prototyping utility addition to Zones; resolved issue with Avatar registration causing onFailure case to fire on success

This commit is contained in:
FateJH 2017-09-20 23:19:19 -04:00
parent 402d4c5b3e
commit 0c7c4dc58f
5 changed files with 37 additions and 32 deletions

View file

@ -7,13 +7,15 @@ import net.psforever.objects.Player
import scala.annotation.tailrec
class IntergalacticCluster(continents : List[Zone]) extends Actor {
//private[this] val log = org.log4s.getLogger
private[this] val log = org.log4s.getLogger
for(continent <- continents) {
log.info(s"Built continent ${continent.ZoneId}")
continent.Actor //seed context
}
def receive : Receive = {
case IntergalacticCluster.GetWorld(zoneId) =>
log.info(s"Asked to find $zoneId")
findWorldInCluster(continents.iterator, zoneId) match {
case Some(continent) =>
sender ! IntergalacticCluster.GiveWorld(zoneId, continent)

View file

@ -6,7 +6,7 @@ import net.psforever.objects.Player
import net.psforever.objects.entity.IdentifiableEntity
import net.psforever.objects.equipment.Equipment
import net.psforever.objects.guid.NumberPoolHub
import net.psforever.objects.guid.actor.{NumberPoolAccessorActor, NumberPoolActor}
import net.psforever.objects.guid.actor.{NumberPoolAccessorActor, NumberPoolActor, Register}
import net.psforever.objects.guid.selector.RandomSelector
import net.psforever.objects.guid.source.LimitedNumberSource
import net.psforever.packet.GamePacket
@ -17,17 +17,20 @@ import scala.collection.mutable.ListBuffer
class Zone(id : String, zoneNumber : Int, map : String) {
private var actor = ActorRef.noSender
private var guid : NumberPoolHub = new NumberPoolHub(new LimitedNumberSource(6))
private var guid : NumberPoolHub = new NumberPoolHub(new LimitedNumberSource(65536))
private var accessor : ActorRef = ActorRef.noSender
private var startupUtilities : List[(IdentifiableEntity, Int)] = List()
def Actor(implicit context : ActorContext) : ActorRef = {
if(actor == ActorRef.noSender) {
actor = context.actorOf(Props(classOf[ZoneActor], this), s"$id-actor")
val pool = guid.AddPool("pool", 6 :: Nil)//(400 to 599).toList)
val pool = guid.AddPool("pool", (200 to 400).toList)
val poolActor = context.actorOf(Props(classOf[NumberPoolActor], pool), name = s"$ZoneId-poolActor")
pool.Selector = new RandomSelector
accessor = context.actorOf(Props(classOf[NumberPoolAccessorActor], guid, pool, poolActor), s"$ZoneId-accessor")
startupUtilities.foreach({case ((obj, uid)) => accessor ! Register(obj, uid, actor)})
}
actor
}
@ -53,6 +56,10 @@ class Zone(id : String, zoneNumber : Int, map : String) {
def EquipmentOnGround : ListBuffer[Equipment] = equipmentOnGround
def AddUtility(obj : IdentifiableEntity, id : Int) : Unit = {
startupUtilities = startupUtilities :+ (obj, id)
}
def ZoneInitialization() : List[GamePacket] = {
List.empty[GamePacket]
}
@ -63,6 +70,7 @@ class Zone(id : String, zoneNumber : Int, map : String) {
}
object Zone {
final def BlankInitFunction() : Unit = { }
final def Nowhere : Zone = { Zone("nowhere", 0, "nowhere") } //TODO needs overrides
final case class DropItemOnGround(item : Equipment, pos : Vector3, orient : Vector3)

View file

@ -142,6 +142,10 @@ object Terminal {
*/
final case class InfantryLoadout(exosuit : ExoSuitType.Value, subtype : Int = 0, holsters : List[InventoryItem], inventory : List[InventoryItem]) extends Exchange
def apply(tdef : TerminalDefinition) : Terminal = {
new Terminal(tdef)
}
import net.psforever.packet.game.PlanetSideGUID
def apply(guid : PlanetSideGUID, tdef : TerminalDefinition) : Terminal = {
val obj = new Terminal(tdef)