grenade_grenade_projectile_enh was missing an important target validation

This commit is contained in:
FateJH 2019-12-31 09:22:33 -05:00
parent 9c0738e864
commit 50b0aa16af

View file

@ -2749,6 +2749,7 @@ object GlobalDefinitions {
jammer_grenade_projectile_enh.JammedEffectDuration += TargetValidation(EffectTarget.Category.Deployable, EffectTarget.Validation.MotionSensor) -> 30000
jammer_grenade_projectile_enh.JammedEffectDuration += TargetValidation(EffectTarget.Category.Deployable, EffectTarget.Validation.Spitfire) -> 30000
jammer_grenade_projectile_enh.JammedEffectDuration += TargetValidation(EffectTarget.Category.Turret, EffectTarget.Validation.Turret) -> 30000
jammer_grenade_projectile_enh.JammedEffectDuration += TargetValidation(EffectTarget.Category.Vehicle, EffectTarget.Validation.VehicleNotAMS) -> 10000
ProjectileDefinition.CalculateDerivedFields(jammer_grenade_projectile_enh)
katana_projectile.Name = "katana_projectile"