mirror of
https://github.com/2revoemag/PSF-BotServer.git
synced 2026-02-19 22:53:37 +00:00
wrote tests for MultiPacketCollector, MultiPacketBundle, and the new functionality in PCA
This commit is contained in:
parent
87d314942a
commit
19224e471b
4 changed files with 665 additions and 41 deletions
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@ -13,11 +13,18 @@ import net.psforever.packet.PlanetSidePacket
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* the only way to access these packets is through pattern matching
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*/
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final case class MultiPacketBundle(private var packets : List[PlanetSidePacket]) {
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packets match {
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MultiPacketBundle.collectValidPackets(packets) match {
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case Nil =>
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throw new IllegalArgumentException("can not create with zero packets")
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case list =>
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packets = list
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}
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def +(t : MultiPacketBundle) : MultiPacketBundle = t match {
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case MultiPacketBundle(list) =>
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MultiPacketBundle(packets ++ list)
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case _ =>
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packets = MultiPacketBundle.collectValidPackets(packets)
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MultiPacketBundle(packets)
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}
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}
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@ -39,19 +46,14 @@ object MultiPacketBundle {
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})
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if(bad.nonEmpty) {
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org.log4s.getLogger("MultiPacketBundle")
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.warn(s"attempted to include packet types that are on the whitelist; ${bad.size} items have been excluded")
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.warn(s"attempted to include packet types that are not in the whitelist; ${bad.size} items have been excluded")
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}
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good
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}
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}
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/**
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* Accumulator for packets that will eventually be bundled and submitted for composing a `MultiPacketEx` packet.<br>
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* <br>
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* The accumulator is intended to be a disposable convenience class to incrementally construct a `MultiPacketBundle`.
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* Packets can only be added on top of the existing internal collection and can not be removed.
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* (Overloaded methods for adding packets from various sources also exist.)
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* Additionally, retrieving a copy of the collection via a `MultiPacketBundle` does not empty the collection.
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* Accumulator for packets that will eventually be bundled and submitted for composing a `MultiPacketEx` packet.
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*/
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class MultiPacketCollector() {
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private var bundle : List[PlanetSidePacket] = List.empty
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@ -64,14 +66,27 @@ class MultiPacketCollector() {
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}
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def Add(t : List[PlanetSidePacket]) : Unit = {
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bundle = bundle ++ t
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if(t.nonEmpty) {
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bundle = bundle ++ t
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}
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}
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/**
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* Retrieve the internal collection of packets.
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* Reset the internal list of packets by clearing it.
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* @return a loaded `MultiPacketBundle` object
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*/
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def Bundle : MultiPacketBundle = MultiPacketBundle(bundle)
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def Bundle : MultiPacketBundle = {
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try {
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val out = MultiPacketBundle(bundle)
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bundle = List.empty
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out
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}
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catch {
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case _ : Exception => //catch and rethrow the exception
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throw new RuntimeException("no packets")
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}
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}
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/**
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* A safer `Bundle` that consumes any` Exceptions` that might be thrown in the process of producing output.
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@ -91,7 +106,18 @@ class MultiPacketCollector() {
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object MultiPacketCollector {
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/**
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* Overload constructor that accepts a initial packets.
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* Overload constructor that accepts initial packets.
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* @param bundle previously bundled packets
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* @return a `MultiPacketCollector` object
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*/
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def apply(bundle : MultiPacketBundle) : MultiPacketCollector = {
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val obj = new MultiPacketCollector()
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obj.Add(bundle)
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obj
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}
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/**
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* Overload constructor that accepts initial packets.
