reorganized initialization of Zones and Terminals

This commit is contained in:
FateJH 2017-09-21 22:38:41 -04:00
parent 981acadae5
commit 2076100b50
4 changed files with 76 additions and 41 deletions

View file

@ -1,22 +1,27 @@
// Copyright (c) 2017 PSForever
package net.psforever.objects.continent
import akka.actor.Actor
import akka.actor.{Actor, Props}
import net.psforever.objects.Player
import scala.annotation.tailrec
class IntergalacticCluster(continents : List[Zone]) extends Actor {
class IntergalacticCluster(zones : List[Zone]) extends Actor {
private[this] val log = org.log4s.getLogger
for(continent <- continents) {
log.info(s"Built continent ${continent.ZoneId}")
continent.Actor //seed context
log.info("Starting interplanetary cluster ...")
override def preStart() : Unit = {
super.preStart()
for(zone <- zones) {
log.info(s"Built continent ${zone.ZoneId}")
zone.Actor = context.actorOf(Props(classOf[ZoneActor], zone), s"${zone.ZoneId}-actor")
}
}
def receive : Receive = {
case IntergalacticCluster.GetWorld(zoneId) =>
log.info(s"Asked to find $zoneId")
findWorldInCluster(continents.iterator, zoneId) match {
findWorldInCluster(zones.iterator, zoneId) match {
case Some(continent) =>
sender ! IntergalacticCluster.GiveWorld(zoneId, continent)
case None =>
@ -24,7 +29,7 @@ class IntergalacticCluster(continents : List[Zone]) extends Actor {
}
case IntergalacticCluster.RequestZoneInitialization(tplayer) =>
continents.foreach(zone => {
zones.foreach(zone => {
sender ! Zone.ClientInitialization(zone.ClientInitialization())
})
sender ! IntergalacticCluster.ClientInitializationComplete(tplayer)

View file

@ -17,22 +17,29 @@ import scala.collection.mutable.ListBuffer
class Zone(id : String, zoneNumber : Int, map : String) {
private var actor = ActorRef.noSender
private var guid : NumberPoolHub = new NumberPoolHub(new LimitedNumberSource(65536))
private var accessor : ActorRef = ActorRef.noSender
private var startupUtilities : List[(IdentifiableEntity, Int)] = List()
private var startupUtilities : List[(PlanetSideGameObject, Int)] = List()
private var guid : NumberPoolHub = new NumberPoolHub(new LimitedNumberSource(65536))
def Actor(implicit context : ActorContext) : ActorRef = {
def Actor : ActorRef = actor
def Init(implicit context : ActorContext) : Unit = {
//TODO wrong initialization
val pool = guid.AddPool("pool", (200 to 1000).toList)
pool.Selector = new RandomSelector
val poolActor = context.actorOf(Props(classOf[NumberPoolActor], pool), name = s"$ZoneId-poolActor")
accessor = context.actorOf(Props(classOf[NumberPoolAccessorActor], guid, pool, poolActor), s"$ZoneId-accessor")
StartupUtilities.foreach({case ((obj, uid)) =>
guid.register(obj, uid)
})
}
def Actor_=(zoneActor : ActorRef) : ActorRef = {
if(actor == ActorRef.noSender) {
actor = context.actorOf(Props(classOf[ZoneActor], this), s"$id-actor")
val pool = guid.AddPool("pool", (200 to 1000).toList)
val poolActor = context.actorOf(Props(classOf[NumberPoolActor], pool), name = s"$ZoneId-poolActor")
pool.Selector = new RandomSelector
accessor = context.actorOf(Props(classOf[NumberPoolAccessorActor], guid, pool, poolActor), s"$ZoneId-accessor")
startupUtilities.foreach({case ((obj, uid)) => accessor ! Register(obj, uid, actor) })
actor = zoneActor
}
actor
Actor
}
private val equipmentOnGround : ListBuffer[Equipment] = ListBuffer[Equipment]()
@ -45,14 +52,16 @@ class Zone(id : String, zoneNumber : Int, map : String) {
def GUID : ActorRef = accessor
def GUID_=(guidSrc : NumberPoolHub) : ActorRef = {
if(accessor == ActorRef.noSender) {
guid = guidSrc
def GUID(hub : NumberPoolHub) : ActorRef = {
if(actor == ActorRef.noSender) {
guid = hub
}
accessor
Actor
}
def GUID(object_guid : PlanetSideGUID) : Option[PlanetSideGameObject] = guid(object_guid.guid) match {
def GUID(object_guid : PlanetSideGUID) : Option[PlanetSideGameObject] = GUID(object_guid.guid)
def GUID(object_guid : Int) : Option[PlanetSideGameObject] = guid(object_guid) match {
case Some(obj) =>
Some(obj.asInstanceOf[PlanetSideGameObject]) //potential casting error
case None =>
@ -61,10 +70,16 @@ class Zone(id : String, zoneNumber : Int, map : String) {
def EquipmentOnGround : ListBuffer[Equipment] = equipmentOnGround
def AddUtility(obj : IdentifiableEntity, id : Int) : Unit = {
def AddUtility(obj : PlanetSideGameObject, id : Int) : Unit = {
startupUtilities = startupUtilities :+ (obj, id)
}
def StartupUtilities : List[(IdentifiableEntity, Int)] = {
val utilities = startupUtilities
startupUtilities = Nil
utilities
}
def ClientInitialization() : List[GamePacket] = {
List.empty[GamePacket]
}
@ -75,7 +90,6 @@ class Zone(id : String, zoneNumber : Int, map : String) {
}
object Zone {
final def BlankInitFunction() : Unit = { }
final def Nowhere : Zone = { Zone("nowhere", 0, "nowhere") } //TODO needs overrides
final case class DropItemOnGround(item : Equipment, pos : Vector3, orient : Vector3)

