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ObjectCreateMessage Alterations, Class Object Adjustments (#243)
* power outage failure resulting in the destruction of the original ocm-fixes branch; the git branch refs were corrupted during commit, but the up-to-date changed files remained intact * eliminating the need for CommonFieldData2 and CommonFieldData2WithPlacement * in the middle of integrating CommonFieldData into DetailedLockerContainerData (but not standard LockerContainerData); added field for final boolean in WeaponData * adding faction affinity to Equipment (to match functionality; not becuase I know what ends ...) * in the middle of integrating CommonFieldData into DetailedCommandDetonaterData * applying faction affinity to objects at time of terminal production (but to what ends?); required BoomerTrigger and AmmoBox to always report as NEUTRAL internally * completed the transition from using the old class-based order terminal system to the page-based order terminal system; unused terminal classes have been eliminated * more closely aligned TelepadDeployableData and InternalTelepadDeployableData * modifying TelepadDeployableData make it generic and eliminate the need for InternalTelepadDeployableData after fixing a packet converter to utilize DroppedItemData * modified Terminal operation to branch further outwards from Terminal.Request to the TerminalDefinition's Request method; modified tests to reflect update * loosening up matrix terminal definition limitations * modified ProximityTerminal to support a custom defintition class * rendered the message passing system for Terminals general (Any) in the full scale so it can be specific in instance cases * refactored and moved both EquipmentSlot and ExoSuitDefinition * (re)load Favorites each time player (re)spawns
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// Copyright (c) 2017 PSForever
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package game.objectcreate
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import net.psforever.packet.PacketCoding
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import net.psforever.packet.game.{ObjectCreateMessage, PlanetSideGUID}
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import net.psforever.packet.game.objectcreate._
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import net.psforever.types.{PlanetSideEmpire, Vector3}
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import org.specs2.mutable._
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import scodec.bits._
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class CommonFieldDataWithPlacementTest extends Specification {
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val string_boomer = hex"17 A5000000 CA0000F1630938D5A8F1400003F0031100"
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"Boomer" should {
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"decode" in {
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PacketCoding.DecodePacket(string_boomer).require match {
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case ObjectCreateMessage(len, cls, guid, parent, data) =>
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len mustEqual 165
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cls mustEqual ObjectClass.boomer
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guid mustEqual PlanetSideGUID(3840)
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parent.isDefined mustEqual false
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data match {
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case CommonFieldDataWithPlacement(pos, com) =>
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pos.coord mustEqual Vector3(4704.172f, 5546.4375f, 82.234375f)
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pos.orient mustEqual Vector3.z(272.8125f)
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com match {
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case CommonFieldData(faction, bops, alternate, v1, v2, v3, v4, v5, fguid) =>
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faction mustEqual PlanetSideEmpire.TR
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bops mustEqual false
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alternate mustEqual false
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v1 mustEqual false
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v2.isEmpty mustEqual true
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v3 mustEqual false
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v4.contains(false) mustEqual true
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v5.isEmpty mustEqual true
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fguid mustEqual PlanetSideGUID(8290)
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case _ =>
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ko
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}
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case _ =>
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ko
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}
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case _ =>
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ko
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}
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}
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"encode" in {
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val obj = CommonFieldDataWithPlacement(
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PlacementData(Vector3(4704.172f, 5546.4375f, 82.234375f), Vector3.z(272.8125f)),
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CommonFieldData(PlanetSideEmpire.TR, false, false, false, None, false, Some(false), None, PlanetSideGUID(8290))
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)
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val msg = ObjectCreateMessage(ObjectClass.boomer, PlanetSideGUID(3840), obj)
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val pkt = PacketCoding.EncodePacket(msg).require.toByteVector
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pkt mustEqual string_boomer
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}
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}
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}
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