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Packet: ConnectToWorldMessage and fix VNL test
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parent
43a403174f
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@ -32,6 +32,8 @@ object GamePacketOpcode extends Enumeration {
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= Value
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def getPacketDecoder(opcode : GamePacketOpcode.Type) : (BitVector) => Attempt[DecodeResult[PlanetSideGamePacket]] = opcode match {
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//case ConnectToWorldRequestMessage => game.ConnectToWorldRequestMessage.decode
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case ConnectToWorldMessage => game.ConnectToWorldMessage.decode
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case LoginMessage => game.LoginMessage.decode
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case LoginRespMessage => game.LoginRespMessage.decode
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case VNLWorldStatusMessage => game.VNLWorldStatusMessage.decode
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@ -1,11 +1,11 @@
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// Copyright (c) 2016 PSForever.net to present
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package net.psforever.packet.game
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import net.psforever.packet.{GamePacketOpcode, Marshallable, PlanetSideGamePacket}
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import net.psforever.packet.{GamePacketOpcode, Marshallable, PacketHelpers, PlanetSideGamePacket}
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import scodec.Codec
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import scodec.codecs._
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final case class ConnectToWorldMessage(world : String)
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final case class ConnectToWorldMessage(server : String, serverIp : String, port : Int)
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extends PlanetSideGamePacket {
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type Packet = ConnectToWorldMessage
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def opcode = GamePacketOpcode.ConnectToWorldMessage
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@ -13,5 +13,9 @@ final case class ConnectToWorldMessage(world : String)
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}
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object ConnectToWorldMessage extends Marshallable[ConnectToWorldMessage] {
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implicit val codec : Codec[ConnectToWorldMessage] = ascii.as[ConnectToWorldMessage]
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implicit val codec : Codec[ConnectToWorldMessage] = (
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("server_name" | PacketHelpers.encodedString) ::
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("server_ip" | PacketHelpers.encodedString) ::
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("server_port" | uint16L)
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).as[ConnectToWorldMessage]
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}
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@ -9,11 +9,33 @@ import scodec.bits._
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class GamePacketTest extends Specification {
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"PlanetSide game packet" in {
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val cNonce = 656287232
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"ConnectToWorldMessage" should {
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val string = hex"04 8667656D696E69 8C36342E33372E3135382E36393C75"
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"decode" in {
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PacketCoding.DecodePacket(string).require match {
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case ConnectToWorldMessage(serverName, serverIp, serverPort) =>
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serverName mustEqual "gemini"
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serverIp mustEqual "64.37.158.69"
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serverPort mustEqual 30012
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case default =>
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true mustEqual false
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}
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}
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"encode" in {
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val msg = ConnectToWorldMessage("gemini", "64.37.158.69", 30012)
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val pkt = PacketCoding.EncodePacket(msg).require.toByteVector
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pkt mustEqual string
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}
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}
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"VNLWorldStatusMessage" should {
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// NOTE: the ServerType is encoded as 0x03 here, but the real planetside server will encode it as 0x04
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val string = hex"0597570065006c0063006f006d006500200074006f00200050006c0061006e00650074005300690064006500210020000186" ++
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hex"67656d696e69" ++ hex"0100 01 00 01459e2540 3775" ++ bin"01".toByteVector
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hex"67656d696e69" ++ hex"0100 03 00 01459e2540 3775" ++ bin"01".toByteVector
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"decode" in {
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PacketCoding.DecodePacket(string).require match {
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@ -25,6 +47,7 @@ class GamePacketTest extends Specification {
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world.name mustEqual "gemini"
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world.empireNeed mustEqual EmpireNeed.NC
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world.status mustEqual WorldStatus.Up
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world.serverType mustEqual ServerType.Released
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world.connections.length mustEqual 1
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world.connections{0}.address.getPort mustEqual 30007
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@ -37,7 +60,7 @@ class GamePacketTest extends Specification {
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"encode" in {
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val msg = VNLWorldStatusMessage("Welcome to PlanetSide! ",
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Vector(
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WorldInformation("gemini", WorldStatus.Up, ServerType.Beta,
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WorldInformation("gemini", WorldStatus.Up, ServerType.Released,
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Vector(
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WorldConnectionInfo(new InetSocketAddress(InetAddress.getByName("64.37.158.69"), 30007))
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), EmpireNeed.NC
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