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* @param packets a series of packets
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* @return a `MultiPacketCollector` object
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*/
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183
common/src/test/scala/control/MultiPacketCollectorTest.scala
Normal file
183
common/src/test/scala/control/MultiPacketCollectorTest.scala
Normal file
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@ -0,0 +1,183 @@
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// Copyright (c) 2017 PSForever
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package control
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import org.specs2.mutable._
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import net.psforever.packet.control.{ControlSync, MultiPacketBundle, MultiPacketCollector}
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import net.psforever.packet.crypto.{ClientFinished, ServerFinished}
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import net.psforever.packet.game.{ObjectDeleteMessage, PlanetSideGUID}
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class MultiPacketCollectorTest extends Specification {
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val packet1 = ObjectDeleteMessage(PlanetSideGUID(1103), 2)
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"MultiPacketBundle" should {
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import scodec.bits._
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val packet2 = ControlSync(21096, 0x4d, 0x52, 0x4d, 0x7c, 0x4d, 0x276, 0x275)
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"construct" in {
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MultiPacketBundle(List(packet1))
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ok
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}
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"fail to construct if not initialized with PlanetSidePackets" in {
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MultiPacketBundle(Nil) must throwA[IllegalArgumentException]
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}
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"concatenate bundles into a new bundle" in {
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val obj1 = MultiPacketBundle(List(packet1))
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val obj2 = MultiPacketBundle(List(packet2))
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val obj3 = obj1 + obj2
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obj3 match {
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case MultiPacketBundle(list) =>
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list.size mustEqual 2
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list.head mustEqual packet1
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list(1) mustEqual packet2
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case _ =>
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ko
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}
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}
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"accept PlanetSideGamePackets and PlanetSideControlPackets" in {
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MultiPacketBundle(List(packet2, packet1)) match {
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case MultiPacketBundle(list) =>
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list.size mustEqual 2
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list.head mustEqual packet2
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list(1) mustEqual packet1
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case _ =>
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ko
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}
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}
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"ignore other types of PlanetSideContainerPackets" in {
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val param = List(packet2, ClientFinished(hex"", hex""), packet1, ServerFinished(hex""))
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MultiPacketBundle(param) match { //warning message will display in log
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case MultiPacketBundle(list) =>
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list.size mustEqual 2
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list.head mustEqual param.head
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list(1) mustEqual param(2)
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case _ =>
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ko
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}
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}
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}
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"MultiPacketCollector" should {
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val packet2 = ObjectDeleteMessage(PlanetSideGUID(1105), 2)
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val packet3 = ObjectDeleteMessage(PlanetSideGUID(1107), 2)
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"construct" in {
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new MultiPacketCollector()
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ok
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}
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"construct with initial packets" in {
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MultiPacketCollector(List(packet1, packet2))
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ok
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}
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"can retrieve a bundle packets" in {
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val obj = MultiPacketCollector(List(packet1, packet2))
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obj.Bundle match {
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case MultiPacketBundle(list) =>
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list.size mustEqual 2
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list.head mustEqual packet1
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list(1) mustEqual packet2
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case _ =>
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ko
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}
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}
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"can not retrieve a bundle of non-existent packets" in {
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val obj = new MultiPacketCollector()
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obj.Bundle must throwA[RuntimeException]
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}
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"can safely retrieve a bundle of potential packets" in {
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val obj1 = new MultiPacketCollector()
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obj1.BundleOption match {
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case Some(_) =>
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ko
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case _ => ;
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}
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val obj2 = MultiPacketCollector(List(packet1, packet2))
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obj2.BundleOption match {
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case None =>
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ko
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case Some(MultiPacketBundle(list)) =>
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list.size mustEqual 2
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list.head mustEqual packet1
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list(1) mustEqual packet2
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}
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}
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"clear packets after being asked to bundle" in {
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val list = List(packet1, packet2)
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val obj = MultiPacketCollector(list)
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obj.Bundle mustEqual MultiPacketBundle(list)
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obj.Bundle must throwA[RuntimeException]
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}
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"add a packet" in {
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val obj = new MultiPacketCollector()
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obj.Add(packet1)
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obj.Bundle match {
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case MultiPacketBundle(list) =>
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list.size mustEqual 1
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list.head mustEqual packet1
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case _ =>
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ko
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}
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}
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"add packets" in {
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val obj = new MultiPacketCollector()
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obj.Add(List(packet1, packet2))
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obj.Bundle match {
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case MultiPacketBundle(list) =>
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list.size mustEqual 2
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list.head mustEqual packet1
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list(1) mustEqual packet2
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case _ =>
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ko
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}
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}
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"concatenate bundles (1)" in {
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val obj1 = new MultiPacketCollector()
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obj1.Add(List(packet1, packet2))
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val bundle1 = obj1.Bundle
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val obj2 = MultiPacketCollector(bundle1)
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obj2.Add(packet3)
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obj2.Bundle match {
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case MultiPacketBundle(list) =>
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list.size mustEqual 3
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list.head mustEqual packet1
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list(1) mustEqual packet2
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list(2) mustEqual packet3
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case _ =>
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ko
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}
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}
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"concatenate bundles (2)" in {
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val obj1 = new MultiPacketCollector()
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obj1.Add(List(packet1, packet2))
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val bundle1 = obj1.Bundle
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val obj2 = new MultiPacketCollector()
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obj2.Add(packet3)
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obj2.Add(bundle1)
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obj2.Bundle match {
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case MultiPacketBundle(list) =>
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list.size mustEqual 3
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list.head mustEqual packet3
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list(1) mustEqual packet1
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list(2) mustEqual packet2
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case _ =>
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ko
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}
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}
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}
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}
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@ -5,7 +5,7 @@ import scodec.Attempt.{Failure, Successful}
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import scodec.bits._
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import org.log4s.MDC
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import MDCContextAware.Implicits._
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import net.psforever.packet.control._
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import net.psforever.packet.control.{HandleGamePacket, _}
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import scala.annotation.tailrec
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import scala.collection.mutable
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@ -73,12 +73,6 @@ class PacketCodingActor extends Actor with MDCContextAware {
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}
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else {//from network, to LSA, WSA, etc. - decode
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UnmarshalInnerPacket(msg, "a packet")
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// PacketCoding.unmarshalPayload(0, msg) match { //TODO is it safe for this to always be 0?
