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Merge pull request #132 from Fate-JH/object-deployed
Packet: ObjectDeployedMessage
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commit
223bf6312c
3 changed files with 121 additions and 1 deletions
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@ -477,7 +477,7 @@ object GamePacketOpcode extends Enumeration {
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case 0x83 => noDecoder(SquadWaypointRequest)
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case 0x84 => noDecoder(SquadWaypointEvent)
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case 0x85 => noDecoder(OffshoreVehicleMessage)
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case 0x86 => noDecoder(ObjectDeployedMessage)
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case 0x86 => game.ObjectDeployedMessage.decode
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case 0x87 => noDecoder(ObjectDeployedCountMessage)
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// 0x88
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case 0x88 => game.WeaponDelayFireMessage.decode
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@ -0,0 +1,89 @@
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// Copyright (c) 2017 PSForever
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package net.psforever.packet.game
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import net.psforever.packet.{GamePacketOpcode, Marshallable, PacketHelpers, PlanetSideGamePacket}
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import scodec.Codec
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import scodec.codecs._
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import shapeless.{::, HNil}
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/**
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* An `Enumeration` for the forms of the event chat message produced by this packet.
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*/
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object DeploymentOutcome extends Enumeration(1) {
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type Type = Value
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val Failure = Value(2)
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//3 produces a Success message, but 4 is common
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val Success = Value(4)
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val codec = PacketHelpers.createLongEnumerationCodec(this, uint32L)
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}
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/**
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* Dispatched by the server to generate a message in the events chat when placing deployables.<br>
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* <br>
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* This packet does not actually modify anything in regards to deployables.
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* The most common form of the generated message is:<br>
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* `"You have placed x of a possible y thing s."`<br>
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* ... where `x` is the current count of objects of this type that have been deployed;
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* `y` is the (reported) maximum amount of objects of this type that can be deployed;
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* and, `thing` is the token for objects of this type.
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* If the `thing` is a valid string token, it will be replaced by language-appropriate descriptive text in the message.
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* Otherwise, that text is placed directly into the message, with an obvious space between the text and the "s".
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* "boomer," for example, is replaced by "Boomer Heavy Explosives" in the message for English language.
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* "bullet_9mm_AP," however, is just "bullet_9mm_AP s."<br>
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* <br>
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* When the `action` is `Success`, the message in the chat will be shown as above.
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* When the `action` is `Failure`, the message will be:<br>
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* `"thing failed to deploy and was destroyed."`<br>
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* ... where, again, `thing` is a valid string token.
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* @param unk na;
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* usually 0?
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* @param desc descriptive text of what kind of object is being deployed;
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* string token of the object, at best
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* @param action the form the message will take
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* @param count the current number of this type of object deployed
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* @param max the maximum number of this type of object that can be deployed
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*/
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final case class ObjectDeployedMessage(unk : Int,
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desc : String,
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action : DeploymentOutcome.Value,
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count : Long,
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max : Long)
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extends PlanetSideGamePacket {
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type Packet = ObjectDeployedMessage
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def opcode = GamePacketOpcode.ObjectDeployedMessage
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def encode = ObjectDeployedMessage.encode(this)
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}
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object ObjectDeployedMessage extends Marshallable[ObjectDeployedMessage] {
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/**
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* Overloaded constructor for when the guid is not required.
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* @param desc descriptive text of what kind of object is being deployed
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* @param action na
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* @param count the number of this type of object deployed
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* @param max the maximum number of this type of object that can be deployed
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* @return an `ObjectDeployedMessage` object
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*/
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def apply(desc : String, action : DeploymentOutcome.Value, count : Long, max : Long) : ObjectDeployedMessage =
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new ObjectDeployedMessage(0, desc, action, count, max)
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implicit val codec : Codec[ObjectDeployedMessage] = (
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("unk" | uint16L) ::
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("desc" | PacketHelpers.encodedString) ::
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("action" | DeploymentOutcome.codec) ::
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("count" | uint32L) ::
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("max" | uint32L)
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).xmap[ObjectDeployedMessage] (
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{
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case guid :: str :: unk :: cnt ::mx :: HNil =>
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ObjectDeployedMessage(guid, str, unk, cnt, mx)
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},
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{
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case ObjectDeployedMessage(guid, str, unk, cnt, mx) =>
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//truncate string length to 100 characters; raise no warnings
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val limitedStr : String = if(str.length() > 100) { str.substring(0,100) } else { str }
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guid :: limitedStr :: unk :: cnt :: mx :: HNil
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}
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)
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}
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31
common/src/test/scala/game/ObjectDeployedMessageTest.scala
Normal file
31
common/src/test/scala/game/ObjectDeployedMessageTest.scala
Normal file
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@ -0,0 +1,31 @@
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// Copyright (c) 2017 PSForever
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package game
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import org.specs2.mutable._
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import net.psforever.packet._
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import net.psforever.packet.game._
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import scodec.bits._
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class ObjectDeployedMessageTest extends Specification {
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val string_boomer = hex"86 000086626F6F6D6572040000000100000019000000"
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"decode" in {
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PacketCoding.DecodePacket(string_boomer).require match {
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case ObjectDeployedMessage(unk : Int, desc : String, act : DeploymentOutcome.Value, count : Long, max : Long) =>
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unk mustEqual 0
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desc mustEqual "boomer"
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act mustEqual DeploymentOutcome.Success
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count mustEqual 1
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max mustEqual 25
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case _ =>
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ko
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}
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}
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"encode" in {
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val msg = ObjectDeployedMessage("boomer", DeploymentOutcome.Success, 1, 25)
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val pkt = PacketCoding.EncodePacket(msg).require.toByteVector
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pkt mustEqual string_boomer
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}
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}
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