100
burster_ammo.Tile = InventoryTile.Tile44
scattercannon_ammo.Capacity = 50
scattercannon_ammo.Tile = InventoryTile.Tile44
falcon_ammo.Capacity = 50
falcon_ammo.Tile = InventoryTile.Tile44
sparrow_ammo.Capacity = 50
sparrow_ammo.Tile = InventoryTile.Tile44
quasar_ammo.Capacity = 60
quasar_ammo.Tile = InventoryTile.Tile44
comet_ammo.Capacity = 50
comet_ammo.Tile = InventoryTile.Tile44
starfire_ammo.Capacity = 50
starfire_ammo.Tile = InventoryTile.Tile44
health_canister.Capacity = 100
health_canister.Tile = InventoryTile.Tile33
@ -1397,24 +1457,85 @@ object GlobalDefinitions {
flamethrower.FireModes(1).Magazine = 100
flamethrower.FireModes(1).Chamber = 50
flamethrower.Tile = InventoryTile.Tile63
//TODO
trhev_dualcycler.Size = EquipmentSize.Max
trhev_dualcycler.AmmoTypes += bullet_9mm
trhev_dualcycler.AmmoTypes += dualcycler_ammo
trhev_dualcycler.FireModes += new FireModeDefinition
trhev_dualcycler.FireModes.head.AmmoTypeIndices += 0
trhev_dualcycler.FireModes.head.AmmoSlotIndex = 0
//TODO
trhev_dualcycler.FireModes.head.Magazine = 200
trhev_pounder.Size = EquipmentSize.Max
trhev_pounder.AmmoTypes += bullet_9mm
trhev_pounder.AmmoTypes += pounder_ammo
trhev_pounder.FireModes += new FireModeDefinition
trhev_pounder.FireModes.head.AmmoTypeIndices += 0
trhev_pounder.FireModes.head.AmmoSlotIndex = 0
//TODO
trhev_pounder.FireModes.head.Magazine = 30
trhev_pounder.FireModes += new FireModeDefinition
trhev_pounder.FireModes(1).AmmoTypeIndices += 0
trhev_pounder.FireModes(1).AmmoSlotIndex = 0
trhev_pounder.FireModes(1).Magazine = 30
trhev_burster.Size = EquipmentSize.Max
trhev_burster.AmmoTypes += bullet_9mm
trhev_burster.AmmoTypes += burster_ammo
trhev_burster.FireModes += new FireModeDefinition
trhev_burster.FireModes.head.AmmoTypeIndices += 0
trhev_burster.FireModes.head.AmmoSlotIndex = 0
trhev_burster.FireModes.head.Magazine = 40
nchev_scattercannon.Size = EquipmentSize.Max
nchev_scattercannon.AmmoTypes += scattercannon_ammo
nchev_scattercannon.FireModes += new FireModeDefinition
nchev_scattercannon.FireModes.head.AmmoTypeIndices += 0
nchev_scattercannon.FireModes.head.AmmoSlotIndex = 0
nchev_scattercannon.FireModes.head.Magazine = 40
nchev_scattercannon.FireModes += new FireModeDefinition
nchev_scattercannon.FireModes(1).AmmoTypeIndices += 0
nchev_scattercannon.FireModes(1).AmmoSlotIndex = 0
nchev_scattercannon.FireModes(1).Magazine = 40
nchev_scattercannon.FireModes += new FireModeDefinition
nchev_scattercannon.FireModes(2).AmmoTypeIndices += 0
nchev_scattercannon.FireModes(2).AmmoSlotIndex = 0
nchev_scattercannon.FireModes(2).Magazine = 40
nchev_falcon.Size = EquipmentSize.Max
nchev_falcon.AmmoTypes += falcon_ammo
nchev_falcon.FireModes += new FireModeDefinition
nchev_falcon.FireModes.head.AmmoTypeIndices += 0
nchev_falcon.FireModes.head.AmmoSlotIndex = 0
nchev_falcon.FireModes.head.Magazine = 20
nchev_sparrow.Size = EquipmentSize.Max
nchev_sparrow.AmmoTypes += sparrow_ammo
nchev_sparrow.FireModes += new FireModeDefinition
nchev_sparrow.FireModes.head.AmmoTypeIndices += 0
nchev_sparrow.FireModes.head.AmmoSlotIndex = 0
nchev_sparrow.FireModes.head.Magazine = 12
vshev_quasar.Size = EquipmentSize.Max
vshev_quasar.AmmoTypes += quasar_ammo
vshev_quasar.FireModes += new FireModeDefinition
vshev_quasar.FireModes.head.AmmoTypeIndices += 0
vshev_quasar.FireModes.head.AmmoSlotIndex = 0
vshev_quasar.FireModes.head.Magazine = 120