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// case Successful(packet) =>
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// handlePacketContainer(packet) //sendResponseRight
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// case Failure(ex) =>
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// log.info(s"Failed to marshal a packet: $ex")
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// }
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}
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//known elevated packet type
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case ctrl @ ControlPacket(_, packet) =>
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@ -195,17 +189,12 @@ class PacketCodingActor extends Actor with MDCContextAware {
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* <br>
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* The original packets are encoded then paired with their encoding lengths plus extra space to prefix the length.
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* Encodings from these pairs are drawn from the list until into buckets that fit a maximum byte stream length.
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* The size limitation on any bucket is the mtu limit
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* The size limitation on any bucket is the MTU limit.
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* less by the base sizes of `MultiPacketEx` (2) and of `SlottedMetaPacket` (4).
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* @param bundle the packets to be bundled
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*/
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def handleBundlePacket(bundle : List[PlanetSidePacket]) : Unit = {
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val packets : List[(ByteVector, Int)] = recursiveEncode(bundle.iterator).map( pkt => {
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pkt -> {
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val len = pkt.length.toInt
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len + (if(len < 256) { 1 } else if(len < 65536) { 2 } else { 4 }) //space for the prefixed length byte(s)
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}
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})
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val packets : List[ByteVector] = recursiveEncode(bundle.iterator)
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recursiveFillPacketBuckets(packets.iterator, PacketCodingActor.MTU_LIMIT_BYTES - 6)
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.foreach( list => {
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handleBundlePacket(list.toVector)
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@ -213,15 +202,30 @@ class PacketCodingActor extends Actor with MDCContextAware {
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}
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/**
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* Accept a `Vector` of encoded packets and re-package them into a `MultiPacketEx`.
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* Accept a `Vector` of encoded packets and re-package them.
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* The normal order is to package the elements of the vector into a `MultiPacketEx`.
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* If the vector only has one element, it will get packaged by itself in a `SlottedMetaPacket`.
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* If that one element risks being too big for the MTU, however, it will be handled off to be split.
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* Splitting should preserve `Subslot` ordering with the rest of the bundling.
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* @param vec a specific number of byte streams
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*/
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def handleBundlePacket(vec : Vector[ByteVector]) : Unit = {
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PacketCoding.EncodePacket(MultiPacketEx(vec)) match {
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case Successful(bdata) =>
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handleBundlePacket(bdata.toByteVector)
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case Failure(e) =>
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log.warn(s"bundling failed on MultiPacketEx creation: - $e")
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if(vec.size == 1) {
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val elem = vec.head
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if(elem.length > PacketCodingActor.MTU_LIMIT_BYTES - 4) {
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handleSplitPacket(PacketCoding.CreateControlPacket(HandleGamePacket(elem)))
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}
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else {
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handleBundlePacket(elem)
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}
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}
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else {
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PacketCoding.EncodePacket(MultiPacketEx(vec)) match {
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case Successful(bdata) =>
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handleBundlePacket(bdata.toByteVector)
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case Failure(e) =>
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log.warn(s"bundling failed on MultiPacketEx creation: - $e")
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}
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}
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}
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@ -325,8 +329,15 @@ class PacketCodingActor extends Actor with MDCContextAware {
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rightRef !> cont
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}
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/** WIP */
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/**
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* Accept a series of packets and transform it into a series of packet encodings.
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* Packets that do not encode properly are simply excluded for the product.
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* This is not treated as an error or exception; a warning will mrely be logged.
