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logic for door opening has been exorcised from SessionActor into DoorControl
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5 changed files with 82 additions and 76 deletions
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@ -59,10 +59,12 @@ class DoorTest extends Specification {
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)
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val door = Door(GlobalDefinitions.door)
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door.Open.isEmpty mustEqual true
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door.Use(player, msg)
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door.Open = player
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door.isOpen mustEqual true
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door.Open.contains(player) mustEqual true
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door.Use(player, msg)
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door.Open = None
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door.Open.isEmpty mustEqual true
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door.isOpen mustEqual false
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}
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}
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}
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