initial work on ZoneInfoMessage

This commit is contained in:
FateJH 2017-01-28 02:17:50 -05:00
parent 2a858cf007
commit 055a6096a1
3 changed files with 56 additions and 1 deletions

View file

@ -553,7 +553,7 @@ object GamePacketOpcode extends Enumeration {
case 0xc3 => noDecoder(ProximityTerminalUseMessage)
case 0xc4 => game.QuantityDeltaUpdateMessage.decode
case 0xc5 => noDecoder(ChainLashMessage)
case 0xc6 => noDecoder(ZoneInfoMessage)
case 0xc6 => game.ZoneInfoMessage.decode
case 0xc7 => noDecoder(LongRangeProjectileInfoMessage)
// 0xc8
case 0xc8 => noDecoder(WeaponLazeTargetPositionMessage)

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@ -0,0 +1,33 @@
// Copyright (c) 2016 PSForever.net to present
package net.psforever.packet.game
import net.psforever.packet.{GamePacketOpcode, Marshallable, PlanetSideGamePacket}
import scodec.Codec
import scodec.codecs._
/**
* na
* @param zone the zone id
* @param empire_status change the "Empire Status" text in the Interstellar Map zone description;
* `true` displays the queue availability for the avatar's empire;
* `false` display "Inactive"
* @param unk na;
* always 0?
* @see `ZonePopulationUpdateMessage`
*/
final case class ZoneInfoMessage(zone : Int,
empire_status : Boolean,
unk : Long)
extends PlanetSideGamePacket {
type Packet = ZoneInfoMessage
def opcode = GamePacketOpcode.ZoneInfoMessage
def encode = ZoneInfoMessage.encode(this)
}
object ZoneInfoMessage extends Marshallable[ZoneInfoMessage] {
implicit val codec : Codec[ZoneInfoMessage] = (
("zone" | uint16L) ::
("empire_status" | bool) ::
("unk" | uint32L)
).as[ZoneInfoMessage]
}