From fa633aa79d6507222a1254b7ef4554f9639ba727 Mon Sep 17 00:00:00 2001 From: FateJH Date: Mon, 25 Sep 2017 21:54:59 -0400 Subject: [PATCH 01/10] started doors --- .../net/psforever/objects/doors/Door.scala | 77 +++++++++++++++++++ .../objects/doors/DoorCloseControl.scala | 40 ++++++++++ .../psforever/objects/doors/DoorControl.scala | 27 +++++++ .../objects/doors/DoorDefinition.scala | 13 ++++ .../objects/zones/DoorObjectBuilder.scala | 33 ++++++++ .../objects/zones/ServerObjectBuilder.scala | 4 +- .../objects/zones/TerminalObjectBuilder.scala | 2 +- .../net/psforever/objects/zones/ZoneMap.scala | 6 +- pslogin/src/main/scala/PsLogin.scala | 8 +- .../src/main/scala/WorldSessionActor.scala | 39 +++++++--- 10 files changed, 233 insertions(+), 16 deletions(-) create mode 100644 common/src/main/scala/net/psforever/objects/doors/Door.scala create mode 100644 common/src/main/scala/net/psforever/objects/doors/DoorCloseControl.scala create mode 100644 common/src/main/scala/net/psforever/objects/doors/DoorControl.scala create mode 100644 common/src/main/scala/net/psforever/objects/doors/DoorDefinition.scala create mode 100644 common/src/main/scala/net/psforever/objects/zones/DoorObjectBuilder.scala diff --git a/common/src/main/scala/net/psforever/objects/doors/Door.scala b/common/src/main/scala/net/psforever/objects/doors/Door.scala new file mode 100644 index 00000000..623bcf42 --- /dev/null +++ b/common/src/main/scala/net/psforever/objects/doors/Door.scala @@ -0,0 +1,77 @@ +// Copyright (c) 2017 PSForever +package net.psforever.objects.doors + +import akka.actor.{ActorContext, ActorRef, Props} +import net.psforever.objects.{PlanetSideGameObject, Player} +import net.psforever.packet.game.UseItemMessage +import net.psforever.types.PlanetSideEmpire + +/** + * na + * @param ddef the `ObjectDefinition` that constructs this object and maintains some of its immutable fields + */ +class Door(ddef : DoorDefinition) extends PlanetSideGameObject { + /** Internal reference to the `Actor` for this `Door`, sets up by this `Door`. */ + private var actor = ActorRef.noSender + + def Actor(implicit context : ActorContext) : ActorRef = { + if(actor == ActorRef.noSender) { + actor = context.actorOf(Props(classOf[DoorControl], this), s"${ddef.Name}_${GUID.guid}") + } + actor + } + + private var openState : Boolean = false + private var faction : PlanetSideEmpire.Value = PlanetSideEmpire.NEUTRAL + private var hackedBy : Option[PlanetSideEmpire.Value] = None + + def Open : Boolean = openState + + def Faction : PlanetSideEmpire.Value = faction + + def Convert(toFaction : PlanetSideEmpire.Value) : Unit = { + hackedBy = None + faction = toFaction + } + + def Request(player : Player, msg : UseItemMessage) : Door.Exchange = { + if(!openState) { + if(faction == PlanetSideEmpire.NEUTRAL || player.Faction == faction) { + Door.OpenEvent() + } + else { + Door.NoEvent() + } + } + else { + Door.NoEvent() + } + } + + def Definition : DoorDefinition = ddef +} + +object Door { + final case class Request(player : Player, msg : UseItemMessage) + + sealed trait Exchange + + final case class DoorMessage(player : Player, msg : UseItemMessage, response : Exchange) + + final case class OpenEvent() extends Exchange + + final case class CloseEvent() extends Exchange + + final case class NoEvent() extends Exchange + + def apply(tdef : DoorDefinition) : Door = { + new Door(tdef) + } + + import net.psforever.packet.game.PlanetSideGUID + def apply(guid : PlanetSideGUID, ddef : DoorDefinition) : Door = { + val obj = new Door(ddef) + obj.GUID = guid + obj + } +} diff --git a/common/src/main/scala/net/psforever/objects/doors/DoorCloseControl.scala b/common/src/main/scala/net/psforever/objects/doors/DoorCloseControl.scala new file mode 100644 index 00000000..ae20b6e7 --- /dev/null +++ b/common/src/main/scala/net/psforever/objects/doors/DoorCloseControl.scala @@ -0,0 +1,40 @@ +// Copyright (c) 2017 PSForever +package net.psforever.objects.doors + +import akka.actor.{Actor, ActorRef, Cancellable} +import net.psforever.packet.game.PlanetSideGUID + +import scala.collection.mutable.ListBuffer + +class DoorCloseControl(implicit val environment : ActorRef) extends Actor { + import DoorCloseControl._ + private var doorCloser : Cancellable = DefaultCloser + private var openDoors : List[DoorEntry] = Nil + + def receive : Receive = { + case DoorIsOpen(guid, time) => + if(openDoors.isEmpty) { + //doorCloser = context.system.scheduler.scheduleOnce(timeout, environment, Door.DoorMessage()) + } + else { + openDoors = openDoors :+ DoorEntry(guid, time) + } + + case _ => ; + } +} + +object DoorCloseControl { + private final val timeout : Long = 5000L + + private final val DefaultCloser : Cancellable = new Cancellable() { + override def cancel : Boolean = true + override def isCancelled : Boolean = true + } + + private final case class DoorEntry(door_guid : PlanetSideGUID, opened_at_time : Long) + + final case class DoorIsOpen(door_guid : PlanetSideGUID, opened_at_time : Long = System.nanoTime()) + + final case class CloseTheDoor(door_guid : PlanetSideGUID) +} diff --git a/common/src/main/scala/net/psforever/objects/doors/DoorControl.scala b/common/src/main/scala/net/psforever/objects/doors/DoorControl.scala new file mode 100644 index 00000000..0491a59a --- /dev/null +++ b/common/src/main/scala/net/psforever/objects/doors/DoorControl.scala @@ -0,0 +1,27 @@ +// Copyright (c) 2017 PSForever +package net.psforever.objects.doors + +import akka.actor.{Actor, Cancellable} + +/** + * An `Actor` that handles messages being dispatched to a specific `Door`. + * @param door the `Door` object being governed + */ +class DoorControl(door : Door) extends Actor { + private var doorCloser : Cancellable = DoorControl.DefaultCloser + + def receive : Receive = { + case Door.Request(player, msg) => + sender ! Door.DoorMessage(player, msg, door.Request(player, msg)) + //doorCloser = context.system.scheduler.scheduleOnce(5000L, sender, Door.DoorMessage()) + case _ => + sender ! Door.NoEvent() + } +} + +object DoorControl { + final val DefaultCloser : Cancellable = new Cancellable() { + override def cancel : Boolean = true + override def isCancelled : Boolean = true + } +} diff --git a/common/src/main/scala/net/psforever/objects/doors/DoorDefinition.scala b/common/src/main/scala/net/psforever/objects/doors/DoorDefinition.scala new file mode 100644 index 00000000..777cccf5 --- /dev/null +++ b/common/src/main/scala/net/psforever/objects/doors/DoorDefinition.scala @@ -0,0 +1,13 @@ +// Copyright (c) 2017 PSForever +package net.psforever.objects.doors + +import net.psforever.objects.definition.ObjectDefinition + +/** + * The definition for any `door`. + * @param objectId the object's identifier number + */ +abstract class DoorDefinition(objectId : Int) extends ObjectDefinition(objectId) { + Name = "door" +} + diff --git a/common/src/main/scala/net/psforever/objects/zones/DoorObjectBuilder.scala b/common/src/main/scala/net/psforever/objects/zones/DoorObjectBuilder.scala new file mode 100644 index 00000000..8f4ead88 --- /dev/null +++ b/common/src/main/scala/net/psforever/objects/zones/DoorObjectBuilder.scala @@ -0,0 +1,33 @@ +// Copyright (c) 2017 PSForever +package net.psforever.objects.zones + +import net.psforever.objects.doors.{Door, DoorDefinition} + +/** + * Wrapper `Class` designed to instantiate a `Door` server object. + * @param ddef a `DoorDefinition` object, indicating the specific functionality of the resulting `Door` + * @param id the globally unique identifier to which this `Door` will be registered + */ +class DoorObjectBuilder(private val ddef : DoorDefinition, private val id : Int) extends ServerObjectBuilder[Door] { + import akka.actor.ActorContext + import net.psforever.objects.guid.NumberPoolHub + + def Build(implicit context : ActorContext, guid : NumberPoolHub) : Door = { + val obj = Door(ddef) + guid.register(obj, id) //non-Actor GUID registration + obj.Actor //it's necessary to register beforehand because the Actor name utilizes the GUID + obj + } +} + +object DoorObjectBuilder { + /** + * Overloaded constructor for a `DoorObjectBuilder`. + * @param ddef a `DoorDefinition` object + * @param id a globally unique identifier + * @return a `DoorObjectBuilder` object + */ + def apply(ddef : DoorDefinition, id : Int) : DoorObjectBuilder = { + new DoorObjectBuilder(ddef, id) + } +} diff --git a/common/src/main/scala/net/psforever/objects/zones/ServerObjectBuilder.scala b/common/src/main/scala/net/psforever/objects/zones/ServerObjectBuilder.scala index 2635df09..391ec775 100644 --- a/common/src/main/scala/net/psforever/objects/zones/ServerObjectBuilder.scala +++ b/common/src/main/scala/net/psforever/objects/zones/ServerObjectBuilder.scala @@ -9,7 +9,7 @@ import net.psforever.objects.guid.NumberPoolHub * Wrapper `Trait` designed to be extended to implement custom object instantiation logic at the `ZoneMap` level. * @see `Zone.Init` */ -trait ServerObjectBuilder { +trait ServerObjectBuilder[A <: PlanetSideGameObject] { /** * Instantiate and configure the given server object * (at a later time compared to the construction of the builder class).
@@ -23,5 +23,5 @@ trait ServerObjectBuilder { * defaults to `null` * @return the object that was created and integrated into the `Zone` */ - def Build(implicit context : ActorContext = null, guid : NumberPoolHub = null) : PlanetSideGameObject + def Build(implicit context : ActorContext = null, guid : NumberPoolHub = null) : A } diff --git a/common/src/main/scala/net/psforever/objects/zones/TerminalObjectBuilder.scala b/common/src/main/scala/net/psforever/objects/zones/TerminalObjectBuilder.scala index 2ced4d84..b78921e1 100644 --- a/common/src/main/scala/net/psforever/objects/zones/TerminalObjectBuilder.scala +++ b/common/src/main/scala/net/psforever/objects/zones/TerminalObjectBuilder.scala @@ -8,7 +8,7 @@ import net.psforever.objects.terminals.{Terminal, TerminalDefinition} * @param tdef a `TerminalDefinition` object, indicating the specific functionality of the resulting `Terminal` * @param id the globally unique identifier to which this `Terminal` will be registered */ -class TerminalObjectBuilder(private val tdef : TerminalDefinition, private val id : Int) extends ServerObjectBuilder { +class TerminalObjectBuilder(private val tdef : TerminalDefinition, private val id : Int) extends ServerObjectBuilder[Terminal] { import akka.actor.ActorContext import net.psforever.objects.guid.NumberPoolHub diff --git a/common/src/main/scala/net/psforever/objects/zones/ZoneMap.scala b/common/src/main/scala/net/psforever/objects/zones/ZoneMap.scala index b1cf2e9a..05ae29e0 100644 --- a/common/src/main/scala/net/psforever/objects/zones/ZoneMap.scala +++ b/common/src/main/scala/net/psforever/objects/zones/ZoneMap.scala @@ -21,7 +21,7 @@ package net.psforever.objects.zones * `LoadMapMessage` */ class ZoneMap(private val name : String) { - private var localObjects : List[ServerObjectBuilder] = List() + private var localObjects : List[ServerObjectBuilder[_]] = List() def Name : String = name @@ -29,7 +29,7 @@ class ZoneMap(private val name : String) { * Append the builder for a server object to the list of builders known to this `ZoneMap`. * @param obj the builder for a server object */ - def LocalObject(obj : ServerObjectBuilder) : Unit = { + def LocalObject(obj : ServerObjectBuilder[_]) : Unit = { localObjects = localObjects :+ obj } @@ -37,7 +37,7 @@ class ZoneMap(private val name : String) { * The list of all server object builder wrappers that have been assigned to this `ZoneMap`. * @return the `List` of all `ServerObjectBuilders` known to this `ZoneMap` */ - def LocalObjects : List[ServerObjectBuilder] = { + def LocalObjects : List[ServerObjectBuilder[_]] = { localObjects } } diff --git a/pslogin/src/main/scala/PsLogin.scala b/pslogin/src/main/scala/PsLogin.scala index f71cce11..d0c22dc4 100644 --- a/pslogin/src/main/scala/PsLogin.scala +++ b/pslogin/src/main/scala/PsLogin.scala @@ -12,7 +12,7 @@ import ch.qos.logback.core.status._ import ch.qos.logback.core.util.StatusPrinter import com.typesafe.config.ConfigFactory import net.psforever.crypto.CryptoInterface -import net.psforever.objects.zones.{InterstellarCluster, TerminalObjectBuilder, Zone, ZoneMap} +import net.psforever.objects.zones._ import net.psforever.objects.guid.TaskResolver import org.slf4j import org.fusesource.jansi.Ansi._ @@ -222,6 +222,12 @@ object PsLogin { def createContinents() : List[Zone] = { val map13 = new ZoneMap("map13") { import net.psforever.objects.GlobalDefinitions._ + val ddef = new net.psforever.objects.doors.DoorDefinition(242) {} //generic door + + LocalObject(DoorObjectBuilder(ddef, 330)) + LocalObject(DoorObjectBuilder(ddef, 332)) + LocalObject(DoorObjectBuilder(ddef, 372)) + LocalObject(DoorObjectBuilder(ddef, 373)) LocalObject(TerminalObjectBuilder(cert_terminal, 186)) LocalObject(TerminalObjectBuilder(cert_terminal, 187)) LocalObject(TerminalObjectBuilder(cert_terminal, 188)) diff --git a/pslogin/src/main/scala/WorldSessionActor.scala b/pslogin/src/main/scala/WorldSessionActor.scala index d759a8f3..719c1cd1 100644 --- a/pslogin/src/main/scala/WorldSessionActor.scala +++ b/pslogin/src/main/scala/WorldSessionActor.scala @@ -11,6 +11,7 @@ import org.log4s.MDC import MDCContextAware.Implicits._ import ServiceManager.Lookup import net.psforever.objects._ +import net.psforever.objects.doors.Door import net.psforever.objects.zones.{InterstellarCluster, Zone} import net.psforever.objects.entity.IdentifiableEntity import net.psforever.objects.equipment._ @@ -206,6 +207,17 @@ class WorldSessionActor extends Actor with MDCContextAware { case _ => ; } + case Door.DoorMessage(_, msg, order) => + order match { + case Door.OpenEvent() => + sendResponse(PacketCoding.CreateGamePacket(0, GenericObjectStateMsg(msg.object_guid, 16))) + + case Door.CloseEvent() => + sendResponse(PacketCoding.CreateGamePacket(0, GenericObjectStateMsg(msg.object_guid, 17))) + + case Door.NoEvent() => ; + } + case Terminal.TerminalMessage(tplayer, msg, order) => order match { case Terminal.BuyExosuit(exosuit, subtype) => @@ -943,15 +955,24 @@ class WorldSessionActor extends Actor with MDCContextAware { log.info("UseItem: " + msg) // TODO: Not all fields in the response are identical to source in real packet logs (but seems to be ok) // TODO: Not all incoming UseItemMessage's respond with another UseItemMessage (i.e. doors only send out GenericObjectStateMsg) - if (itemType != 121) sendResponse(PacketCoding.CreateGamePacket(0, UseItemMessage(avatar_guid, unk1, object_guid, unk2, unk3, unk4, unk5, unk6, unk7, unk8, itemType))) - if (itemType == 121 && !unk3){ // TODO : medkit use ?! - sendResponse(PacketCoding.CreateGamePacket(0, UseItemMessage(avatar_guid, unk1, object_guid, 0, unk3, unk4, unk5, unk6, unk7, unk8, itemType))) - sendResponse(PacketCoding.CreateGamePacket(0, PlanetsideAttributeMessage(avatar_guid, 0, 100))) // avatar with 100 hp - sendResponse(PacketCoding.CreateGamePacket(0, ObjectDeleteMessage(PlanetSideGUID(unk1), 2))) - } - if (unk1 == 0 && !unk3 && unk7 == 25) { - // TODO: This should only actually be sent to doors upon opening; may break non-door items upon use - sendResponse(PacketCoding.CreateGamePacket(0, GenericObjectStateMsg(object_guid, 16))) + continent.GUID(object_guid) match { + case Some(door : Door) => + log.info("Door action!") + door.Actor ! Door.Request(player, msg) + case Some(obj : PlanetSideGameObject) => + if(itemType != 121) { + sendResponse(PacketCoding.CreateGamePacket(0, UseItemMessage(avatar_guid, unk1, object_guid, unk2, unk3, unk4, unk5, unk6, unk7, unk8, itemType))) + } + else if(itemType == 121 && !unk3) { // TODO : medkit use ?! + sendResponse(PacketCoding.CreateGamePacket(0, UseItemMessage(avatar_guid, unk1, object_guid, 0, unk3, unk4, unk5, unk6, unk7, unk8, itemType))) + sendResponse(PacketCoding.CreateGamePacket(0, PlanetsideAttributeMessage(avatar_guid, 0, 100))) // avatar with 100 hp + sendResponse(PacketCoding.CreateGamePacket(0, ObjectDeleteMessage(PlanetSideGUID(unk1), 2))) + } +// if(unk1 == 0 && !unk3 && unk7 == 25) { +// // TODO: This should only actually be sent to doors upon opening; may break non-door items upon use +// sendResponse(PacketCoding.CreateGamePacket(0, GenericObjectStateMsg(object_guid, 16))) +// } + case None => ; } case msg @ UnuseItemMessage(player_guid, item) => From 7fcac7fc25a76f78564dd20b2b41523dc9e6a74c Mon Sep 17 00:00:00 2001 From: FateJH Date: Fri, 29 Sep 2017 23:35:55 -0400 Subject: [PATCH 02/10] automated doors, IFF locks, and bases thus that only permissible doors can be opened by players of correct faction alignment; Base is just a prototype example, hastily created for this functionality; LocalService will eventually be used for doors messages (and other things) --- .../psforever/objects/GlobalDefinitions.scala | 10 +++ .../net/psforever/objects/doors/Base.scala | 17 +++++ .../net/psforever/objects/doors/Door.scala | 36 +++++----- .../psforever/objects/doors/DoorControl.scala | 4 +- .../objects/doors/DoorDefinition.scala | 5 +- .../net/psforever/objects/doors/IFFLock.scala | 28 ++++++++ .../objects/doors/IFFLockDefinition.scala | 8 +++ .../objects/zones/IFFLockObjectBuilder.scala | 32 +++++++++ .../net/psforever/objects/zones/Zone.scala | 14 ++++ .../psforever/objects/zones/ZoneActor.scala | 40 +++++++++++ .../net/psforever/objects/zones/ZoneMap.scala | 39 ++++++++--- pslogin/src/main/scala/AvatarService.scala | 70 ++++++------------- pslogin/src/main/scala/LocalService.scala | 58 +++++++++++++++ pslogin/src/main/scala/PsLogin.scala | 33 +++++++-- pslogin/src/main/scala/Service.scala | 29 ++++++++ .../src/main/scala/WorldSessionActor.scala | 36 +++++++--- 16 files changed, 366 insertions(+), 93 deletions(-) create mode 100644 common/src/main/scala/net/psforever/objects/doors/Base.scala create mode 100644 common/src/main/scala/net/psforever/objects/doors/IFFLock.scala create mode 100644 common/src/main/scala/net/psforever/objects/doors/IFFLockDefinition.scala create mode 100644 common/src/main/scala/net/psforever/objects/zones/IFFLockObjectBuilder.scala create mode 100644 pslogin/src/main/scala/LocalService.scala create mode 100644 pslogin/src/main/scala/Service.scala diff --git a/common/src/main/scala/net/psforever/objects/GlobalDefinitions.scala b/common/src/main/scala/net/psforever/objects/GlobalDefinitions.scala index 4fccc47f..1326f447 100644 --- a/common/src/main/scala/net/psforever/objects/GlobalDefinitions.scala +++ b/common/src/main/scala/net/psforever/objects/GlobalDefinitions.scala @@ -3,11 +3,16 @@ package net.psforever.objects import net.psforever.objects.definition._ import net.psforever.objects.definition.converter.{CommandDetonaterConverter, LockerContainerConverter, REKConverter} +import net.psforever.objects.doors.{DoorDefinition, IFFLockDefinition} import net.psforever.objects.equipment.CItem.DeployedItem import net.psforever.objects.equipment._ import net.psforever.objects.inventory.InventoryTile +<<<<<<< c5ae9e477ccade5759eac2e9526ba898d0e8f16b import net.psforever.objects.terminals.{CertTerminalDefinition, OrderTerminalDefinition} import net.psforever.packet.game.objectcreate.ObjectClass +======= +import net.psforever.objects.terminals.OrderTerminalDefinition +>>>>>>> automated doors, IFF locks, and bases thus that only permissible doors can be opened by players of correct faction alignment; Base is just a prototype example, hastily created for this functionality; LocalService will eventually be used for doors messages (and other things) import net.psforever.types.PlanetSideEmpire object GlobalDefinitions { @@ -1242,4 +1247,9 @@ object GlobalDefinitions { order_terminal = new OrderTerminalDefinition val cert_terminal = new CertTerminalDefinition + + val + external_lock = new IFFLockDefinition + val + door = new DoorDefinition } diff --git a/common/src/main/scala/net/psforever/objects/doors/Base.scala b/common/src/main/scala/net/psforever/objects/doors/Base.scala new file mode 100644 index 00000000..9fa8b3d9 --- /dev/null +++ b/common/src/main/scala/net/psforever/objects/doors/Base.scala @@ -0,0 +1,17 @@ +// Copyright (c) 2017 PSForever +package net.psforever.objects.doors + +import net.psforever.types.PlanetSideEmpire + +class Base(private val id : Int) { + private var faction : PlanetSideEmpire.Value = PlanetSideEmpire.NEUTRAL + + def Id : Int = id + + def Faction : PlanetSideEmpire.Value = faction + + def Faction_=(emp : PlanetSideEmpire.Value) : PlanetSideEmpire.Value = { + faction = emp + Faction + } +} diff --git a/common/src/main/scala/net/psforever/objects/doors/Door.scala b/common/src/main/scala/net/psforever/objects/doors/Door.scala index 623bcf42..179256f9 100644 --- a/common/src/main/scala/net/psforever/objects/doors/Door.scala +++ b/common/src/main/scala/net/psforever/objects/doors/Door.scala @@ -4,7 +4,6 @@ package net.psforever.objects.doors import akka.actor.{ActorContext, ActorRef, Props} import net.psforever.objects.{PlanetSideGameObject, Player} import net.psforever.packet.game.UseItemMessage -import net.psforever.types.PlanetSideEmpire /** * na @@ -22,26 +21,29 @@ class Door(ddef : DoorDefinition) extends PlanetSideGameObject { } private var openState : Boolean = false - private var faction : PlanetSideEmpire.Value = PlanetSideEmpire.NEUTRAL - private var hackedBy : Option[PlanetSideEmpire.Value] = None + private var lockState : Boolean = false def Open : Boolean = openState - def Faction : PlanetSideEmpire.Value = faction - - def Convert(toFaction : PlanetSideEmpire.Value) : Unit = { - hackedBy = None - faction = toFaction + def Open_=(open : Boolean) : Boolean = { + openState = open + Open } - def Request(player : Player, msg : UseItemMessage) : Door.Exchange = { - if(!openState) { - if(faction == PlanetSideEmpire.NEUTRAL || player.Faction == faction) { - Door.OpenEvent() - } - else { - Door.NoEvent() - } + def Locked : Boolean = lockState + + def Locked_=(lock : Boolean) : Boolean = { + lockState = lock + Locked + } + + def Use(player : Player, msg : UseItemMessage) : Door.Exchange = { + if(!lockState && !openState) { + openState = true + Door.OpenEvent() + } + else if(openState) { + Door.CloseEvent() } else { Door.NoEvent() @@ -52,7 +54,7 @@ class Door(ddef : DoorDefinition) extends PlanetSideGameObject { } object Door { - final case class Request(player : Player, msg : UseItemMessage) + final case class Use(player : Player, msg : UseItemMessage) sealed trait Exchange diff --git a/common/src/main/scala/net/psforever/objects/doors/DoorControl.scala b/common/src/main/scala/net/psforever/objects/doors/DoorControl.scala index 0491a59a..e98fb9b7 100644 --- a/common/src/main/scala/net/psforever/objects/doors/DoorControl.scala +++ b/common/src/main/scala/net/psforever/objects/doors/DoorControl.scala @@ -11,8 +11,8 @@ class DoorControl(door : Door) extends Actor { private var doorCloser : Cancellable = DoorControl.DefaultCloser def receive : Receive = { - case Door.Request(player, msg) => - sender ! Door.DoorMessage(player, msg, door.Request(player, msg)) + case Door.Use(player, msg) => + sender ! Door.DoorMessage(player, msg, door.Use(player, msg)) //doorCloser = context.system.scheduler.scheduleOnce(5000L, sender, Door.DoorMessage()) case _ => sender ! Door.NoEvent() diff --git a/common/src/main/scala/net/psforever/objects/doors/DoorDefinition.scala b/common/src/main/scala/net/psforever/objects/doors/DoorDefinition.scala index 777cccf5..d18c50c4 100644 --- a/common/src/main/scala/net/psforever/objects/doors/DoorDefinition.scala +++ b/common/src/main/scala/net/psforever/objects/doors/DoorDefinition.scala @@ -5,9 +5,8 @@ import net.psforever.objects.definition.ObjectDefinition /** * The definition for any `door`. - * @param objectId the object's identifier number + * Object Id 242 is a generic door. */ -abstract class DoorDefinition(objectId : Int) extends ObjectDefinition(objectId) { +class DoorDefinition extends ObjectDefinition(242) { Name = "door" } - diff --git a/common/src/main/scala/net/psforever/objects/doors/IFFLock.scala b/common/src/main/scala/net/psforever/objects/doors/IFFLock.scala new file mode 100644 index 00000000..81554a0b --- /dev/null +++ b/common/src/main/scala/net/psforever/objects/doors/IFFLock.scala @@ -0,0 +1,28 @@ +// Copyright (c) 2017 PSForever +package net.psforever.objects.doors + +import net.psforever.objects.{GlobalDefinitions, PlanetSideGameObject} +import net.psforever.types.PlanetSideEmpire + +class IFFLock extends PlanetSideGameObject { + private var hackedBy : Option[PlanetSideEmpire.Value] = None + + def Hacker : Option[PlanetSideEmpire.Value] = hackedBy + + def Hacker_=(hacker : PlanetSideEmpire.Value) : Option[PlanetSideEmpire.Value] = { + Hacker = Some(hacker) + } + + def Hacker_=(hacker : Option[PlanetSideEmpire.Value]) : Option[PlanetSideEmpire.Value] = { + hackedBy = hacker + Hacker + } + + def Definition : IFFLockDefinition = GlobalDefinitions.external_lock +} + +object IFFLock { + def apply() : IFFLock = { + new IFFLock + } +} diff --git a/common/src/main/scala/net/psforever/objects/doors/IFFLockDefinition.scala b/common/src/main/scala/net/psforever/objects/doors/IFFLockDefinition.scala new file mode 100644 index 00000000..afd6a2a7 --- /dev/null +++ b/common/src/main/scala/net/psforever/objects/doors/IFFLockDefinition.scala @@ -0,0 +1,8 @@ +// Copyright (c) 2017 PSForever +package net.psforever.objects.doors + +import net.psforever.objects.definition.ObjectDefinition + +class IFFLockDefinition extends ObjectDefinition(0) { + Name = "iff_lock" +} diff --git a/common/src/main/scala/net/psforever/objects/zones/IFFLockObjectBuilder.scala b/common/src/main/scala/net/psforever/objects/zones/IFFLockObjectBuilder.scala new file mode 100644 index 00000000..e4e55011 --- /dev/null +++ b/common/src/main/scala/net/psforever/objects/zones/IFFLockObjectBuilder.scala @@ -0,0 +1,32 @@ +// Copyright (c) 2017 PSForever +package net.psforever.objects.zones + +import net.psforever.objects.doors.{IFFLock, IFFLockDefinition} + +/** + * Wrapper `Class` designed to instantiate a `Door` server object. + * @param idef a `IFFLockDefinition` object, indicating the specific functionality of the resulting `Door` + * @param id the globally unique identifier to which this `IFFLock` will be registered + */ +class IFFLockObjectBuilder(private val idef : IFFLockDefinition, private val id : Int) extends ServerObjectBuilder[IFFLock] { + import akka.actor.ActorContext + import net.psforever.objects.guid.NumberPoolHub + + def Build(implicit context : ActorContext, guid : NumberPoolHub) : IFFLock = { + val obj = IFFLock() + guid.register(obj, id) //non-Actor GUID registration + obj + } +} + +object IFFLockObjectBuilder { + /** + * Overloaded constructor for a `IFFLockObjectBuilder`. + * @param idef an `IFFLock` object + * @param id a globally unique identifier + * @return an `IFFLockObjectBuilder` object + */ + def apply(idef : IFFLockDefinition, id : Int) : IFFLockObjectBuilder = { + new IFFLockObjectBuilder(idef, id) + } +} diff --git a/common/src/main/scala/net/psforever/objects/zones/Zone.scala b/common/src/main/scala/net/psforever/objects/zones/Zone.scala index 617fbb59..ae3cf6fa 100644 --- a/common/src/main/scala/net/psforever/objects/zones/Zone.scala +++ b/common/src/main/scala/net/psforever/objects/zones/Zone.scala @@ -2,6 +2,7 @@ package net.psforever.objects.zones import akka.actor.{ActorContext, ActorRef, Props} +import net.psforever.objects.doors.Base import net.psforever.objects.{PlanetSideGameObject, Player} import net.psforever.objects.equipment.Equipment import net.psforever.objects.guid.NumberPoolHub @@ -48,6 +49,8 @@ class Zone(private val zoneId : String, zoneMap : ZoneMap, zoneNumber : Int) { /** Used by the `Zone` to coordinate `Equipment` dropping and collection requests. */ private var ground : ActorRef = ActorRef.noSender + private var bases : List[Base] = List() + /** * Establish the basic accessible conditions necessary for a functional `Zone`.
