From 065cd0c885359ffc89c9b377c9f92ad4d8661246 Mon Sep 17 00:00:00 2001 From: FateJH Date: Mon, 15 Jan 2018 09:23:51 -0500 Subject: [PATCH] adding a variety of Punisher ammo for testing --- pslogin/src/main/scala/WorldSessionActor.scala | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/pslogin/src/main/scala/WorldSessionActor.scala b/pslogin/src/main/scala/WorldSessionActor.scala index d3c82104..0e6301bd 100644 --- a/pslogin/src/main/scala/WorldSessionActor.scala +++ b/pslogin/src/main/scala/WorldSessionActor.scala @@ -1136,12 +1136,12 @@ class WorldSessionActor extends Actor with MDCContextAware { player.Slot(0).Equipment = Tool(GlobalDefinitions.StandardPistol(player.Faction)) player.Slot(2).Equipment = Tool(punisher) //suppressor player.Slot(4).Equipment = Tool(GlobalDefinitions.StandardMelee(player.Faction)) - player.Slot(6).Equipment = AmmoBox(frag_cartridge) //bullet_9mm - player.Slot(9).Equipment = AmmoBox(bullet_9mm) - //player.Slot(12).Equipment = AmmoBox(bullet_9mm) + player.Slot(6).Equipment = AmmoBox(bullet_9mm, 20) //bullet_9mm + player.Slot(9).Equipment = AmmoBox(rocket, 11) //bullet_9mm + player.Slot(12).Equipment = AmmoBox(frag_cartridge) //bullet_9mm player.Slot(33).Equipment = AmmoBox(bullet_9mm_AP) player.Slot(36).Equipment = AmmoBox(GlobalDefinitions.StandardPistolAmmo(player.Faction)) - player.Slot(39).Equipment = SimpleItem(remote_electronics_kit) + player.Slot(39).Equipment = AmmoBox(plasma_cartridge) //SimpleItem(remote_electronics_kit) player.Slot(5).Equipment.get.asInstanceOf[LockerContainer].Inventory += 0 -> SimpleItem(remote_electronics_kit) //TODO end temp player character auto-loading self ! ListAccountCharacters