changed Double values into Float values; wrote packet comments

This commit is contained in:
FateJH 2017-05-08 08:34:59 -04:00
parent 729b36eba1
commit 17cfc1d626
2 changed files with 35 additions and 15 deletions

View file

@ -8,26 +8,46 @@ import scodec.codecs._
import shapeless.{::, HNil}
/**
* na
* Alert the condition of a vehicle the player is using when going too far underwater.
* The player must be mounted to this vehicle at start time for this countdown to display.
* @param vehicle_guid the player's mounted vehicle
* @param time the countdown's time upon start
* @param time the countdown's time, in seconds
* @param active show a new countdown if `true` (resets any active countdown);
* clear any active countdowns if `false`
* clear any active countdowns if `false`;
* defaults to `true`
*/
final case class WaterloggedVehicleState(vehicle_guid : PlanetSideGUID,
time : Double,
active : Boolean)
time : Float,
active : Boolean = true)
/**
* na
* Dispatched by the server to cause the player to slowly drown.
* If the player is mounted in a vehicle at the time, alert the player that the vehicle may be disabled.<br>
* <br>
* When a player walks too far underwater, a borderless red progress bar with a countdown from 100 (98) is displayed across the screen.
* The countdown proceeds to zero at a fixed rate and is timed with the depleting progress bar.
* When it reaches zero, the player will be killed.
* If the player is in a vehicle after a certain depth, a blue bar and countdown pair will superimpose the red indicators.
* It depletes much more rapidly than the red indicators.
* When it reaches zero, the vehicle will become disabled.
* All players in the vehicle's seats will be kicked and they will not be allowed back in.<br>
* <br>
* Normally, the countdowns should be set to begin at 100.0s.
* This is the earliest the drowning GUI will appear for either blue or red indicators.
* Passing greater intervals - up to 204.8s - will start the countdown silently but the GUI will be hidden until 100.0s.
* (The progress indicators will actually appear to start counting from 98%.)
* Managing the secondary vehicle countdown independent of the primary player countdown requires updating with the correct times.
* The countdown can be cancelled by instructing it to be `active = false`.<br>
* <br>
* Except for updating the indicators, all other functionality of "drowning" is automated by the server.
* @param player_guid the player
* @param time the countdown's time upon start
* @param time the countdown's time, in seconds
* @param active show a new countdown if `true` (resets any active countdown);
* clear any active countdowns if `false`
* @param vehicle_state optional state of the vehicle the player is driving
*/
final case class OxygenStateMessage(player_guid : PlanetSideGUID,
time : Double,
time : Float,
active : Boolean,
vehicle_state : Option[WaterloggedVehicleState] = None)
extends PlanetSideGamePacket {
@ -45,13 +65,13 @@ object OxygenStateMessage extends Marshallable[OxygenStateMessage] {
* @param vehicle_state state of the vehicle the player is driving
* @return
*/
def apply(player_guid : PlanetSideGUID, time : Double, active : Boolean, vehicle_state : WaterloggedVehicleState) : OxygenStateMessage =
def apply(player_guid : PlanetSideGUID, time : Float, active : Boolean, vehicle_state : WaterloggedVehicleState) : OxygenStateMessage =
OxygenStateMessage(player_guid, time, active, Some(vehicle_state))
/**
* A simple pattern that expands the datatypes of the packet's basic `Codec`.
*/
private type basePattern = PlanetSideGUID :: Double :: Boolean :: HNil
private type basePattern = PlanetSideGUID :: Float :: Boolean :: HNil
/**
* A `Codec` for the repeated processing of three values.
@ -59,7 +79,7 @@ object OxygenStateMessage extends Marshallable[OxygenStateMessage] {
*/
private val base_codec : Codec[basePattern] =
PlanetSideGUID.codec ::
newcodecs.q_double(0.0, 204.8, 11) :: //hackish: 2^11 == 2047, so it should be 204.7; but, 204.8 allows the decode == encode
newcodecs.q_float(0.0f, 204.8f, 11) :: //hackish: 2^11 == 2047, so it should be 204.7; but, 204.8 allows decode == encode
bool
implicit val codec : Codec[OxygenStateMessage] = (

View file

@ -26,11 +26,11 @@ class OxygenStateMessageTest extends Specification {
PacketCoding.DecodePacket(string_vehicle).require match {
case OxygenStateMessage(guid, time, active, veh_state) =>
guid mustEqual PlanetSideGUID(75)
time mustEqual 50.0
time mustEqual 50.0f
active mustEqual true
veh_state.isDefined mustEqual true
veh_state.get.vehicle_guid mustEqual PlanetSideGUID(1546)
veh_state.get.time mustEqual 50.0
veh_state.get.time mustEqual 50.0f
veh_state.get.active mustEqual true
case _ =>
ko
@ -38,14 +38,14 @@ class OxygenStateMessageTest extends Specification {
}
"encode (self)" in {
val msg = OxygenStateMessage(PlanetSideGUID(75), 50.0, true)
val msg = OxygenStateMessage(PlanetSideGUID(75), 50.0f, true)
val pkt = PacketCoding.EncodePacket(msg).require.toByteVector
pkt mustEqual string_self
}
"encode (vehicle)" in {
val msg = OxygenStateMessage(PlanetSideGUID(75), 50.0, true, WaterloggedVehicleState(PlanetSideGUID(1546), 50.0, true))
val msg = OxygenStateMessage(PlanetSideGUID(75), 50.0f, true, WaterloggedVehicleState(PlanetSideGUID(1546), 50.0f, true))
val pkt = PacketCoding.EncodePacket(msg).require.toByteVector
pkt mustEqual string_vehicle