*
@@ -69,6 +72,8 @@ class Zone(private val zoneId : String, zoneMap : ZoneMap, zoneNumber : Int) { Map.LocalObjects.foreach({ builderObject => builderObject.Build }) + + MakeBases(Map.LocalBases) } } @@ -169,6 +174,15 @@ class Zone(private val zoneId : String, zoneMap : ZoneMap, zoneNumber : Int) { */ def Ground : ActorRef = ground + def MakeBases(num : Int) : List[Base] = { + bases = (0 to num).map(id => new Base(id)).toList + bases + } + + def Base(id : Int) : Option[Base] = { + bases.lift(id) + } + /** * Provide bulk correspondence on all map entities that can be composed into packet messages and reported to a client. * These messages are sent in this fashion at the time of joining the server:
diff --git a/common/src/main/scala/net/psforever/objects/zones/ZoneActor.scala b/common/src/main/scala/net/psforever/objects/zones/ZoneActor.scala index 811b6ef9..ba34619c 100644 --- a/common/src/main/scala/net/psforever/objects/zones/ZoneActor.scala +++ b/common/src/main/scala/net/psforever/objects/zones/ZoneActor.scala @@ -13,8 +13,48 @@ class ZoneActor(zone : Zone) extends Actor { def receive : Receive = { case Zone.Init() => zone.Init + ZoneSetupCheck() case msg => log.warn(s"Received unexpected message - $msg") } + + def ZoneSetupCheck(): Unit = { + def guid(id : Int) = zone.GUID(id) + val map = zone.Map + val slog = org.log4s.getLogger(s"zone/${zone.Id}/sanity") + + //check base to object associations + map.ObjectToBase.foreach({ case((object_guid, base_id)) => + if(zone.Base(base_id).isEmpty) { + slog.error(s"expected a base #$base_id") + } + if(guid(object_guid).isEmpty) { + slog.error(s"expected object id $object_guid to exist, but it did not") + } + }) + + //check door to lock association + import net.psforever.objects.doors.{Door, IFFLock} + map.DoorToLock.foreach({ case((door_guid, lock_guid)) => + try { + if(!guid(door_guid).get.isInstanceOf[Door]) { + slog.error(s"expected id $door_guid to be a door, but it was not") + } + } + catch { + case _ : Exception => + slog.error(s"expected a door, but looking for uninitialized object $door_guid") + } + try { + if(!guid(lock_guid).get.isInstanceOf[IFFLock]) { + slog.error(s"expected id $lock_guid to be an IFF lock, but it was not") + } + } + catch { + case _ : Exception => + slog.error(s"expected an IFF lock, but looking for uninitialized object $lock_guid") + } + }) + } } diff --git a/common/src/main/scala/net/psforever/objects/zones/ZoneMap.scala b/common/src/main/scala/net/psforever/objects/zones/ZoneMap.scala index 05ae29e0..7c56a131 100644 --- a/common/src/main/scala/net/psforever/objects/zones/ZoneMap.scala +++ b/common/src/main/scala/net/psforever/objects/zones/ZoneMap.scala @@ -12,19 +12,31 @@ package net.psforever.objects.zones * Use it as a blueprint.
*
* The "training zones" are the best example of the difference between a `ZoneMap` and a `Zone.` + * ("Course" will be used as an unofficial location and layout descriptor.) * `tzdrtr` is the Terran Republic driving course. * `tzdrvs` is the Vanu Sovereignty driving course. - * While each course can have different objects and object states (`Zone`), - * both courses have the same basic server objects because they are built from the same blueprint (`ZoneMap`). + * While each course can have different objects and object states, i.e., a `Zone`, + * both of these courses utilize the same basic server object layout because they are built from the same blueprint, i.e., a `ZoneMap`. * @param name the privileged name that can be used as the first parameter in the packet `LoadMapMessage` * @see `ServerObjectBuilder`
* `LoadMapMessage` */ class ZoneMap(private val name : String) { private var localObjects : List[ServerObjectBuilder[_]] = List() + private var linkDoorLock : Map[Int, Int] = Map() + private var linkObjectBase : Map[Int, Int] = Map() + private var numBases : Int = 0 def Name : String = name + /** + * The list of all server object builder wrappers that have been assigned to this `ZoneMap`. + * @return the `List` of all `ServerObjectBuilders` known to this `ZoneMap` + */ + def LocalObjects : List[ServerObjectBuilder[_]] = { + localObjects + } + /** * Append the builder for a server object to the list of builders known to this `ZoneMap`. * @param obj the builder for a server object @@ -33,11 +45,22 @@ class ZoneMap(private val name : String) { localObjects = localObjects :+ obj } - /** - * The list of all server object builder wrappers that have been assigned to this `ZoneMap`. - * @return the `List` of all `ServerObjectBuilders` known to this `ZoneMap` - */ - def LocalObjects : List[ServerObjectBuilder[_]] = { - localObjects + def LocalBases : Int = numBases + + def LocalBases_=(num : Int) : Int = { + numBases = math.max(0, num) + LocalBases + } + + def ObjectToBase : Map[Int, Int] = linkObjectBase + + def ObjectToBase(object_guid : Int, base_id : Int) : Unit = { + linkObjectBase = linkObjectBase ++ Map(object_guid -> base_id) + } + + def DoorToLock : Map[Int, Int] = linkDoorLock + + def DoorToLock(door_guid : Int, lock_guid : Int) = { + linkDoorLock = linkDoorLock ++ Map(door_guid -> lock_guid) } } diff --git a/pslogin/src/main/scala/AvatarService.scala b/pslogin/src/main/scala/AvatarService.scala index 377a9249..5905366f 100644 --- a/pslogin/src/main/scala/AvatarService.scala +++ b/pslogin/src/main/scala/AvatarService.scala @@ -1,22 +1,14 @@ -// Copyright (c) 2016 PSForever.net to present +// Copyright (c) 2017 PSForever import akka.actor.Actor -import akka.event.{ActorEventBus, SubchannelClassification} -import akka.util.Subclassification import net.psforever.objects.equipment.Equipment import net.psforever.packet.game.objectcreate.ConstructorData import net.psforever.types.ExoSuitType import net.psforever.packet.game.{PlanetSideGUID, PlayerStateMessageUpstream} import net.psforever.types.Vector3 -sealed trait Action - -sealed trait Response - -final case class Join(channel : String) -final case class Leave() -final case class LeaveAll() - object AvatarAction { + trait Action + final case class ArmorChanged(player_guid : PlanetSideGUID, suit : ExoSuitType.Value, subtype : Int) extends Action //final case class DropItem(pos : Vector3, orient : Vector3, item : PlanetSideGUID) extends Action final case class EquipmentInHand(player_guid : PlanetSideGUID, slot : Int, item : Equipment) extends Action @@ -36,6 +28,8 @@ object AvatarAction { } object AvatarServiceResponse { + trait Response + final case class ArmorChanged(suit : ExoSuitType.Value, subtype : Int) extends Response //final case class DropItem(pos : Vector3, orient : Vector3, item : PlanetSideGUID) extends Response final case class EquipmentInHand(slot : Int, item : Equipment) extends Response @@ -54,30 +48,14 @@ object AvatarServiceResponse { // final case class ChangeWeapon(facingYaw : Int) extends Response } -final case class AvatarServiceMessage(forChannel : String, actionMessage : Action) +final case class AvatarServiceMessage(forChannel : String, actionMessage : AvatarAction.Action) -final case class AvatarServiceResponse(toChannel : String, avatar_guid : PlanetSideGUID, replyMessage : Response) +final case class AvatarServiceResponse(toChannel : String, avatar_guid : PlanetSideGUID, replyMessage : AvatarServiceResponse.Response) extends GenericEventBusMsg /* - /avatar/ + /Avatar/ */ -class AvatarEventBus extends ActorEventBus with SubchannelClassification { - type Event = AvatarServiceResponse - type Classifier = String - - protected def classify(event: Event): Classifier = event.toChannel - - protected def subclassification = new Subclassification[Classifier] { - def isEqual(x: Classifier, y: Classifier) = x == y - def isSubclass(x: Classifier, y: Classifier) = x.startsWith(y) - } - - protected def publish(event: Event, subscriber: Subscriber): Unit = { - subscriber ! event - } -} - class AvatarService extends Actor { //import AvatarServiceResponse._ private [this] val log = org.log4s.getLogger @@ -86,62 +64,58 @@ class AvatarService extends Actor { log.info("Starting...") } - val AvatarEvents = new AvatarEventBus - - /*val channelMap = Map( - AvatarMessageType.CMT_OPEN -> AvatarPath("local") - )*/ + val AvatarEvents = new GenericEventBus[AvatarServiceResponse] //AvatarEventBus def receive = { - case Join(channel) => - val path = "/Avatar/" + channel + case Service.Join(channel) => + val path = s"/$channel/Avatar" val who = sender() log.info(s"$who has joined $path") AvatarEvents.subscribe(who, path) - case Leave() => + case Service.Leave() => AvatarEvents.unsubscribe(sender()) - case LeaveAll() => + case Service.LeaveAll() => AvatarEvents.unsubscribe(sender()) case AvatarServiceMessage(forChannel, action) => action match { case AvatarAction.ArmorChanged(player_guid, suit, subtype) => AvatarEvents.publish( - AvatarServiceResponse("/Avatar/" + forChannel, player_guid, AvatarServiceResponse.ArmorChanged(suit, subtype)) + AvatarServiceResponse(s"/$forChannel/Avatar", player_guid, AvatarServiceResponse.ArmorChanged(suit, subtype)) ) case AvatarAction.EquipmentInHand(player_guid, slot, obj) => AvatarEvents.publish( - AvatarServiceResponse("/Avatar/" + forChannel, player_guid, AvatarServiceResponse.EquipmentInHand(slot, obj)) + AvatarServiceResponse(s"/$forChannel/Avatar", player_guid, AvatarServiceResponse.EquipmentInHand(slot, obj)) ) case AvatarAction.EquipmentOnGround(player_guid, pos, orient, obj) => AvatarEvents.publish( - AvatarServiceResponse("/Avatar/" + forChannel, player_guid, AvatarServiceResponse.EquipmentOnGround(pos, orient, obj)) + AvatarServiceResponse(s"/$forChannel/Avatar", player_guid, AvatarServiceResponse.EquipmentOnGround(pos, orient, obj)) ) case AvatarAction.LoadPlayer(player_guid, pdata) => AvatarEvents.publish( - AvatarServiceResponse("/Avatar/" + forChannel, player_guid, AvatarServiceResponse.LoadPlayer(pdata)) + AvatarServiceResponse(s"/$forChannel/Avatar", player_guid, AvatarServiceResponse.LoadPlayer(pdata)) ) case AvatarAction.ObjectDelete(player_guid, item_guid, unk) => AvatarEvents.publish( - AvatarServiceResponse("/Avatar/" + forChannel, player_guid, AvatarServiceResponse.ObjectDelete(item_guid, unk)) + AvatarServiceResponse(s"/$forChannel/Avatar", player_guid, AvatarServiceResponse.ObjectDelete(item_guid, unk)) ) case AvatarAction.ObjectHeld(player_guid, slot) => AvatarEvents.publish( - AvatarServiceResponse("/Avatar/" + forChannel, player_guid, AvatarServiceResponse.ObjectHeld(slot)) + AvatarServiceResponse(s"/$forChannel/Avatar", player_guid, AvatarServiceResponse.ObjectHeld(slot)) ) case AvatarAction.PlanetsideAttribute(guid, attribute_type, attribute_value) => AvatarEvents.publish( - AvatarServiceResponse("/Avatar/" + forChannel, guid, AvatarServiceResponse.PlanetSideAttribute(attribute_type, attribute_value)) + AvatarServiceResponse(s"/$forChannel/Avatar", guid, AvatarServiceResponse.PlanetSideAttribute(attribute_type, attribute_value)) ) case AvatarAction.PlayerState(guid, msg, spectator, weapon) => AvatarEvents.publish( - AvatarServiceResponse("/Avatar/" + forChannel, guid, AvatarServiceResponse.PlayerState(msg, spectator, weapon)) + AvatarServiceResponse(s"/$forChannel/Avatar", guid, AvatarServiceResponse.PlayerState(msg, spectator, weapon)) ) case AvatarAction.Reload(player_guid, mag) => AvatarEvents.publish( - AvatarServiceResponse("/Avatar/" + forChannel, player_guid, AvatarServiceResponse.Reload(mag)) + AvatarServiceResponse(s"/$forChannel/Avatar", player_guid, AvatarServiceResponse.Reload(mag)) ) case _ => ; } diff --git a/pslogin/src/main/scala/LocalService.scala b/pslogin/src/main/scala/LocalService.scala new file mode 100644 index 00000000..5337b074 --- /dev/null +++ b/pslogin/src/main/scala/LocalService.scala @@ -0,0 +1,58 @@ +// Copyright (c) 2017 PSForever +import akka.actor.Actor +import net.psforever.packet.game.PlanetSideGUID + +object LocalAction { + trait Action + + final case class Door(player_guid : PlanetSideGUID) extends Action +} + +object LocalServiceResponse { + trait Response + + final case class Door(player_guid : PlanetSideGUID) extends Response +} + +final case class LocalServiceMessage(forChannel : String, actionMessage : LocalAction.Action) + +final case class LocalServiceResponse(toChannel : String, avatar_guid : PlanetSideGUID, replyMessage : LocalServiceResponse.Response) extends GenericEventBusMsg + +/* + /LocalEnvironment/ + */ + +class LocalService extends Actor { + //import LocalService._ + private [this] val log = org.log4s.getLogger + + override def preStart = { + log.info("Starting...") + } + + val LocalEvents = new GenericEventBus[LocalServiceResponse] + + def receive = { + case Service.Join(channel) => + val path = s"/$channel/LocalEnvironment" + val who = sender() + log.info(s"$who has joined $path") + LocalEvents.subscribe(who, path) + case Service.Leave() => + LocalEvents.unsubscribe(sender()) + case Service.LeaveAll() => + LocalEvents.unsubscribe(sender()) + + case LocalServiceMessage(forChannel, action) => + action match { + case LocalAction.Door(player_guid) => + LocalEvents.publish( + LocalServiceResponse(s"/$forChannel/LocalEnvironment" + forChannel, player_guid, LocalServiceResponse.Door(player_guid)) + ) + case _ => ; + } + + case msg => + log.info(s"Unhandled message $msg from $sender") + } +} diff --git a/pslogin/src/main/scala/PsLogin.scala b/pslogin/src/main/scala/PsLogin.scala index d0c22dc4..59edb2f7 100644 --- a/pslogin/src/main/scala/PsLogin.scala +++ b/pslogin/src/main/scala/PsLogin.scala @@ -3,7 +3,7 @@ import java.net.InetAddress import java.io.File import java.util.Locale -import akka.actor.{ActorRef, ActorSystem, Props} +import akka.actor.{ActorContext, ActorRef, ActorSystem, Props} import akka.routing.RandomPool import ch.qos.logback.classic.LoggerContext import ch.qos.logback.classic.joran.JoranConfigurator @@ -202,6 +202,7 @@ object PsLogin { val serviceManager = ServiceManager.boot serviceManager ! ServiceManager.Register(RandomPool(50).props(Props[TaskResolver]), "taskResolver") serviceManager ! ServiceManager.Register(Props[AvatarService], "avatar") + serviceManager ! ServiceManager.Register(Props[LocalService], "local") serviceManager ! ServiceManager.Register(Props(classOf[InterstellarCluster], createContinents()), "galaxy") /** Create two actors for handling the login and world server endpoints */ @@ -222,20 +223,38 @@ object PsLogin { def createContinents() : List[Zone] = { val map13 = new ZoneMap("map13") { import net.psforever.objects.GlobalDefinitions._ - val ddef = new net.psforever.objects.doors.DoorDefinition(242) {} //generic door - LocalObject(DoorObjectBuilder(ddef, 330)) - LocalObject(DoorObjectBuilder(ddef, 332)) - LocalObject(DoorObjectBuilder(ddef, 372)) - LocalObject(DoorObjectBuilder(ddef, 373)) + LocalObject(DoorObjectBuilder(door, 330)) + LocalObject(DoorObjectBuilder(door, 332)) + LocalObject(DoorObjectBuilder(door, 372)) + LocalObject(DoorObjectBuilder(door, 373)) + LocalObject(IFFLockObjectBuilder(external_lock, 556)) + LocalObject(IFFLockObjectBuilder(external_lock, 558)) LocalObject(TerminalObjectBuilder(cert_terminal, 186)) LocalObject(TerminalObjectBuilder(cert_terminal, 187)) LocalObject(TerminalObjectBuilder(cert_terminal, 188)) LocalObject(TerminalObjectBuilder(order_terminal, 853)) LocalObject(TerminalObjectBuilder(order_terminal, 855)) LocalObject(TerminalObjectBuilder(order_terminal, 860)) + + LocalBases = 30 + + ObjectToBase(330, 29) + ObjectToBase(332, 29) + ObjectToBase(556, 29) + ObjectToBase(558, 29) + DoorToLock(330, 558) + DoorToLock(332, 556) + } + val home3 = new Zone("home3", map13, 13) { + override def Init(implicit context : ActorContext) : Unit = { + super.Init(context) + + import net.psforever.types.PlanetSideEmpire + Base(2).get.Faction = PlanetSideEmpire.VS //HART building C + Base(29).get.Faction = PlanetSideEmpire.NC //South Villa Gun Tower + } } - val home3 = Zone("home3", map13, 13) home3 :: Nil diff --git a/pslogin/src/main/scala/Service.scala b/pslogin/src/main/scala/Service.scala new file mode 100644 index 00000000..37a9c87c --- /dev/null +++ b/pslogin/src/main/scala/Service.scala @@ -0,0 +1,29 @@ +// Copyright (c) 2017 PSForever +import akka.event.{ActorEventBus, SubchannelClassification} +import akka.util.Subclassification + +object Service { + final case class Join(channel : String) + final case class Leave() + final case class LeaveAll() +} + +trait GenericEventBusMsg { + def toChannel : String +} + +class GenericEventBus[A <: GenericEventBusMsg] extends ActorEventBus with SubchannelClassification { + type Event = A + type Classifier = String + + protected def classify(event: Event): Classifier = event.toChannel + + protected def subclassification = new Subclassification[Classifier] { + def isEqual(x: Classifier, y: Classifier) = x == y + def isSubclass(x: Classifier, y: Classifier) = x.startsWith(y) + } + + protected def publish(event: Event, subscriber: Subscriber): Unit = { + subscriber ! event + } +} diff --git a/pslogin/src/main/scala/WorldSessionActor.scala b/pslogin/src/main/scala/WorldSessionActor.scala index 719c1cd1..76ec1a7b 100644 --- a/pslogin/src/main/scala/WorldSessionActor.scala +++ b/pslogin/src/main/scala/WorldSessionActor.scala @@ -11,7 +11,7 @@ import org.log4s.MDC import MDCContextAware.Implicits._ import ServiceManager.Lookup import net.psforever.objects._ -import net.psforever.objects.doors.Door +import net.psforever.objects.doors.{Door, IFFLock} import net.psforever.objects.zones.{InterstellarCluster, Zone} import net.psforever.objects.entity.IdentifiableEntity import net.psforever.objects.equipment._ @@ -32,9 +32,10 @@ class WorldSessionActor extends Actor with MDCContextAware { var sessionId : Long = 0 var leftRef : ActorRef = ActorRef.noSender var rightRef : ActorRef = ActorRef.noSender - var avatarService = Actor.noSender - var taskResolver = Actor.noSender - var galaxy = Actor.noSender + var avatarService : ActorRef = ActorRef.noSender + var localService : ActorRef = ActorRef.noSender + var taskResolver : ActorRef = Actor.noSender + var galaxy : ActorRef = Actor.noSender var continent : Zone = null var clientKeepAlive : Cancellable = WorldSessionActor.DefaultCancellable @@ -43,7 +44,7 @@ class WorldSessionActor extends Actor with MDCContextAware { if(clientKeepAlive != null) clientKeepAlive.cancel() - avatarService ! Leave() + avatarService ! Service.Leave() LivePlayerList.Remove(sessionId) match { case Some(tplayer) => if(tplayer.HasGUID) { @@ -70,6 +71,7 @@ class WorldSessionActor extends Actor with MDCContextAware { } context.become(Started) ServiceManager.serviceManager ! Lookup("avatar") + ServiceManager.serviceManager ! Lookup("local") ServiceManager.serviceManager ! Lookup("taskResolver") ServiceManager.serviceManager ! Lookup("galaxy") @@ -82,6 +84,9 @@ class WorldSessionActor extends Actor with MDCContextAware { case ServiceManager.LookupResult("avatar", endpoint) => avatarService = endpoint log.info("ID: " + sessionId + " Got avatar service " + endpoint) + case ServiceManager.LookupResult("local", endpoint) => + localService = endpoint + log.info("ID: " + sessionId + " Got local service " + endpoint) case ServiceManager.LookupResult("taskResolver", endpoint) => taskResolver = endpoint log.info("ID: " + sessionId + " Got task resolver service " + endpoint) @@ -724,7 +729,7 @@ class WorldSessionActor extends Actor with MDCContextAware { ) }) - avatarService ! Join(player.Continent) + avatarService ! Service.Join(player.Continent) self ! SetCurrentAvatar(player) case msg @ PlayerStateMessageUpstream(avatar_guid, pos, vel, yaw, pitch, yaw_upper, seq_time, unk3, is_crouching, is_jumping, unk4, is_cloaking, unk5, unk6) => @@ -957,8 +962,23 @@ class WorldSessionActor extends Actor with MDCContextAware { // TODO: Not all incoming UseItemMessage's respond with another UseItemMessage (i.e. doors only send out GenericObjectStateMsg) continent.GUID(object_guid) match { case Some(door : Door) => - log.info("Door action!") - door.Actor ! Door.Request(player, msg) + continent.Map.DoorToLock.get(object_guid.guid) match { //check for IFFLock + case Some(lock_guid) => + val lock_hacked = continent.GUID(lock_guid).get.asInstanceOf[IFFLock].Hacker.contains(player.Faction) + continent.Map.ObjectToBase.get(lock_guid) match { //check for associated base + case Some(base_id) => + if(continent.Base(base_id).get.Faction == player.Faction || lock_hacked) { //either base allegiance aligns or lock is hacked + door.Actor ! Door.Use(player, msg) + } + case None => + if(lock_hacked) { //is lock hacked? + door.Actor ! Door.Use(player, msg) + } + } + case None => + door.Actor ! Door.Use(player, msg) //let door open freely + } + case Some(obj : PlanetSideGameObject) => if(itemType != 121) { sendResponse(PacketCoding.CreateGamePacket(0, UseItemMessage(avatar_guid, unk1, object_guid, unk2, unk3, unk4, unk5, unk6, unk7, unk8, itemType))) From 249eb96cc5eb24f0ad6872b130a38daf10be1d39 Mon Sep 17 00:00:00 2001 From: FateJH Date: Tue, 3 Oct 2017 20:32:21 -0400 Subject: [PATCH 03/10] hack testing; RepairMessage is suitable for a progress bar for now but it needs replacing with the correct operation and the last part feels wrong --- .../objects/doors/DoorCloseControl.scala | 45 +++++++++++++++---- .../src/main/scala/WorldSessionActor.scala | 35 +++++++++++++++ 2 files changed, 72 insertions(+), 8 deletions(-) diff --git a/common/src/main/scala/net/psforever/objects/doors/DoorCloseControl.scala b/common/src/main/scala/net/psforever/objects/doors/DoorCloseControl.scala index ae20b6e7..3b845804 100644 --- a/common/src/main/scala/net/psforever/objects/doors/DoorCloseControl.scala +++ b/common/src/main/scala/net/psforever/objects/doors/DoorCloseControl.scala @@ -3,29 +3,58 @@ package net.psforever.objects.doors import akka.actor.