vshev_quasar.FireModes += new FireModeDefinition
vshev_quasar.FireModes(1).AmmoTypeIndices += 0
vshev_quasar.FireModes(1).AmmoSlotIndex = 0
vshev_quasar.FireModes(1).Magazine = 120
vshev_comet.Size = EquipmentSize.Max
vshev_comet.AmmoTypes += comet_ammo
vshev_comet.FireModes += new FireModeDefinition
vshev_comet.FireModes.head.AmmoTypeIndices += 0
vshev_comet.FireModes.head.AmmoSlotIndex = 0
vshev_comet.FireModes.head.Magazine = 10
vshev_starfire.Size = EquipmentSize.Max
vshev_starfire.AmmoTypes += starfire_ammo
vshev_starfire.FireModes += new FireModeDefinition
vshev_starfire.FireModes.head.AmmoTypeIndices += 0
vshev_starfire.FireModes.head.AmmoSlotIndex = 0
vshev_starfire.FireModes.head.Magazine = 8
medicalapplicator.Size = EquipmentSize.Pistol
medicalapplicator.AmmoTypes += health_canister
@ -1571,28 +1692,28 @@ object GlobalDefinitions {
battlewagon_weapon_systema.FireModes += new FireModeDefinition
battlewagon_weapon_systema.FireModes.head.AmmoTypeIndices += 0
battlewagon_weapon_systema.FireModes.head.AmmoSlotIndex = 0
battlewagon_weapon_systema.FireModes.head.Magazine = 235
battlewagon_weapon_systema.FireModes.head.Magazine = 240
battlewagon_weapon_systemb.Size = EquipmentSize.VehicleWeapon
battlewagon_weapon_systemb.AmmoTypes += bullet_15mm
battlewagon_weapon_systemb.FireModes += new FireModeDefinition
battlewagon_weapon_systemb.FireModes.head.AmmoTypeIndices += 0
battlewagon_weapon_systemb.FireModes.head.AmmoSlotIndex = 0
battlewagon_weapon_systemb.FireModes.head.Magazine = 235
battlewagon_weapon_systemb.FireModes.head.Magazine = 240
battlewagon_weapon_systemc.Size = EquipmentSize.VehicleWeapon
battlewagon_weapon_systemc.AmmoTypes += bullet_15mm
battlewagon_weapon_systemc.FireModes += new FireModeDefinition
battlewagon_weapon_systemc.FireModes.head.AmmoTypeIndices += 0
battlewagon_weapon_systemc.FireModes.head.AmmoSlotIndex = 0
battlewagon_weapon_systemc.FireModes.head.Magazine = 235
battlewagon_weapon_systemc.FireModes.head.Magazine = 240
battlewagon_weapon_systemd.Size = EquipmentSize.VehicleWeapon
battlewagon_weapon_systemd.AmmoTypes += bullet_15mm
battlewagon_weapon_systemd.FireModes += new FireModeDefinition
battlewagon_weapon_systemd.FireModes.head.AmmoTypeIndices += 0
battlewagon_weapon_systemd.FireModes.head.AmmoSlotIndex = 0
battlewagon_weapon_systemd.FireModes.head.Magazine = 235
battlewagon_weapon_systemd.FireModes.head.Magazine = 240
thunderer_weapon_systema.Size = EquipmentSize.VehicleWeapon
thunderer_weapon_systema.AmmoTypes += gauss_cannon_ammo
@ -1724,7 +1845,7 @@ object GlobalDefinitions {
prowler_weapon_systemB.FireModes += new FireModeDefinition
prowler_weapon_systemB.FireModes.head.AmmoTypeIndices += 0
prowler_weapon_systemB.FireModes.head.AmmoSlotIndex = 0
prowler_weapon_systemB.FireModes.head.Magazine = 235
prowler_weapon_systemB.FireModes.head.Magazine = 240
vanguard_weapon_system.Size = EquipmentSize.VehicleWeapon
vanguard_weapon_system.AmmoTypes += bullet_150mm
@ -1820,7 +1941,7 @@ object GlobalDefinitions {
vulture_nose_weapon_system.FireModes += new FireModeDefinition
vulture_nose_weapon_system.FireModes.head.AmmoTypeIndices += 0
vulture_nose_weapon_system.FireModes.head.AmmoSlotIndex = 0
vulture_nose_weapon_system.FireModes.head.Magazine = 75 //80?
vulture_nose_weapon_system.FireModes.head.Magazine = 75
vulture_bomb_bay.Size = EquipmentSize.VehicleWeapon
vulture_bomb_bay.AmmoTypes += liberator_bomb