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* @param iter the `Iterator` for a series of packets
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* @param out updated series of byte stream data produced through successful packet encoding;
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* defaults to an empty list
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* @return a series of byte stream data produced through successful packet encoding
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*/
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@tailrec private def recursiveEncode(iter : Iterator[PlanetSidePacket], out : List[ByteVector] = List()) : List[ByteVector] = {
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if(!iter.hasNext) {
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out
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@ -356,18 +367,29 @@ class PacketCodingActor extends Actor with MDCContextAware {
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}
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}
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@tailrec private def recursiveFillPacketBuckets(iter : Iterator[(ByteVector, Int)], lim : Int, currLen : Int = 0, out : List[mutable.ListBuffer[ByteVector]] = List(mutable.ListBuffer())) : List[mutable.ListBuffer[ByteVector]] = {
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/**
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* Accept a series of byte stream data and sort into sequential size-limited buckets of the same byte streams.
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* Note that elements that exceed `lim` by themselves are always sorted into their own buckets.
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* @param iter an `Iterator` of a series of byte stream data
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* @param lim the maximum stream length permitted
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* @param curr the stream length of the current bucket
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* @param out updated series of byte stream data stored in buckets
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* @return a series of byte stream data stored in buckets
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*/
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@tailrec private def recursiveFillPacketBuckets(iter : Iterator[ByteVector], lim : Int, curr : Int = 0, out : List[mutable.ListBuffer[ByteVector]] = List(mutable.ListBuffer())) : List[mutable.ListBuffer[ByteVector]] = {
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if(!iter.hasNext) {
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out
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}
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else {
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val (data, len) = iter.next
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if(currLen + len > lim) {
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val data = iter.next
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var len = data.length.toInt
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len = len + (if(len < 256) { 1 } else if(len < 65536) { 2 } else { 4 }) //space for the prefixed length byte(s)
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if(curr + len > lim && out.last.nonEmpty) { //bucket must have something in it before swapping
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recursiveFillPacketBuckets(iter, lim, len, out :+ mutable.ListBuffer(data))
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}
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else {
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out.last += data
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recursiveFillPacketBuckets(iter, lim, currLen + len, out)
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recursiveFillPacketBuckets(iter, lim, curr + len, out)
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}
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}
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}
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@ -2,10 +2,11 @@
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import akka.actor.{ActorRef, Props}
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import akka.testkit.TestProbe
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import net.psforever.packet.control.ControlSync
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import net.psforever.packet.game.objectcreate.ObjectClass
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import net.psforever.packet.{ControlPacket, GamePacket, PacketCoding}
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import net.psforever.packet.control.{ControlSync, MultiPacketBundle, SlottedMetaPacket}
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import net.psforever.packet.{ControlPacket, GamePacket, GamePacketOpcode, PacketCoding}
