Packet: QuantityUpdateMessage

This commit is contained in:
Chord 2016-08-14 16:34:09 -04:00
parent 93fe7d6be8
commit 0bed8ce5b8
3 changed files with 51 additions and 1 deletions

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@ -392,7 +392,7 @@ object GamePacketOpcode extends Enumeration {
// OPCODE 60
case GenericCollisionMsg => noDecoder(opcode)
case QuantityUpdateMessage => noDecoder(opcode)
case QuantityUpdateMessage => game.QuantityUpdateMessage.decode
case ArmorChangedMessage => noDecoder(opcode)
case ProjectileStateMessage => noDecoder(opcode)
case MountVehicleCargoMsg => noDecoder(opcode)

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@ -0,0 +1,29 @@
// Copyright (c) 2016 PSForever.net to present
package net.psforever.packet.game
import net.psforever.packet.{GamePacketOpcode, Marshallable, PacketHelpers, PlanetSideGamePacket}
import scodec.Codec
import scodec.codecs._
/**
* Instructs client to update the quantity of an item when sent server to client.
*
* See also [[QuantityDeltaUpdateMessage]]
*
* @param item_guid the item to update
* @param quantity the quantity to update the item to
*/
final case class QuantityUpdateMessage(item_guid : PlanetSideGUID,
quantity : Int)
extends PlanetSideGamePacket {
type Packet = QuantityUpdateMessage
def opcode = GamePacketOpcode.QuantityUpdateMessage
def encode = QuantityUpdateMessage.encode(this)
}
object QuantityUpdateMessage extends Marshallable[QuantityUpdateMessage] {
implicit val codec : Codec[QuantityUpdateMessage] = (
("item_guid" | PlanetSideGUID.codec) ::
("quantity" | int32L)
).as[QuantityUpdateMessage]
}