{Actor, ActorRef, Cancellable} import net.psforever.packet.game.PlanetSideGUID +import scala.concurrent.duration._ -import scala.collection.mutable.ListBuffer +import scala.annotation.tailrec class DoorCloseControl(implicit val environment : ActorRef) extends Actor { import DoorCloseControl._ - private var doorCloser : Cancellable = DefaultCloser + private var doorCloserTrigger : Cancellable = DefaultCloser private var openDoors : List[DoorEntry] = Nil def receive : Receive = { case DoorIsOpen(guid, time) => - if(openDoors.isEmpty) { - //doorCloser = context.system.scheduler.scheduleOnce(timeout, environment, Door.DoorMessage()) + openDoors = openDoors :+ DoorEntry(guid, time) + if(doorCloserTrigger.isCancelled) { + import scala.concurrent.ExecutionContext.Implicits.global + doorCloserTrigger = context.system.scheduler.scheduleOnce(timeout, self, DoorCloseControl.CloseTheDoor()) } - else { - openDoors = openDoors :+ DoorEntry(guid, time) + + case CloseTheDoor() => + doorCloserTrigger.cancel + val now : Long = System.nanoTime + recursiveCloseDoors(openDoors.iterator, now) match { + case entry :: rest => + openDoors = entry :: rest + import scala.concurrent.ExecutionContext.Implicits.global + doorCloserTrigger = context.system.scheduler.scheduleOnce((now - entry.opened_at_time + timeout_time)*1000 milliseconds, self, DoorCloseControl.CloseTheDoor()) + case Nil => + openDoors = Nil } case _ => ; } + + @tailrec private def recursiveCloseDoors(iter : Iterator[DoorEntry], now : Long) : List[DoorEntry] = { + if(!iter.hasNext) { + Nil + } + else { + val entry = iter.next + if(now - entry.opened_at_time < timeout_time) { + entry +: iter.toList + } + else { + //TODO close this door entry + recursiveCloseDoors(iter, now) + } + } + } } object DoorCloseControl { - private final val timeout : Long = 5000L + private final val timeout_time = 5000 + private final val timeout : FiniteDuration = timeout_time milliseconds private final val DefaultCloser : Cancellable = new Cancellable() { override def cancel : Boolean = true @@ -36,5 +65,5 @@ object DoorCloseControl { final case class DoorIsOpen(door_guid : PlanetSideGUID, opened_at_time : Long = System.nanoTime()) - final case class CloseTheDoor(door_guid : PlanetSideGUID) + private final case class CloseTheDoor() } diff --git a/pslogin/src/main/scala/WorldSessionActor.scala b/pslogin/src/main/scala/WorldSessionActor.scala index 76ec1a7b..9242b8fd 100644 --- a/pslogin/src/main/scala/WorldSessionActor.scala +++ b/pslogin/src/main/scala/WorldSessionActor.scala @@ -37,8 +37,10 @@ class WorldSessionActor extends Actor with MDCContextAware { var taskResolver : ActorRef = Actor.noSender var galaxy : ActorRef = Actor.noSender var continent : Zone = null + var progressBarValue : Option[Float] = None var clientKeepAlive : Cancellable = WorldSessionActor.DefaultCancellable + var progressBarUpdate : Cancellable = WorldSessionActor.DefaultCancellable override def postStop() = { if(clientKeepAlive != null) @@ -547,6 +549,25 @@ class WorldSessionActor extends Actor with MDCContextAware { continent.Actor ! Zone.DropItemOnGround(item, item.Position, item.Orientation) //restore } + case ItemHacking(tplayer, target, tool_guid, delta) => + progressBarUpdate.cancel + if(progressBarValue.isDefined) { + val progressBarVal : Float = progressBarValue.get + delta + sendResponse(PacketCoding.CreateGamePacket(0, RepairMessage(target.GUID, progressBarVal.toInt))) + if(progressBarVal > 100) { + progressBarValue = None + log.info(s"We've hacked the item $target! Now what?") + sendResponse(PacketCoding.CreateGamePacket(0, ChangeFireStateMessage_Stop(tool_guid))) + //TODO now what? + } + else { + progressBarValue = Some(progressBarVal) + import scala.concurrent.duration._ + import scala.concurrent.ExecutionContext.Implicits.global + progressBarUpdate = context.system.scheduler.scheduleOnce(250 milliseconds, self, ItemHacking(tplayer, target, tool_guid, delta)) + } + } + case ResponseToSelf(pkt) => log.info(s"Received a direct message: $pkt") sendResponse(pkt) @@ -791,6 +812,7 @@ class WorldSessionActor extends Actor with MDCContextAware { case msg @ ChangeFireStateMessage_Stop(item_guid) => log.info("ChangeFireState_Stop: " + msg) + progressBarUpdate.cancel case msg @ EmoteMsg(avatar_guid, emote) => log.info("Emote: " + msg) @@ -979,6 +1001,18 @@ class WorldSessionActor extends Actor with MDCContextAware { door.Actor ! Door.Use(player, msg) //let door open freely } + case Some(panel : IFFLock) => + player.Slot(player.DrawnSlot).Equipment match { + case Some(tool : SimpleItem) => + if(tool.Definition == GlobalDefinitions.remote_electronics_kit) { + progressBarValue = Some(-2.66f) + self ! WorldSessionActor.ItemHacking(player, panel, tool.GUID, 2.66f) + } + case _ => ; + } + log.info("Hacking a door~") + //TODO get player hack level (for now, presume 15s in internals of 4/s) + case Some(obj : PlanetSideGameObject) => if(itemType != 121) { sendResponse(PacketCoding.CreateGamePacket(0, UseItemMessage(avatar_guid, unk1, object_guid, unk2, unk3, unk4, unk5, unk6, unk7, unk8, itemType))) @@ -1569,6 +1603,7 @@ object WorldSessionActor { private final case class PlayerFailedToLoad(tplayer : Player) private final case class ListAccountCharacters() private final case class SetCurrentAvatar(tplayer : Player) + private final case class ItemHacking(tplayer : Player, target : PlanetSideGameObject, tool_guid : PlanetSideGUID, delta : Float) /** * A placeholder `Cancellable` object. From 3dd2d721174bfce624e11fde0d371f79b5767eb0 Mon Sep 17 00:00:00 2001 From: FateJH Date: Sat, 7 Oct 2017 16:37:36 -0400 Subject: [PATCH 04/10] initial ActionCancelMessage packet work and tests; borrowed aphedox hack message to pry at door --- .../psforever/objects/GlobalDefinitions.scala | 5 ---- .../psforever/packet/GamePacketOpcode.scala | 2 +- .../packet/game/ActionCancelMessage.scala | 29 +++++++++++++++++++ .../scala/game/ActionCancelMessageTest.scala | 29 +++++++++++++++++++ .../src/main/scala/WorldSessionActor.scala | 15 ++++++++-- 5 files changed, 72 insertions(+), 8 deletions(-) create mode 100644 common/src/main/scala/net/psforever/packet/game/ActionCancelMessage.scala create mode 100644 common/src/test/scala/game/ActionCancelMessageTest.scala diff --git a/common/src/main/scala/net/psforever/objects/GlobalDefinitions.scala b/common/src/main/scala/net/psforever/objects/GlobalDefinitions.scala index 1326f447..bd91559a 100644 --- a/common/src/main/scala/net/psforever/objects/GlobalDefinitions.scala +++ b/common/src/main/scala/net/psforever/objects/GlobalDefinitions.scala @@ -7,12 +7,7 @@ import net.psforever.objects.doors.{DoorDefinition, IFFLockDefinition} import net.psforever.objects.equipment.CItem.DeployedItem import net.psforever.objects.equipment._ import net.psforever.objects.inventory.InventoryTile -<<<<<<< c5ae9e477ccade5759eac2e9526ba898d0e8f16b import net.psforever.objects.terminals.{CertTerminalDefinition, OrderTerminalDefinition} -import net.psforever.packet.game.objectcreate.ObjectClass -======= -import net.psforever.objects.terminals.OrderTerminalDefinition ->>>>>>> automated doors, IFF locks, and bases thus that only permissible doors can be opened by players of correct faction alignment; Base is just a prototype example, hastily created for this functionality; LocalService will eventually be used for doors messages (and other things) import net.psforever.types.PlanetSideEmpire object GlobalDefinitions { diff --git a/common/src/main/scala/net/psforever/packet/GamePacketOpcode.scala b/common/src/main/scala/net/psforever/packet/GamePacketOpcode.scala index f4ef9765..bec75305 100644 --- a/common/src/main/scala/net/psforever/packet/GamePacketOpcode.scala +++ b/common/src/main/scala/net/psforever/packet/GamePacketOpcode.scala @@ -359,7 +359,7 @@ object GamePacketOpcode extends Enumeration { // OPCODES 0x20-2f case 0x20 => noDecoder(UnknownMessage32) case 0x21 => game.ActionProgressMessage.decode - case 0x22 => noDecoder(ActionCancelMessage) + case 0x22 => game.ActionCancelMessage.decode case 0x23 => noDecoder(ActionCancelAcknowledgeMessage) case 0x24 => game.SetEmpireMessage.decode case 0x25 => game.EmoteMsg.decode diff --git a/common/src/main/scala/net/psforever/packet/game/ActionCancelMessage.scala b/common/src/main/scala/net/psforever/packet/game/ActionCancelMessage.scala new file mode 100644 index 00000000..127e2b60 --- /dev/null +++ b/common/src/main/scala/net/psforever/packet/game/ActionCancelMessage.scala @@ -0,0 +1,29 @@ +// Copyright (c) 2017 PSForever +package net.psforever.packet.game + +import net.psforever.packet.{GamePacketOpcode, Marshallable, PlanetSideGamePacket} +import scodec.Codec +import scodec.codecs._ + +/** + * na + * @param player_guid na + * @param object_guid na + * @param unk na + */ +final case class ActionCancelMessage(player_guid : PlanetSideGUID, + object_guid : PlanetSideGUID, + unk : Int) + extends PlanetSideGamePacket { + type Packet = ActionCancelMessage + def opcode = GamePacketOpcode.ActionCancelMessage + def encode = ActionCancelMessage.encode(this) +} + +object ActionCancelMessage extends Marshallable[ActionCancelMessage] { + implicit val codec : Codec[ActionCancelMessage] = ( + ("player_guid" | PlanetSideGUID.codec) :: + ("object_guid" | PlanetSideGUID.codec) :: + ("unk" | uint4L) + ).as[ActionCancelMessage] +} diff --git a/common/src/test/scala/game/ActionCancelMessageTest.scala b/common/src/test/scala/game/ActionCancelMessageTest.scala new file mode 100644 index 00000000..2c8ee068 --- /dev/null +++ b/common/src/test/scala/game/ActionCancelMessageTest.scala @@ -0,0 +1,29 @@ +// Copyright (c) 2017 PSForever +package game + +import org.specs2.mutable._ +import net.psforever.packet._ +import net.psforever.packet.game._ +import scodec.bits._ + +class ActionCancelMessageTest extends Specification { + val string = hex"22 201ee01a10" + + "decode" in { + PacketCoding.DecodePacket(string).require match { + case ActionCancelMessage(player_guid, object_guid, unk) => + player_guid mustEqual PlanetSideGUID(7712) + object_guid mustEqual PlanetSideGUID(6880) + unk mustEqual 1 + case _ => + ko + } + } + + "encode" in { + val msg = ActionCancelMessage(PlanetSideGUID(7712), PlanetSideGUID(6880), 1) + val pkt = PacketCoding.EncodePacket(msg).require.toByteVector + + pkt mustEqual string + } +} diff --git a/pslogin/src/main/scala/WorldSessionActor.scala b/pslogin/src/main/scala/WorldSessionActor.scala index 9242b8fd..8d634f71 100644 --- a/pslogin/src/main/scala/WorldSessionActor.scala +++ b/pslogin/src/main/scala/WorldSessionActor.scala @@ -553,11 +553,19 @@ class WorldSessionActor extends Actor with MDCContextAware { progressBarUpdate.cancel if(progressBarValue.isDefined) { val progressBarVal : Float = progressBarValue.get + delta - sendResponse(PacketCoding.CreateGamePacket(0, RepairMessage(target.GUID, progressBarVal.toInt))) + val vis = if(progressBarVal == 0L) { + 1 + } + else if(progressBarVal >= 100L) { + 4 + } + else { + 3 + } + sendResponse(PacketCoding.CreateGamePacket(0, HackMessage(1, target.GUID.guid, player.GUID.guid, progressBarVal.toInt, 0L, vis, 8L))) if(progressBarVal > 100) { progressBarValue = None log.info(s"We've hacked the item $target! Now what?") - sendResponse(PacketCoding.CreateGamePacket(0, ChangeFireStateMessage_Stop(tool_guid))) //TODO now what? } else { @@ -1132,6 +1140,9 @@ class WorldSessionActor extends Actor with MDCContextAware { case msg @ TargetingImplantRequest(list) => log.info("TargetingImplantRequest: "+msg) + case msg @ ActionCancelMessage(u1, u2, u3) => + log.info("Cancelled: "+msg) + case default => log.error(s"Unhandled GamePacket $pkt") } From 1c41972d69581df185d0b41969bb8e28d49b446d Mon Sep 17 00:00:00 2001 From: FateJH Date: Mon, 9 Oct 2017 20:35:13 -0400 Subject: [PATCH 05/10] moved terminals, doors, and locks, into their own package; iff panels hack and doors open --- .../psforever/objects/GlobalDefinitions.scala | 5 +- .../net/psforever/objects/doors/IFFLock.scala | 28 ---------- .../objects/serverobject/CommonMessages.scala | 11 ++++ .../serverobject/PlanetSideServerObject.scala | 18 +++++++ .../builders}/DoorObjectBuilder.scala | 7 +-- .../builders}/IFFLockObjectBuilder.scala | 6 ++- .../builders}/ServerObjectBuilder.scala | 2 +- .../builders}/TerminalObjectBuilder.scala | 7 +-- .../{ => serverobject}/doors/Base.scala | 2 +- .../{ => serverobject}/doors/Door.scala | 18 ++----- .../doors/DoorControl.scala | 5 +- .../doors/DoorDefinition.scala | 2 +- .../objects/serverobject/locks/IFFLock.scala | 39 ++++++++++++++ .../serverobject/locks/IFFLockControl.scala | 24 +++++++++ .../locks}/IFFLockDefinition.scala | 2 +- .../terminals/CertTerminalDefinition.scala | 2 +- .../terminals/OrderTerminalDefinition.scala | 2 +- .../terminals/TemporaryTerminalMessages.scala | 7 ++- .../terminals/Terminal.scala | 54 +++++++++---------- .../terminals/TerminalControl.scala | 16 ++---- .../terminals/TerminalDefinition.scala | 2 +- .../net/psforever/objects/zones/Zone.scala | 18 ++++++- .../psforever/objects/zones/ZoneActor.scala | 9 ++-- .../ZoneDoorActor.scala} | 22 ++++---- .../net/psforever/objects/zones/ZoneMap.scala | 2 + pslogin/src/main/scala/AvatarService.scala | 7 +++ pslogin/src/main/scala/PsLogin.scala | 1 + .../src/main/scala/WorldSessionActor.scala | 27 +++++++--- 28 files changed, 219 insertions(+), 126 deletions(-) delete mode 100644 common/src/main/scala/net/psforever/objects/doors/IFFLock.scala create mode 100644 common/src/main/scala/net/psforever/objects/serverobject/CommonMessages.scala create mode 100644 common/src/main/scala/net/psforever/objects/serverobject/PlanetSideServerObject.scala rename common/src/main/scala/net/psforever/objects/{zones => serverobject/builders}/DoorObjectBuilder.scala (79%) rename common/src/main/scala/net/psforever/objects/{zones => serverobject/builders}/IFFLockObjectBuilder.scala (79%) rename common/src/main/scala/net/psforever/objects/{zones => serverobject/builders}/ServerObjectBuilder.scala (95%) rename common/src/main/scala/net/psforever/objects/{zones => serverobject/builders}/TerminalObjectBuilder.scala (79%) rename common/src/main/scala/net/psforever/objects/{ => serverobject}/doors/Base.scala (88%) rename common/src/main/scala/net/psforever/objects/{ => serverobject}/doors/Door.scala (72%) rename common/src/main/scala/net/psforever/objects/{ => serverobject}/doors/DoorControl.scala (75%) rename common/src/main/scala/net/psforever/objects/{ => serverobject}/doors/DoorDefinition.scala (83%) create mode 100644 common/src/main/scala/net/psforever/objects/serverobject/locks/IFFLock.scala create mode 100644 common/src/main/scala/net/psforever/objects/serverobject/locks/IFFLockControl.scala rename common/src/main/scala/net/psforever/objects/{doors => serverobject/locks}/IFFLockDefinition.scala (77%) rename common/src/main/scala/net/psforever/objects/{ => serverobject}/terminals/CertTerminalDefinition.scala (98%) rename common/src/main/scala/net/psforever/objects/{ => serverobject}/terminals/OrderTerminalDefinition.scala (99%) rename common/src/main/scala/net/psforever/objects/{ => serverobject}/terminals/TemporaryTerminalMessages.scala (63%) rename common/src/main/scala/net/psforever/objects/{ => serverobject}/terminals/Terminal.scala (80%) rename common/src/main/scala/net/psforever/objects/{ => serverobject}/terminals/TerminalControl.scala (63%) rename common/src/main/scala/net/psforever/objects/{ => serverobject}/terminals/TerminalDefinition.scala (99%) rename common/src/main/scala/net/psforever/objects/{doors/DoorCloseControl.scala => zones/ZoneDoorActor.scala} (84%) diff --git a/common/src/main/scala/net/psforever/objects/GlobalDefinitions.scala b/common/src/main/scala/net/psforever/objects/GlobalDefinitions.scala index bd91559a..13073dad 100644 --- a/common/src/main/scala/net/psforever/objects/GlobalDefinitions.scala +++ b/common/src/main/scala/net/psforever/objects/GlobalDefinitions.scala @@ -3,11 +3,12 @@ package net.psforever.objects import net.psforever.objects.definition._ import net.psforever.objects.definition.converter.{CommandDetonaterConverter, LockerContainerConverter, REKConverter} -import net.psforever.objects.doors.{DoorDefinition, IFFLockDefinition} +import net.psforever.objects.serverobject.doors.DoorDefinition import net.psforever.objects.equipment.CItem.DeployedItem import net.psforever.objects.equipment._ import net.psforever.objects.inventory.InventoryTile -import net.psforever.objects.terminals.{CertTerminalDefinition, OrderTerminalDefinition} +import net.psforever.objects.serverobject.locks.IFFLockDefinition +import net.psforever.objects.serverobject.terminals.{CertTerminalDefinition, OrderTerminalDefinition} import net.psforever.types.PlanetSideEmpire object GlobalDefinitions { diff --git a/common/src/main/scala/net/psforever/objects/doors/IFFLock.scala b/common/src/main/scala/net/psforever/objects/doors/IFFLock.scala deleted file mode 100644 index 81554a0b..00000000 --- a/common/src/main/scala/net/psforever/objects/doors/IFFLock.scala +++ /dev/null @@ -1,28 +0,0 @@ -// Copyright (c) 2017 PSForever -package net.psforever.objects.doors - -import net.psforever.objects.{GlobalDefinitions, PlanetSideGameObject} -import net.psforever.types.PlanetSideEmpire - -class IFFLock extends PlanetSideGameObject { - private var hackedBy : Option[PlanetSideEmpire.Value] = None - - def Hacker : Option[PlanetSideEmpire.Value] = hackedBy - - def Hacker_=(hacker : PlanetSideEmpire.Value) : Option[PlanetSideEmpire.Value] = { - Hacker = Some(hacker) - } - - def Hacker_=(hacker : Option[PlanetSideEmpire.Value]) : Option[PlanetSideEmpire.Value] = { - hackedBy = hacker - Hacker - } - - def Definition : IFFLockDefinition = GlobalDefinitions.external_lock -} - -object IFFLock { - def apply() : IFFLock = { - new IFFLock - } -} diff --git a/common/src/main/scala/net/psforever/objects/serverobject/CommonMessages.scala b/common/src/main/scala/net/psforever/objects/serverobject/CommonMessages.scala new file mode 100644 index 00000000..8f4de61c --- /dev/null +++ b/common/src/main/scala/net/psforever/objects/serverobject/CommonMessages.scala @@ -0,0 +1,11 @@ +// Copyright (c) 2017 PSForever +package net.psforever.objects.serverobject + +import net.psforever.objects.Player +import net.psforever.types.PlanetSideEmpire + +//temporary location for these temporary messages +object CommonMessages { + final case class Hack(player : Player) + final case class ClearHack() +} diff --git a/common/src/main/scala/net/psforever/objects/serverobject/PlanetSideServerObject.scala b/common/src/main/scala/net/psforever/objects/serverobject/PlanetSideServerObject.scala new file mode 100644 index 00000000..3a0e71ec --- /dev/null +++ b/common/src/main/scala/net/psforever/objects/serverobject/PlanetSideServerObject.scala @@ -0,0 +1,18 @@ +// Copyright (c) 2017 PSForever +package net.psforever.objects.serverobject + +import akka.actor.ActorRef +import net.psforever.objects.PlanetSideGameObject + +abstract class PlanetSideServerObject extends PlanetSideGameObject { + private var actor = ActorRef.noSender + + def Actor : ActorRef = actor + + def Actor_=(control : ActorRef) : ActorRef = { + if(actor == ActorRef.noSender) { + actor = control + } + actor + } +} diff --git a/common/src/main/scala/net/psforever/objects/zones/DoorObjectBuilder.scala b/common/src/main/scala/net/psforever/objects/serverobject/builders/DoorObjectBuilder.scala similarity index 79% rename from common/src/main/scala/net/psforever/objects/zones/DoorObjectBuilder.scala rename to common/src/main/scala/net/psforever/objects/serverobject/builders/DoorObjectBuilder.scala index 8f4ead88..d40ff826 100644 --- a/common/src/main/scala/net/psforever/objects/zones/DoorObjectBuilder.scala +++ b/common/src/main/scala/net/psforever/objects/serverobject/builders/DoorObjectBuilder.scala @@ -1,7 +1,8 @@ // Copyright (c) 2017 PSForever -package net.psforever.objects.zones +package net.psforever.objects.serverobject.builders -import net.psforever.objects.doors.{Door, DoorDefinition} +import akka.actor.Props +import net.psforever.objects.serverobject.doors.{Door, DoorControl, DoorDefinition} /** * Wrapper `Class` designed to instantiate a `Door` server object. @@ -15,7 +16,7 @@ class DoorObjectBuilder(private val ddef : DoorDefinition, private val id : Int) def Build(implicit context : ActorContext, guid : NumberPoolHub) : Door = { val obj = Door(ddef) guid.register(obj, id) //non-Actor GUID registration - obj.Actor //it's necessary to register beforehand because the Actor name utilizes the GUID + obj.Actor = context.actorOf(Props(classOf[DoorControl], obj), s"${ddef.Name}_${obj.GUID.guid}") obj } } diff --git a/common/src/main/scala/net/psforever/objects/zones/IFFLockObjectBuilder.scala b/common/src/main/scala/net/psforever/objects/serverobject/builders/IFFLockObjectBuilder.scala similarity index 79% rename from common/src/main/scala/net/psforever/objects/zones/IFFLockObjectBuilder.scala rename to common/src/main/scala/net/psforever/objects/serverobject/builders/IFFLockObjectBuilder.scala index e4e55011..e954eea4 100644 --- a/common/src/main/scala/net/psforever/objects/zones/IFFLockObjectBuilder.scala +++ b/common/src/main/scala/net/psforever/objects/serverobject/builders/IFFLockObjectBuilder.scala @@ -1,7 +1,8 @@ // Copyright (c) 2017 PSForever -package net.psforever.objects.zones +package net.psforever.objects.serverobject.builders -import net.psforever.objects.doors.{IFFLock, IFFLockDefinition} +import akka.actor.Props +import net.psforever.objects.serverobject.locks.{IFFLock, IFFLockControl, IFFLockDefinition} /** * Wrapper `Class` designed to instantiate a `Door` server object. @@ -15,6 +16,7 @@ class IFFLockObjectBuilder(private val idef : IFFLockDefinition, private val id def Build(implicit context : ActorContext, guid : NumberPoolHub) : IFFLock = { val obj = IFFLock() guid.register(obj, id) //non-Actor GUID registration + obj.Actor = context.actorOf(Props(classOf[IFFLockControl], obj), s"${idef.Name}_${obj.GUID.guid}") obj } } diff --git a/common/src/main/scala/net/psforever/objects/zones/ServerObjectBuilder.scala b/common/src/main/scala/net/psforever/objects/serverobject/builders/ServerObjectBuilder.scala similarity index 95% rename from common/src/main/scala/net/psforever/objects/zones/ServerObjectBuilder.scala rename to common/src/main/scala/net/psforever/objects/serverobject/builders/ServerObjectBuilder.scala index 391ec775..5b412814 100644 --- a/common/src/main/scala/net/psforever/objects/zones/ServerObjectBuilder.scala +++ b/common/src/main/scala/net/psforever/objects/serverobject/builders/ServerObjectBuilder.scala @@ -1,5 +1,5 @@ // Copyright (c) 2017 PSForever -package net.psforever.objects.zones +package net.psforever.objects.serverobject.builders import akka.actor.ActorContext import net.psforever.objects.PlanetSideGameObject diff --git a/common/src/main/scala/net/psforever/objects/zones/TerminalObjectBuilder.scala b/common/src/main/scala/net/psforever/objects/serverobject/builders/TerminalObjectBuilder.scala similarity index 79% rename from common/src/main/scala/net/psforever/objects/zones/TerminalObjectBuilder.scala rename to common/src/main/scala/net/psforever/objects/serverobject/builders/TerminalObjectBuilder.scala index b78921e1..d01022d5 100644 --- a/common/src/main/scala/net/psforever/objects/zones/TerminalObjectBuilder.scala +++ b/common/src/main/scala/net/psforever/objects/serverobject/builders/TerminalObjectBuilder.scala @@ -1,7 +1,8 @@ // Copyright (c) 2017 PSForever -package net.psforever.objects.zones +package net.psforever.objects.serverobject.builders -import net.psforever.objects.terminals.{Terminal, TerminalDefinition} +import akka.actor.Props +import net.psforever.objects.serverobject.terminals.