View file

@ -98,7 +98,7 @@ object Loadout {
packageSimplifications(player.Holsters()),
packageSimplifications(player.Inventory.Items.values.toList),
player.ExoSuit,
determineSubtype(player)
DetermineSubtype(player)
)
}
@ -158,9 +158,9 @@ object Loadout {
*/
final case class ShorthandKit(kdef : KitDefinition) extends Simplification
private def determineSubtype(player : Player) : Int = {
def DetermineSubtype(player : Player) : Int = {
if(player.ExoSuit == ExoSuitType.MAX) {
player.Slot(2).Equipment match {
player.Slot(0).Equipment match {
case Some(item) =>
item.Definition match {
case GlobalDefinitions.trhev_dualcycler | GlobalDefinitions.nchev_scattercannon | GlobalDefinitions.vshev_quasar =>

View file

@ -162,7 +162,7 @@ class Player(private val name : String,
def MaxArmor : Int = ExoSuitDefinition.Select(exosuit).MaxArmor
def VisibleSlots : Set[Int] = if(exosuit == ExoSuitType.MAX) { Set(2) } else { Set(0,1,2,3,4) }
def VisibleSlots : Set[Int] = if(exosuit == ExoSuitType.MAX) { Set(0) } else { Set(0,1,2,3,4) }
override def Slot(slot : Int) : EquipmentSlot = {
if(inventory.Offset <= slot && slot <= inventory.LastIndex) {

View file

@ -21,8 +21,17 @@ object EquipmentTerminalDefinition {
val suits : Map[String, (ExoSuitType.Value, Int)] = Map(
"standard_issue_armor" -> (ExoSuitType.Standard, 0),
"lite_armor" -> (ExoSuitType.Agile, 0),
"med_armor" -> (ExoSuitType.Reinforced, 0)
//TODO max and infiltration suit
"med_armor" -> (ExoSuitType.Reinforced, 0),
"stealth_armor" -> (ExoSuitType.Infiltration, 0),
"trhev_antiaircraft" -> (ExoSuitType.MAX, 3),
"trhev_antipersonnel" -> (ExoSuitType.MAX, 1),
"trhev_antivehicular" -> (ExoSuitType.MAX, 2),
"nchev_antiaircraft" -> (ExoSuitType.MAX, 3),
"nchev_antipersonnel" -> (ExoSuitType.MAX, 1),
"nchev_antivehicular" -> (ExoSuitType.MAX, 2),
"vshev_antiaircraft" -> (ExoSuitType.MAX, 3),
"vshev_antipersonnel" -> (ExoSuitType.MAX, 1),
"vshev_antivehicular" -> (ExoSuitType.MAX, 2)
)
import net.psforever.objects.GlobalDefinitions._
@ -51,6 +60,17 @@ object EquipmentTerminalDefinition {
"oicw_ammo" -> MakeAmmoBox(oicw_ammo), //scorpion missile
"flamethrower_ammo" -> MakeAmmoBox(flamethrower_ammo)
)
val maxAmmo : Map[String, () => Equipment] = Map(
"dualcycler_ammo" -> MakeAmmoBox(dualcycler_ammo),
"pounder_ammo" -> MakeAmmoBox(pounder_ammo),
"burster_ammo" -> MakeAmmoBox(burster_ammo),
"scattercannon_ammo" -> MakeAmmoBox(scattercannon_ammo),
"falcon_ammo" -> MakeAmmoBox(falcon_ammo),
"sparrow_ammo" -> MakeAmmoBox(sparrow_ammo),
"quasar_ammo" -> MakeAmmoBox(quasar_ammo),
"comet_ammo" -> MakeAmmoBox(comet_ammo),
"starfire_ammo" -> MakeAmmoBox(starfire_ammo)
)
/**
* A `Map` of operations for producing the `AmmoBox` `Equipment` for infantry-held utilities.
* key - an identification string sent by the client

View file

@ -58,7 +58,12 @@ class OrderTerminalDefinition extends EquipmentTerminalDefinition(612) {
case Some((suit, subtype)) =>
Terminal.BuyExosuit(suit, subtype)
case None =>
Terminal.NoDeal()
maxAmmo.get(msg.item_name) match {
case Some(item) =>
Terminal.BuyEquipment(item())
case None =>
Terminal.NoDeal()
}
}
case _ =>
Terminal.NoDeal()

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@ -3,6 +3,7 @@ package net.psforever.objects.serverobject.terminals
import net.psforever.objects.Player
import net.psforever.objects.definition.ImplantDefinition
import net.psforever.objects.inventory.InventoryItem
import net.psforever.objects.serverobject.PlanetSideServerObject
import net.psforever.packet.game.{ItemTransactionMessage, PlanetSideGUID}
import net.psforever.types.{TransactionType, Vector3}