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updating comments
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@ -6,20 +6,22 @@ import scodec.Codec
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import scodec.codecs._
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/**
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* Alert that the player wishes to board a vehicle into a specific seat.<br>
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* Alert that the player wishes to board a vehicle at a specific entry point.<br>
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* <br>
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* The client will only dispatch this packet when it feels confident that the player can get into the specific seat on a vehicle.
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* The client will only dispatch this packet when it feels confident that the player can get into a vehicle.
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* It makes its own check whether or not to display that "enter vehicle here" icon on the ground.
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* Even without that condition, the player is not allowed to do anything until the server responds in affirmation.<br>
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* This is called an "entry point."
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* Entry points and seat numbers are not required as one-to-one;
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* multiple entry points can lead to the same seat, such as the driver seat of an ANT.<br>
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* <br>
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* Base turrets and implant terminals count as "vehicles" for the purpose of mounting.
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* The player is not allowed to board anything until the server responds in affirmation.
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* @param player_guid the player
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* @param vehicle_guid the vehicle
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* @param seat the vehicle-specific seat index
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* @param entry_point the entry index that maps to a seat index, specific to the selected vehicle
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*/
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final case class MountVehicleMsg(player_guid : PlanetSideGUID,
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vehicle_guid : PlanetSideGUID,
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seat : Int)
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entry_point : Int)
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extends PlanetSideGamePacket {
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type Packet = MountVehicleMsg
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def opcode = GamePacketOpcode.MountVehicleMsg
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@ -30,6 +32,6 @@ object MountVehicleMsg extends Marshallable[MountVehicleMsg] {
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implicit val codec : Codec[MountVehicleMsg] = (
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("player_guid" | PlanetSideGUID.codec) ::
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("vehicle_guid" | PlanetSideGUID.codec) ::
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("seat" | uint8L)
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("entry_point" | uint8L)
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).as[MountVehicleMsg]
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}
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@ -346,10 +346,10 @@ class GamePacketTest extends Specification {
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"decode" in {
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PacketCoding.DecodePacket(string).require match {
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case MountVehicleMsg(player_guid, vehicle_guid, seat) =>
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case MountVehicleMsg(player_guid, vehicle_guid, entry) =>
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player_guid mustEqual PlanetSideGUID(1249)
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vehicle_guid mustEqual PlanetSideGUID(1127)
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seat mustEqual 6
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entry mustEqual 6
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case default =>
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ko
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}
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