View file

@ -3,24 +3,30 @@ package net.psforever.objects.continent
import akka.actor.Actor
import net.psforever.objects.equipment.Equipment
import net.psforever.objects.guid.actor.Register
import net.psforever.packet.game.PlanetSideGUID
import scala.annotation.tailrec
class ZoneActor(continent : Zone) extends Actor {
class ZoneActor(zone : Zone) extends Actor {
private[this] val log = org.log4s.getLogger
import Zone._
override def preStart() : Unit = {
super.preStart()
log.info(s"Calling ${zone.ZoneId} init ...")
zone.Init
}
def receive : Receive = {
case DropItemOnGround(item, pos, orient) =>
case Zone.DropItemOnGround(item, pos, orient) =>
item.Position = pos
item.Orientation = orient
continent.EquipmentOnGround += item
zone.EquipmentOnGround += item
case GetItemOnGround(player, item_guid) =>
case Zone.GetItemOnGround(player, item_guid) =>
FindItemOnGround(item_guid) match {
case Some(item) =>
sender ! ItemFromGround(player, item)
sender ! Zone.ItemFromGround(player, item)
case None =>
log.warn(s"item on ground $item_guid was requested by $player for pickup but was not found")
}
@ -29,9 +35,9 @@ class ZoneActor(continent : Zone) extends Actor {
}
private def FindItemOnGround(item_guid : PlanetSideGUID) : Option[Equipment] = {
recursiveFindItemOnGround(continent.EquipmentOnGround.iterator, item_guid) match {
recursiveFindItemOnGround(zone.EquipmentOnGround.iterator, item_guid) match {
case Some(index) =>
Some(continent.EquipmentOnGround.remove(index))
Some(zone.EquipmentOnGround.remove(index))
case None =>
None
}

View file

@ -3,7 +3,7 @@ import java.net.InetAddress
import java.io.File
import java.util.Locale
import akka.actor.{ActorRef, ActorSystem, Props}
import akka.actor.{ActorContext, ActorRef, ActorSystem, Props}
import akka.routing.RandomPool
import ch.qos.logback.classic.LoggerContext
import ch.qos.logback.classic.joran.JoranConfigurator
@ -15,7 +15,6 @@ import net.psforever.crypto.CryptoInterface
import net.psforever.objects.continent.{IntergalacticCluster, Zone}
import net.psforever.objects.guid.TaskResolver
import net.psforever.objects.terminals.{OrderTerminalDefinition, Terminal}
import net.psforever.packet.game.PlanetSideGUID
import org.slf4j
import org.fusesource.jansi.Ansi._
import org.fusesource.jansi.Ansi.Color._
@ -222,11 +221,22 @@ object PsLogin {
}
def createContinents() : List[Zone] = {
val home3 = Zone("home3",13,"map13")
val orderTerm = new OrderTerminalDefinition
home3.AddUtility(Terminal(orderTerm), 853)
home3.AddUtility(Terminal(orderTerm), 855)
home3.AddUtility(Terminal(orderTerm), 860)
val home3 = new Zone("home3",13,"map13") {
override def Init(implicit context : ActorContext) : Unit = {
val orderTerm = new OrderTerminalDefinition
val obj853 = Terminal(orderTerm)
val obj855 = Terminal(orderTerm)
val obj860 = Terminal(orderTerm)
AddUtility(obj853, 853)
AddUtility(obj855, 855)
AddUtility(obj860, 860)
super.Init
obj853.Actor
obj855.Actor
obj860.Actor
}
}
home3 ::
Nil