{Terminal, TerminalControl, TerminalDefinition} /** * Wrapper `Class` designed to instantiate a `Terminal` server object. @@ -15,7 +16,7 @@ class TerminalObjectBuilder(private val tdef : TerminalDefinition, private val i def Build(implicit context : ActorContext, guid : NumberPoolHub) : Terminal = { val obj = Terminal(tdef) guid.register(obj, id) //non-Actor GUID registration - obj.Actor //it's necessary to register beforehand because the Actor name utilizes the GUID + obj.Actor = context.actorOf(Props(classOf[TerminalControl], obj), s"${tdef.Name}_${obj.GUID.guid}") obj } } diff --git a/common/src/main/scala/net/psforever/objects/doors/Base.scala b/common/src/main/scala/net/psforever/objects/serverobject/doors/Base.scala similarity index 88% rename from common/src/main/scala/net/psforever/objects/doors/Base.scala rename to common/src/main/scala/net/psforever/objects/serverobject/doors/Base.scala index 9fa8b3d9..17c590a7 100644 --- a/common/src/main/scala/net/psforever/objects/doors/Base.scala +++ b/common/src/main/scala/net/psforever/objects/serverobject/doors/Base.scala @@ -1,5 +1,5 @@ // Copyright (c) 2017 PSForever -package net.psforever.objects.doors +package net.psforever.objects.serverobject.doors import net.psforever.types.PlanetSideEmpire diff --git a/common/src/main/scala/net/psforever/objects/doors/Door.scala b/common/src/main/scala/net/psforever/objects/serverobject/doors/Door.scala similarity index 72% rename from common/src/main/scala/net/psforever/objects/doors/Door.scala rename to common/src/main/scala/net/psforever/objects/serverobject/doors/Door.scala index 179256f9..25c50e85 100644 --- a/common/src/main/scala/net/psforever/objects/doors/Door.scala +++ b/common/src/main/scala/net/psforever/objects/serverobject/doors/Door.scala @@ -1,25 +1,15 @@ // Copyright (c) 2017 PSForever -package net.psforever.objects.doors +package net.psforever.objects.serverobject.doors -import akka.actor.{ActorContext, ActorRef, Props} -import net.psforever.objects.{PlanetSideGameObject, Player} +import net.psforever.objects.serverobject.PlanetSideServerObject +import net.psforever.objects.Player import net.psforever.packet.game.UseItemMessage /** * na * @param ddef the `ObjectDefinition` that constructs this object and maintains some of its immutable fields */ -class Door(ddef : DoorDefinition) extends PlanetSideGameObject { - /** Internal reference to the `Actor` for this `Door`, sets up by this `Door`. */ - private var actor = ActorRef.noSender - - def Actor(implicit context : ActorContext) : ActorRef = { - if(actor == ActorRef.noSender) { - actor = context.actorOf(Props(classOf[DoorControl], this), s"${ddef.Name}_${GUID.guid}") - } - actor - } - +class Door(ddef : DoorDefinition) extends PlanetSideServerObject { private var openState : Boolean = false private var lockState : Boolean = false diff --git a/common/src/main/scala/net/psforever/objects/doors/DoorControl.scala b/common/src/main/scala/net/psforever/objects/serverobject/doors/DoorControl.scala similarity index 75% rename from common/src/main/scala/net/psforever/objects/doors/DoorControl.scala rename to common/src/main/scala/net/psforever/objects/serverobject/doors/DoorControl.scala index e98fb9b7..15875291 100644 --- a/common/src/main/scala/net/psforever/objects/doors/DoorControl.scala +++ b/common/src/main/scala/net/psforever/objects/serverobject/doors/DoorControl.scala @@ -1,5 +1,5 @@ // Copyright (c) 2017 PSForever -package net.psforever.objects.doors +package net.psforever.objects.serverobject.doors import akka.actor.{Actor, Cancellable} @@ -8,12 +8,9 @@ import akka.actor.{Actor, Cancellable} * @param door the `Door` object being governed */ class DoorControl(door : Door) extends Actor { - private var doorCloser : Cancellable = DoorControl.DefaultCloser - def receive : Receive = { case Door.Use(player, msg) => sender ! Door.DoorMessage(player, msg, door.Use(player, msg)) - //doorCloser = context.system.scheduler.scheduleOnce(5000L, sender, Door.DoorMessage()) case _ => sender ! Door.NoEvent() } diff --git a/common/src/main/scala/net/psforever/objects/doors/DoorDefinition.scala b/common/src/main/scala/net/psforever/objects/serverobject/doors/DoorDefinition.scala similarity index 83% rename from common/src/main/scala/net/psforever/objects/doors/DoorDefinition.scala rename to common/src/main/scala/net/psforever/objects/serverobject/doors/DoorDefinition.scala index d18c50c4..959aa6d2 100644 --- a/common/src/main/scala/net/psforever/objects/doors/DoorDefinition.scala +++ b/common/src/main/scala/net/psforever/objects/serverobject/doors/DoorDefinition.scala @@ -1,5 +1,5 @@ // Copyright (c) 2017 PSForever -package net.psforever.objects.doors +package net.psforever.objects.serverobject.doors import net.psforever.objects.definition.ObjectDefinition diff --git a/common/src/main/scala/net/psforever/objects/serverobject/locks/IFFLock.scala b/common/src/main/scala/net/psforever/objects/serverobject/locks/IFFLock.scala new file mode 100644 index 00000000..e7dad76c --- /dev/null +++ b/common/src/main/scala/net/psforever/objects/serverobject/locks/IFFLock.scala @@ -0,0 +1,39 @@ +// Copyright (c) 2017 PSForever +package net.psforever.objects.serverobject.locks + +import net.psforever.objects.{GlobalDefinitions, Player} +import net.psforever.objects.serverobject.PlanetSideServerObject +import net.psforever.types.{PlanetSideEmpire, Vector3} + +class IFFLock extends PlanetSideServerObject { + private var hackedBy : Option[(Player, Vector3)] = None + + def HackedBy : Option[(Player, Vector3)] = hackedBy + + def HackedBy_=(agent : Player) : Option[(Player, Vector3)] = HackedBy_=(Some(agent)) + + def HackedBy_=(agent : Option[Player]) : Option[(Player, Vector3)] = { + hackedBy match { + case None => + if(agent.isDefined) { + hackedBy = Some(agent.get, agent.get.Position) + } + case Some(_) => + if(agent.isEmpty) { + hackedBy = None + } + else if(agent.get.Faction != hackedBy.get._1.Faction) { + hackedBy = Some(agent.get, agent.get.Position) //overwrite + } + } + HackedBy + } + + def Definition : IFFLockDefinition = GlobalDefinitions.external_lock +} + +object IFFLock { + def apply() : IFFLock = { + new IFFLock + } +} diff --git a/common/src/main/scala/net/psforever/objects/serverobject/locks/IFFLockControl.scala b/common/src/main/scala/net/psforever/objects/serverobject/locks/IFFLockControl.scala new file mode 100644 index 00000000..571b6968 --- /dev/null +++ b/common/src/main/scala/net/psforever/objects/serverobject/locks/IFFLockControl.scala @@ -0,0 +1,24 @@ +// Copyright (c) 2017 PSForever +package net.psforever.objects.serverobject.locks + +import akka.actor.{Actor, Cancellable} +import net.psforever.objects.serverobject.CommonMessages +import net.psforever.objects.serverobject.doors.Door + +class IFFLockControl(lock : IFFLock) extends Actor { + def receive : Receive = { + case CommonMessages.Hack(player) => + lock.HackedBy = player + case CommonMessages.ClearHack() => + lock.HackedBy = None + case _ => + sender ! Door.NoEvent() + } +} + +object IFFLockControl { + final val DefaultCloser : Cancellable = new Cancellable() { + override def cancel : Boolean = true + override def isCancelled : Boolean = true + } +} \ No newline at end of file diff --git a/common/src/main/scala/net/psforever/objects/doors/IFFLockDefinition.scala b/common/src/main/scala/net/psforever/objects/serverobject/locks/IFFLockDefinition.scala similarity index 77% rename from common/src/main/scala/net/psforever/objects/doors/IFFLockDefinition.scala rename to common/src/main/scala/net/psforever/objects/serverobject/locks/IFFLockDefinition.scala index afd6a2a7..dcad4139 100644 --- a/common/src/main/scala/net/psforever/objects/doors/IFFLockDefinition.scala +++ b/common/src/main/scala/net/psforever/objects/serverobject/locks/IFFLockDefinition.scala @@ -1,5 +1,5 @@ // Copyright (c) 2017 PSForever -package net.psforever.objects.doors +package net.psforever.objects.serverobject.locks import net.psforever.objects.definition.ObjectDefinition diff --git a/common/src/main/scala/net/psforever/objects/terminals/CertTerminalDefinition.scala b/common/src/main/scala/net/psforever/objects/serverobject/terminals/CertTerminalDefinition.scala similarity index 98% rename from common/src/main/scala/net/psforever/objects/terminals/CertTerminalDefinition.scala rename to common/src/main/scala/net/psforever/objects/serverobject/terminals/CertTerminalDefinition.scala index cc617ecb..dbab72d7 100644 --- a/common/src/main/scala/net/psforever/objects/terminals/CertTerminalDefinition.scala +++ b/common/src/main/scala/net/psforever/objects/serverobject/terminals/CertTerminalDefinition.scala @@ -1,5 +1,5 @@ // Copyright (c) 2017 PSForever -package net.psforever.objects.terminals +package net.psforever.objects.serverobject.terminals import net.psforever.objects.Player import net.psforever.packet.game.ItemTransactionMessage diff --git a/common/src/main/scala/net/psforever/objects/terminals/OrderTerminalDefinition.scala b/common/src/main/scala/net/psforever/objects/serverobject/terminals/OrderTerminalDefinition.scala similarity index 99% rename from common/src/main/scala/net/psforever/objects/terminals/OrderTerminalDefinition.scala rename to common/src/main/scala/net/psforever/objects/serverobject/terminals/OrderTerminalDefinition.scala index 0eb171fc..cea418f0 100644 --- a/common/src/main/scala/net/psforever/objects/terminals/OrderTerminalDefinition.scala +++ b/common/src/main/scala/net/psforever/objects/serverobject/terminals/OrderTerminalDefinition.scala @@ -1,5 +1,5 @@ // Copyright (c) 2017 PSForever -package net.psforever.objects.terminals +package net.psforever.objects.serverobject.terminals import net.psforever.objects.InfantryLoadout.Simplification import net.psforever.objects.{Player, Tool} diff --git a/common/src/main/scala/net/psforever/objects/terminals/TemporaryTerminalMessages.scala b/common/src/main/scala/net/psforever/objects/serverobject/terminals/TemporaryTerminalMessages.scala similarity index 63% rename from common/src/main/scala/net/psforever/objects/terminals/TemporaryTerminalMessages.scala rename to common/src/main/scala/net/psforever/objects/serverobject/terminals/TemporaryTerminalMessages.scala index 85ae3375..6d264df3 100644 --- a/common/src/main/scala/net/psforever/objects/terminals/TemporaryTerminalMessages.scala +++ b/common/src/main/scala/net/psforever/objects/serverobject/terminals/TemporaryTerminalMessages.scala @@ -1,13 +1,16 @@ // Copyright (c) 2017 PSForever -package net.psforever.objects.terminals +package net.psforever.objects.serverobject.terminals +import net.psforever.objects.Player import net.psforever.types.PlanetSideEmpire //temporary location for these temporary messages object TemporaryTerminalMessages { //TODO send original packets along with these messages + final case class UseItem(player : Player) final case class Convert(faction : PlanetSideEmpire.Value) - final case class Hacked(faction : Option[PlanetSideEmpire.Value]) + final case class Hack(player : Player) + final case class ClearHack() final case class Damaged(dm : Int) final case class Repaired(rep : Int) } diff --git a/common/src/main/scala/net/psforever/objects/terminals/Terminal.scala b/common/src/main/scala/net/psforever/objects/serverobject/terminals/Terminal.scala similarity index 80% rename from common/src/main/scala/net/psforever/objects/terminals/Terminal.scala rename to common/src/main/scala/net/psforever/objects/serverobject/terminals/Terminal.scala index f5d0bd53..bccd245c 100644 --- a/common/src/main/scala/net/psforever/objects/terminals/Terminal.scala +++ b/common/src/main/scala/net/psforever/objects/serverobject/terminals/Terminal.scala @@ -1,43 +1,45 @@ // Copyright (c) 2017 PSForever -package net.psforever.objects.terminals +package net.psforever.objects.serverobject.terminals -import akka.actor.{ActorContext, ActorRef, Props} -import net.psforever.objects.{PlanetSideGameObject, Player} +import net.psforever.objects.Player import net.psforever.objects.equipment.Equipment import net.psforever.objects.inventory.InventoryItem +import net.psforever.objects.serverobject.PlanetSideServerObject import net.psforever.packet.game.ItemTransactionMessage -import net.psforever.types.{ExoSuitType, PlanetSideEmpire, TransactionType} +import net.psforever.types.{ExoSuitType, PlanetSideEmpire, TransactionType, Vector3} /** * na * @param tdef the `ObjectDefinition` that constructs this object and maintains some of its immutable fields */ -class Terminal(tdef : TerminalDefinition) extends PlanetSideGameObject { - /** Internal reference to the `Actor` for this `Terminal`, sets up by this `Terminal`. */ - private var actor = ActorRef.noSender - - /** - * Get access to the internal `TerminalControl` `Actor` for this `Terminal`. - * If called for the first time, create the said `Actor`. - * Must be called only after the globally unique identifier has been set. - * @param context the `ActorContext` under which this `Terminal`'s `Actor` will be created - * @return the `Terminal`'s `Actor` - */ - def Actor(implicit context : ActorContext) : ActorRef = { - if(actor == ActorRef.noSender) { - actor = context.actorOf(Props(classOf[TerminalControl], this), s"${tdef.Name}_${GUID.guid}") - } - actor - } - +class Terminal(tdef : TerminalDefinition) extends PlanetSideServerObject { //the following fields and related methods are neither finalized no integrated; GOTO Request private var faction : PlanetSideEmpire.Value = PlanetSideEmpire.NEUTRAL - private var hackedBy : Option[PlanetSideEmpire.Value] = None + private var hackedBy : Option[(Player, Vector3)] = None private var health : Int = 100 //TODO not real health value def Faction : PlanetSideEmpire.Value = faction - def HackedBy : Option[PlanetSideEmpire.Value] = hackedBy + def HackedBy : Option[(Player, Vector3)] = hackedBy + + def HackedBy_=(agent : Player) : Option[(Player, Vector3)] = HackedBy_=(Some(agent)) + + def HackedBy_=(agent : Option[Player]) : Option[(Player, Vector3)] = { + hackedBy match { + case None => + if(agent.isDefined) { + hackedBy = Some(agent.get, agent.get.Position) + } + case Some(_) => + if(agent.isEmpty) { + hackedBy = None + } + else if(agent.get.Faction != hackedBy.get._1.Faction) { + hackedBy = Some(agent.get, agent.get.Position) //overwrite + } + } + HackedBy + } def Health : Int = health @@ -46,10 +48,6 @@ class Terminal(tdef : TerminalDefinition) extends PlanetSideGameObject { faction = toFaction } - def HackedBy(toFaction : Option[PlanetSideEmpire.Value]) : Unit = { - hackedBy = if(toFaction.contains(faction)) { None } else { toFaction } - } - def Damaged(dam : Int) : Unit = { health = Math.max(0, Health - dam) } diff --git a/common/src/main/scala/net/psforever/objects/terminals/TerminalControl.scala b/common/src/main/scala/net/psforever/objects/serverobject/terminals/TerminalControl.scala similarity index 63% rename from common/src/main/scala/net/psforever/objects/terminals/TerminalControl.scala rename to common/src/main/scala/net/psforever/objects/serverobject/terminals/TerminalControl.scala index 7e9a71cf..8774245e 100644 --- a/common/src/main/scala/net/psforever/objects/terminals/TerminalControl.scala +++ b/common/src/main/scala/net/psforever/objects/serverobject/terminals/TerminalControl.scala @@ -1,5 +1,5 @@ // Copyright (c) 2017 PSForever -package net.psforever.objects.terminals +package net.psforever.objects.serverobject.terminals import akka.actor.Actor @@ -14,17 +14,11 @@ class TerminalControl(term : Terminal) extends Actor { case Terminal.Request(player, msg) => sender ! Terminal.TerminalMessage(player, msg, term.Request(player, msg)) - case TemporaryTerminalMessages.Convert(fact) => - term.Convert(fact) + case TemporaryTerminalMessages.Hack(player) => + term.HackedBy = player - case TemporaryTerminalMessages.Hacked(fact) => - term.HackedBy(fact) - - case TemporaryTerminalMessages.Damaged(dam) => - term.Damaged(dam) - - case TemporaryTerminalMessages.Repaired(rep) => - term.Repair(rep) + case TemporaryTerminalMessages.ClearHack() => + term.HackedBy = None case _ => sender ! Terminal.NoDeal() diff --git a/common/src/main/scala/net/psforever/objects/terminals/TerminalDefinition.scala b/common/src/main/scala/net/psforever/objects/serverobject/terminals/TerminalDefinition.scala similarity index 99% rename from common/src/main/scala/net/psforever/objects/terminals/TerminalDefinition.scala rename to common/src/main/scala/net/psforever/objects/serverobject/terminals/TerminalDefinition.scala index a14836fa..5cf8ff3d 100644 --- a/common/src/main/scala/net/psforever/objects/terminals/TerminalDefinition.scala +++ b/common/src/main/scala/net/psforever/objects/serverobject/terminals/TerminalDefinition.scala @@ -1,5 +1,5 @@ // Copyright (c) 2017 PSForever -package net.psforever.objects.terminals +package net.psforever.objects.serverobject.terminals import net.psforever.objects._ import net.psforever.objects.definition._ diff --git a/common/src/main/scala/net/psforever/objects/zones/Zone.scala b/common/src/main/scala/net/psforever/objects/zones/Zone.scala index ae3cf6fa..bdc25b9d 100644 --- a/common/src/main/scala/net/psforever/objects/zones/Zone.scala +++ b/common/src/main/scala/net/psforever/objects/zones/Zone.scala @@ -2,7 +2,7 @@ package net.psforever.objects.zones import akka.actor.{ActorContext, ActorRef, Props} -import net.psforever.objects.doors.Base +import net.psforever.objects.serverobject.doors.Base import net.psforever.objects.{PlanetSideGameObject, Player} import net.psforever.objects.equipment.Equipment import net.psforever.objects.guid.NumberPoolHub @@ -48,6 +48,10 @@ class Zone(private val zoneId : String, zoneMap : ZoneMap, zoneNumber : Int) { private val equipmentOnGround : ListBuffer[Equipment] = ListBuffer[Equipment]() /** Used by the `Zone` to coordinate `Equipment` dropping and collection requests. */ private var ground : ActorRef = ActorRef.noSender + /** */ + private var doors : ActorRef = ActorRef.noSender + /** */ + private var events : ActorRef = ActorRef.noSender private var bases : List[Base] = List() @@ -68,6 +72,7 @@ class Zone(private val zoneId : String, zoneMap : ZoneMap, zoneNumber : Int) { implicit val guid : NumberPoolHub = this.guid //passed into builderObject.Build implicitly accessor = context.actorOf(Props(classOf[UniqueNumberSystem], guid, UniqueNumberSystem.AllocateNumberPoolActors(guid)), s"$Id-uns") ground = context.actorOf(Props(classOf[ZoneGroundActor], equipmentOnGround), s"$Id-ground") + doors = context.actorOf(Props(classOf[ZoneDoorActor], this), s"$Id-doors") Map.LocalObjects.foreach({ builderObject => builderObject.Build @@ -174,6 +179,17 @@ class Zone(private val zoneId : String, zoneMap : ZoneMap, zoneNumber : Int) { */ def Ground : ActorRef = ground + def Doors : ActorRef = doors + + def Events : ActorRef = events + + def Events_=(zoneActor : ActorRef) : ActorRef = { + if(events == ActorRef.noSender) { + events = zoneActor + } + Events + } + def MakeBases(num : Int) : List[Base] = { bases = (0 to num).map(id => new Base(id)).toList bases diff --git a/common/src/main/scala/net/psforever/objects/zones/ZoneActor.scala b/common/src/main/scala/net/psforever/objects/zones/ZoneActor.scala index ba34619c..022aa53d 100644 --- a/common/src/main/scala/net/psforever/objects/zones/ZoneActor.scala +++ b/common/src/main/scala/net/psforever/objects/zones/ZoneActor.scala @@ -2,6 +2,7 @@ package net.psforever.objects.zones import akka.actor.Actor +import net.psforever.objects.serverobject.locks.IFFLock /** * na @@ -34,8 +35,8 @@ class ZoneActor(zone : Zone) extends Actor { } }) - //check door to lock association - import net.psforever.objects.doors.{Door, IFFLock} + //check door to locks association + import net.psforever.objects.serverobject.doors.Door map.DoorToLock.foreach({ case((door_guid, lock_guid)) => try { if(!guid(door_guid).get.isInstanceOf[Door]) { @@ -48,12 +49,12 @@ class ZoneActor(zone : Zone) extends Actor { } try { if(!guid(lock_guid).get.isInstanceOf[IFFLock]) { - slog.error(s"expected id $lock_guid to be an IFF lock, but it was not") + slog.error(s"expected id $lock_guid to be an IFF locks, but it was not") } } catch { case _ : Exception => - slog.error(s"expected an IFF lock, but looking for uninitialized object $lock_guid") + slog.error(s"expected an IFF locks, but looking for uninitialized object $lock_guid") } }) } diff --git a/common/src/main/scala/net/psforever/objects/doors/DoorCloseControl.scala b/common/src/main/scala/net/psforever/objects/zones/ZoneDoorActor.scala similarity index 84% rename from common/src/main/scala/net/psforever/objects/doors/DoorCloseControl.scala rename to common/src/main/scala/net/psforever/objects/zones/ZoneDoorActor.scala index 3b845804..b5d4ae0c 100644 --- a/common/src/main/scala/net/psforever/objects/doors/DoorCloseControl.scala +++ b/common/src/main/scala/net/psforever/objects/zones/ZoneDoorActor.scala @@ -1,14 +1,14 @@ // Copyright (c) 2017 PSForever -package net.psforever.objects.doors +package net.psforever.objects.zones -import akka.actor.{Actor, ActorRef, Cancellable} +import akka.actor.{Actor, Cancellable} import net.psforever.packet.game.PlanetSideGUID -import scala.concurrent.duration._ import scala.annotation.tailrec +import scala.concurrent.duration._ -class DoorCloseControl(implicit val environment : ActorRef) extends Actor { - import DoorCloseControl._ +class ZoneDoorActor(implicit val zone : Zone) extends Actor { + import ZoneDoorActor._ private var doorCloserTrigger : Cancellable = DefaultCloser private var openDoors : List[DoorEntry] = Nil @@ -17,7 +17,7 @@ class DoorCloseControl(implicit val environment : ActorRef) extends Actor { openDoors = openDoors :+ DoorEntry(guid, time) if(doorCloserTrigger.isCancelled) { import scala.concurrent.ExecutionContext.Implicits.global - doorCloserTrigger = context.system.scheduler.scheduleOnce(timeout, self, DoorCloseControl.CloseTheDoor()) + doorCloserTrigger = context.system.scheduler.scheduleOnce(timeout, self, ZoneDoorActor.CloseTheDoor()) } case CloseTheDoor() => @@ -25,9 +25,9 @@ class DoorCloseControl(implicit val environment : ActorRef) extends Actor { val now : Long = System.nanoTime recursiveCloseDoors(openDoors.iterator, now) match { case entry :: rest => - openDoors = entry :: rest + openDoors = rest import scala.concurrent.ExecutionContext.Implicits.global - doorCloserTrigger = context.system.scheduler.scheduleOnce((now - entry.opened_at_time + timeout_time)*1000 milliseconds, self, DoorCloseControl.CloseTheDoor()) + doorCloserTrigger = context.system.scheduler.scheduleOnce((now - entry.opened_at_time + timeout_time)*1000 milliseconds, self, ZoneDoorActor.CloseTheDoor()) case Nil => openDoors = Nil } @@ -52,7 +52,7 @@ class DoorCloseControl(implicit val environment : ActorRef) extends Actor { } } -object DoorCloseControl { +object ZoneDoorActor { private final val timeout_time = 5000 private final val timeout : FiniteDuration = timeout_time milliseconds @@ -61,9 +61,9 @@ object DoorCloseControl { override def isCancelled : Boolean = true } - private final case class DoorEntry(door_guid : PlanetSideGUID, opened_at_time : Long) - final case class DoorIsOpen(door_guid : PlanetSideGUID, opened_at_time : Long = System.nanoTime()) + private final case class DoorEntry(door_guid : PlanetSideGUID, opened_at_time : Long) + private final case class CloseTheDoor() } diff --git a/common/src/main/scala/net/psforever/objects/zones/ZoneMap.scala b/common/src/main/scala/net/psforever/objects/zones/ZoneMap.scala index 7c56a131..96cc0928 100644 --- a/common/src/main/scala/net/psforever/objects/zones/ZoneMap.scala +++ b/common/src/main/scala/net/psforever/objects/zones/ZoneMap.scala @@ -1,6 +1,8 @@ // Copyright (c) 2017 PSForever package net.psforever.objects.zones +import net.psforever.objects.serverobject.builders.ServerObjectBuilder + /** * The fixed instantiation and relation of a series of server objects.