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import net.psforever.packet.game._
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import net.psforever.packet.game.objectcreate.ObjectClass
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import net.psforever.types._
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import scodec.bits._
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import scala.concurrent.duration._
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@ -364,6 +365,398 @@ class PacketCodingActorDTest extends ActorTest {
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}
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}
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class PacketCodingActorETest extends ActorTest {
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"PacketCodingActor" should {
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"unwind l-originating hexadecimal data into multiple r-facing packets (MultiPacket -> 2 PlayerStateMessageUpstream)" in {
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val string_hex = RawPacket(hex"00 03 18 BD E8 04 5C 02 60 E3 F9 19 0E C1 41 27 00 04 02 60 20 0C 58 0B 20 00 00 18 BD E8 04 86 02 62 13 F9 19 0E D8 40 4D 00 04 02 60 20 0C 78 0A 80 00 00")
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val string_obj1 = GamePacket(GamePacketOpcode.PlayerStateMessageUpstream, 0, PlayerStateMessageUpstream(PlanetSideGUID(1256),Vector3(3076.7188f,4734.1094f,56.390625f),Some(Vector3(4.0625f,4.59375f,0.0f)),36.5625f,357.1875f,0.0f,866,0,false,false,false,false,178,0))
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val string_obj2 = GamePacket(GamePacketOpcode.PlayerStateMessageUpstream, 0, PlayerStateMessageUpstream(PlanetSideGUID(1256),Vector3(3077.0469f,4734.258f,56.390625f),Some(Vector3(5.5f,1.1875f,0.0f)),36.5625f,357.1875f,0.0f,867,0,false,false,false,false,168,0))
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val probe1 = TestProbe()
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val probe2 = system.actorOf(Props(classOf[ActorTest.MDCTestProbe], probe1), "mdc-probe")
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val pca : ActorRef = system.actorOf(Props[PacketCodingActor], "pca")
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pca ! HelloFriend(135, List(probe2).iterator)
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probe1.receiveOne(100 milli) //consume
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||||
pca ! string_hex
|
||||
val reply = probe1.receiveN(2, 200 milli)
|
||||
assert(reply.head == string_obj1)
|
||||
assert(reply(1) == string_obj2)
|
||||
probe1.expectNoMsg(100 milli)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class PacketCodingActorFTest extends ActorTest {
|
||||
"PacketCodingActor" should {
|
||||
"unwind l-originating hexadecimal data into an r-facing packet (MultiPacket -> RelatedB + GenericObjectStateMsg)" in {
|
||||
val string_hex = RawPacket(hex"00 03 04 00 15 02 98 0B 00 09 0C 0A 1D F2 00 10 00 00 00")
|
||||
val string_obj = GamePacket(GamePacketOpcode.GenericObjectStateMsg, 0, GenericObjectStateMsg(PlanetSideGUID(242), 16))
|
||||
|
||||
val probe1 = TestProbe()
|
||||
val probe2 = system.actorOf(Props(classOf[ActorTest.MDCTestProbe], probe1), "mdc-probe")
|
||||
val pca : ActorRef = system.actorOf(Props[PacketCodingActor], "pca")
|
||||
pca ! HelloFriend(135, List(probe2).iterator)
|
||||
probe1.receiveOne(100 milli) //consume
|
||||
|
||||
pca ! string_hex
|
||||
val reply = probe1.receiveN(1, 200 milli)
|
||||
assert(reply.head == string_obj)
|
||||
//the RelatedB message - 00 15 02 98 - is consumed by pca
|
||||
probe1.expectNoMsg(100 milli)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class PacketCodingActorGTest extends ActorTest {
|
||||
"PacketCodingActor" should {
|
||||
"unwind l-originating hexadecimal data into an r-facing packet (MultiPacketEx -> RelatedA + GenericObjectStateMsg)" in {
|
||||
val string_hex = RawPacket(hex"00 19 04 00 11 02 98 0B 00 09 0C 0A 1D F2 00 10 00 00 00")
|
||||
val string_obj = GamePacket(GamePacketOpcode.GenericObjectStateMsg, 0, GenericObjectStateMsg(PlanetSideGUID(242), 16))
|
||||
|
||||
val probe1 = TestProbe()
|
||||
val probe2 = system.actorOf(Props(classOf[ActorTest.MDCTestProbe], probe1), "mdc-probe")
|
||||
val pca : ActorRef = system.actorOf(Props[PacketCodingActor], "pca")
|
||||
pca ! HelloFriend(135, List(probe2).iterator)
|
||||
probe1.receiveOne(100 milli) //consume
|
||||
|
||||
pca ! string_hex
|
||||
val reply = probe1.receiveN(1, 200 milli)
|
||||
assert(reply.head == string_obj)
|
||||
//the RelatedA message - 00 11 02 98 - is consumed by pca; should see error log message in console
|
||||
probe1.expectNoMsg(100 milli)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class PacketCodingActorHTest extends ActorTest {
|
||||
"PacketCodingActor" should {
|
||||
