Packet: EmoteMsg

Still need an Enum for emote messages.

* Add EmoteMsg packet

* Add EmoteMsg test

* Add EmoteMsg handler stub
This commit is contained in:
tfarley 2016-07-23 18:10:40 -07:00 committed by pschord
parent 4c4f1341be
commit 3e980bbe15
4 changed files with 47 additions and 1 deletions

View file

@ -362,7 +362,7 @@ object GamePacketOpcode extends Enumeration {
case ActionCancelMessage => noDecoder(opcode)
case ActionCancelAcknowledgeMessage => noDecoder(opcode)
case SetEmpireMessage => noDecoder(opcode)
case EmoteMsg => noDecoder(opcode)
case EmoteMsg => game.EmoteMsg.decode
case UnuseItemMessage => noDecoder(opcode)
case ObjectDetachMessage => noDecoder(opcode)

View file

@ -0,0 +1,21 @@
// Copyright (c) 2016 PSForever.net to present
package net.psforever.packet.game
import net.psforever.packet.{GamePacketOpcode, Marshallable, PacketHelpers, PlanetSideGamePacket}
import scodec.Codec
import scodec.codecs._
final case class EmoteMsg(avatar_guid : PlanetSideGUID,
emote_id : Int)
extends PlanetSideGamePacket {
type Packet = EmoteMsg
def opcode = GamePacketOpcode.EmoteMsg
def encode = EmoteMsg.encode(this)
}
object EmoteMsg extends Marshallable[EmoteMsg] {
implicit val codec : Codec[EmoteMsg] = (
("avatar_guid" | PlanetSideGUID.codec) ::
("emote_id" | uint8L)
).as[EmoteMsg]
}