diff --git a/common/src/main/scala/net/psforever/packet/GamePacketOpcode.scala b/common/src/main/scala/net/psforever/packet/GamePacketOpcode.scala
index b6ab2040..06b742e3 100644
--- a/common/src/main/scala/net/psforever/packet/GamePacketOpcode.scala
+++ b/common/src/main/scala/net/psforever/packet/GamePacketOpcode.scala
@@ -382,7 +382,7 @@ object GamePacketOpcode extends Enumeration {
case 0x33 => game.ObjectHeldMessage.decode
case 0x34 => game.WeaponFireMessage.decode
case 0x35 => game.AvatarJumpMessage.decode
- case 0x36 => noDecoder(PickupItemMessage)
+ case 0x36 => game.PickupItemMessage.decode
case 0x37 => game.DropItemMessage.decode
// 0x38
case 0x38 => noDecoder(InventoryStateMessage)
diff --git a/common/src/main/scala/net/psforever/packet/game/PickupItemMessage.scala b/common/src/main/scala/net/psforever/packet/game/PickupItemMessage.scala
new file mode 100644
index 00000000..e6358113
--- /dev/null
+++ b/common/src/main/scala/net/psforever/packet/game/PickupItemMessage.scala
@@ -0,0 +1,39 @@
+// Copyright (c) 2017 PSForever
+package net.psforever.packet.game
+
+import net.psforever.packet.{GamePacketOpcode, Marshallable, PlanetSideGamePacket}
+import scodec.Codec
+import scodec.codecs._
+
+/**
+ * Dispatched by the client when the player's intent is to collect an item from the ground.
+ *
+ * When a player faces a freed item on the ground in the game world, a prompt appears that invites him to pick it up.
+ * Doing so generates this packet.
+ * The server determines the exact inventory position where the item will get placed.
+ * If the inventory has insufficient space to accommodate the item, it gets put into the player's hand (on the cursor).
+ *
+ * This packet is complemented by an `ObjectAttachMessage` packet from the server that performs the actual "picking up."
+ * @param item_guid na
+ * @param player_guid na
+ * @param unk1 na
+ * @param unk2 na
+ */
+final case class PickupItemMessage(item_guid : PlanetSideGUID,
+ player_guid : PlanetSideGUID,
+ unk1 : Int,
+ unk2 : Int)
+ extends PlanetSideGamePacket {
+ type Packet = PickupItemMessage
+ def opcode = GamePacketOpcode.PickupItemMessage
+ def encode = PickupItemMessage.encode(this)
+}
+
+object PickupItemMessage extends Marshallable[PickupItemMessage] {
+ implicit val codec : Codec[PickupItemMessage] = (
+ ("item_guid" | PlanetSideGUID.codec) ::
+ ("player_guid" | PlanetSideGUID.codec) ::
+ ("unk1" | uint8L) ::
+ ("unk2" | uint16L)
+ ).as[PickupItemMessage]
+}
diff --git a/common/src/test/scala/game/PickupItemMessageTest.scala b/common/src/test/scala/game/PickupItemMessageTest.scala
new file mode 100644
index 00000000..34a10360
--- /dev/null
+++ b/common/src/test/scala/game/PickupItemMessageTest.scala
@@ -0,0 +1,30 @@
+// Copyright (c) 2017 PSForever
+package game
+
+import org.specs2.mutable._
+import net.psforever.packet._
+import net.psforever.packet.game._
+import scodec.bits._
+
+class PickupItemMessageTest extends Specification {
+ val string = hex"36 5600 4B00 00 0000"
+
+ "decode" in {
+ PacketCoding.DecodePacket(string).require match {
+ case PickupItemMessage(item_guid, player_guid, unk1, unk2) =>
+ item_guid mustEqual PlanetSideGUID(86)
+ player_guid mustEqual PlanetSideGUID(75)
+ unk1 mustEqual 0
+ unk2 mustEqual 0
+ case _ =>
+ ko
+ }
+ }
+
+ "encode" in {
+ val msg = PickupItemMessage(PlanetSideGUID(86), PlanetSideGUID(75), 0, 0)
+ val pkt = PacketCoding.EncodePacket(msg).require.toByteVector
+
+ pkt mustEqual string
+ }
+}
diff --git a/pslogin/src/main/scala/WorldSessionActor.scala b/pslogin/src/main/scala/WorldSessionActor.scala
index 8648ea3a..40da1943 100644
--- a/pslogin/src/main/scala/WorldSessionActor.scala
+++ b/pslogin/src/main/scala/WorldSessionActor.scala
@@ -283,6 +283,9 @@ class WorldSessionActor extends Actor with MDCContextAware {
sendResponse(PacketCoding.CreateGamePacket(0, ObjectDetachMessage(PlanetSideGUID(75), item_guid, app.pos, 0, 0, 0)))
log.info("DropItem: " + msg)
+ case msg @ PickupItemMessage(item_guid, player_guid, unk1, unk2) =>
+ log.info("PickupItem: " + msg)
+
case msg @ ReloadMessage(item_guid, ammo_clip, unk1) =>
log.info("Reload: " + msg)
sendResponse(PacketCoding.CreateGamePacket(0, ReloadMessage(item_guid, 123, unk1)))