Packet: ConnectToWorldMessage and fix VNL test

This commit is contained in:
Chord 2016-05-14 14:50:33 -04:00
parent 43a403174f
commit 034dadc96c
3 changed files with 35 additions and 6 deletions

View file

@ -9,11 +9,33 @@ import scodec.bits._
class GamePacketTest extends Specification {
"PlanetSide game packet" in {
val cNonce = 656287232
"ConnectToWorldMessage" should {
val string = hex"04 8667656D696E69 8C36342E33372E3135382E36393C75"
"decode" in {
PacketCoding.DecodePacket(string).require match {
case ConnectToWorldMessage(serverName, serverIp, serverPort) =>
serverName mustEqual "gemini"
serverIp mustEqual "64.37.158.69"
serverPort mustEqual 30012
case default =>
true mustEqual false
}
}
"encode" in {
val msg = ConnectToWorldMessage("gemini", "64.37.158.69", 30012)
val pkt = PacketCoding.EncodePacket(msg).require.toByteVector
pkt mustEqual string
}
}
"VNLWorldStatusMessage" should {
// NOTE: the ServerType is encoded as 0x03 here, but the real planetside server will encode it as 0x04
val string = hex"0597570065006c0063006f006d006500200074006f00200050006c0061006e00650074005300690064006500210020000186" ++
hex"67656d696e69" ++ hex"0100 01 00 01459e2540 3775" ++ bin"01".toByteVector
hex"67656d696e69" ++ hex"0100 03 00 01459e2540 3775" ++ bin"01".toByteVector
"decode" in {
PacketCoding.DecodePacket(string).require match {
@ -25,6 +47,7 @@ class GamePacketTest extends Specification {
world.name mustEqual "gemini"
world.empireNeed mustEqual EmpireNeed.NC
world.status mustEqual WorldStatus.Up
world.serverType mustEqual ServerType.Released
world.connections.length mustEqual 1
world.connections{0}.address.getPort mustEqual 30007
@ -37,7 +60,7 @@ class GamePacketTest extends Specification {
"encode" in {
val msg = VNLWorldStatusMessage("Welcome to PlanetSide! ",
Vector(
WorldInformation("gemini", WorldStatus.Up, ServerType.Beta,
WorldInformation("gemini", WorldStatus.Up, ServerType.Released,
Vector(
WorldConnectionInfo(new InetSocketAddress(InetAddress.getByName("64.37.158.69"), 30007))
), EmpireNeed.NC