*
diff --git a/pslogin/src/main/scala/AvatarService.scala b/pslogin/src/main/scala/AvatarService.scala index 5905366f..0287f244 100644 --- a/pslogin/src/main/scala/AvatarService.scala +++ b/pslogin/src/main/scala/AvatarService.scala @@ -1,6 +1,7 @@ // Copyright (c) 2017 PSForever import akka.actor.Actor import net.psforever.objects.equipment.Equipment +import net.psforever.objects.serverobject.PlanetSideServerObject import net.psforever.packet.game.objectcreate.ConstructorData import net.psforever.types.ExoSuitType import net.psforever.packet.game.{PlanetSideGUID, PlayerStateMessageUpstream} @@ -13,6 +14,7 @@ object AvatarAction { //final case class DropItem(pos : Vector3, orient : Vector3, item : PlanetSideGUID) extends Action final case class EquipmentInHand(player_guid : PlanetSideGUID, slot : Int, item : Equipment) extends Action final case class EquipmentOnGround(player_guid : PlanetSideGUID, pos : Vector3, orient : Vector3, item : Equipment) extends Action + final case class Hack(player_guid : PlanetSideGUID, target : PlanetSideServerObject, unk1 : Long, unk2 : Long = 8L) extends Action final case class LoadPlayer(player_guid : PlanetSideGUID, pdata : ConstructorData) extends Action // final case class LoadMap(msg : PlanetSideGUID) extends Action // final case class unLoadMap(msg : PlanetSideGUID) extends Action @@ -34,6 +36,7 @@ object AvatarServiceResponse { //final case class DropItem(pos : Vector3, orient : Vector3, item : PlanetSideGUID) extends Response final case class EquipmentInHand(slot : Int, item : Equipment) extends Response final case class EquipmentOnGround(pos : Vector3, orient : Vector3, item : Equipment) extends Response + final case class Hack(target_guid : PlanetSideGUID, unk1 : Long, unk2 : Long = 8L) extends Response final case class LoadPlayer(pdata : ConstructorData) extends Response // final case class unLoadMap() extends Response // final case class LoadMap() extends Response @@ -93,6 +96,10 @@ class AvatarService extends Actor { AvatarEvents.publish( AvatarServiceResponse(s"/$forChannel/Avatar", player_guid, AvatarServiceResponse.EquipmentOnGround(pos, orient, obj)) ) + case AvatarAction.Hack(player_guid, target, unk1, unk2) => + AvatarEvents.publish( + AvatarServiceResponse(s"/$forChannel/Avatar", player_guid, AvatarServiceResponse.Hack(target.GUID, unk1, unk2)) + ) case AvatarAction.LoadPlayer(player_guid, pdata) => AvatarEvents.publish( AvatarServiceResponse(s"/$forChannel/Avatar", player_guid, AvatarServiceResponse.LoadPlayer(pdata)) diff --git a/pslogin/src/main/scala/PsLogin.scala b/pslogin/src/main/scala/PsLogin.scala index 59edb2f7..de00fb1b 100644 --- a/pslogin/src/main/scala/PsLogin.scala +++ b/pslogin/src/main/scala/PsLogin.scala @@ -14,6 +14,7 @@ import com.typesafe.config.ConfigFactory import net.psforever.crypto.CryptoInterface import net.psforever.objects.zones._ import net.psforever.objects.guid.TaskResolver +import net.psforever.objects.serverobject.builders.{DoorObjectBuilder, IFFLockObjectBuilder, TerminalObjectBuilder} import org.slf4j import org.fusesource.jansi.Ansi._ import org.fusesource.jansi.Ansi.Color._ diff --git a/pslogin/src/main/scala/WorldSessionActor.scala b/pslogin/src/main/scala/WorldSessionActor.scala index 8d634f71..a78e611a 100644 --- a/pslogin/src/main/scala/WorldSessionActor.scala +++ b/pslogin/src/main/scala/WorldSessionActor.scala @@ -11,14 +11,16 @@ import org.log4s.MDC import MDCContextAware.Implicits._ import ServiceManager.Lookup import net.psforever.objects._ -import net.psforever.objects.doors.{Door, IFFLock} +import net.psforever.objects.serverobject.doors.Door import net.psforever.objects.zones.{InterstellarCluster, Zone} import net.psforever.objects.entity.IdentifiableEntity import net.psforever.objects.equipment._ import net.psforever.objects.guid.{Task, TaskResolver} import net.psforever.objects.guid.actor.{Register, Unregister} import net.psforever.objects.inventory.{GridInventory, InventoryItem} -import net.psforever.objects.terminals.Terminal +import net.psforever.objects.serverobject.{CommonMessages, PlanetSideServerObject} +import net.psforever.objects.serverobject.locks.IFFLock +import net.psforever.objects.serverobject.terminals.Terminal import net.psforever.packet.game.objectcreate._ import net.psforever.types._ @@ -140,6 +142,11 @@ class WorldSessionActor extends Actor with MDCContextAware { ) } + case AvatarServiceResponse.Hack(target_guid, unk1, unk2) => + if(player.GUID != guid) { + sendResponse(PacketCoding.CreateGamePacket(0, HackMessage(0, target_guid.guid, guid.guid, 100, unk1, 6, unk2))) + } + case AvatarServiceResponse.LoadPlayer(pdata) => if(player.GUID != guid) { sendResponse( @@ -566,6 +573,9 @@ class WorldSessionActor extends Actor with MDCContextAware { if(progressBarVal > 100) { progressBarValue = None log.info(s"We've hacked the item $target! Now what?") + sendResponse(PacketCoding.CreateGamePacket(0, HackMessage(0, target.GUID.guid, player.GUID.guid, 100, 1114636288, 6, 8L))) + target.Actor ! CommonMessages.Hack(tplayer) + avatarService ! AvatarServiceMessage(tplayer.Continent, AvatarAction.Hack(tplayer.GUID, target, 1114636288)) //TODO now what? } else { @@ -994,14 +1004,19 @@ class WorldSessionActor extends Actor with MDCContextAware { case Some(door : Door) => continent.Map.DoorToLock.get(object_guid.guid) match { //check for IFFLock case Some(lock_guid) => - val lock_hacked = continent.GUID(lock_guid).get.asInstanceOf[IFFLock].Hacker.contains(player.Faction) + val lock_hacked = continent.GUID(lock_guid).get.asInstanceOf[IFFLock].HackedBy match { + case Some((tplayer, _)) => + tplayer.Faction == player.Faction + case None => + false + } continent.Map.ObjectToBase.get(lock_guid) match { //check for associated base case Some(base_id) => - if(continent.Base(base_id).get.Faction == player.Faction || lock_hacked) { //either base allegiance aligns or lock is hacked + if(continent.Base(base_id).get.Faction == player.Faction || lock_hacked) { //either base allegiance aligns or locks is hacked door.Actor ! Door.Use(player, msg) } case None => - if(lock_hacked) { //is lock hacked? + if(lock_hacked) { //is locks hacked? door.Actor ! Door.Use(player, msg) } } @@ -1614,7 +1629,7 @@ object WorldSessionActor { private final case class PlayerFailedToLoad(tplayer : Player) private final case class ListAccountCharacters() private final case class SetCurrentAvatar(tplayer : Player) - private final case class ItemHacking(tplayer : Player, target : PlanetSideGameObject, tool_guid : PlanetSideGUID, delta : Float) + private final case class ItemHacking(tplayer : Player, target : PlanetSideServerObject, tool_guid : PlanetSideGUID, delta : Float) /** * A placeholder `Cancellable` object. From 74b718c536474b6ea6c3220c84ef97e6296f5aee Mon Sep 17 00:00:00 2001 From: FateJH Date: Wed, 11 Oct 2017 19:50:50 -0400 Subject: [PATCH 06/10] doors open and async close now via LocalEnvironment and DoorCloseActor --- .../objects/serverobject/doors/Door.scala | 1 + .../serverobject/doors/DoorControl.scala | 1 + .../objects/zones/DoorCloseActor.scala | 87 +++++++++++++++++++ .../net/psforever/objects/zones/Zone.scala | 16 ---- .../objects/zones/ZoneDoorActor.scala | 69 --------------- pslogin/src/main/scala/LocalService.scala | 27 ++++-- .../src/main/scala/WorldSessionActor.scala | 31 ++++++- 7 files changed, 138 insertions(+), 94 deletions(-) create mode 100644 common/src/main/scala/net/psforever/objects/zones/DoorCloseActor.scala delete mode 100644 common/src/main/scala/net/psforever/objects/zones/ZoneDoorActor.scala diff --git a/common/src/main/scala/net/psforever/objects/serverobject/doors/Door.scala b/common/src/main/scala/net/psforever/objects/serverobject/doors/Door.scala index 25c50e85..5971fbaa 100644 --- a/common/src/main/scala/net/psforever/objects/serverobject/doors/Door.scala +++ b/common/src/main/scala/net/psforever/objects/serverobject/doors/Door.scala @@ -33,6 +33,7 @@ class Door(ddef : DoorDefinition) extends PlanetSideServerObject { Door.OpenEvent() } else if(openState) { + openState = false Door.CloseEvent() } else { diff --git a/common/src/main/scala/net/psforever/objects/serverobject/doors/DoorControl.scala b/common/src/main/scala/net/psforever/objects/serverobject/doors/DoorControl.scala index 15875291..ac3832f0 100644 --- a/common/src/main/scala/net/psforever/objects/serverobject/doors/DoorControl.scala +++ b/common/src/main/scala/net/psforever/objects/serverobject/doors/DoorControl.scala @@ -11,6 +11,7 @@ class DoorControl(door : Door) extends Actor { def receive : Receive = { case Door.Use(player, msg) => sender ! Door.DoorMessage(player, msg, door.Use(player, msg)) + case _ => sender ! Door.NoEvent() } diff --git a/common/src/main/scala/net/psforever/objects/zones/DoorCloseActor.scala b/common/src/main/scala/net/psforever/objects/zones/DoorCloseActor.scala new file mode 100644 index 00000000..b1604b75 --- /dev/null +++ b/common/src/main/scala/net/psforever/objects/zones/DoorCloseActor.scala @@ -0,0 +1,87 @@ +// Copyright (c) 2017 PSForever +package net.psforever.objects.zones + +import akka.actor.{Actor, Cancellable} +import net.psforever.objects.serverobject.doors.Door +import net.psforever.packet.game.PlanetSideGUID + +import scala.annotation.tailrec +import scala.concurrent.duration._ + +class DoorCloseActor() extends Actor { + import DoorCloseActor._ + private var doorCloserTrigger : Cancellable = DefaultCloser + private var openDoors : List[DoorEntry] = Nil + //private[this] val log = org.log4s.getLogger + + def receive : Receive = { + case DoorIsOpen(door, zone, time) => + openDoors = openDoors :+ DoorEntry(door, zone, time) + if(openDoors.size == 1) { + import scala.concurrent.ExecutionContext.Implicits.global + doorCloserTrigger = context.system.scheduler.scheduleOnce(timeout, self, DoorCloseActor.TryCloseDoors()) + } + + case TryCloseDoors() => + doorCloserTrigger.cancel + val now : Long = System.nanoTime + //TODO we can just walk across the list of doors and extract only the first few entries + val (doorsToClose, doorsLeftOpen) = recursivePartitionDoors(openDoors.iterator, now) + openDoors = doorsLeftOpen + doorsToClose.foreach(entry => { + entry.door.Open = false //permissible + context.parent ! DoorCloseActor.CloseTheDoor(entry.door.GUID, entry.zone.Id) + }) + + if(doorsLeftOpen.nonEmpty) { + val short_timeout : FiniteDuration = math.max(1, timeout_time - (now - doorsLeftOpen.head.opened_at_time)) nanoseconds + import scala.concurrent.ExecutionContext.Implicits.global + doorCloserTrigger = context.system.scheduler.scheduleOnce(short_timeout, self, DoorCloseActor.TryCloseDoors()) + } + + case _ => ; + } + + /** + * na + * @param iter na + * @param now na + * @param list na + * @see `List.partition` + * @return a `Tuple` of two `Lists`: + * the entries for all `Door`s that are closing, + * and the entries for all doors that are staying open + */ + @tailrec private def recursivePartitionDoors(iter : Iterator[DoorEntry], now : Long, list : List[DoorEntry] = Nil) : (List[DoorEntry], List[DoorEntry]) = { + if(!iter.hasNext) { + (list, iter.toList) + } + else { + val entry = iter.next() + if(now - entry.opened_at_time >= timeout_time) { + recursivePartitionDoors(iter, now, list :+ entry) + } + else { + (list, entry +: iter.toList) + } + } + } +} + +object DoorCloseActor { + private final val timeout_time : Long = 5000000000L //nanoseconds + private final val timeout : FiniteDuration = timeout_time nanoseconds + + private final val DefaultCloser : Cancellable = new Cancellable() { + override def cancel : Boolean = true + override def isCancelled : Boolean = true + } + + final case class DoorIsOpen(door : Door, zone : Zone, opened_at_time : Long = System.nanoTime()) + + final case class CloseTheDoor(door_guid : PlanetSideGUID, zone_id : String) + + private final case class DoorEntry(door : Door, zone : Zone, opened_at_time : Long) + + private final case class TryCloseDoors() +} diff --git a/common/src/main/scala/net/psforever/objects/zones/Zone.scala b/common/src/main/scala/net/psforever/objects/zones/Zone.scala index bdc25b9d..68415c50 100644 --- a/common/src/main/scala/net/psforever/objects/zones/Zone.scala +++ b/common/src/main/scala/net/psforever/objects/zones/Zone.scala @@ -48,10 +48,6 @@ class Zone(private val zoneId : String, zoneMap : ZoneMap, zoneNumber : Int) { private val equipmentOnGround : ListBuffer[Equipment] = ListBuffer[Equipment]() /** Used by the `Zone` to coordinate `Equipment` dropping and collection requests. */ private var ground : ActorRef = ActorRef.noSender - /** */ - private var doors : ActorRef = ActorRef.noSender - /** */ - private var events : ActorRef = ActorRef.noSender private var bases : List[Base] = List() @@ -72,7 +68,6 @@ class Zone(private val zoneId : String, zoneMap : ZoneMap, zoneNumber : Int) { implicit val guid : NumberPoolHub = this.guid //passed into builderObject.Build implicitly accessor = context.actorOf(Props(classOf[UniqueNumberSystem], guid, UniqueNumberSystem.AllocateNumberPoolActors(guid)), s"$Id-uns") ground = context.actorOf(Props(classOf[ZoneGroundActor], equipmentOnGround), s"$Id-ground") - doors = context.actorOf(Props(classOf[ZoneDoorActor], this), s"$Id-doors") Map.LocalObjects.foreach({ builderObject => builderObject.Build @@ -179,17 +174,6 @@ class Zone(private val zoneId : String, zoneMap : ZoneMap, zoneNumber : Int) { */ def Ground : ActorRef = ground - def Doors : ActorRef = doors - - def Events : ActorRef = events - - def Events_=(zoneActor : ActorRef) : ActorRef = { - if(events == ActorRef.noSender) { - events = zoneActor - } - Events - } - def MakeBases(num : Int) : List[Base] = { bases = (0 to num).map(id => new Base(id)).toList bases diff --git a/common/src/main/scala/net/psforever/objects/zones/ZoneDoorActor.scala b/common/src/main/scala/net/psforever/objects/zones/ZoneDoorActor.scala deleted file mode 100644 index b5d4ae0c..00000000 --- a/common/src/main/scala/net/psforever/objects/zones/ZoneDoorActor.scala +++ /dev/null @@ -1,69 +0,0 @@ -// Copyright (c) 2017 PSForever -package net.psforever.objects.zones - -import akka.actor.{Actor, Cancellable} -import net.psforever.packet.game.PlanetSideGUID - -import scala.annotation.tailrec -import scala.concurrent.duration._ - -class ZoneDoorActor(implicit val zone : Zone) extends Actor { - import ZoneDoorActor._ - private var doorCloserTrigger : Cancellable = DefaultCloser - private var openDoors : List[DoorEntry] = Nil - - def receive : Receive = { - case DoorIsOpen(guid, time) => - openDoors = openDoors :+ DoorEntry(guid, time) - if(doorCloserTrigger.isCancelled) { - import scala.concurrent.ExecutionContext.Implicits.global - doorCloserTrigger = context.system.scheduler.scheduleOnce(timeout, self, ZoneDoorActor.CloseTheDoor()) - } - - case CloseTheDoor() => - doorCloserTrigger.cancel - val now : Long = System.nanoTime - recursiveCloseDoors(openDoors.iterator, now) match { - case entry :: rest => - openDoors = rest - import scala.concurrent.ExecutionContext.Implicits.global - doorCloserTrigger = context.system.scheduler.scheduleOnce((now - entry.opened_at_time + timeout_time)*1000 milliseconds, self, ZoneDoorActor.CloseTheDoor()) - case Nil => - openDoors = Nil - } - - case _ => ; - } - - @tailrec private def recursiveCloseDoors(iter : Iterator[DoorEntry], now : Long) : List[DoorEntry] = { - if(!iter.hasNext) { - Nil - } - else { - val entry = iter.next - if(now - entry.opened_at_time < timeout_time) { - entry +: iter.toList - } - else { - //TODO close this door entry - recursiveCloseDoors(iter, now) - } - } - } -} - -object ZoneDoorActor { - private final val timeout_time = 5000 - private final val timeout : FiniteDuration = timeout_time milliseconds - - private final val DefaultCloser : Cancellable = new Cancellable() { - override def cancel : Boolean = true - override def isCancelled : Boolean = true - } - - final case class DoorIsOpen(door_guid : PlanetSideGUID, opened_at_time : Long = System.nanoTime()) - - private final case class DoorEntry(door_guid : PlanetSideGUID, opened_at_time : Long) - - private final case class CloseTheDoor() -} diff --git a/pslogin/src/main/scala/LocalService.scala b/pslogin/src/main/scala/LocalService.scala index 5337b074..ae014ab2 100644 --- a/pslogin/src/main/scala/LocalService.scala +++ b/pslogin/src/main/scala/LocalService.scala @@ -1,17 +1,21 @@ // Copyright (c) 2017 PSForever -import akka.actor.Actor +import akka.actor.{Actor, Props} +import net.psforever.objects.serverobject.doors.Door +import net.psforever.objects.zones.{DoorCloseActor, Zone} import net.psforever.packet.game.PlanetSideGUID object LocalAction { trait Action - final case class Door(player_guid : PlanetSideGUID) extends Action + final case class DoorOpens(player_guid : PlanetSideGUID, continent : Zone, door : Door) extends Action + final case class DoorCloses(player_guid : PlanetSideGUID, door_guid : PlanetSideGUID) extends Action } object LocalServiceResponse { trait Response - final case class Door(player_guid : PlanetSideGUID) extends Response + final case class DoorOpens(door_guid : PlanetSideGUID) extends Response + final case class DoorCloses(door_guid : PlanetSideGUID) extends Response } final case class LocalServiceMessage(forChannel : String, actionMessage : LocalAction.Action) @@ -24,6 +28,7 @@ final case class LocalServiceResponse(toChannel : String, avatar_guid : PlanetSi class LocalService extends Actor { //import LocalService._ + private val doorCloser = context.actorOf(Props[DoorCloseActor], "local-door-closer") private [this] val log = org.log4s.getLogger override def preStart = { @@ -45,13 +50,25 @@ class LocalService extends Actor { case LocalServiceMessage(forChannel, action) => action match { - case LocalAction.Door(player_guid) => + case LocalAction.DoorOpens(player_guid, zone, door) => + doorCloser ! DoorCloseActor.DoorIsOpen(door, zone) LocalEvents.publish( - LocalServiceResponse(s"/$forChannel/LocalEnvironment" + forChannel, player_guid, LocalServiceResponse.Door(player_guid)) + LocalServiceResponse(s"/$forChannel/LocalEnvironment", player_guid, LocalServiceResponse.DoorOpens(door.GUID)) + ) + + case LocalAction.DoorCloses(player_guid, door_guid) => + LocalEvents.publish( + LocalServiceResponse(s"/$forChannel/LocalEnvironment", player_guid, LocalServiceResponse.DoorCloses(door_guid)) ) case _ => ; } + //response from DoorCloseActor + case DoorCloseActor.CloseTheDoor(door_guid, zone_id) => + LocalEvents.publish( + LocalServiceResponse(s"/$zone_id/LocalEnvironment", PlanetSideGUID(0), LocalServiceResponse.DoorCloses(door_guid)) + ) + case msg => log.info(s"Unhandled message $msg from $sender") } diff --git a/pslogin/src/main/scala/WorldSessionActor.scala b/pslogin/src/main/scala/WorldSessionActor.scala index a78e611a..559ea213 100644 --- a/pslogin/src/main/scala/WorldSessionActor.scala +++ b/pslogin/src/main/scala/WorldSessionActor.scala @@ -49,6 +49,7 @@ class WorldSessionActor extends Actor with MDCContextAware { clientKeepAlive.cancel() avatarService ! Service.Leave() + localService ! Service.Leave() LivePlayerList.Remove(sessionId) match { case Some(tplayer) => if(tplayer.HasGUID) { @@ -70,7 +71,8 @@ class WorldSessionActor extends Actor with MDCContextAware { if(pipe.hasNext) { rightRef = pipe.next rightRef !> HelloFriend(sessionId, pipe) - } else { + } + else { rightRef = sender() } context.become(Started) @@ -221,13 +223,33 @@ class WorldSessionActor extends Actor with MDCContextAware { case _ => ; } - case Door.DoorMessage(_, msg, order) => + case LocalServiceResponse(_, guid, reply) => + reply match { + case LocalServiceResponse.DoorOpens(door_guid) => + if(player.GUID != guid) { + sendResponse(PacketCoding.CreateGamePacket(0, GenericObjectStateMsg(door_guid, 16))) + } + + case LocalServiceResponse.DoorCloses(door_guid) => //door closes for everyone + sendResponse(PacketCoding.CreateGamePacket(0, GenericObjectStateMsg(door_guid, 17))) + } + + case Door.DoorMessage(tplayer, msg, order) => + val door_guid = msg.object_guid order match { case Door.OpenEvent() => - sendResponse(PacketCoding.CreateGamePacket(0, GenericObjectStateMsg(msg.object_guid, 16))) + continent.GUID(door_guid) match { + case Some(door : Door) => + sendResponse(PacketCoding.CreateGamePacket(0, GenericObjectStateMsg(door_guid, 16))) + localService ! LocalServiceMessage (continent.Id, LocalAction.DoorOpens (tplayer.GUID, continent, door) ) + + case _ => + log.warn(s"door $door_guid wanted to be opened but could not be found") + } case Door.CloseEvent() => - sendResponse(PacketCoding.CreateGamePacket(0, GenericObjectStateMsg(msg.object_guid, 17))) + sendResponse(PacketCoding.CreateGamePacket(0, GenericObjectStateMsg(door_guid, 17))) + localService ! LocalServiceMessage(continent.Id, LocalAction.DoorCloses(tplayer.GUID, door_guid)) case Door.NoEvent() => ; } @@ -769,6 +791,7 @@ class WorldSessionActor extends Actor with MDCContextAware { }) avatarService ! Service.Join(player.Continent) + localService ! Service.Join(player.Continent) self ! SetCurrentAvatar(player) case msg @ PlayerStateMessageUpstream(avatar_guid, pos, vel, yaw, pitch, yaw_upper, seq_time, unk3, is_crouching, is_jumping, unk4, is_cloaking, unk5, unk6) => From 0a4bac8ab508868bc20be63243137fadd0fd6567 Mon Sep 17 00:00:00 2001 From: FateJH Date: Thu, 12 Oct 2017 21:05:38 -0400 Subject: [PATCH 07/10] door hacking now clears in 60s --- .../serverobject/locks/IFFLockControl.scala | 4 +- .../objects/zones/HackClearActor.scala | 87 +++++++++++++++++++ pslogin/src/main/scala/AvatarService.scala | 7 -- pslogin/src/main/scala/LocalService.scala | 30 ++++++- .../src/main/scala/WorldSessionActor.scala | 44 ++++++---- 5 files changed, 143 insertions(+), 29 deletions(-) create mode 100644 common/src/main/scala/net/psforever/objects/zones/HackClearActor.scala diff --git a/common/src/main/scala/net/psforever/objects/serverobject/locks/IFFLockControl.scala b/common/src/main/scala/net/psforever/objects/serverobject/locks/IFFLockControl.scala index 571b6968..e96d1bd3 100644 --- a/common/src/main/scala/net/psforever/objects/serverobject/locks/IFFLockControl.scala +++ b/common/src/main/scala/net/psforever/objects/serverobject/locks/IFFLockControl.scala @@ -3,7 +3,6 @@ package net.psforever.objects.serverobject.locks import akka.actor.{Actor, Cancellable} import net.psforever.objects.serverobject.CommonMessages -import net.psforever.objects.serverobject.doors.Door class IFFLockControl(lock : IFFLock) extends Actor { def receive : Receive = { @@ -11,8 +10,7 @@ class IFFLockControl(lock : IFFLock) extends Actor { lock.HackedBy = player case CommonMessages.ClearHack() => lock.HackedBy = None - case _ => - sender ! Door.NoEvent() + case _ => ; } } diff --git a/common/src/main/scala/net/psforever/objects/zones/HackClearActor.scala b/common/src/main/scala/net/psforever/objects/zones/HackClearActor.scala new file mode 100644 index 00000000..b595051e --- /dev/null +++ b/common/src/main/scala/net/psforever/objects/zones/HackClearActor.scala @@ -0,0 +1,87 @@ +// Copyright (c) 2017 PSForever +package net.psforever.objects.zones + +import akka.actor.{Actor, Cancellable} +import net.psforever.objects.serverobject.{CommonMessages, PlanetSideServerObject} +import net.psforever.packet.game.PlanetSideGUID + +import scala.annotation.tailrec +import scala.concurrent.duration._ + +class HackClearActor() extends Actor { + import HackClearActor._ + private var clearTrigger : Cancellable = DefaultClearer + private var hackedObjects : List[HackEntry] = Nil + //private[this] val log = org.log4s.getLogger + + def receive : Receive = { + case ObjectIsHacked(door, zone, unk1, unk2, time) => + hackedObjects = hackedObjects :+ HackEntry(door, zone, unk1, unk2, time) + if(hackedObjects.size == 1) { + import scala.concurrent.ExecutionContext.Implicits.global + clearTrigger = context.system.scheduler.scheduleOnce(timeout, self, HackClearActor.TryClearHacks()) + } + + case TryClearHacks() => + clearTrigger.cancel + val now : Long = System.nanoTime + //TODO we can just walk across the list of doors and extract only the first few entries + val (unhackObjects, stillHackedObjects) = recursivePartitionHacks(hackedObjects.iterator, now) + hackedObjects = stillHackedObjects + unhackObjects.foreach(entry => { + entry.target.Actor ! CommonMessages.ClearHack() + context.parent ! HackClearActor.ClearTheHack(entry.target.GUID, entry.zone.Id, entry.unk1, entry.unk2) + }) + + if(stillHackedObjects.nonEmpty) { + val short_timeout : FiniteDuration = math.max(1, timeout_time - (now - stillHackedObjects.head.hacked_at_time)) nanoseconds + import scala.concurrent.ExecutionContext.Implicits.global + clearTrigger = context.system.scheduler.scheduleOnce(short_timeout, self, HackClearActor.TryClearHacks()) + } + + case _ => ; + } + + /** + * na + * @param iter na + * @param now na + * @param list na + * @see `List.partition` + * @return a `Tuple` of two `Lists`: + * the entries for all objects that are no longer hacked, + * and the entries for all objects that are still hacked + */ + @tailrec private def recursivePartitionHacks(iter : Iterator[HackEntry], now : Long, list : List[HackEntry] = Nil) : (List[HackEntry], List[HackEntry]) = { + if(!iter.hasNext) { + (list, iter.toList) + } + else { + val entry = iter.next() + if(now - entry.hacked_at_time >= timeout_time) { + recursivePartitionHacks(iter, now, list :+ entry) + } + else { + (list, entry +: iter.toList) + } + } + } +} + +object HackClearActor { + private final val timeout_time : Long = 60000000000L //nanoseconds (1 minute) + private final val timeout : FiniteDuration = timeout_time nanoseconds + + private final val DefaultClearer : Cancellable = new Cancellable() { + override def cancel : Boolean = true + override def isCancelled : Boolean = true + } + + final case class ObjectIsHacked(target : PlanetSideServerObject, zone : Zone, unk1 : Long, unk2 : Long, hacked_at_time : Long = System.nanoTime()) + + final case class ClearTheHack(door_guid : PlanetSideGUID, zone_id : String, unk1 : Long, unk2 : Long) + + private final case class HackEntry(target : PlanetSideServerObject, zone : Zone, unk1 : Long, unk2 : Long, hacked_at_time : Long) + + private final case class TryClearHacks() +} diff --git a/pslogin/src/main/scala/AvatarService.scala b/pslogin/src/main/scala/AvatarService.scala index 0287f244..5905366f 100644 --- a/pslogin/src/main/scala/AvatarService.scala +++ b/pslogin/src/main/scala/AvatarService.scala @@ -1,7 +1,6 @@ // Copyright (c) 2017 PSForever import akka.actor.Actor import net.psforever.objects.equipment.Equipment -import net.psforever.objects.serverobject.PlanetSideServerObject import net.psforever.packet.game.objectcreate.ConstructorData import net.psforever.types.ExoSuitType import net.psforever.packet.game.{PlanetSideGUID, PlayerStateMessageUpstream} @@ -14,7 +13,6 @@ object AvatarAction { //final case class DropItem(pos : Vector3, orient : Vector3, item : PlanetSideGUID) extends Action final case class EquipmentInHand(player_guid : PlanetSideGUID, slot : Int, item : Equipment) extends Action final case class EquipmentOnGround(player_guid : PlanetSideGUID, pos : Vector3, orient : Vector3, item : Equipment) extends Action - final case class Hack(player_guid : PlanetSideGUID, target : PlanetSideServerObject, unk1 : Long, unk2 : Long = 8L) extends Action final case class LoadPlayer(player_guid : PlanetSideGUID, pdata : ConstructorData) extends Action // final case class LoadMap(msg : PlanetSideGUID) extends Action // final case class unLoadMap(msg : PlanetSideGUID) extends Action @@ -36,7 +34,6 @@ object AvatarServiceResponse { //final case class DropItem(pos : Vector3, orient : Vector3, item : PlanetSideGUID) extends Response final case class EquipmentInHand(slot : Int, item : Equipment) extends Response final case class EquipmentOnGround(pos : Vector3, orient : Vector3, item : Equipment) extends Response - final case class Hack(target_guid : PlanetSideGUID, unk1 : Long, unk2 : Long = 8L) extends Response final case class LoadPlayer(pdata : ConstructorData) extends Response // final case class unLoadMap() extends Response // final case class LoadMap() extends Response @@ -96,10 +93,6 @@ class AvatarService extends Actor { AvatarEvents.publish( AvatarServiceResponse(s"/$forChannel/Avatar", player_guid, AvatarServiceResponse.EquipmentOnGround(pos, orient, obj)) ) - case AvatarAction.Hack(player_guid, target, unk1, unk2) => - AvatarEvents.publish( - AvatarServiceResponse(s"/$forChannel/Avatar", player_guid, AvatarServiceResponse.Hack(target.GUID, unk1, unk2)) - ) case AvatarAction.LoadPlayer(player_guid, pdata) => AvatarEvents.publish( AvatarServiceResponse(s"/$forChannel/Avatar", player_guid, AvatarServiceResponse.LoadPlayer(pdata)) diff --git a/pslogin/src/main/scala/LocalService.scala b/pslogin/src/main/scala/LocalService.scala index ae014ab2..165016ef 100644 --- a/pslogin/src/main/scala/LocalService.scala +++ b/pslogin/src/main/scala/LocalService.scala @@ -1,7 +1,8 @@ // Copyright (c) 2017 PSForever import akka.actor.{Actor, Props} +import net.psforever.objects.serverobject.PlanetSideServerObject import net.psforever.objects.serverobject.doors.Door -import net.psforever.objects.zones.{DoorCloseActor, Zone} +import net.psforever.objects.zones.