"unwind l-originating hexadecimal data into two r-facing packets (SlottedMetaPacket/MultiPacketEx -> 2 ObjectDeleteMessage)" in {
|
||||
val string_hex = RawPacket(hex"00 09 0A E1 00 19 04 19 4F 04 40 04 19 51 04 40")
|
||||
val string_obj1 = GamePacket(GamePacketOpcode.ObjectDeleteMessage, 0, ObjectDeleteMessage(PlanetSideGUID(1103), 2))
|
||||
val string_obj2 = GamePacket(GamePacketOpcode.ObjectDeleteMessage, 0, ObjectDeleteMessage(PlanetSideGUID(1105), 2))
|
||||
|
||||
val probe1 = TestProbe()
|
||||
val probe2 = system.actorOf(Props(classOf[ActorTest.MDCTestProbe], probe1), "mdc-probe")
|
||||
val pca : ActorRef = system.actorOf(Props[PacketCodingActor], "pca")
|
||||
pca ! HelloFriend(135, List(probe2).iterator)
|
||||
probe1.receiveOne(100 milli) //consume
|
||||
|
||||
pca ! string_hex
|
||||
val reply = probe1.receiveN(2, 200 milli)
|
||||
assert(reply.head == string_obj1)
|
||||
assert(reply(1) == string_obj2)
|
||||
probe1.expectNoMsg(100 milli)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class PacketCodingActorITest extends ActorTest {
|
||||
"PacketCodingActor" should {
|
||||
"bundle an r-originating packet into an l-facing SlottedMetaPacket byte stream data (SlottedMetaPacket)" in {
|
||||
import net.psforever.packet.game.objectcreate._
|
||||
val obj = DetailedCharacterData(
|
||||
CharacterAppearanceData(
|
||||
PlacementData(Vector3.Zero, Vector3.Zero),
|
||||
BasicCharacterData("IlllIIIlllIlIllIlllIllI", PlanetSideEmpire.VS, CharacterGender.Female, 41, 1),
|
||||
3,
|
||||
false,
|
||||
false,
|
||||
ExoSuitType.Standard,
|
||||
"",
|
||||
0,
|
||||
false,
|
||||
2.8125f, 210.9375f,
|
||||
true,
|
||||
GrenadeState.None,
|
||||
false,
|
||||
false,
|
||||
false,
|
||||
RibbonBars()
|
||||
),
|
||||
0,
|
||||
0,
|
||||
100, 100,
|
||||
50,
|
||||
1, 7, 7,
|
||||
100, 100,
|
||||
List(CertificationType.StandardAssault,CertificationType.MediumAssault,CertificationType.ATV,CertificationType.Harasser,CertificationType.StandardExoSuit,CertificationType.AgileExoSuit,CertificationType.ReinforcedExoSuit),
|
||||
List(),
|
||||
List(),
|
||||
List.empty,
|
||||
None,
|
||||
Some(InventoryData(Nil)),
|
||||
DrawnSlot.None
|
||||
)
|
||||
val pkt = MultiPacketBundle(List(ObjectCreateDetailedMessage(0x79, PlanetSideGUID(75), obj)))
|
||||
val string_hex = hex"000900001879060000bc84b000000000000000000002040000097049006c006c006c004900490049006c006c006c0049006c0049006c006c0049006c006c006c0049006c006c0049008452700000000000000000000000000000002000000fe6a703fffffffffffffffffffffffffffffffc00000000000000000000000000000000000000019001900064000001007ec800c80000000000000000000000000000000000000001c00042c54686c7000000000000000000000000000000000000000000000000000000000000000000000000200700"
|
||||
|
||||
val probe1 = TestProbe()
|
||||
val probe2 = system.actorOf(Props(classOf[ActorTest.MDCTestProbe], probe1), "mdc-probe")
|
||||
val pca : ActorRef = system.actorOf(Props[PacketCodingActor], "pca")
|
||||
pca ! HelloFriend(135, List(probe2).iterator)
|
||||
probe1.receiveOne(100 milli) //consume
|
||||
|
||||
probe2 ! pkt
|
||||
val reply1 = receiveN(1, 200 milli) //we get a MdcMsg message back
|
||||
probe1.receiveN(1, 200 milli) //flush contents
|
||||
probe2 ! reply1.head //by feeding the MdcMsg into the actor, we get normal output on the probe
|
||||
probe1.receiveOne(100 milli) match {
|
||||
case RawPacket(data) =>
|
||||
assert(data == string_hex)
|
||||
PacketCoding.DecodePacket(data).require match {
|
||||
case _ : SlottedMetaPacket =>
|
||||
assert(true)
|
||||
case _ =>
|
||||
assert(false)
|
||||
}
|
||||
case e =>
|
||||
assert(false)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class PacketCodingActorJTest extends ActorTest {
|
||||
"PacketCodingActor" should {
|
||||
"bundle r-originating packets into a number of MTU-acceptable l-facing byte streams (1 packets into 1)" in {
|
||||
val pkt = MultiPacketBundle(
|
||||
List(ObjectDeleteMessage(PlanetSideGUID(1103), 2), ObjectDeleteMessage(PlanetSideGUID(1105), 2), ObjectDeleteMessage(PlanetSideGUID(1107), 2))
|
||||
)
|
||||
val string_hex = hex"00090000001904194f044004195104400419530440"
|
||||
|
||||
val probe1 = TestProbe()
|
||||
val probe2 = system.actorOf(Props(classOf[ActorTest.MDCTestProbe], probe1), "mdc-probe")
|
||||
val pca : ActorRef = system.actorOf(Props[PacketCodingActor], "pca")
|
||||
pca ! HelloFriend(135, List(probe2).iterator)
|
||||
probe1.receiveOne(100 milli) //consume
|
||||
|
||||
probe2 ! pkt
|
||||
val reply1 = receiveN(1, 200 milli) //we get a MdcMsg message back
|
||||
probe1.receiveN(1, 200 milli) //flush contents
|
||||
probe2 ! reply1.head //by feeding the MdcMsg into the actor, we get normal output on the probe
|
||||
probe1.receiveOne(100 milli) match {
|
||||
case RawPacket(data) =>
|
||||
assert(data == string_hex)
|
||||
case e =>
|
||||
assert(false)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class PacketCodingActorKTest extends ActorTest {
|
||||
import net.psforever.packet.game.objectcreate._
|
