mirror of
https://github.com/psforever/GameLauncher.git
synced 2026-01-20 02:34:45 +00:00
87 lines
3.1 KiB
C#
87 lines
3.1 KiB
C#
//------------------------------------------------------------------------------
|
|
// <auto-generated>
|
|
// This code was generated by a tool.
|
|
// Runtime Version:4.0.30319.42000
|
|
//
|
|
// Changes to this file may cause incorrect behavior and will be lost if
|
|
// the code is regenerated.
|
|
// </auto-generated>
|
|
//------------------------------------------------------------------------------
|
|
|
|
namespace PSLauncher.Properties {
|
|
|
|
|
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "14.0.0.0")]
|
|
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
|
|
|
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
|
|
|
public static Settings Default {
|
|
get {
|
|
return defaultInstance;
|
|
}
|
|
}
|
|
|
|
[global::System.Configuration.UserScopedSettingAttribute()]
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
|
[global::System.Configuration.DefaultSettingValueAttribute("")]
|
|
public string PSPath {
|
|
get {
|
|
return ((string)(this["PSPath"]));
|
|
}
|
|
set {
|
|
this["PSPath"] = value;
|
|
}
|
|
}
|
|
|
|
[global::System.Configuration.UserScopedSettingAttribute()]
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
|
[global::System.Configuration.DefaultSettingValueAttribute("")]
|
|
public string ExtraArgs {
|
|
get {
|
|
return ((string)(this["ExtraArgs"]));
|
|
}
|
|
set {
|
|
this["ExtraArgs"] = value;
|
|
}
|
|
}
|
|
|
|
[global::System.Configuration.UserScopedSettingAttribute()]
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
|
[global::System.Configuration.DefaultSettingValueAttribute("False")]
|
|
public bool OutputShown {
|
|
get {
|
|
return ((bool)(this["OutputShown"]));
|
|
}
|
|
set {
|
|
this["OutputShown"] = value;
|
|
}
|
|
}
|
|
|
|
[global::System.Configuration.UserScopedSettingAttribute()]
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
|
[global::System.Configuration.DefaultSettingValueAttribute("False")]
|
|
public bool SkipLauncher {
|
|
get {
|
|
return ((bool)(this["SkipLauncher"]));
|
|
}
|
|
set {
|
|
this["SkipLauncher"] = value;
|
|
}
|
|
}
|
|
|
|
[global::System.Configuration.UserScopedSettingAttribute()]
|
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
|
[global::System.Configuration.DefaultSettingValueAttribute("True")]
|
|
public bool ClearOutputOnLaunch {
|
|
get {
|
|
return ((bool)(this["ClearOutputOnLaunch"]));
|
|
}
|
|
set {
|
|
this["ClearOutputOnLaunch"] = value;
|
|
}
|
|
}
|
|
}
|
|
}
|