{DoorCloseActor, HackClearActor, Zone} import net.psforever.packet.game.PlanetSideGUID object LocalAction { @@ -9,6 +10,8 @@ object LocalAction { final case class DoorOpens(player_guid : PlanetSideGUID, continent : Zone, door : Door) extends Action final case class DoorCloses(player_guid : PlanetSideGUID, door_guid : PlanetSideGUID) extends Action + final case class HackClear(player_guid : PlanetSideGUID, target : PlanetSideServerObject, unk1 : Long, unk2 : Long = 8L) extends Action + final case class HackTemporarily(player_guid : PlanetSideGUID, continent : Zone, target : PlanetSideServerObject, unk1 : Long, unk2 : Long = 8L) extends Action } object LocalServiceResponse { @@ -16,6 +19,8 @@ object LocalServiceResponse { final case class DoorOpens(door_guid : PlanetSideGUID) extends Response final case class DoorCloses(door_guid : PlanetSideGUID) extends Response + final case class HackClear(target_guid : PlanetSideGUID, unk1 : Long, unk2 : Long) extends Response + final case class HackObject(target_guid : PlanetSideGUID, unk1 : Long, unk2 : Long) extends Response } final case class LocalServiceMessage(forChannel : String, actionMessage : LocalAction.Action) @@ -29,6 +34,7 @@ final case class LocalServiceResponse(toChannel : String, avatar_guid : PlanetSi class LocalService extends Actor { //import LocalService._ private val doorCloser = context.actorOf(Props[DoorCloseActor], "local-door-closer") + private val hackClearer = context.actorOf(Props[HackClearActor], "local-hack-clearer") private [this] val log = org.log4s.getLogger override def preStart = { @@ -55,21 +61,39 @@ class LocalService extends Actor { LocalEvents.publish( LocalServiceResponse(s"/$forChannel/LocalEnvironment", player_guid, LocalServiceResponse.DoorOpens(door.GUID)) ) - case LocalAction.DoorCloses(player_guid, door_guid) => LocalEvents.publish( LocalServiceResponse(s"/$forChannel/LocalEnvironment", player_guid, LocalServiceResponse.DoorCloses(door_guid)) ) + case LocalAction.HackClear(player_guid, target, unk1, unk2) => + LocalEvents.publish( + LocalServiceResponse(s"/$forChannel/LocalEnvironment", player_guid, LocalServiceResponse.HackClear(target.GUID, unk1, unk2)) + ) + case LocalAction.HackTemporarily(player_guid, zone, target, unk1, unk2) => + hackClearer ! HackClearActor.ObjectIsHacked(target, zone, unk1, unk2) + LocalEvents.publish( + LocalServiceResponse(s"/$forChannel/Avatar", player_guid, LocalServiceResponse.HackObject(target.GUID, unk1, unk2)) + ) case _ => ; } //response from DoorCloseActor case DoorCloseActor.CloseTheDoor(door_guid, zone_id) => LocalEvents.publish( - LocalServiceResponse(s"/$zone_id/LocalEnvironment", PlanetSideGUID(0), LocalServiceResponse.DoorCloses(door_guid)) + LocalServiceResponse(s"/$zone_id/LocalEnvironment", LocalService.defaultPlayerGUID, LocalServiceResponse.DoorCloses(door_guid)) + ) + + //response from HackClearActor + case HackClearActor.ClearTheHack(target_guid, zone_id, unk1, unk2) => + LocalEvents.publish( + LocalServiceResponse(s"/$zone_id/LocalEnvironment", LocalService.defaultPlayerGUID, LocalServiceResponse.HackClear(target_guid, unk1, unk2)) ) case msg => log.info(s"Unhandled message $msg from $sender") } } + +object LocalService { + final val defaultPlayerGUID : PlanetSideGUID = PlanetSideGUID(0) +} diff --git a/pslogin/src/main/scala/WorldSessionActor.scala b/pslogin/src/main/scala/WorldSessionActor.scala index 559ea213..50e8a59a 100644 --- a/pslogin/src/main/scala/WorldSessionActor.scala +++ b/pslogin/src/main/scala/WorldSessionActor.scala @@ -144,11 +144,6 @@ class WorldSessionActor extends Actor with MDCContextAware { ) } - case AvatarServiceResponse.Hack(target_guid, unk1, unk2) => - if(player.GUID != guid) { - sendResponse(PacketCoding.CreateGamePacket(0, HackMessage(0, target_guid.guid, guid.guid, 100, unk1, 6, unk2))) - } - case AvatarServiceResponse.LoadPlayer(pdata) => if(player.GUID != guid) { sendResponse( @@ -232,6 +227,15 @@ class WorldSessionActor extends Actor with MDCContextAware { case LocalServiceResponse.DoorCloses(door_guid) => //door closes for everyone sendResponse(PacketCoding.CreateGamePacket(0, GenericObjectStateMsg(door_guid, 17))) + + case LocalServiceResponse.HackClear(target_guid, unk1, unk2) => + log.info(s"Clear hack of $target_guid") + sendResponse(PacketCoding.CreateGamePacket(0, HackMessage(0, target_guid.guid, guid.guid, 0, unk1, 7, unk2))) + + case LocalServiceResponse.HackObject(target_guid, unk1, unk2) => + if(player.GUID != guid) { + sendResponse(PacketCoding.CreateGamePacket(0, HackMessage(0, target_guid.guid, guid.guid, 100, unk1, 6, unk2))) + } } case Door.DoorMessage(tplayer, msg, order) => @@ -241,7 +245,7 @@ class WorldSessionActor extends Actor with MDCContextAware { continent.GUID(door_guid) match { case Some(door : Door) => sendResponse(PacketCoding.CreateGamePacket(0, GenericObjectStateMsg(door_guid, 16))) - localService ! LocalServiceMessage (continent.Id, LocalAction.DoorOpens (tplayer.GUID, continent, door) ) + localService ! LocalServiceMessage(continent.Id, LocalAction.DoorOpens (tplayer.GUID, continent, door) ) case _ => log.warn(s"door $door_guid wanted to be opened but could not be found") @@ -578,7 +582,7 @@ class WorldSessionActor extends Actor with MDCContextAware { continent.Actor ! Zone.DropItemOnGround(item, item.Position, item.Orientation) //restore } - case ItemHacking(tplayer, target, tool_guid, delta) => + case ItemHacking(tplayer, target, tool_guid, delta, completeAction, tickAction) => progressBarUpdate.cancel if(progressBarValue.isDefined) { val progressBarVal : Float = progressBarValue.get + delta @@ -594,17 +598,16 @@ class WorldSessionActor extends Actor with MDCContextAware { sendResponse(PacketCoding.CreateGamePacket(0, HackMessage(1, target.GUID.guid, player.GUID.guid, progressBarVal.toInt, 0L, vis, 8L))) if(progressBarVal > 100) { progressBarValue = None - log.info(s"We've hacked the item $target! Now what?") - sendResponse(PacketCoding.CreateGamePacket(0, HackMessage(0, target.GUID.guid, player.GUID.guid, 100, 1114636288, 6, 8L))) - target.Actor ! CommonMessages.Hack(tplayer) - avatarService ! AvatarServiceMessage(tplayer.Continent, AvatarAction.Hack(tplayer.GUID, target, 1114636288)) - //TODO now what? + log.info(s"Hacked a $target") + sendResponse(PacketCoding.CreateGamePacket(0, HackMessage(0, target.GUID.guid, player.GUID.guid, 100, 1114636288L, 6, 8L))) + completeAction() } else { + tickAction.getOrElse(() => Unit)() progressBarValue = Some(progressBarVal) import scala.concurrent.duration._ import scala.concurrent.ExecutionContext.Implicits.global - progressBarUpdate = context.system.scheduler.scheduleOnce(250 milliseconds, self, ItemHacking(tplayer, target, tool_guid, delta)) + progressBarUpdate = context.system.scheduler.scheduleOnce(250 milliseconds, self, ItemHacking(tplayer, target, tool_guid, delta, completeAction)) } } @@ -1052,7 +1055,7 @@ class WorldSessionActor extends Actor with MDCContextAware { case Some(tool : SimpleItem) => if(tool.Definition == GlobalDefinitions.remote_electronics_kit) { progressBarValue = Some(-2.66f) - self ! WorldSessionActor.ItemHacking(player, panel, tool.GUID, 2.66f) + self ! WorldSessionActor.ItemHacking(player, panel, tool.GUID, 2.66f, HackTemporary(panel)) } case _ => ; } @@ -1622,6 +1625,11 @@ class WorldSessionActor extends Actor with MDCContextAware { } } + private def HackTemporary(target : PlanetSideServerObject)() : Unit = { + target.Actor ! CommonMessages.Hack(player) + localService ! LocalServiceMessage(player.Continent, LocalAction.HackTemporarily(player.GUID, continent, target, 1114636288L)) + } + def failWithError(error : String) = { log.error(error) sendResponse(PacketCoding.CreateControlPacket(ConnectionClose())) @@ -1652,8 +1660,12 @@ object WorldSessionActor { private final case class PlayerFailedToLoad(tplayer : Player) private final case class ListAccountCharacters() private final case class SetCurrentAvatar(tplayer : Player) - private final case class ItemHacking(tplayer : Player, target : PlanetSideServerObject, tool_guid : PlanetSideGUID, delta : Float) - + private final case class ItemHacking(tplayer : Player, + target : PlanetSideServerObject, + tool_guid : PlanetSideGUID, + delta : Float, + completeAction : () => Unit, + tickAction : Option[() => Unit] = None) /** * A placeholder `Cancellable` object. */ From d5f40a3d5f7909bf7d21d726ce514cc6e68f0acb Mon Sep 17 00:00:00 2001 From: FateJH Date: Fri, 13 Oct 2017 14:57:28 -0400 Subject: [PATCH 08/10] comments and documentation, mainly; adjusted the list splitting functionality in the LocalService support Actors --- .../psforever/objects/GlobalDefinitions.scala | 2 +- .../scala/net/psforever/objects/Player.scala | 2 - .../objects/serverobject/CommonMessages.scala | 3 +- .../serverobject/PlanetSideServerObject.scala | 14 +++ .../builders/IFFLockObjectBuilder.scala | 6 +- .../builders/ServerObjectBuilder.scala | 2 + .../objects/serverobject/doors/Base.scala | 4 + .../objects/serverobject/doors/Door.scala | 38 ++++-- .../serverobject/doors/DoorControl.scala | 9 +- .../serverobject/doors/DoorDefinition.scala | 2 +- .../objects/serverobject/locks/IFFLock.scala | 51 ++++++-- .../serverobject/locks/IFFLockControl.scala | 18 +-- .../locks/IFFLockDefinition.scala | 6 +- .../terminals/TemporaryTerminalMessages.scala | 16 --- .../serverobject/terminals/Terminal.scala | 55 ++++----- .../terminals/TerminalControl.scala | 10 +- .../objects/zones/DoorCloseActor.scala | 109 +++++++++++++----- .../objects/zones/HackClearActor.scala | 106 ++++++++++++----- .../psforever/packet/game/HackMessage.scala | 86 ++++++++++---- .../src/test/scala/game/HackMessageTest.scala | 12 +- pslogin/src/main/scala/PsLogin.scala | 4 +- .../src/main/scala/WorldSessionActor.scala | 64 ++++++---- 22 files changed, 408 insertions(+), 211 deletions(-) delete mode 100644 common/src/main/scala/net/psforever/objects/serverobject/terminals/TemporaryTerminalMessages.scala diff --git a/common/src/main/scala/net/psforever/objects/GlobalDefinitions.scala b/common/src/main/scala/net/psforever/objects/GlobalDefinitions.scala index 13073dad..6d961e8f 100644 --- a/common/src/main/scala/net/psforever/objects/GlobalDefinitions.scala +++ b/common/src/main/scala/net/psforever/objects/GlobalDefinitions.scala @@ -1245,7 +1245,7 @@ object GlobalDefinitions { cert_terminal = new CertTerminalDefinition val - external_lock = new IFFLockDefinition + lock_external = new IFFLockDefinition val door = new DoorDefinition } diff --git a/common/src/main/scala/net/psforever/objects/Player.scala b/common/src/main/scala/net/psforever/objects/Player.scala index 9d59f733..a91cc0ff 100644 --- a/common/src/main/scala/net/psforever/objects/Player.scala +++ b/common/src/main/scala/net/psforever/objects/Player.scala @@ -64,8 +64,6 @@ class Player(private val name : String, /** Last medkituse. */ var lastMedkit : Long = 0 var death_by : Int = 0 - var doors : Array[Int] = Array.ofDim(120) - var doorsTime : Array[Long] = Array.ofDim(120) var lastSeenStreamMessage : Array[Long] = Array.fill[Long](65535)(0L) var lastShotSeq_time : Int = -1 /** The player is shooting. */ diff --git a/common/src/main/scala/net/psforever/objects/serverobject/CommonMessages.scala b/common/src/main/scala/net/psforever/objects/serverobject/CommonMessages.scala index 8f4de61c..c73b7a23 100644 --- a/common/src/main/scala/net/psforever/objects/serverobject/CommonMessages.scala +++ b/common/src/main/scala/net/psforever/objects/serverobject/CommonMessages.scala @@ -2,9 +2,8 @@ package net.psforever.objects.serverobject import net.psforever.objects.Player -import net.psforever.types.PlanetSideEmpire -//temporary location for these temporary messages +//temporary location for these messages object CommonMessages { final case class Hack(player : Player) final case class ClearHack() diff --git a/common/src/main/scala/net/psforever/objects/serverobject/PlanetSideServerObject.scala b/common/src/main/scala/net/psforever/objects/serverobject/PlanetSideServerObject.scala index 3a0e71ec..f4497544 100644 --- a/common/src/main/scala/net/psforever/objects/serverobject/PlanetSideServerObject.scala +++ b/common/src/main/scala/net/psforever/objects/serverobject/PlanetSideServerObject.scala @@ -4,11 +4,25 @@ package net.psforever.objects.serverobject import akka.actor.ActorRef import net.psforever.objects.PlanetSideGameObject +/** + * An object layered on top of the standard game object class that maintains an internal `ActorRef`. + * A measure of synchronization can be managed using this `Actor`. + */ abstract class PlanetSideServerObject extends PlanetSideGameObject { private var actor = ActorRef.noSender + /** + * Retrieve a reference to the internal `Actor`. + * @return the internal `ActorRef` + */ def Actor : ActorRef = actor + /** + * Assign an `Actor` to act for this server object. + * This reference is only set once, that is, as long as the internal `ActorRef` directs to `Actor.noSender` (`null`). + * @param control the `Actor` whose functionality will govern this server object + * @return the current internal `ActorRef` + */ def Actor_=(control : ActorRef) : ActorRef = { if(actor == ActorRef.noSender) { actor = control diff --git a/common/src/main/scala/net/psforever/objects/serverobject/builders/IFFLockObjectBuilder.scala b/common/src/main/scala/net/psforever/objects/serverobject/builders/IFFLockObjectBuilder.scala index e954eea4..26834d93 100644 --- a/common/src/main/scala/net/psforever/objects/serverobject/builders/IFFLockObjectBuilder.scala +++ b/common/src/main/scala/net/psforever/objects/serverobject/builders/IFFLockObjectBuilder.scala @@ -5,8 +5,8 @@ import akka.actor.Props import net.psforever.objects.serverobject.locks.{IFFLock, IFFLockControl, IFFLockDefinition} /** - * Wrapper `Class` designed to instantiate a `Door` server object. - * @param idef a `IFFLockDefinition` object, indicating the specific functionality of the resulting `Door` + * Wrapper `Class` designed to instantiate a door lock server object that is sensitive to user faction affiliation. + * @param idef a `IFFLockDefinition` object, indicating the specific functionality * @param id the globally unique identifier to which this `IFFLock` will be registered */ class IFFLockObjectBuilder(private val idef : IFFLockDefinition, private val id : Int) extends ServerObjectBuilder[IFFLock] { @@ -14,7 +14,7 @@ class IFFLockObjectBuilder(private val idef : IFFLockDefinition, private val id import net.psforever.objects.guid.NumberPoolHub def Build(implicit context : ActorContext, guid : NumberPoolHub) : IFFLock = { - val obj = IFFLock() + val obj = IFFLock(idef) guid.register(obj, id) //non-Actor GUID registration obj.Actor = context.actorOf(Props(classOf[IFFLockControl], obj), s"${idef.Name}_${obj.GUID.guid}") obj diff --git a/common/src/main/scala/net/psforever/objects/serverobject/builders/ServerObjectBuilder.scala b/common/src/main/scala/net/psforever/objects/serverobject/builders/ServerObjectBuilder.scala index 5b412814..e1bb0ce7 100644 --- a/common/src/main/scala/net/psforever/objects/serverobject/builders/ServerObjectBuilder.scala +++ b/common/src/main/scala/net/psforever/objects/serverobject/builders/ServerObjectBuilder.scala @@ -7,8 +7,10 @@ import net.psforever.objects.guid.NumberPoolHub /** * Wrapper `Trait` designed to be extended to implement custom object instantiation logic at the `ZoneMap` level. + * @tparam A any object that extends from PlanetSideGameObject * @see `Zone.Init` */ +//TODO can we changed PlanetSideGameObject -> PlanetSideServerObject? trait ServerObjectBuilder[A <: PlanetSideGameObject] { /** * Instantiate and configure the given server object diff --git a/common/src/main/scala/net/psforever/objects/serverobject/doors/Base.scala b/common/src/main/scala/net/psforever/objects/serverobject/doors/Base.scala index 17c590a7..90e6c490 100644 --- a/common/src/main/scala/net/psforever/objects/serverobject/doors/Base.scala +++ b/common/src/main/scala/net/psforever/objects/serverobject/doors/Base.scala @@ -3,6 +3,10 @@ package net.psforever.objects.serverobject.doors import net.psforever.types.PlanetSideEmpire +/** + * A temporary class to represent "facilities" and "structures." + * @param id the map id of the base + */ class Base(private val id : Int) { private var faction : PlanetSideEmpire.Value = PlanetSideEmpire.NEUTRAL diff --git a/common/src/main/scala/net/psforever/objects/serverobject/doors/Door.scala b/common/src/main/scala/net/psforever/objects/serverobject/doors/Door.scala index 5971fbaa..ae63affd 100644 --- a/common/src/main/scala/net/psforever/objects/serverobject/doors/Door.scala +++ b/common/src/main/scala/net/psforever/objects/serverobject/doors/Door.scala @@ -6,10 +6,10 @@ import net.psforever.objects.Player import net.psforever.packet.game.UseItemMessage /** - * na + * A structure-owned server object that is a "door" that can open and can close. * @param ddef the `ObjectDefinition` that constructs this object and maintains some of its immutable fields */ -class Door(ddef : DoorDefinition) extends PlanetSideServerObject { +class Door(private val ddef : DoorDefinition) extends PlanetSideServerObject { private var openState : Boolean = false private var lockState : Boolean = false @@ -45,26 +45,46 @@ class Door(ddef : DoorDefinition) extends PlanetSideServerObject { } object Door { + /** + * Entry message into this `Door` that carries the request. + * @param player the player who sent this request message + * @param msg the original packet carrying the request + */ final case class Use(player : Player, msg : UseItemMessage) + /** + * A basic `Trait` connecting all of the actionable `Door` response messages. + */ sealed trait Exchange + /** + * Message that carries the result of the processed request message back to the original user (`player`). + * @param player the player who sent this request message + * @param msg the original packet carrying the request + * @param response the result of the processed request + */ final case class DoorMessage(player : Player, msg : UseItemMessage, response : Exchange) + /** + * This door will open. + */ final case class OpenEvent() extends Exchange + /** + * This door will close. + */ final case class CloseEvent() extends Exchange + /** + * This door will do nothing. + */ final case class NoEvent() extends Exchange + /** + * Overloaded constructor. + * @param tdef the `ObjectDefinition` that constructs this object and maintains some of its immutable fields + */ def apply(tdef : DoorDefinition) : Door = { new Door(tdef) } - - import net.psforever.packet.game.PlanetSideGUID - def apply(guid : PlanetSideGUID, ddef : DoorDefinition) : Door = { - val obj = new Door(ddef) - obj.GUID = guid - obj - } } diff --git a/common/src/main/scala/net/psforever/objects/serverobject/doors/DoorControl.scala b/common/src/main/scala/net/psforever/objects/serverobject/doors/DoorControl.scala index ac3832f0..8f116331 100644 --- a/common/src/main/scala/net/psforever/objects/serverobject/doors/DoorControl.scala +++ b/common/src/main/scala/net/psforever/objects/serverobject/doors/DoorControl.scala @@ -1,7 +1,7 @@ // Copyright (c) 2017 PSForever package net.psforever.objects.serverobject.doors -import akka.actor.{Actor, Cancellable} +import akka.actor.Actor /** * An `Actor` that handles messages being dispatched to a specific `Door`. @@ -16,10 +16,3 @@ class DoorControl(door : Door) extends Actor { sender ! Door.NoEvent() } } - -object DoorControl { - final val DefaultCloser : Cancellable = new Cancellable() { - override def cancel : Boolean = true - override def isCancelled : Boolean = true - } -} diff --git a/common/src/main/scala/net/psforever/objects/serverobject/doors/DoorDefinition.scala b/common/src/main/scala/net/psforever/objects/serverobject/doors/DoorDefinition.scala index 959aa6d2..6a22670c 100644 --- a/common/src/main/scala/net/psforever/objects/serverobject/doors/DoorDefinition.scala +++ b/common/src/main/scala/net/psforever/objects/serverobject/doors/DoorDefinition.scala @@ -4,7 +4,7 @@ package net.psforever.objects.serverobject.doors import net.psforever.objects.definition.ObjectDefinition /** - * The definition for any `door`. + * The definition for any `Door`. * Object Id 242 is a generic door. */ class DoorDefinition extends ObjectDefinition(242) { diff --git a/common/src/main/scala/net/psforever/objects/serverobject/locks/IFFLock.scala b/common/src/main/scala/net/psforever/objects/serverobject/locks/IFFLock.scala index e7dad76c..e08587e8 100644 --- a/common/src/main/scala/net/psforever/objects/serverobject/locks/IFFLock.scala +++ b/common/src/main/scala/net/psforever/objects/serverobject/locks/IFFLock.scala @@ -1,39 +1,66 @@ // Copyright (c) 2017 PSForever package net.psforever.objects.serverobject.locks -import net.psforever.objects.{GlobalDefinitions, Player} +import net.psforever.objects.Player import net.psforever.objects.serverobject.PlanetSideServerObject -import net.psforever.types.{PlanetSideEmpire, Vector3} +import net.psforever.packet.game.PlanetSideGUID +import net.psforever.types.Vector3 -class IFFLock extends PlanetSideServerObject { - private var hackedBy : Option[(Player, Vector3)] = None +/** + * A structure-owned server object that is a "door lock."
+ *
+ * The "door lock" exerts an "identify friend or foe" field that detects the faction affiliation of a target player. + * It also indirectly inherits faction affiliation from the structure to which it is connected + * or it can be "hacked" whereupon the person exploiting it leaves their "faction" as the aforementioned affiliated faction. + * The `IFFLock` is ideally associated with a server map object - a `Door` - to which it acts as a gatekeeper. + * @param idef the `ObjectDefinition` that constructs this object and maintains some of its immutable fields + */ +class IFFLock(private val idef : IFFLockDefinition) extends PlanetSideServerObject { + /** + * An entry that maintains a reference to the `Player`, and the player's GUID and location when the message was received. + */ + private var hackedBy : Option[(Player, PlanetSideGUID, Vector3)] = None - def HackedBy : Option[(Player, Vector3)] = hackedBy + def HackedBy : Option[(Player, PlanetSideGUID, Vector3)] = hackedBy - def HackedBy_=(agent : Player) : Option[(Player, Vector3)] = HackedBy_=(Some(agent)) + def HackedBy_=(agent : Player) : Option[(Player, PlanetSideGUID, Vector3)] = HackedBy_=(Some(agent)) - def HackedBy_=(agent : Option[Player]) : Option[(Player, Vector3)] = { + /** + * Set the hack state of this object by recording important information about the player that caused it. + * Set the hack state if there is no current hack state. + * Override the hack state with a new hack state if the new user has different faction affiliation. + * @param agent a `Player`, or no player + * @return the player hack entry + */ + def HackedBy_=(agent : Option[Player]) : Option[(Player, PlanetSideGUID, Vector3)] = { hackedBy match { case None => + //set the hack state if there is no current hack state if(agent.isDefined) { - hackedBy = Some(agent.get, agent.get.Position) + hackedBy = Some(agent.get, agent.get.GUID, agent.get.Position) } case Some(_) => + //clear the hack state if(agent.isEmpty) { hackedBy = None } + //override the hack state with a new hack state if the new user has different faction affiliation else if(agent.get.Faction != hackedBy.get._1.Faction) { - hackedBy = Some(agent.get, agent.get.Position) //overwrite + hackedBy = Some(agent.get, agent.get.GUID, agent.get.Position) } } HackedBy } - def Definition : IFFLockDefinition = GlobalDefinitions.external_lock + def Definition : IFFLockDefinition = idef } object IFFLock { - def apply() : IFFLock = { - new IFFLock + /** + * Overloaded constructor. + * @param idef the `ObjectDefinition` that constructs this object and maintains some of its immutable fields + */ + def apply(idef : IFFLockDefinition) : IFFLock = { + new IFFLock(idef) } } diff --git a/common/src/main/scala/net/psforever/objects/serverobject/locks/IFFLockControl.scala b/common/src/main/scala/net/psforever/objects/serverobject/locks/IFFLockControl.scala index e96d1bd3..bf9d1b81 100644 --- a/common/src/main/scala/net/psforever/objects/serverobject/locks/IFFLockControl.scala +++ b/common/src/main/scala/net/psforever/objects/serverobject/locks/IFFLockControl.scala @@ -1,22 +1,22 @@ // Copyright (c) 2017 PSForever package net.psforever.objects.serverobject.locks -import akka.actor.{Actor, Cancellable} +import akka.actor.Actor import net.psforever.objects.serverobject.CommonMessages +/** + * An `Actor` that handles messages being dispatched to a specific `IFFLock`. + * @param lock the `IFFLock` object being governed + * @see `CommonMessages` + */ class IFFLockControl(lock : IFFLock) extends Actor { def receive : Receive = { case CommonMessages.Hack(player) => lock.HackedBy = player + case CommonMessages.ClearHack() => lock.HackedBy = None - case _ => ; + + case _ => ; //no default message } } - -object IFFLockControl { - final val DefaultCloser : Cancellable = new Cancellable() { - override def cancel : Boolean = true - override def isCancelled : Boolean = true - } -} \ No newline at end of file diff --git a/common/src/main/scala/net/psforever/objects/serverobject/locks/IFFLockDefinition.scala b/common/src/main/scala/net/psforever/objects/serverobject/locks/IFFLockDefinition.scala index dcad4139..d8c180d8 100644 --- a/common/src/main/scala/net/psforever/objects/serverobject/locks/IFFLockDefinition.scala +++ b/common/src/main/scala/net/psforever/objects/serverobject/locks/IFFLockDefinition.scala @@ -3,6 +3,10 @@ package net.psforever.objects.serverobject.locks import net.psforever.objects.definition.ObjectDefinition -class IFFLockDefinition extends ObjectDefinition(0) { +/** + * The definition for any `IFFLock`. + * Object Id 451 is a generic external lock. + */ +class IFFLockDefinition extends ObjectDefinition(451) { Name = "iff_lock" } diff --git a/common/src/main/scala/net/psforever/objects/serverobject/terminals/TemporaryTerminalMessages.scala b/common/src/main/scala/net/psforever/objects/serverobject/terminals/TemporaryTerminalMessages.scala deleted file mode 100644 index 6d264df3..00000000 --- a/common/src/main/scala/net/psforever/objects/serverobject/terminals/TemporaryTerminalMessages.scala +++ /dev/null @@ -1,16 +0,0 @@ -// Copyright (c) 2017 PSForever -package net.psforever.objects.serverobject.terminals - -import net.psforever.objects.Player -import net.psforever.types.PlanetSideEmpire - -//temporary location for these temporary messages -object TemporaryTerminalMessages { - //TODO send original packets along with these messages - final case class UseItem(player : Player) - final case class Convert(faction : PlanetSideEmpire.Value) - final case class Hack(player : Player) - final case class ClearHack() - final case class Damaged(dm : Int) - final case class Repaired(rep : Int) -} diff --git a/common/src/main/scala/net/psforever/objects/serverobject/terminals/Terminal.scala b/common/src/main/scala/net/psforever/objects/serverobject/terminals/Terminal.scala index bccd245c..57532c54 100644 --- a/common/src/main/scala/net/psforever/objects/serverobject/terminals/Terminal.scala +++ b/common/src/main/scala/net/psforever/objects/serverobject/terminals/Terminal.scala @@ -5,48 +5,54 @@ import net.psforever.objects.Player import net.psforever.objects.equipment.Equipment import net.psforever.objects.inventory.InventoryItem import net.psforever.objects.serverobject.PlanetSideServerObject -import net.psforever.packet.game.ItemTransactionMessage -import net.psforever.types.{ExoSuitType, PlanetSideEmpire, TransactionType, Vector3} +import net.psforever.packet.game.{ItemTransactionMessage, PlanetSideGUID} +import net.psforever.types.{ExoSuitType, TransactionType, Vector3} /** - * na + * A structure-owned server object that is a "terminal" that can be accessed for amenities and services. * @param tdef the `ObjectDefinition` that constructs this object and maintains some of its immutable fields */ class Terminal(tdef : TerminalDefinition) extends PlanetSideServerObject { - //the following fields and related methods are neither finalized no integrated; GOTO Request - private var faction : PlanetSideEmpire.Value = PlanetSideEmpire.NEUTRAL - private var hackedBy : Option[(Player, Vector3)] = None - private var health : Int = 100 //TODO not real health value + /** + * An entry that maintains a reference to the `Player`, and the player's GUID and location when the message was received. + */ + private var hackedBy : Option[(Player, PlanetSideGUID, Vector3)] = None - def Faction : PlanetSideEmpire.Value = faction + def HackedBy : Option[(Player, PlanetSideGUID, Vector3)] = hackedBy - def HackedBy : Option[(Player, Vector3)] = hackedBy + def HackedBy_=(agent : Player) : Option[(Player, PlanetSideGUID, Vector3)] = HackedBy_=(Some(agent)) - def HackedBy_=(agent : Player) : Option[(Player, Vector3)] = HackedBy_=(Some(agent)) - - def HackedBy_=(agent : Option[Player]) : Option[(Player, Vector3)] = { + /** + * Set the hack state of this object by recording important information about the player that caused it. + * Set the hack state if there is no current hack state. + * Override the hack state with a new hack state if the new user has different faction affiliation. + * @param agent a `Player`, or no player + * @return the player hack entry + */ + def HackedBy_=(agent : Option[Player]) : Option[(Player, PlanetSideGUID, Vector3)] = { hackedBy match { case None => + //set the hack state if there is no current hack state if(agent.isDefined) { - hackedBy = Some(agent.get, agent.get.Position) + hackedBy = Some(agent.get, agent.get.GUID, agent.get.Position) } case Some(_) => + //clear the hack state if(agent.isEmpty) { hackedBy = None } + //override the hack state with a new hack state if the new user has different faction affiliation else if(agent.get.Faction != hackedBy.get._1.Faction) { - hackedBy = Some(agent.get, agent.get.Position) //overwrite + hackedBy = Some(agent.get, agent.get.GUID, agent.get.Position) } } HackedBy } - def Health : Int = health + //the following fields and related methods are neither finalized nor integrated; GOTO Request + private var health : Int = 100 //TODO not real health value - def Convert(toFaction : PlanetSideEmpire.Value) : Unit = { - hackedBy = None - faction = toFaction - } + def Health : Int = health def Damaged(dam : Int) : Unit = { health = Math.max(0, Health - dam) @@ -146,14 +152,11 @@ object Terminal { */ final case class InfantryLoadout(exosuit : ExoSuitType.Value, subtype : Int = 0, holsters : List[InventoryItem], inventory : List[InventoryItem]) extends Exchange + /** + * Overloaded constructor. + * @param tdef the `ObjectDefinition` that constructs this object and maintains some of its immutable fields + */ def apply(tdef : TerminalDefinition) : Terminal = { new Terminal(tdef) } - - import net.psforever.packet.game.PlanetSideGUID - def apply(guid : PlanetSideGUID, tdef : TerminalDefinition) : Terminal = { - val obj = new Terminal(tdef) - obj.GUID = guid - obj - } } diff --git a/common/src/main/scala/net/psforever/objects/serverobject/terminals/TerminalControl.scala b/common/src/main/scala/net/psforever/objects/serverobject/terminals/TerminalControl.scala index 8774245e..c74ada79 100644 --- a/common/src/main/scala/net/psforever/objects/serverobject/terminals/TerminalControl.scala +++ b/common/src/main/scala/net/psforever/objects/serverobject/terminals/TerminalControl.scala @@ -4,9 +4,7 @@ package net.psforever.objects.serverobject.terminals import akka.actor.Actor /** - * An `Actor` that handles messages being dispatched to a specific `Terminal`.