||||
val obj = DetailedCharacterData(
|
||||
CharacterAppearanceData(
|
||||
PlacementData(Vector3.Zero, Vector3.Zero),
|
||||
BasicCharacterData("IlllIIIlllIlIllIlllIllI", PlanetSideEmpire.VS, CharacterGender.Female, 41, 1),
|
||||
3,
|
||||
false,
|
||||
false,
|
||||
ExoSuitType.Standard,
|
||||
"",
|
||||
0,
|
||||
false,
|
||||
2.8125f, 210.9375f,
|
||||
true,
|
||||
GrenadeState.None,
|
||||
false,
|
||||
false,
|
||||
false,
|
||||
RibbonBars()
|
||||
),
|
||||
0,
|
||||
0,
|
||||
100, 100,
|
||||
50,
|
||||
1, 7, 7,
|
||||
100, 100,
|
||||
List(CertificationType.StandardAssault, CertificationType.MediumAssault, CertificationType.ATV, CertificationType.Harasser, CertificationType.StandardExoSuit, CertificationType.AgileExoSuit, CertificationType.ReinforcedExoSuit),
|
||||
List(),
|
||||
List("xpe_sanctuary_help", "xpe_th_firemodes", "used_beamer", "map13"),
|
||||
List.empty,
|
||||
None,
|
||||
Some(InventoryData(Nil)),
|
||||
DrawnSlot.None
|
||||
)
|
||||
val list = List(
|
||||
ObjectCreateDetailedMessage(0x79, PlanetSideGUID(75), obj),
|
||||
ObjectDeleteMessage(PlanetSideGUID(1103), 2),
|
||||
ObjectDeleteMessage(PlanetSideGUID(1105), 2),
|
||||
ObjectCreateDetailedMessage(0x79, PlanetSideGUID(175), obj),
|
||||
ObjectCreateDetailedMessage(0x79, PlanetSideGUID(275), obj),
|
||||
ObjectDeleteMessage(PlanetSideGUID(1107), 2)
|
||||
)
|
||||
|
||||
"PacketCodingActor" should {
|
||||
"bundle r-originating packets into a number of MTU-acceptable l-facing byte streams (6 packets into 2)" in {
|
||||
val pkt = MultiPacketBundle(list)
|
||||
|
||||
val probe1 = TestProbe()
|
||||
val probe2 = system.actorOf(Props(classOf[ActorTest.MDCTestProbe], probe1), "mdc-probe")
|
||||
val pca : ActorRef = system.actorOf(Props[PacketCodingActor], "pca")
|
||||
pca ! HelloFriend(135, List(probe2).iterator)
|
||||
probe1.receiveOne(100 milli) //consume
|
||||
|
||||
probe2 ! pkt
|
||||
val reply1 = receiveN(2, 200 milli)
|
||||
probe1.receiveN(1, 200 milli) //flush contents
|
||||
probe2 ! reply1.head //by feeding the MdcMsg into the actor, we get normal output on the probe
|
||||
val reply3 = probe1.receiveOne(100 milli).asInstanceOf[RawPacket]
|
||||
|
||||
pca ! reply3 //reconstruct original three packets from the first bundle
|
||||
val reply4 = probe1.receiveN(3, 200 milli)
|
||||
var i = 0
|
||||
reply4.foreach{
|
||||
case GamePacket(_, _, packet) =>
|
||||
assert(packet == list(i))
|
||||
i += 1
|
||||
case _ =>
|
||||
assert(false)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class PacketCodingActorLTest extends ActorTest {
|
||||
val string_obj = PropertyOverrideMessage(
|
||||
List(
|
||||
GamePropertyScope(0,
|
||||
GamePropertyTarget(GamePropertyTarget.game_properties, List(
|
||||
"purchase_exempt_vs" -> "",
|
||||
"purchase_exempt_tr" -> "",
|
||||
"purchase_exempt_nc" -> ""
|
||||
)
|
||||
)),
|
||||
GamePropertyScope(17,
|
||||
GamePropertyTarget(ObjectClass.katana, "allowed" -> "false")
|
||||
),
|
||||
GamePropertyScope(18,
|
||||
GamePropertyTarget(ObjectClass.katana, "allowed" -> "false")
|
||||
),
|
||||
GamePropertyScope(19,
|
||||
GamePropertyTarget(ObjectClass.katana, "allowed" -> "false")
|
||||
),
|
||||
GamePropertyScope(20,
|
||||
GamePropertyTarget(ObjectClass.katana, "allowed" -> "false")
|
||||
),
|
||||
GamePropertyScope(21,
|
||||
GamePropertyTarget(ObjectClass.katana, "allowed" -> "false")
|
||||
),
|
||||
GamePropertyScope(22,
|
||||
GamePropertyTarget(ObjectClass.katana, "allowed" -> "false")
|
||||
),
|
||||
GamePropertyScope(29, List(
|
||||
GamePropertyTarget(ObjectClass.aphelion_flight, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.aphelion_gunner, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.aurora, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.battlewagon, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.colossus_flight, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.colossus_gunner, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.flail, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.galaxy_gunship, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.lasher, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.liberator, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.lightgunship, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.maelstrom, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.magrider, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.mini_chaingun, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.peregrine_flight, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.peregrine_gunner, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.prowler, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.r_shotgun, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.thunderer, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.vanguard, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.vulture, "allowed" -> "false")
|
||||
)),
|
||||
GamePropertyScope(30, List(
|
||||
