From 19fe779a4e44d4c4af88ca3395b19619eb73b367 Mon Sep 17 00:00:00 2001 From: Mazo Date: Wed, 29 Apr 2020 22:31:23 +0100 Subject: [PATCH] Remove unneeded log spam when a splash weapon hits the world --- pslogin/src/main/scala/WorldSessionActor.scala | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pslogin/src/main/scala/WorldSessionActor.scala b/pslogin/src/main/scala/WorldSessionActor.scala index 160f756a..680f58fc 100644 --- a/pslogin/src/main/scala/WorldSessionActor.scala +++ b/pslogin/src/main/scala/WorldSessionActor.scala @@ -265,7 +265,7 @@ class WorldSessionActor extends Actor def ValidObject(id : Option[PlanetSideGUID]) : Option[PlanetSideGameObject] = continent.GUID(id) match { case out@Some(obj) if obj.HasGUID => out - case None if id.nonEmpty => + case None if id.nonEmpty && id.get != PlanetSideGUID(0) => //delete stale entity reference from client log.warn(s"Player ${player.Name} has an invalid reference to GUID ${id.get} in zone ${continent.Id}.") //sendResponse(ObjectDeleteMessage(id.get, 0))