- *
- * For now, the only important message being managed is `Terminal.Request`. + * An `Actor` that handles messages being dispatched to a specific `Terminal`. * @param term the `Terminal` object being governed */ class TerminalControl(term : Terminal) extends Actor { @@ -14,12 +12,6 @@ class TerminalControl(term : Terminal) extends Actor { case Terminal.Request(player, msg) => sender ! Terminal.TerminalMessage(player, msg, term.Request(player, msg)) - case TemporaryTerminalMessages.Hack(player) => - term.HackedBy = player - - case TemporaryTerminalMessages.ClearHack() => - term.HackedBy = None - case _ => sender ! Terminal.NoDeal() } diff --git a/common/src/main/scala/net/psforever/objects/zones/DoorCloseActor.scala b/common/src/main/scala/net/psforever/objects/zones/DoorCloseActor.scala index b1604b75..4b2d9e9f 100644 --- a/common/src/main/scala/net/psforever/objects/zones/DoorCloseActor.scala +++ b/common/src/main/scala/net/psforever/objects/zones/DoorCloseActor.scala @@ -8,33 +8,38 @@ import net.psforever.packet.game.PlanetSideGUID import scala.annotation.tailrec import scala.concurrent.duration._ +/** + * Close an opened door after a certain amount of time has passed. + * This `Actor` is intended to sit on top of the event system that handles broadcast messaging regarding doors opening. + * @see `LocalService` + */ class DoorCloseActor() extends Actor { - import DoorCloseActor._ - private var doorCloserTrigger : Cancellable = DefaultCloser - private var openDoors : List[DoorEntry] = Nil + /** The periodic `Executor` that checks for doors to be closed */ + private var doorCloserTrigger : Cancellable = DoorCloseActor.DefaultCloser + /** A `List` of currently open doors */ + private var openDoors : List[DoorCloseActor.DoorEntry] = Nil //private[this] val log = org.log4s.getLogger def receive : Receive = { - case DoorIsOpen(door, zone, time) => - openDoors = openDoors :+ DoorEntry(door, zone, time) - if(openDoors.size == 1) { + case DoorCloseActor.DoorIsOpen(door, zone, time) => + openDoors = openDoors :+ DoorCloseActor.DoorEntry(door, zone, time) + if(openDoors.size == 1) { //we were the only entry so the event must be started from scratch import scala.concurrent.ExecutionContext.Implicits.global - doorCloserTrigger = context.system.scheduler.scheduleOnce(timeout, self, DoorCloseActor.TryCloseDoors()) + doorCloserTrigger = context.system.scheduler.scheduleOnce(DoorCloseActor.timeout, self, DoorCloseActor.TryCloseDoors()) } - case TryCloseDoors() => + case DoorCloseActor.TryCloseDoors() => doorCloserTrigger.cancel val now : Long = System.nanoTime - //TODO we can just walk across the list of doors and extract only the first few entries - val (doorsToClose, doorsLeftOpen) = recursivePartitionDoors(openDoors.iterator, now) + val (doorsToClose, doorsLeftOpen) = PartitionEntries(openDoors, now) openDoors = doorsLeftOpen doorsToClose.foreach(entry => { - entry.door.Open = false //permissible - context.parent ! DoorCloseActor.CloseTheDoor(entry.door.GUID, entry.zone.Id) + entry.door.Open = false //permissible break from synchronization + context.parent ! DoorCloseActor.CloseTheDoor(entry.door.GUID, entry.zone.Id) //call up to the main event system }) if(doorsLeftOpen.nonEmpty) { - val short_timeout : FiniteDuration = math.max(1, timeout_time - (now - doorsLeftOpen.head.opened_at_time)) nanoseconds + val short_timeout : FiniteDuration = math.max(1, DoorCloseActor.timeout_time - (now - doorsLeftOpen.head.time)) nanoseconds import scala.concurrent.ExecutionContext.Implicits.global doorCloserTrigger = context.system.scheduler.scheduleOnce(short_timeout, self, DoorCloseActor.TryCloseDoors()) } @@ -43,33 +48,53 @@ class DoorCloseActor() extends Actor { } /** - * na - * @param iter na - * @param now na - * @param list na + * Iterate over entries in a `List` until an entry that does not exceed the time limit is discovered. + * Separate the original `List` into two: + * a `List` of elements that have exceeded the time limit, + * and a `List` of elements that still satisfy the time limit. + * As newer entries to the `List` will always resolve later than old ones, + * and newer entries are always added to the end of the main `List`, + * processing in order is always correct. + * @param list the `List` of entries to divide + * @param now the time right now (in nanoseconds) * @see `List.partition` - * @return a `Tuple` of two `Lists`: - * the entries for all `Door`s that are closing, - * and the entries for all doors that are staying open + * @return a `Tuple` of two `Lists`, whose qualifications are explained above */ - @tailrec private def recursivePartitionDoors(iter : Iterator[DoorEntry], now : Long, list : List[DoorEntry] = Nil) : (List[DoorEntry], List[DoorEntry]) = { + private def PartitionEntries(list : List[DoorCloseActor.DoorEntry], now : Long) : (List[DoorCloseActor.DoorEntry], List[DoorCloseActor.DoorEntry]) = { + val n : Int = recursivePartitionEntries(list.iterator, now) + (list.take(n), list.drop(n)) //take and drop so to always return new lists + } + + /** + * Mark the index where the `List` of elements can be divided into two: + * a `List` of elements that have exceeded the time limit, + * and a `List` of elements that still satisfy the time limit. + * @param iter the `Iterator` of entries to divide + * @param now the time right now (in nanoseconds) + * @param index a persistent record of the index where list division should occur; + * defaults to 0 + * @return the index where division will occur + */ + @tailrec private def recursivePartitionEntries(iter : Iterator[DoorCloseActor.DoorEntry], now : Long, index : Int = 0) : Int = { if(!iter.hasNext) { - (list, iter.toList) + index } else { val entry = iter.next() - if(now - entry.opened_at_time >= timeout_time) { - recursivePartitionDoors(iter, now, list :+ entry) + if(now - entry.time >= DoorCloseActor.timeout_time) { + recursivePartitionEntries(iter, now, index + 1) } else { - (list, entry +: iter.toList) + index } } } } object DoorCloseActor { - private final val timeout_time : Long = 5000000000L //nanoseconds + /** The wait before an open door closes; as a Long for calculation simplicity */ + private final val timeout_time : Long = 5000000000L //nanoseconds (5s) + /** The wait before an open door closes; as a `FiniteDuration` for `Executor` simplicity */ private final val timeout : FiniteDuration = timeout_time nanoseconds private final val DefaultCloser : Cancellable = new Cancellable() { @@ -77,11 +102,33 @@ object DoorCloseActor { override def isCancelled : Boolean = true } - final case class DoorIsOpen(door : Door, zone : Zone, opened_at_time : Long = System.nanoTime()) - + /** + * Message that carries information about a door that has been opened. + * @param door the door object + * @param zone the zone in which the door resides + * @param time when the door was opened + * @see `DoorEntry` + */ + final case class DoorIsOpen(door : Door, zone : Zone, time : Long = System.nanoTime()) + /** + * Message that carries information about a door that needs to close. + * Prompting, as compared to `DoorIsOpen` which is reactionary. + * @param door_guid the door + * @param zone_id the zone in which the door resides + */ final case class CloseTheDoor(door_guid : PlanetSideGUID, zone_id : String) - - private final case class DoorEntry(door : Door, zone : Zone, opened_at_time : Long) - + /** + * Internal message used to signal a test of the queued door information. + */ private final case class TryCloseDoors() + + /** + * Entry of door information. + * The `zone` is maintained separately to ensure that any message resulting in an attempt to close doors is targetted. + * @param door the door object + * @param zone the zone in which the door resides + * @param time when the door was opened + * @see `DoorIsOpen` + */ + private final case class DoorEntry(door : Door, zone : Zone, time : Long) } diff --git a/common/src/main/scala/net/psforever/objects/zones/HackClearActor.scala b/common/src/main/scala/net/psforever/objects/zones/HackClearActor.scala index b595051e..2ec3cb05 100644 --- a/common/src/main/scala/net/psforever/objects/zones/HackClearActor.scala +++ b/common/src/main/scala/net/psforever/objects/zones/HackClearActor.scala @@ -8,33 +8,39 @@ import net.psforever.packet.game.PlanetSideGUID import scala.annotation.tailrec import scala.concurrent.duration._ +/** + * Restore original functionality to an object that has been hacked after a certain amount of time has passed. + * This `Actor` is intended to sit on top of the event system that handles broadcast messaging regarding hacking events. + * @see `LocalService` + */ class HackClearActor() extends Actor { - import HackClearActor._ - private var clearTrigger : Cancellable = DefaultClearer - private var hackedObjects : List[HackEntry] = Nil + /** The periodic `Executor` that checks for server objects to be unhacked */ + private var clearTrigger : Cancellable = HackClearActor.DefaultClearer + /** A `List` of currently hacked server objects */ + private var hackedObjects : List[HackClearActor.HackEntry] = Nil //private[this] val log = org.log4s.getLogger def receive : Receive = { - case ObjectIsHacked(door, zone, unk1, unk2, time) => - hackedObjects = hackedObjects :+ HackEntry(door, zone, unk1, unk2, time) - if(hackedObjects.size == 1) { + case HackClearActor.ObjectIsHacked(target, zone, unk1, unk2, time) => + hackedObjects = hackedObjects :+ HackClearActor.HackEntry(target, zone, unk1, unk2, time) + if(hackedObjects.size == 1) { //we were the only entry so the event must be started from scratch import scala.concurrent.ExecutionContext.Implicits.global - clearTrigger = context.system.scheduler.scheduleOnce(timeout, self, HackClearActor.TryClearHacks()) + clearTrigger = context.system.scheduler.scheduleOnce(HackClearActor.timeout, self, HackClearActor.TryClearHacks()) } - case TryClearHacks() => + case HackClearActor.TryClearHacks() => clearTrigger.cancel val now : Long = System.nanoTime //TODO we can just walk across the list of doors and extract only the first few entries - val (unhackObjects, stillHackedObjects) = recursivePartitionHacks(hackedObjects.iterator, now) + val (unhackObjects, stillHackedObjects) = PartitionEntries(hackedObjects, now) hackedObjects = stillHackedObjects unhackObjects.foreach(entry => { entry.target.Actor ! CommonMessages.ClearHack() - context.parent ! HackClearActor.ClearTheHack(entry.target.GUID, entry.zone.Id, entry.unk1, entry.unk2) + context.parent ! HackClearActor.ClearTheHack(entry.target.GUID, entry.zone.Id, entry.unk1, entry.unk2) //call up to the main event system }) if(stillHackedObjects.nonEmpty) { - val short_timeout : FiniteDuration = math.max(1, timeout_time - (now - stillHackedObjects.head.hacked_at_time)) nanoseconds + val short_timeout : FiniteDuration = math.max(1, HackClearActor.timeout_time - (now - stillHackedObjects.head.time)) nanoseconds import scala.concurrent.ExecutionContext.Implicits.global clearTrigger = context.system.scheduler.scheduleOnce(short_timeout, self, HackClearActor.TryClearHacks()) } @@ -43,33 +49,53 @@ class HackClearActor() extends Actor { } /** - * na - * @param iter na - * @param now na - * @param list na + * Iterate over entries in a `List` until an entry that does not exceed the time limit is discovered. + * Separate the original `List` into two: + * a `List` of elements that have exceeded the time limit, + * and a `List` of elements that still satisfy the time limit. + * As newer entries to the `List` will always resolve later than old ones, + * and newer entries are always added to the end of the main `List`, + * processing in order is always correct. + * @param list the `List` of entries to divide + * @param now the time right now (in nanoseconds) * @see `List.partition` - * @return a `Tuple` of two `Lists`: - * the entries for all objects that are no longer hacked, - * and the entries for all objects that are still hacked + * @return a `Tuple` of two `Lists`, whose qualifications are explained above */ - @tailrec private def recursivePartitionHacks(iter : Iterator[HackEntry], now : Long, list : List[HackEntry] = Nil) : (List[HackEntry], List[HackEntry]) = { + private def PartitionEntries(list : List[HackClearActor.HackEntry], now : Long) : (List[HackClearActor.HackEntry], List[HackClearActor.HackEntry]) = { + val n : Int = recursivePartitionEntries(list.iterator, now) + (list.take(n), list.drop(n)) //take and drop so to always return new lists + } + + /** + * Mark the index where the `List` of elements can be divided into two: + * a `List` of elements that have exceeded the time limit, + * and a `List` of elements that still satisfy the time limit. + * @param iter the `Iterator` of entries to divide + * @param now the time right now (in nanoseconds) + * @param index a persistent record of the index where list division should occur; + * defaults to 0 + * @return the index where division will occur + */ + @tailrec private def recursivePartitionEntries(iter : Iterator[HackClearActor.HackEntry], now : Long, index : Int = 0) : Int = { if(!iter.hasNext) { - (list, iter.toList) + index } else { val entry = iter.next() - if(now - entry.hacked_at_time >= timeout_time) { - recursivePartitionHacks(iter, now, list :+ entry) + if(now - entry.time >= HackClearActor.timeout_time) { + recursivePartitionEntries(iter, now, index + 1) } else { - (list, entry +: iter.toList) + index } } } } object HackClearActor { - private final val timeout_time : Long = 60000000000L //nanoseconds (1 minute) + /** The wait before a server object is to unhack; as a Long for calculation simplicity */ + private final val timeout_time : Long = 60000000000L //nanoseconds (60s) + /** The wait before a server object is to unhack; as a `FiniteDuration` for `Executor` simplicity */ private final val timeout : FiniteDuration = timeout_time nanoseconds private final val DefaultClearer : Cancellable = new Cancellable() { @@ -77,11 +103,33 @@ object HackClearActor { override def isCancelled : Boolean = true } - final case class ObjectIsHacked(target : PlanetSideServerObject, zone : Zone, unk1 : Long, unk2 : Long, hacked_at_time : Long = System.nanoTime()) - + /** + * Message that carries information about a server object that has been hacked. + * @param target the server object + * @param zone the zone in which the object resides + * @param time when the object was hacked + * @see `HackEntry` + */ + final case class ObjectIsHacked(target : PlanetSideServerObject, zone : Zone, unk1 : Long, unk2 : Long, time : Long = System.nanoTime()) + /** + * Message that carries information about a server object that needs its functionality restored. + * Prompting, as compared to `ObjectIsHacked` which is reactionary. + * @param door_guid the server object + * @param zone_id the zone in which the object resides + */ final case class ClearTheHack(door_guid : PlanetSideGUID, zone_id : String, unk1 : Long, unk2 : Long) - - private final case class HackEntry(target : PlanetSideServerObject, zone : Zone, unk1 : Long, unk2 : Long, hacked_at_time : Long) - + /** + * Internal message used to signal a test of the queued door information. + */ private final case class TryClearHacks() + + /** + * Entry of hacked server object information. + * The `zone` is maintained separately to ensure that any message resulting in an attempt to close doors is targetted. + * @param target the server object + * @param zone the zone in which the object resides + * @param time when the object was hacked + * @see `ObjectIsHacked` + */ + private final case class HackEntry(target : PlanetSideServerObject, zone : Zone, unk1 : Long, unk2 : Long, time : Long) } diff --git a/common/src/main/scala/net/psforever/packet/game/HackMessage.scala b/common/src/main/scala/net/psforever/packet/game/HackMessage.scala index ae3c0451..2225033e 100644 --- a/common/src/main/scala/net/psforever/packet/game/HackMessage.scala +++ b/common/src/main/scala/net/psforever/packet/game/HackMessage.scala @@ -6,21 +6,65 @@ import scodec.Codec import scodec.codecs._ /** - * - * @param unk1 na - * @param unk2 na - * @param unk3 na - * @param unk4 na - * @param unk5 na - * @param unk6 na - * @param unk7 na - */ + * An `Enumeration` of the various states and activities of the hacking process. + * These values are closely tied to the condition of the hacking progress bar and/or the condition of the hacked object.
+ *
+ * `Start` initially displays the hacking progress bar.
+ * `Ongoing` is a neutral state that keeps the progress bar displayed while its value updates. (unconfirmed?)
+ * `Finished` disposes of the hacking progress bar. It does not, by itself, mean the hack was successful.
+ * `Hacked` modifies the target of the hack.
+ * `HackCleared` modifies the target of the hack, opposite of `Hacked`. + */ +object HackState extends Enumeration { + type Type = Value + + val + Unknown0, + Start, + Unknown2, + Ongoing, + Finished, + Unknown5, + Hacked, + HackCleared + = Value + + implicit val codec = PacketHelpers.createEnumerationCodec(this, uint8L) +} + +/** + * Dispatched by the server to control the process of hacking.
+ *
+ * Part of the hacking process is regulated by the server while another part of it is automatically reset by the client. + * The visibility, update, and closing of the hacking progress bar must be handled manually, for each tick. + * When hacking is complete, using the appropriate `HackState` will cue the target to be affected by the hack. + * Terminals and door IFF panels will temporarily expose their functionality; + * the faction association of vehicles will be converted permanently; + * a protracted process of a base conversion will be enacted; etc.. + * This transfer of faction association occurs to align the target with the faction of the hacking player (as indicated). + * The client will select the faction without needing to be explicitly told + * and will select the appropriate action to enact upon the target. + * Upon the hack's completion, the target on the client will automatically revert back to its original state, if possible. + * (It will still be necessary to alert this change from the server's perspective.) + * @param unk1 na; + * hack type? + * @param target_guid the target of the hack + * @param player_guid the player + * @param progress the amount of progress visible; + * visible range is 0 - 100 + * @param unk5 na; + * often a large number; + * doesn't seem to be `char_id`? + * @param hack_state hack state + * @param unk7 na; + * usually, 8? + */ final case class HackMessage(unk1 : Int, - unk2 : Int, - unk3 : Int, - unk4 : Int, + target_guid : PlanetSideGUID, + player_guid : PlanetSideGUID, + progress : Int, unk5 : Long, - unk6 : Int, + hack_state : HackState.Value, unk7 : Long) extends PlanetSideGamePacket { type Packet = HackMessage @@ -30,12 +74,12 @@ final case class HackMessage(unk1 : Int, object HackMessage extends Marshallable[HackMessage] { implicit val codec : Codec[HackMessage] = ( - ("unk1" | uint2L) :: - ("unk2" | uint16L) :: - ("unk3" | uint16L) :: - ("unk4" | uint8L) :: - ("unk5" | uint32L) :: - ("unk6" | uint8L) :: - ("unk7" | uint32L) - ).as[HackMessage] + ("unk1" | uint2L) :: + ("object_guid" | PlanetSideGUID.codec) :: + ("player_guid" | PlanetSideGUID.codec) :: + ("progress" | uint8L) :: + ("unk5" | uint32L) :: + ("hack_state" | HackState.codec) :: + ("unk7" | uint32L) + ).as[HackMessage] } diff --git a/common/src/test/scala/game/HackMessageTest.scala b/common/src/test/scala/game/HackMessageTest.scala index 8473e2c5..469950d1 100644 --- a/common/src/test/scala/game/HackMessageTest.scala +++ b/common/src/test/scala/game/HackMessageTest.scala @@ -12,13 +12,13 @@ class HackMessageTest extends Specification { "decode" in { PacketCoding.DecodePacket(string).require match { - case HackMessage(unk1, unk2, unk3, unk4, unk5, unk6, unk7) => + case HackMessage(unk1, target_guid, player_guid, progress, unk5, hack_state, unk7) => unk1 mustEqual 0 - unk2 mustEqual 1024 - unk3 mustEqual 3607 - unk4 mustEqual 0 + target_guid mustEqual PlanetSideGUID(1024) + player_guid mustEqual PlanetSideGUID(3607) + progress mustEqual 0 unk5 mustEqual 3212836864L - unk6 mustEqual 1 + hack_state mustEqual HackState.Start unk7 mustEqual 8L case _ => ko @@ -26,7 +26,7 @@ class HackMessageTest extends Specification { } "encode" in { - val msg = HackMessage(0,1024,3607,0,3212836864L,1,8L) + val msg = HackMessage(0, PlanetSideGUID(1024), PlanetSideGUID(3607), 0, 3212836864L, HackState.Start, 8L) val pkt = PacketCoding.EncodePacket(msg).require.toByteVector pkt mustEqual string } diff --git a/pslogin/src/main/scala/PsLogin.scala b/pslogin/src/main/scala/PsLogin.scala index de00fb1b..94551628 100644 --- a/pslogin/src/main/scala/PsLogin.scala +++ b/pslogin/src/main/scala/PsLogin.scala @@ -229,8 +229,8 @@ object PsLogin { LocalObject(DoorObjectBuilder(door, 332)) LocalObject(DoorObjectBuilder(door, 372)) LocalObject(DoorObjectBuilder(door, 373)) - LocalObject(IFFLockObjectBuilder(external_lock, 556)) - LocalObject(IFFLockObjectBuilder(external_lock, 558)) + LocalObject(IFFLockObjectBuilder(lock_external, 556)) + LocalObject(IFFLockObjectBuilder(lock_external, 558)) LocalObject(TerminalObjectBuilder(cert_terminal, 186)) LocalObject(TerminalObjectBuilder(cert_terminal, 187)) LocalObject(TerminalObjectBuilder(cert_terminal, 188)) diff --git a/pslogin/src/main/scala/WorldSessionActor.scala b/pslogin/src/main/scala/WorldSessionActor.scala index 50e8a59a..2ed2191f 100644 --- a/pslogin/src/main/scala/WorldSessionActor.scala +++ b/pslogin/src/main/scala/WorldSessionActor.scala @@ -230,11 +230,11 @@ class WorldSessionActor extends Actor with MDCContextAware { case LocalServiceResponse.HackClear(target_guid, unk1, unk2) => log.info(s"Clear hack of $target_guid") - sendResponse(PacketCoding.CreateGamePacket(0, HackMessage(0, target_guid.guid, guid.guid, 0, unk1, 7, unk2))) + sendResponse(PacketCoding.CreateGamePacket(0, HackMessage(0, target_guid, guid, 0, unk1, HackState.HackCleared, unk2))) case LocalServiceResponse.HackObject(target_guid, unk1, unk2) => if(player.GUID != guid) { - sendResponse(PacketCoding.CreateGamePacket(0, HackMessage(0, target_guid.guid, guid.guid, 100, unk1, 6, unk2))) + sendResponse(PacketCoding.CreateGamePacket(0, HackMessage(0, target_guid, guid, 100, unk1, HackState.Hacked, unk2))) } } @@ -586,23 +586,23 @@ class WorldSessionActor extends Actor with MDCContextAware { progressBarUpdate.cancel if(progressBarValue.isDefined) { val progressBarVal : Float = progressBarValue.get + delta - val vis = if(progressBarVal == 0L) { - 1 + val vis = if(progressBarVal == 0L) { //hack state for progress bar visibility + HackState.Start } - else if(progressBarVal >= 100L) { - 4 + else if(progressBarVal > 100L) { + HackState.Finished } else { - 3 + HackState.Ongoing } - sendResponse(PacketCoding.CreateGamePacket(0, HackMessage(1, target.GUID.guid, player.GUID.guid, progressBarVal.toInt, 0L, vis, 8L))) - if(progressBarVal > 100) { + sendResponse(PacketCoding.CreateGamePacket(0, HackMessage(1, target.GUID, player.GUID, progressBarVal.toInt, 0L, vis, 8L))) + if(progressBarVal > 100) { //done progressBarValue = None log.info(s"Hacked a $target") - sendResponse(PacketCoding.CreateGamePacket(0, HackMessage(0, target.GUID.guid, player.GUID.guid, 100, 1114636288L, 6, 8L))) + sendResponse(PacketCoding.CreateGamePacket(0, HackMessage(0, target.GUID, player.GUID, 100, 1114636288L, HackState.Hacked, 8L))) completeAction() } - else { + else { //continue next tick tickAction.getOrElse(() => Unit)() progressBarValue = Some(progressBarVal) import scala.concurrent.duration._ @@ -1028,10 +1028,10 @@ class WorldSessionActor extends Actor with MDCContextAware { // TODO: Not all incoming UseItemMessage's respond with another UseItemMessage (i.e. doors only send out GenericObjectStateMsg) continent.GUID(object_guid) match { case Some(door : Door) => - continent.Map.DoorToLock.get(object_guid.guid) match { //check for IFFLock + continent.Map.DoorToLock.get(object_guid.guid) match { //check for IFF Lock case Some(lock_guid) => val lock_hacked = continent.GUID(lock_guid).get.asInstanceOf[IFFLock].HackedBy match { - case Some((tplayer, _)) => + case Some((tplayer, _, _)) => tplayer.Faction == player.Faction case None => false @@ -1042,7 +1042,7 @@ class WorldSessionActor extends Actor with MDCContextAware { door.Actor ! Door.Use(player, msg) } case None => - if(lock_hacked) { //is locks hacked? + if(lock_hacked) { //is lock hacked? this may be a weird case door.Actor ! Door.Use(player, msg) } } @@ -1054,13 +1054,13 @@ class WorldSessionActor extends Actor with MDCContextAware { player.Slot(player.DrawnSlot).Equipment match { case Some(tool : SimpleItem) => if(tool.Definition == GlobalDefinitions.remote_electronics_kit) { + //TODO get player hack level (for now, presume 15s in intervals of 4/s) progressBarValue = Some(-2.66f) - self ! WorldSessionActor.ItemHacking(player, panel, tool.GUID, 2.66f, HackTemporary(panel)) + self ! WorldSessionActor.ItemHacking(player, panel, tool.GUID, 2.66f, FinishHackingDoor(panel, 1114636288L)) + log.info("Hacking a door~") } case _ => ; } - log.info("Hacking a door~") - //TODO get player hack level (for now, presume 15s in internals of 4/s) case Some(obj : PlanetSideGameObject) => if(itemType != 121) { @@ -1071,10 +1071,7 @@ class WorldSessionActor extends Actor with MDCContextAware { sendResponse(PacketCoding.CreateGamePacket(0, PlanetsideAttributeMessage(avatar_guid, 0, 100))) // avatar with 100 hp sendResponse(PacketCoding.CreateGamePacket(0, ObjectDeleteMessage(PlanetSideGUID(unk1), 2))) } -// if(unk1 == 0 && !unk3 && unk7 == 25) { -// // TODO: This should only actually be sent to doors upon opening; may break non-door items upon use -// sendResponse(PacketCoding.CreateGamePacket(0, GenericObjectStateMsg(object_guid, 16))) -// } + case None => ; } @@ -1625,9 +1622,18 @@ class WorldSessionActor extends Actor with MDCContextAware { } } - private def HackTemporary(target : PlanetSideServerObject)() : Unit = { + /** + * The