GamePropertyTarget(ObjectClass.aphelion_flight, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.aphelion_gunner, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.aurora, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.battlewagon, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.colossus_flight, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.colossus_gunner, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.flail, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.galaxy_gunship, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.lasher, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.liberator, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.lightgunship, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.maelstrom, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.magrider, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.mini_chaingun, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.peregrine_flight, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.peregrine_gunner, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.prowler, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.r_shotgun, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.thunderer, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.vanguard, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.vulture, "allowed" -> "false")
|
||||
)),
|
||||
GamePropertyScope(31, List(
|
||||
GamePropertyTarget(ObjectClass.aphelion_flight, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.aphelion_gunner, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.aurora, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.battlewagon, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.colossus_flight, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.colossus_gunner, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.flail, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.galaxy_gunship, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.lasher, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.liberator, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.lightgunship, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.maelstrom, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.magrider, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.mini_chaingun, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.peregrine_flight, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.peregrine_gunner, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.prowler, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.r_shotgun, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.thunderer, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.vanguard, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.vulture, "allowed" -> "false")
|
||||
)),
|
||||
GamePropertyScope(32, List(
|
||||
GamePropertyTarget(ObjectClass.aphelion_flight, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.aphelion_gunner, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.aurora, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.battlewagon, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.colossus_flight, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.colossus_gunner, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.flail, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.galaxy_gunship, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.lasher, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.liberator, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.lightgunship, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.maelstrom, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.magrider, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.mini_chaingun, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.peregrine_flight, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.peregrine_gunner, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.prowler, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.r_shotgun, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.thunderer, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.vanguard, "allowed" -> "false"),
|
||||
GamePropertyTarget(ObjectClass.vulture, "allowed" -> "false")
|
||||
))
|
||||
)
|
||||
)
|
||||
|
||||
"PacketCodingActor" should {
|
||||
"split, rather than bundle, r-originating packets into a number of MTU-acceptable l-facing byte streams" in {
|
||||
val probe1 = TestProbe()
|
||||
val probe2 = system.actorOf(Props(classOf[ActorTest.MDCTestProbe], probe1), "mdc-probe")
|
||||
val pca : ActorRef = system.actorOf(Props[PacketCodingActor], "pca")
|
||||
pca ! HelloFriend(135, List(probe2).iterator)
|
||||
probe1.receiveOne(100 milli) //consume
|
||||
|
||||
val msg = MultiPacketBundle(List(string_obj))
|
||||
pca ! msg
|
||||
receiveN(4)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
object PacketCodingActorTest {
|
||||
//decoy
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue