// Copyright (c) 2019 PSForever
package net.psforever.objects.serverobject.terminals

import net.psforever.objects.Player

/**
  * The definition for any `Terminal` that can be accessed for amenities and net.psforever.services,
  * triggered when a certain distance from the unit itself (proximity-based).
  *
  * @param objectId the object's identifier number
  */
class ProximityTerminalDefinition(objectId: Int)
  extends TerminalDefinition(objectId)
  with ProximityDefinition {
  def Request(player: Player, msg: Any): Terminal.Exchange = Terminal.NoDeal()
}