process of hacking the `Door` `IFFLock` is completed. + * Pass the message onto the lock and onto the local events system. + * @param target the `IFFLock` belonging to the door that is being hacked + * @param unk na; + * used by `HackingMessage` as `unk5` + * @see `HackMessage` + */ + //TODO add params here depending on which params in HackMessage are important + private def FinishHackingDoor(target : IFFLock, unk : Long)() : Unit = { target.Actor ! CommonMessages.Hack(player) - localService ! LocalServiceMessage(player.Continent, LocalAction.HackTemporarily(player.GUID, continent, target, 1114636288L)) + localService ! LocalServiceMessage(continent.Id, LocalAction.HackTemporarily(player.GUID, continent, target, unk)) } def failWithError(error : String) = { @@ -1660,6 +1666,18 @@ object WorldSessionActor { private final case class PlayerFailedToLoad(tplayer : Player) private final case class ListAccountCharacters() private final case class SetCurrentAvatar(tplayer : Player) + + /** + * A message that indicates the user is using a remote electronics kit to hack some server object. + * Each time this message is sent for a given hack attempt counts as a single "tick" of progress. + * The process of "making progress" with a hack involves sending this message repeatedly until the progress is 100 or more. + * @param tplayer the player + * @param target the object being hacked + * @param tool_guid the REK + * @param delta how much the progress bar value changes each tick + * @param completeAction a custom action performed once the hack is completed + * @param tickAction an optional action is is performed for each tick of progress + */ private final case class ItemHacking(tplayer : Player, target : PlanetSideServerObject, tool_guid : PlanetSideGUID, From 7845508bd3ccf40bd15745f2d538628e77baa081 Mon Sep 17 00:00:00 2001 From: FateJH Date: Fri, 13 Oct 2017 16:26:10 -0400 Subject: [PATCH 09/10] moved AvatarService and LocalService into their own package --- pslogin/src/main/scala/PsLogin.scala | 2 + .../src/main/scala/WorldSessionActor.scala | 13 ++++- .../main/scala/{ => services}/Service.scala | 5 ++ .../scala/services/avatar/AvatarAction.scala | 28 +++++++++ .../{ => services/avatar}/AvatarService.scala | 58 +------------------ .../avatar/AvatarServiceMessage.scala | 4 ++ .../avatar/AvatarServiceResponse.scala | 34 +++++++++++ .../scala/services/local/LocalAction.scala | 18 ++++++ .../{ => services/local}/LocalService.scala | 48 ++++----------- .../services/local/LocalServiceMessage.scala | 4 ++ .../services/local/LocalServiceResponse.scala | 21 +++++++ .../local/support}/DoorCloseActor.scala | 3 +- .../local/support}/HackClearActor.scala | 3 +- 13 files changed, 144 insertions(+), 97 deletions(-) rename pslogin/src/main/scala/{ => services}/Service.scala (85%) create mode 100644 pslogin/src/main/scala/services/avatar/AvatarAction.scala rename pslogin/src/main/scala/{ => services/avatar}/AvatarService.scala (64%) create mode 100644 pslogin/src/main/scala/services/avatar/AvatarServiceMessage.scala create mode 100644 pslogin/src/main/scala/services/avatar/AvatarServiceResponse.scala create mode 100644 pslogin/src/main/scala/services/local/LocalAction.scala rename pslogin/src/main/scala/{ => services/local}/LocalService.scala (53%) create mode 100644 pslogin/src/main/scala/services/local/LocalServiceMessage.scala create mode 100644 pslogin/src/main/scala/services/local/LocalServiceResponse.scala rename {common/src/main/scala/net/psforever/objects/zones => pslogin/src/main/scala/services/local/support}/DoorCloseActor.scala (98%) rename {common/src/main/scala/net/psforever/objects/zones => pslogin/src/main/scala/services/local/support}/HackClearActor.scala (98%) diff --git a/pslogin/src/main/scala/PsLogin.scala b/pslogin/src/main/scala/PsLogin.scala index 94551628..6e172cbe 100644 --- a/pslogin/src/main/scala/PsLogin.scala +++ b/pslogin/src/main/scala/PsLogin.scala @@ -18,6 +18,8 @@ import net.psforever.objects.serverobject.builders.{DoorObjectBuilder, IFFLockOb import org.slf4j import org.fusesource.jansi.Ansi._ import org.fusesource.jansi.Ansi.Color._ +import services.avatar._ +import services.local._ import scala.collection.JavaConverters._ import scala.concurrent.Await diff --git a/pslogin/src/main/scala/WorldSessionActor.scala b/pslogin/src/main/scala/WorldSessionActor.scala index 2ed2191f..7f6634d5 100644 --- a/pslogin/src/main/scala/WorldSessionActor.scala +++ b/pslogin/src/main/scala/WorldSessionActor.scala @@ -2,9 +2,9 @@ import java.util.concurrent.atomic.AtomicInteger import akka.actor.{Actor, ActorRef, Cancellable, MDCContextAware} -import net.psforever.packet.{PlanetSideGamePacket, _} +import net.psforever.packet._ import net.psforever.packet.control._ -import net.psforever.packet.game.{ObjectCreateDetailedMessage, _} +import net.psforever.packet.game._ import scodec.Attempt.{Failure, Successful} import scodec.bits._ import org.log4s.MDC @@ -23,6 +23,9 @@ import net.psforever.objects.serverobject.locks.IFFLock import net.psforever.objects.serverobject.terminals.Terminal import net.psforever.packet.game.objectcreate._ import net.psforever.types._ +import services._ +import services.avatar._ +import services.local._ import scala.annotation.tailrec import scala.util.Success @@ -229,13 +232,15 @@ class WorldSessionActor extends Actor with MDCContextAware { sendResponse(PacketCoding.CreateGamePacket(0, GenericObjectStateMsg(door_guid, 17))) case LocalServiceResponse.HackClear(target_guid, unk1, unk2) => - log.info(s"Clear hack of $target_guid") sendResponse(PacketCoding.CreateGamePacket(0, HackMessage(0, target_guid, guid, 0, unk1, HackState.HackCleared, unk2))) case LocalServiceResponse.HackObject(target_guid, unk1, unk2) => if(player.GUID != guid) { sendResponse(PacketCoding.CreateGamePacket(0, HackMessage(0, target_guid, guid, 100, unk1, HackState.Hacked, unk2))) } + + case LocalServiceResponse.TriggerSound(sound, pos, unk, volume) => + sendResponse(PacketCoding.CreateGamePacket(0, TriggerSoundMessage(sound, pos, unk, volume))) } case Door.DoorMessage(tplayer, msg, order) => @@ -1631,8 +1636,10 @@ class WorldSessionActor extends Actor with MDCContextAware { * @see `HackMessage` */ //TODO add params here depending on which params in HackMessage are important + //TODO sound should be centered on IFFLock, not on player private def FinishHackingDoor(target : IFFLock, unk : Long)() : Unit = { target.Actor ! CommonMessages.Hack(player) + localService ! LocalServiceMessage(continent.Id, LocalAction.TriggerSound(player.GUID, TriggeredSound.HackDoor, player.Position, 30, 0.49803925f)) localService ! LocalServiceMessage(continent.Id, LocalAction.HackTemporarily(player.GUID, continent, target, unk)) } diff --git a/pslogin/src/main/scala/Service.scala b/pslogin/src/main/scala/services/Service.scala similarity index 85% rename from pslogin/src/main/scala/Service.scala rename to pslogin/src/main/scala/services/Service.scala index 37a9c87c..eed17c79 100644 --- a/pslogin/src/main/scala/Service.scala +++ b/pslogin/src/main/scala/services/Service.scala @@ -1,8 +1,13 @@ // Copyright (c) 2017 PSForever +package services + import akka.event.{ActorEventBus, SubchannelClassification} import akka.util.Subclassification +import net.psforever.packet.game.PlanetSideGUID object Service { + final val defaultPlayerGUID : PlanetSideGUID = PlanetSideGUID(0) + final case class Join(channel : String) final case class Leave() final case class LeaveAll() diff --git a/pslogin/src/main/scala/services/avatar/AvatarAction.scala b/pslogin/src/main/scala/services/avatar/AvatarAction.scala new file mode 100644 index 00000000..451b3873 --- /dev/null +++ b/pslogin/src/main/scala/services/avatar/AvatarAction.scala @@ -0,0 +1,28 @@ +// Copyright (c) 2017 PSForever +package services.avatar + +import net.psforever.objects.equipment.Equipment +import net.psforever.packet.game.{PlanetSideGUID, PlayerStateMessageUpstream} +import net.psforever.packet.game.objectcreate.ConstructorData +import net.psforever.types.{ExoSuitType, Vector3} + +object AvatarAction { + trait Action + + final case class ArmorChanged(player_guid : PlanetSideGUID, suit : ExoSuitType.Value, subtype : Int) extends Action + //final case class DropItem(pos : Vector3, orient : Vector3, item : PlanetSideGUID) extends Action + final case class EquipmentInHand(player_guid : PlanetSideGUID, slot : Int, item : Equipment) extends Action + final case class EquipmentOnGround(player_guid : PlanetSideGUID, pos : Vector3, orient : Vector3, item : Equipment) extends Action + final case class LoadPlayer(player_guid : PlanetSideGUID, pdata : ConstructorData) extends Action +// final case class LoadMap(msg : PlanetSideGUID) extends Action +// final case class unLoadMap(msg : PlanetSideGUID) extends Action + final case class ObjectDelete(player_guid : PlanetSideGUID, item_guid : PlanetSideGUID, unk : Int = 0) extends Action + final case class ObjectHeld(player_guid : PlanetSideGUID, slot : Int) extends Action + final case class PlanetsideAttribute(player_guid : PlanetSideGUID, attribute_type : Int, attribute_value : Long) extends Action + final case class PlayerState(player_guid : PlanetSideGUID, msg : PlayerStateMessageUpstream, spectator : Boolean, weaponInHand : Boolean) extends Action + final case class Reload(player_guid : PlanetSideGUID, mag : Int) extends Action +// final case class PlayerStateShift(killer : PlanetSideGUID, victim : PlanetSideGUID) extends Action +// final case class DestroyDisplay(killer : PlanetSideGUID, victim : PlanetSideGUID) extends Action +// final case class HitHintReturn(killer : PlanetSideGUID, victim : PlanetSideGUID) extends Action +// final case class ChangeWeapon(unk1 : Int, sessionId : Long) extends Action +} diff --git a/pslogin/src/main/scala/AvatarService.scala b/pslogin/src/main/scala/services/avatar/AvatarService.scala similarity index 64% rename from pslogin/src/main/scala/AvatarService.scala rename to pslogin/src/main/scala/services/avatar/AvatarService.scala index 5905366f..5b656c23 100644 --- a/pslogin/src/main/scala/AvatarService.scala +++ b/pslogin/src/main/scala/services/avatar/AvatarService.scala @@ -1,60 +1,8 @@ // Copyright (c) 2017 PSForever +package services.avatar + import akka.actor.Actor -import net.psforever.objects.equipment.Equipment -import net.psforever.packet.game.objectcreate.ConstructorData -import net.psforever.types.ExoSuitType -import net.psforever.packet.game.{PlanetSideGUID, PlayerStateMessageUpstream} -import net.psforever.types.Vector3 - -object AvatarAction { - trait Action - - final case class ArmorChanged(player_guid : PlanetSideGUID, suit : ExoSuitType.Value, subtype : Int) extends Action - //final case class DropItem(pos : Vector3, orient : Vector3, item : PlanetSideGUID) extends Action - final case class EquipmentInHand(player_guid : PlanetSideGUID, slot : Int, item : Equipment) extends Action - final case class EquipmentOnGround(player_guid : PlanetSideGUID, pos : Vector3, orient : Vector3, item : Equipment) extends Action - final case class LoadPlayer(player_guid : PlanetSideGUID, pdata : ConstructorData) extends Action -// final case class LoadMap(msg : PlanetSideGUID) extends Action -// final case class unLoadMap(msg : PlanetSideGUID) extends Action - final case class ObjectDelete(player_guid : PlanetSideGUID, item_guid : PlanetSideGUID, unk : Int = 0) extends Action - final case class ObjectHeld(player_guid : PlanetSideGUID, slot : Int) extends Action - final case class PlanetsideAttribute(player_guid : PlanetSideGUID, attribute_type : Int, attribute_value : Long) extends Action - final case class PlayerState(player_guid : PlanetSideGUID, msg : PlayerStateMessageUpstream, spectator : Boolean, weaponInHand : Boolean) extends Action - final case class Reload(player_guid : PlanetSideGUID, mag : Int) extends Action -// final case class PlayerStateShift(killer : PlanetSideGUID, victim : PlanetSideGUID) extends Action -// final case class DestroyDisplay(killer : PlanetSideGUID, victim : PlanetSideGUID) extends Action -// final case class HitHintReturn(killer : PlanetSideGUID, victim : PlanetSideGUID) extends Action -// final case class ChangeWeapon(unk1 : Int, sessionId : Long) extends Action -} - -object AvatarServiceResponse { - trait Response - - final case class ArmorChanged(suit : ExoSuitType.Value, subtype : Int) extends Response - //final case class DropItem(pos : Vector3, orient : Vector3, item : PlanetSideGUID) extends Response - final case class EquipmentInHand(slot : Int, item : Equipment) extends Response - final case class EquipmentOnGround(pos : Vector3, orient : Vector3, item : Equipment) extends Response - final case class LoadPlayer(pdata : ConstructorData) extends Response -// final case class unLoadMap() extends Response -// final case class LoadMap() extends Response - final case class ObjectDelete(item_guid : PlanetSideGUID, unk : Int) extends Response - final case class ObjectHeld(slot : Int) extends Response - final case class PlanetSideAttribute(attribute_type : Int, attribute_value : Long) extends Response - final case class PlayerState(msg : PlayerStateMessageUpstream, spectator : Boolean, weaponInHand : Boolean) extends Response - final case class Reload(mag : Int) extends Response -// final case class PlayerStateShift(itemID : PlanetSideGUID) extends Response -// final case class DestroyDisplay(itemID : PlanetSideGUID) extends Response -// final case class HitHintReturn(itemID : PlanetSideGUID) extends Response -// final case class ChangeWeapon(facingYaw : Int) extends Response -} - -final case class AvatarServiceMessage(forChannel : String, actionMessage : AvatarAction.Action) - -final case class AvatarServiceResponse(toChannel : String, avatar_guid : PlanetSideGUID, replyMessage : AvatarServiceResponse.Response) extends GenericEventBusMsg - -/* - /Avatar/ - */ +import services.{GenericEventBus, Service} class AvatarService extends Actor { //import AvatarServiceResponse._ diff --git a/pslogin/src/main/scala/services/avatar/AvatarServiceMessage.scala b/pslogin/src/main/scala/services/avatar/AvatarServiceMessage.scala new file mode 100644 index 00000000..e3e35cd3 --- /dev/null +++ b/pslogin/src/main/scala/services/avatar/AvatarServiceMessage.scala @@ -0,0 +1,4 @@ +// Copyright (c) 2017 PSForever +package services.avatar + +final case class AvatarServiceMessage(forChannel : String, actionMessage : AvatarAction.Action) diff --git a/pslogin/src/main/scala/services/avatar/AvatarServiceResponse.scala b/pslogin/src/main/scala/services/avatar/AvatarServiceResponse.scala new file mode 100644 index 00000000..0bec7e74 --- /dev/null +++ b/pslogin/src/main/scala/services/avatar/AvatarServiceResponse.scala @@ -0,0 +1,34 @@ +// Copyright (c) 2017 PSForever +package services.avatar + +import net.psforever.objects.equipment.Equipment +import net.psforever.packet.game.{PlanetSideGUID, PlayerStateMessageUpstream} +import net.psforever.packet.game.objectcreate.ConstructorData +import net.psforever.types.{ExoSuitType, Vector3} +import services.GenericEventBusMsg + +final case class AvatarServiceResponse(toChannel : String, + avatar_guid : PlanetSideGUID, + replyMessage : AvatarServiceResponse.Response + ) extends GenericEventBusMsg + +object AvatarServiceResponse { + trait Response + + final case class ArmorChanged(suit : ExoSuitType.Value, subtype : Int) extends Response + //final case class DropItem(pos : Vector3, orient : Vector3, item : PlanetSideGUID) extends Response + final case class EquipmentInHand(slot : Int, item : Equipment) extends Response + final case class EquipmentOnGround(pos : Vector3, orient : Vector3, item : Equipment) extends Response + final case class LoadPlayer(pdata : ConstructorData) extends Response +// final case class unLoadMap() extends Response +// final case class LoadMap() extends Response + final case class ObjectDelete(item_guid : PlanetSideGUID, unk : Int) extends Response + final case class ObjectHeld(slot : Int) extends Response + final case class PlanetSideAttribute(attribute_type : Int, attribute_value : Long) extends Response + final case class PlayerState(msg : PlayerStateMessageUpstream, spectator : Boolean, weaponInHand : Boolean) extends Response + final case class Reload(mag : Int) extends Response +// final case class PlayerStateShift(itemID : PlanetSideGUID) extends Response +// final case class DestroyDisplay(itemID : PlanetSideGUID) extends Response +// final case class HitHintReturn(itemID : PlanetSideGUID) extends Response +// final case class ChangeWeapon(facingYaw : Int) extends Response +} \ No newline at end of file diff --git a/pslogin/src/main/scala/services/local/LocalAction.scala b/pslogin/src/main/scala/services/local/LocalAction.scala new file mode 100644 index 00000000..4003fd9b --- /dev/null +++ b/pslogin/src/main/scala/services/local/LocalAction.scala @@ -0,0 +1,18 @@ +// Copyright (c) 2017 PSForever +package services.local + +import net.psforever.objects.serverobject.PlanetSideServerObject +import net.psforever.objects.serverobject.doors.Door +import net.psforever.objects.zones.Zone +import net.psforever.packet.game.{PlanetSideGUID, TriggeredSound} +import net.psforever.types.Vector3 + +object LocalAction { + trait Action + + final case class DoorOpens(player_guid : PlanetSideGUID, continent : Zone, door : Door) extends Action + final case class DoorCloses(player_guid : PlanetSideGUID, door_guid : PlanetSideGUID) extends Action + final case class HackClear(player_guid : PlanetSideGUID, target : PlanetSideServerObject, unk1 : Long, unk2 : Long = 8L) extends Action + final case class HackTemporarily(player_guid : PlanetSideGUID, continent : Zone, target : PlanetSideServerObject, unk1 : Long, unk2 : Long = 8L) extends Action + final case class TriggerSound(player_guid : PlanetSideGUID, sound : TriggeredSound.Value, pos : Vector3, unk : Int, volume : Float) extends Action +} diff --git a/pslogin/src/main/scala/LocalService.scala b/pslogin/src/main/scala/services/local/LocalService.scala similarity index 53% rename from pslogin/src/main/scala/LocalService.scala rename to pslogin/src/main/scala/services/local/LocalService.scala index 165016ef..56acf25d 100644 --- a/pslogin/src/main/scala/LocalService.scala +++ b/pslogin/src/main/scala/services/local/LocalService.scala @@ -1,35 +1,9 @@ // Copyright (c) 2017 PSForever +package services.local + import akka.actor.{Actor, Props} -import net.psforever.objects.serverobject.PlanetSideServerObject -import net.psforever.objects.serverobject.doors.Door -import net.psforever.objects.zones.{DoorCloseActor, HackClearActor, Zone} -import net.psforever.packet.game.PlanetSideGUID - -object LocalAction { - trait Action - - final case class DoorOpens(player_guid : PlanetSideGUID, continent : Zone, door : Door) extends Action - final case class DoorCloses(player_guid : PlanetSideGUID, door_guid : PlanetSideGUID) extends Action - final case class HackClear(player_guid : PlanetSideGUID, target : PlanetSideServerObject, unk1 : Long, unk2 : Long = 8L) extends Action - final case class HackTemporarily(player_guid : PlanetSideGUID, continent : Zone, target : PlanetSideServerObject, unk1 : Long, unk2 : Long = 8L) extends Action -} - -object LocalServiceResponse { - trait Response - - final case class DoorOpens(door_guid : PlanetSideGUID) extends Response - final case class DoorCloses(door_guid : PlanetSideGUID) extends Response - final case class HackClear(target_guid : PlanetSideGUID, unk1 : Long, unk2 : Long) extends Response - final case class HackObject(target_guid : PlanetSideGUID, unk1 : Long, unk2 : Long) extends Response -} - -final case class LocalServiceMessage(forChannel : String, actionMessage : LocalAction.Action) - -final case class LocalServiceResponse(toChannel : String, avatar_guid : PlanetSideGUID, replyMessage : LocalServiceResponse.Response) extends GenericEventBusMsg - -/* - /LocalEnvironment/ - */ +import services.local.support.{DoorCloseActor, HackClearActor} +import services.{GenericEventBus, Service} class LocalService extends Actor { //import LocalService._ @@ -72,7 +46,11 @@ class LocalService extends Actor { case LocalAction.HackTemporarily(player_guid, zone, target, unk1, unk2) => hackClearer ! HackClearActor.ObjectIsHacked(target, zone, unk1, unk2) LocalEvents.publish( - LocalServiceResponse(s"/$forChannel/Avatar", player_guid, LocalServiceResponse.HackObject(target.GUID, unk1, unk2)) + LocalServiceResponse(s"/$forChannel/LocalEnvironment", player_guid, LocalServiceResponse.HackObject(target.GUID, unk1, unk2)) + ) + case LocalAction.TriggerSound(player_guid, sound, pos, unk, volume) => + LocalEvents.publish( + LocalServiceResponse(s"/$forChannel/LocalEnvironment", player_guid, LocalServiceResponse.TriggerSound(sound, pos, unk, volume)) ) case _ => ; } @@ -80,20 +58,16 @@ class LocalService extends Actor { //response from DoorCloseActor case DoorCloseActor.CloseTheDoor(door_guid, zone_id) => LocalEvents.publish( - LocalServiceResponse(s"/$zone_id/LocalEnvironment", LocalService.defaultPlayerGUID, LocalServiceResponse.DoorCloses(door_guid)) + LocalServiceResponse(s"/$zone_id/LocalEnvironment", Service.defaultPlayerGUID, LocalServiceResponse.DoorCloses(door_guid)) ) //response from HackClearActor case HackClearActor.ClearTheHack(target_guid, zone_id, unk1, unk2) => LocalEvents.publish( - LocalServiceResponse(s"/$zone_id/LocalEnvironment", LocalService.defaultPlayerGUID, LocalServiceResponse.HackClear(target_guid, unk1, unk2)) + LocalServiceResponse(s"/$zone_id/LocalEnvironment", Service.defaultPlayerGUID, LocalServiceResponse.HackClear(target_guid, unk1, unk2)) ) case msg => log.info(s"Unhandled message $msg from $sender") } } - -object LocalService { - final val defaultPlayerGUID : PlanetSideGUID = PlanetSideGUID(0) -} diff --git a/pslogin/src/main/scala/services/local/LocalServiceMessage.scala b/pslogin/src/main/scala/services/local/LocalServiceMessage.scala new file mode 100644 index 00000000..fc6dd20a --- /dev/null +++ b/pslogin/src/main/scala/services/local/LocalServiceMessage.scala @@ -0,0 +1,4 @@ +// Copyright (c) 2017 PSForever +package services.local + +final case class LocalServiceMessage(forChannel : String, actionMessage : LocalAction.Action) diff --git a/pslogin/src/main/scala/services/local/LocalServiceResponse.scala b/pslogin/src/main/scala/services/local/LocalServiceResponse.scala new file mode 100644 index 00000000..736732bc --- /dev/null +++ b/pslogin/src/main/scala/services/local/LocalServiceResponse.scala @@ -0,0 +1,21 @@ +// Copyright (c) 2017 PSForever +package services.local + +import net.psforever.packet.game.{PlanetSideGUID, TriggeredSound} +import net.psforever.types.Vector3 +import services.GenericEventBusMsg + +final case class LocalServiceResponse(toChannel : String, + avatar_guid : PlanetSideGUID, + replyMessage : LocalServiceResponse.Response + ) extends GenericEventBusMsg + +object LocalServiceResponse { + trait Response + + final case class DoorOpens(door_guid : PlanetSideGUID) extends Response + final case class DoorCloses(door_guid : PlanetSideGUID) extends Response + final case class HackClear(target_guid : PlanetSideGUID, unk1 : Long, unk2 : Long) extends Response + final case class HackObject(target_guid : PlanetSideGUID, unk1 : Long, unk2 : Long) extends Response + final case class TriggerSound(sound : TriggeredSound.Value, pos : Vector3, unk : Int, volume : Float) extends Response +} diff --git a/common/src/main/scala/net/psforever/objects/zones/DoorCloseActor.scala b/pslogin/src/main/scala/services/local/support/DoorCloseActor.scala similarity index 98% rename from common/src/main/scala/net/psforever/objects/zones/DoorCloseActor.scala rename to pslogin/src/main/scala/services/local/support/DoorCloseActor.scala index 4b2d9e9f..a2ca622c 100644 --- a/common/src/main/scala/net/psforever/objects/zones/DoorCloseActor.scala +++ b/pslogin/src/main/scala/services/local/support/DoorCloseActor.scala @@ -1,8 +1,9 @@ // Copyright (c) 2017 PSForever -package net.psforever.objects.zones +package services.local.support import akka.actor.{Actor, Cancellable} import net.psforever.objects.serverobject.doors.Door +import net.psforever.objects.zones.Zone import net.psforever.packet.game.PlanetSideGUID import scala.annotation.tailrec diff --git a/common/src/main/scala/net/psforever/objects/zones/HackClearActor.scala b/pslogin/src/main/scala/services/local/support/HackClearActor.scala similarity index 98% rename from common/src/main/scala/net/psforever/objects/zones/HackClearActor.scala rename to pslogin/src/main/scala/services/local/support/HackClearActor.scala index 2ec3cb05..76a7e7f9 100644 --- a/common/src/main/scala/net/psforever/objects/zones/HackClearActor.scala +++ b/pslogin/src/main/scala/services/local/support/HackClearActor.scala @@ -1,8 +1,9 @@ // Copyright (c) 2017 PSForever -package net.psforever.objects.zones +package services.local.support import akka.actor.{Actor, Cancellable} import net.psforever.objects.serverobject.{CommonMessages, PlanetSideServerObject} +import net.psforever.objects.zones.Zone import net.psforever.packet.game.PlanetSideGUID import scala.annotation.tailrec From 80b2f23b1dc52164b9ee642306d9fc565ae21b70 Mon Sep 17 00:00:00 2001 From: FateJH Date: Fri, 13 Oct 2017 18:28:38 -0400 Subject: [PATCH 10/10] missed newline --- .../src/main/scala/services/avatar/AvatarServiceResponse.scala | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pslogin/src/main/scala/services/avatar/AvatarServiceResponse.scala b/pslogin/src/main/scala/services/avatar/AvatarServiceResponse.scala index 0bec7e74..29e05ed6 100644 --- a/pslogin/src/main/scala/services/avatar/AvatarServiceResponse.scala +++ b/pslogin/src/main/scala/services/avatar/AvatarServiceResponse.scala @@ -31,4 +31,4 @@ object AvatarServiceResponse { // final case class DestroyDisplay(itemID : PlanetSideGUID) extends Response // final case class HitHintReturn(itemID : PlanetSideGUID) extends Response // final case class ChangeWeapon(facingYaw : Int) extends Response -} \ No newline at end of file +}